MenuMasterSTAKWILD àA OÎΫ½€ìŞ{ STAKÿÿÿÿ à  È …²f`V€€ €Ş ¹5‹€ N V€ˆ"ˆ"ˆˆ""ˆˆ""ˆª"ªˆª"ªÌª3ªÌª3ªîª»ªîª»ªî»»îî»»îÿ»ÿîÿ»ÿîÿ»ÿÿÿ»ÿÿ€ @ÿÿÿÿÿÿÿÿˆ"ˆ"ˆ"ˆ""Dˆ"DˆÄ€ hC0&±0ØÀ ªªªªˆ"U"ˆ"U"ˆU"UˆU"Uwİwİwİwİ€ªUªUªUªU„H0 ‚D9D‚ˆ"AˆA"€€A>ã"Œt"˜¾€ˆëˆ€%È2‰d$L’¢œA¾*Éë@  €@ ª€ˆ€ÿ€€€€€€€"Á€ÿ€€€ÿøt"G"q¿¿¿°°°°ÿ¾]¢A€úõúõ P P(`6@° /À---------------------------------------------------------------------- -- Menu Master! -- -- Cyan ¥ Spokane, Washington ¥ (509) 238-6789 -- -- All scripts are copyright © 1990 by Cyan. All rights reserved. -- You may use these scripts in your own non-commercial stacks. -- ---------------------------------------------------------------------- on openStack hide menubar end openStack on resumeStack hide menubar end resumeStack on closeStack reset menubar end closeStack on suspendStack reset menubar end suspendStack MASTÿÿÿÿõï¤È,…'*N`²d¬€LIST²0 €ö¬PAGE¬² p …`0HäÁ:¡â4pP .v°Ê‡&»Ì E•!¨$‰€%¬a“€àBKGD È È È---------------------------------------------------------------------- -- Menu Master! -- -- Cyan ¥ Spokane, Washington ¥ (509) 238-6789 -- -- All scripts are copyright © 1990 by Cyan. All rights reserved. -- You may use these scripts in your own non-commercial stacks. -- ---------------------------------------------------------------------- on compress repeat with x = the number of lines in card field theitems down to 1 if line x of card field theItems is empty then delete line x of card field theItems delete line x of card field commandKey repeat with y = x to 15 put card field id (30 + y) into card field id (30 + (y-1)) end repeat put empty into card field id 45 end if end repeat end compress on adjust lock screen set cursor to busy get the rect of card field theitems put 5+(16 * the number of lines in card field theitems) + item 2 of it into item 4 of it put the rect of card field shadow into shadowRect put item 3 of it + 1 into item 3 of shadowRect put item 4 of it + 1 into item 4 of shadowRect put the rect of card field commandkey into commandRect put item 4 of it + 1 into item 4 of commandRect set the rect of card field shadow to shadowRect set the rect of card field theitems to it set the rect of card field commandKey to commandRect get the number of lines in card field theitems repeat with x = 1 to 15 if x ³ it then hide card field id (30 + x) else if char 1 to 2 of line x+1 of card field theItems is "ĞĞ" then hide card field id (30 + x) else show card field id (30 + x) end if end if end repeat end adjust on testMenu put the first word of card field themenu into menuName show menubar if there is a menu menuName then delete menu menuName end if create menu menuName repeat with x = 2 to the number of lines in card field theitems get word 1 to (the number of words of line x of card field theitems) of line x of card field theitems if char 1 to 2 of it is "ĞĞ" then put "-" after menu menuName else if char 1 of it is "" then delete char 1 of it put it after menu menuName set the checkMark of menuItem (x-1) of menu menuName to true else put it after menu menuName put card field id (30 + (x-1)) into M if M is not empty then set the menuMsg of menuItem (x-1) of menu menuName to M end if end if if textstyle of line x of card field theItems is "outline,condense" then disable menuitem x-1 of menu menuName end if get line x of card field commandkey if it is not empty then set the cmdChar of menuitem x-1 of menu menuName to char 2 of it end if end repeat end testMenu6@FREEFree Object hen put empty into line new of card field commandkey else if char 1 of line new of card field theItems = "" then put char 2 of line new of card field theitems into thePrompt else put char 4 of line new of card field theitems into thePrompt end if ask "Enter command key:" with thePrompt if it is not empty then put "" & it into line new of card field commandkey end if end if testMenu end if end mousedown ´ 0B?I Newon mousedown put "New" into itemname set name of card button id 21 to itemname set location of card button id 21 to the mouseloc show card button id 21 put loc of card button marker into markloc repeat until the mouse is up put the mouseloc into theLoc set location of card button id 21 to theLoc put item 2 of theLoc into theV if theV < (the top of card field theItems)+16 then put (the top of card field theItems)+16 into theV if theV > (the bottom of card field theItems) then put (the bottom of card field theItems) into theV put ((theV div 8) * 8) + 3 into temp put temp into second item of markloc put temp div 8 into temp if the mouseloc is within the rect of card field theMenu then hide card button marker hide card button marker2 else if theLoc is within the rect of card field theItems then if (temp div 2) * 2 = temp then show card button marker at markloc hide card button marker2 else hide card button marker show card button marker2 at markloc end if else hide card button marker hide card button marker2 end if end if end repeat hide card button marker hide card button marker2 put ((the mouseV - the top of card field theItems - 5) div 16) + 1 into new hide card button id 21 if the mouseloc is within the rect of card field theMenu then put card field theMenu into repMenu delete char 1 of repMenu ask "Enter the Menu Name:" with repMenu if it is not empty then if the number of words in it > 1 then repeat until the number of words in it = 1 delete char offset(space,it) of it end repeat end if put " " & it into card field theMenu end if if it ­ repmenu and there is a menu repMenu then delete menu repMenu testMenu else if the mouseloc is within the rect of card field theItems then if (temp div 2) * 2 = temp then put line new of card field theItems into repItem if char 1 to 2 of repItem ­ "ĞĞ" then if char 1 of repItem = "" then delete char 1 of repItem else delete char 1 to 3 of repItem end if else put empty into repItem end if ask "Enter the Menu Item:" with repItem if it is not empty then put " " & it into itemName put itemname into line new of card field theItems set textstyle of line new of card field theItems to "plain" put empty into line new of card field commandKey end if else if the number of lines in card field theitems < 16 then ask "Enter the Menu Item:" if it is not empty then put " " & it into itemName put itemname & return before line new+1 of card field theItems put return before line new+1 of card field commandKey repeat with x = 15 down to (new+1) put card field id (30 + (x-1)) into card field id (30 + x) end repeat put empty into card field id (30 + new) end if else beep end if end if compress adjust testMenu end if end if end mousedown ( K]û Shadow ,!:Zú theItemson mousewithin repeat until the mouse is down set cursor to 3 if the mouseloc is not within the rect of me then exit mousewithin if the mouseloc is within the rect of card field theMenu then exit mousewithin end repeat get second word of the clickLine put line it of me into itemname if textstyle of line it of me is "outline,condense" then put true into grayFlag end if if itemname is not empty then put line it of card field commandKey into CK put card field id (30 + (it-1)) into M put empty into line it of card field commandKey put empty into card field id (30 + (it-1)) put empty into line it of me if char 3 to 4 of itemname = "ĞĞ" then put "ĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞ" into itemname put 25 into whichButton else put 2 into whichButton end if set name of card button id whichButton to itemname if grayFlag is true then set textstyle of card button id whichButton to "outline,condense" else set textstyle of card button id whichButton to "plain" set location of card button id whichButton to the mouseloc show card button id whichButton put loc of card button marker into markloc repeat put the mouseloc into theLoc set location of card button id whichButton to theLoc put item 2 of theLoc into theV if theV < (the top of me)+16 then put (the top of me)+16 into theV if theV > (the bottom of me) then put (the bottom of me) into theV put ((theV div 8) * 8) + 3 into temp put temp into second item of markloc put temp div 8 into temp if theLoc is within the rect of me then if (temp div 2) * 2 = temp then show card button marker at markloc hide card button marker2 else hide card button marker show card button marker2 at markloc end if else hide card button marker hide card button marker2 if the mouseloc is within the rect of card button trash then set hilite of card button trash to true else set hilite of card button trash to false end if end if if the mouse is up then exit repeat end repeat hide card button marker hide card button marker2 put ((the mouseV - the top of me - 5) div 16) + 1 into new if new < 1 then put 1 into new if new > 27 then put 27 into new hide card button id whichButton if the mouseloc is within the rect of me then if (temp div 2) * 2 = temp then put itemname into line new of me if grayFlag is true then set textstyle of line new of card field theItems to "outline,condense" put CK into line new of card field commandKey put M into card field id (30 + (new-1)) else put itemname & return before line new+1 of me if grayFlag is true then set textstyle of line (new + 1) of card field theItems to "outline,condense" put CK & return before line new+1 of card field commandKey repeat with x = 15 down to (new+1) put card field id (30 + (x-1)) into card field id (30 + x) end repeat put M into card field id (30 + new) end if compress adjust else if the mouseloc is within the rect of card button trash then compress adjust else put itemname into line it of me put CK into line it of card field commandKey put M into line it-1 of card field theMsg end if end if end if set hilite of card button trash to false testMenu end mousewithin ,!:Üø CommandKey&8ZIú@ BlackH!7ZHù (theMenuon mouseUp testMenu end mouseUp&ÕıCA Trash2€]〠( Pink Flamingo(€J[Mù@ Marker2(€Ë[Üù@ Marker Rd?F Lineon mousedown put "ĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞ" into itemname set name of card button id 25 to itemname set location of card button id 25 to the mouseloc show card button id 25 put loc of card button marker into markloc repeat until the mouse is up put the mouseloc into theLoc set location of card button id 25 to theLoc put item 2 of theLoc into theV if theV < (the top of card field theItems)+16 then put (the top of card field theItems)+16 into theV if theV > (the bottom of card field theItems) then put (the bottom of card field theItems) into theV put ((theV div 8) * 8) + 3 into temp put temp into second item of markloc put temp div 8 into temp if theLoc is within the rect of card field theItems then if (temp div 2) * 2 = temp then show card button marker at markloc hide card button marker2 else hide card button marker show card button marker2 at markloc end if else hide card button marker hide card button marker2 end if end repeat hide card button marker hide card button marker2 put ((the mouseV - the top of card field theItems - 5) div 16) + 1 into new hide card button id 25 if the mouseloc is within the rect of card field theItems then if (temp div 2) * 2 = temp then put itemname into line new of card field theItems set textstyle of line new of card field theItems to "plain" put empty into line new of card field commandKey put empty into card field id (30 + (new-1)) else if the number of lines in card field theitems < 16 then put itemname & return before line new+1 of card field theItems put return before line new+1 of card field commandKey repeat with x = 15 down to (new+1) put card field id (30 + (x-1)) into card field id (30 + x) end repeat put empty into card field id (30 + new) else beep end if end if compress adjust testMenu end if end mousedown –¨?J Checkon mousedown put "" into itemname set name of card button id 21 to itemname set location of card button id 21 to the mouseloc show card button id 21 put loc of card button marker into markloc repeat until the mouse is up put the mouseloc into theLoc set location of card button id 21 to theLoc put item 2 of theLoc into theV if theV < (the top of card field theItems)+30 then put (the top of card field theItems)+30 into theV if theV > (the bottom of card field theItems) then put (the bottom of card field theItems) into theV put (((theV+2) div 16) * 16) + 3 into temp put temp into second item of markloc if theLoc is within the rect of card field theItems then show card button marker at markloc else hide card button marker end if end repeat hide card button marker hide card button marker2 put ((the mouseV - the top of card field theItems - 5) div 16) + 1 into new hide card button id 21 if the mouseloc is within the rect of card field theItems then if char 1 to 2 of line new of card field theItems ­ "ĞĞ" then if char 1 of line new of card field theItems is "" then put " " into char 1 of line new of card field theItems else put "" into char 1 to 3 of line new of card field theItems end if end if testMenu end if end mousedown "€Îtß”€ >€ßÿâğw€ ĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞV #7@+% Homeon mouseUp visual zoom close go home end mouseUp°6KA€ Scripton mouseUp put the first word of card field themenu into menuName put "if there is a menu " & menuName & " then delete menu " & menuName & return into theScript put "create menu " & menuName & return after theScript repeat with x = 2 to the number of lines in card field theitems set cursor to busy get word 1 to (the number of words of line x of card field theitems) of line x of card field theitems if char 1 to 2 of it is "ĞĞ" then put "put " & quote & "-" & quote & " after menu " & menuName & return after theScript else if char 1 of it is "" then delete char 1 of it put "put " & quote & it & quote & " after menu " & menuName after theScript put card field id (30 + (x-1)) into M if M is not empty then put " with menuMsg " & M after theScript put return after theScript put "set the checkMark of menuItem " & (x-1) & " of menu " & menuName & " to true" & return after theScript else put "put " & quote & it & quote & " after menu " & menuName after theScript put card field id (30 + (x-1)) into M if M is not empty then put " with menuMsg " & M after theScript put return after theScript end if end if if textstyle of line x of card field theItems is "outline,condense" then put "disable menuitem " & x-1 & " of menu " & menuName & return after theScript end if get line x of card field commandkey if it is not empty then put "set the cmdChar of menuitem " & x-1 & " of menu " & menuName & " to " & char 2 of it & return after theScript end if end repeat put theScript into card field ScriptTemp select text of card field ScriptTemp doMenu "Copy Text" beep answer "The script for this menu has been placed in the clipboard. Paste it where you want it." end mouseUp("KZÚ theMsg( "[jÚ theMsg(!"kzÚ theMsg(""{ŠÚ theMsg(#"‹šÚ theMsg($¢›ªÚ theMsg(%"«ºÚ theMsg(&"»ÊÚ theMsg('"ËÚÚ theMsg((¢ÛêÚ theMsg()"ëúÚ theMsg(*"û Ú theMsg(+¢ Ú theMsg(,¢*Ú theMsg(-¢+:Ú theMsg´2É'í@V BHon mouseUp if the stacks contains "Beyond HyperCard" then doMenu "Close Stack" else go to card id 6874 of stack "Beyond HyperCard" end mouseUp ÿÿ¨€‰™@@@ One Two Three Four Five ĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞ Oak Pine Maple ĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞ Cyan Sky Pink Flamingo ÿû Stuffÿè T O S D ÿÑ*if there is a menu Stuff then delete menu Stuff create menu Stuff put "Three" after menu Stuff with menuMsg put "3" disable menuitem 1 of menu Stuff set the cmdChar of menuitem 1 of menu Stuff to T put "Two" after menu Stuff with menuMsg put "2" put "Four" after menu Stuff with menuMsg put "4" set the checkMark of menuItem 3 of menu Stuff to true put "One" after menu Stuff with menuMsg put "1" set the checkMark of menuItem 4 of menu Stuff to true disable menuitem 4 of menu Stuff put "Five" after menu Stuff with menuMsg put "5" set the checkMark of menuItem 5 of menu Stuff to true put "-" after menu Stuff put "Oak" after menu Stuff with menuMsg beep set the cmdChar of menuitem 7 of menu Stuff to O put "Pine" after menu Stuff with menuMsg beep 3 put "Maple" after menu Stuff with menuMsg beep 2 put "-" after menu Stuff put "Cyan Sky" after menu Stuff with menuMsg play boing c d e f g set the cmdChar of menuitem 11 of menu Stuff to S put "Pink Flamingo" after menu Stuff with menuMsg play flute c d e f g set the cmdChar of menuitem 12 of menu Stuff to D ÿÚbeep 3ÿÙbeep 2ÿáput "1"ÿàput "2"ÿİput "5"ÿßput "3"ÿŞput "4"ÿÛbeepÿÖplay flute c d e f gÿ×play boing c d e f g@BMAPïVVVü§‚ŠYğÀEüâ " ÀE` â IF€@â@â @€â  â âÁàaçáø r~Ì<| `â Á@ †€ÁŒ6=ƒ1âÁÆ ‰@r"àx€âk€$#@(ÁR„aPâ=@BB âj€@ÁˆâKğvP‚€şâ‹*EDÁPğÀ⊠Y nâá6°â* h"@ÄâKÁ@€ @â"@53ÀâK@€Áâ-!ô"‡s†$ >€âI €! DGz#Á"âYÀÌÂ6 ƒA˜a  †Á€âŒ€0â §‚£„‰@ªªª€$€ã3 ªª@UUU@$`ã3UU@ªªªà$°ã3 ªª8$ã@€H$$$ㆌ@ÿÿÿ†CÃç€ãAÿÿ‰0UUUÁu"""#E}€ãA UUŠ ÿÿÁÿªªª©ÇÇãBÿÿ†‹ ã $€ã DãD ™˜ã$ã $ã $ã DãDpãD˜™á("@á D `á("Àá â¡Á$ cæ0áDwwwtá(RÁI$ ’”¥)HáDwwwvá Á¢GÉáSUUUTá@Á@„@áâ!€R ÷¸xácUUUU@áÁ€8s¹Î8á‰0UUUÁÿÿÿÿå}€á áC UUŠ@ÿÿÿ€$ÇáàáCÿÿ‹c*ªªªª°á ácUUUUUXáÀᣆ‰@ªªª€4º€ãA ªª@UUU@4}€ãA UU@ªªªà4º€ãA ªª‹c5UUUU@ãcªªªª€ã†SUUUTãDg326ãDWUUtã&@ãã 4DDã 4"""ã †D""" ã†D""" ã†$ ã ã %ã 5DD@ãDWUutãDg336ãSUUUTã†cUUUU@ãŠ@ÿÿÿ€$'ÇãBÿÿ@ÿÿÿ€$ÇãBÿÿ‹c*ªªªª°ãcUUUUUX㣆‰@ªªª€4º€ãA ªª@UUU@4}€ãA UU@ªªªà4º€ãA ªª‹c5UUUU@ãcªªªª€ãµ†cUUUU@ãŠ@ÿÿÿ€$'ÇãBÿÿ@ÿÿÿ€$ÇãBÿÿ‹c*ªªªª°ãcUUUUUX㣆‰@ªªª€4º€ãA ªª@UUU@4}€ãA UU@ªªªà4º€ãA ªª‹c5UUUU@ãcªªªª€ãµ†cUUUU@ãŠ@ÿÿÿ€$'ÇãBÿÿ@ÿÿÿ€$ÇãBÿÿ‹c*ªªªª°ãcUUUUUX㣆‰@ªªª€4º€ãA ªª@UUU@4}€ãA UU@ªªªà4º€ãA ªª‹c5UUUU@ãcªªªª€ãµ†cUUUU@ãŠ@ÿÿÿ€$'ÇãBÿÿ@ÿÿÿ€$ÇãBÿÿ‹c*ªªªª°ãcUUUUUX㿆¿†¿†¤†‰@ªªª€4º€ãA ªª@UUU@4}€ãA UU@ªªªà4º€ãA ªª‹c5UUUU@ãcªªªª€ã³†Œ0ÿÿÿÁ‡ÿÿÿÿÃç€ãAÿÿàã€rOÿÿÿÿÄ$ã‹c ªªªª ãŒ@ÿÿÿ€$ àã3ÿÿŠ ÿÿÁÿªªªªª§Àã3Ÿÿÿ‹cUUUUUXãÀ¥„`STBL ÿÿÿÿÿÿÿÿ(ÿÿÿÿ @FTBL NChicagoGenevaMonacoJ CARD …ï¬ È#8: œ$3t†?G Grayon mousedown put "Gray" into itemname set name of card button id 21 to itemname set location of card button id 21 to the mouseloc show card button id 21 put loc of card button marker into markloc repeat until the mouse is up put the mouseloc into theLoc set location of card button id 21 to theLoc put item 2 of theLoc into theV if theV < (the top of card field theItems)+30 then put (the top of card field theItems)+30 into theV if theV > (the bottom of card field theItems) then put (the bottom of card field theItems) into theV put (((theV+2) div 16) * 16) + 3 into temp put temp into second item of markloc if theLoc is within the rect of card field theItems then show card button marker at markloc else hide card button marker end if end repeat hide card button marker hide card button marker2 put ((the mouseV - the top of card field theItems - 5) div 16) + 1 into new hide card button id 21 if the mouseloc is within the rect of card field theItems then if textstyle of line new of card field theItems is "outline,condense" then set textstyle of line new of card field theItems to "plain" else if char 1 to 2 of line new of card field theItems ­ "ĞĞ" then set textstyle of line new of card field theItems to "outline,condense" end if end if testMenu end if end mousedown ,/Om[¶ ScriptTempô¸Ê?H Commandon mousedown put "" into itemname set name of card button id 21 to itemname set location of card button id 21 to the mouseloc show card button id 21 put loc of card button marker into markloc repeat until the mouse is up put the mouseloc into theLoc set location of card button id 21 to theLoc put item 2 of theLoc into theV if theV < (the top of card field theItems)+30 then put (the top of card field theItems)+30 into theV if theV > (the bottom of card field theItems) then put (the bottom of card field theItems) into theV put (((theV+2) div 16) * 16) + 3 into temp put temp into second item of markloc if theLoc is within the rect of card field theItems then show card button marker at markloc else hide card button marker end if end repeat hide card button marker hide card button marker2 put ((the mouseV - the top of card field theItems - 5) div 16) + 1 into new hide card button id 21 if the mouseloc is within the rect of card field theItems then if char 1 to 2 of line new of card field theItems ­ "ĞĞ" then if char 1 of line new of card field commandkey is "" then put empty into line new of card field commandkey else if char 1 of line new of card field theItems = "" then put char 2 of line new of card field theitems into thePrompt else put char 4 of line new of card field theitems into thePrompt end if ask "Enter command key:" with thePrompt if it is not empty then put "" & it into line new of card field commandkey end if end if testMenu end if end mousedown ´ 0B?I Newon mousedown put "New" into itemname set name of card button id 21 to itemname set location of card button id 21 to the mouseloc show card button id 21 put loc of card button marker into markloc repeat until the mouse is up put the mouseloc into theLoc set location of card button id 21 to theLoc put item 2 of theLoc into theV if theV < (the top of card field theItems)+16 then put (the top of card field theItems)+16 into theV if theV > (the bottom of card field theItems) then put (the bottom of card field theItems) into theV put ((theV div 8) * 8) + 3 into temp put temp into second item of markloc put temp div 8 into temp if the mouseloc is within the rect of card field theMenu then hide card button marker hide card button marker2 else if theLoc is within the rect of card field theItems then if (temp div 2) * 2 = temp then show card button marker at markloc hide card button marker2 else hide card button marker show card button marker2 at markloc end if else hide card button marker hide card button marker2 end if end if end repeat hide card button marker hide card button marker2 put ((the mouseV - the top of card field theItems - 5) div 16) + 1 into new hide card button id 21 if the mouseloc is within the rect of card field theMenu then put card field theMenu into repMenu delete char 1 of repMenu ask "Enter the Menu Name:" with repMenu if it is not empty then if the number of words in it > 1 then repeat until the number of words in it = 1 delete char offset(space,it) of it end repeat end if put " " & it into card field theMenu end if if it ­ repmenu and there is a menu repMenu then delete menu repMenu testMenu else if the mouseloc is within the rect of card field theItems then if (temp div 2) * 2 = temp then put line new of card field theItems into repItem if char 1 to 2 of repItem ­ "ĞĞ" then if char 1 of repItem = "" then delete char 1 of repItem else delete char 1 to 3 of repItem end if else put empty into repItem end if ask "Enter the Menu Item:" with repItem if it is not empty then put " " & it into itemName put itemname into line new of card field theItems set textstyle of line new of card field theItems to "plain" put empty into line new of card field commandKey end if else if the number of lines in card field theitems < 16 then ask "Enter the Menu Item:" if it is not empty then put " " & it into itemName put itemname & return before line new+1 of card field theItems put return before line new+1 of card field commandKey repeat with x = 15 down to (new+1) put card field id (30 + (x-1)) into card field id (30 + x) end repeat put empty into card field id (30 + new) end if else beep end if end if compress adjust testMenu end if end if end mousedown ( K]û Shadow ,!:Zÿú theItemson mousewithin repeat until the mouse is down set cursor to 3 if the mouseloc is not within the rect of me then exit mousewithin if the mouseloc is within the rect of card field theMenu then exit mousewithin end repeat get second word of the clickLine put line it of me into itemname if textstyle of line it of me is "outline,condense" then put true into grayFlag end if if itemname is not empty then put line it of card field commandKey into CK put card field id (30 + (it-1)) into M put empty into line it of card field commandKey put empty into card field id (30 + (it-1)) put empty into line it of me if char 3 to 4 of itemname = "ĞĞ" then put "ĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞ" into itemname put 25 into whichButton else put 2 into whichButton end if set name of card button id whichButton to itemname if grayFlag is true then set textstyle of card button id whichButton to "outline,condense" else set textstyle of card button id whichButton to "plain" set location of card button id whichButton to the mouseloc show card button id whichButton put loc of card button marker into markloc repeat put the mouseloc into theLoc set location of card button id whichButton to theLoc put item 2 of theLoc into theV if theV < (the top of me)+16 then put (the top of me)+16 into theV if theV > (the bottom of me) then put (the bottom of me) into theV put ((theV div 8) * 8) + 3 into temp put temp into second item of markloc put temp div 8 into temp if theLoc is within the rect of me then if (temp div 2) * 2 = temp then show card button marker at markloc hide card button marker2 else hide card button marker show card button marker2 at markloc end if else hide card button marker hide card button marker2 if the mouseloc is within the rect of card button trash then set hilite of card button trash to true else set hilite of card button trash to false end if end if if the mouse is up then exit repeat end repeat hide card button marker hide card button marker2 put ((the mouseV - the top of me - 5) div 16) + 1 into new if new < 1 then put 1 into new if new > 27 then put 27 into new hide card button id whichButton if the mouseloc is within the rect of me then if (temp div 2) * 2 = temp then put itemname into line new of me if grayFlag is true then set textstyle of line new of card field theItems to "outline,condense" put CK into line new of card field commandKey put M into card field id (30 + (new-1)) else put itemname & return before line new+1 of me if grayFlag is true then set textstyle of line (new + 1) of card field theItems to "outline,condense" put CK & return before line new+1 of card field commandKey repeat with x = 15 down to (new+1) put card field id (30 + (x-1)) into card field id (30 + x) end repeat put M into card field id (30 + new) end if compress adjust else if the mouseloc is within the rect of card button trash then compress adjust else put itemname into line it of me put CK into line it of card field commandKey put M into line it-1 of card field theMsg end if end if end if set hilite of card button trash to false testMenu end mousewithin ,!:Üø CommandKey&8ZIú@ BlackH!7ZHù (theMenuon mouseUp testMenu end mouseUp&ÕıCA Trash*€pFÌ€ ( Three(€z[}ù@ Marker2(€[[lù@ Marker Rd?F Lineon mousedown put "ĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞ" into itemname set name of card button id 25 to itemname set location of card button id 25 to the mouseloc show card button id 25 put loc of card button marker into markloc repeat until the mouse is up put the mouseloc into theLoc set location of card button id 25 to theLoc put item 2 of theLoc into theV if theV < (the top of card field theItems)+16 then put (the top of card field theItems)+16 into theV if theV > (the bottom of card field theItems) then put (the bottom of card field theItems) into theV put ((theV div 8) * 8) + 3 into temp put temp into second item of markloc put temp div 8 into temp if theLoc is within the rect of card field theItems then if (temp div 2) * 2 = temp then show card button marker at markloc hide card button marker2 else hide card button marker show card button marker2 at markloc end if else hide card button marker hide card button marker2 end if end repeat hide card button marker hide card button marker2 put ((the mouseV - the top of card field theItems - 5) div 16) + 1 into new hide card button id 25 if the mouseloc is within the rect of card field theItems then if (temp div 2) * 2 = temp then put itemname into line new of card field theItems set textstyle of line new of card field theItems to "plain" put empty into line new of card field commandKey put empty into card field id (30 + (new-1)) else if the number of lines in card field theitems < 16 then put itemname & return before line new+1 of card field theItems put return before line new+1 of card field commandKey repeat with x = 15 down to (new+1) put card field id (30 + (x-1)) into card field id (30 + x) end repeat put empty into card field id (30 + new) else beep end if end if compress adjust testMenu end if end mousedown –¨?J Checkon mousedown put "" into itemname set name of card button id 21 to itemname set location of card button id 21 to the mouseloc show card button id 21 put loc of card button marker into markloc repeat until the mouse is up put the mouseloc into theLoc set location of card button id 21 to theLoc put item 2 of theLoc into theV if theV < (the top of card field theItems)+30 then put (the top of card field theItems)+30 into theV if theV > (the bottom of card field theItems) then put (the bottom of card field theItems) into theV put (((theV+2) div 16) * 16) + 3 into temp put temp into second item of markloc if theLoc is within the rect of card field theItems then show card button marker at markloc else hide card button marker end if end repeat hide card button marker hide card button marker2 put ((the mouseV - the top of card field theItems - 5) div 16) + 1 into new hide card button id 21 if the mouseloc is within the rect of card field theItems then if char 1 to 2 of line new of card field theItems ­ "ĞĞ" then if char 1 of line new of card field theItems is "" then put " " into char 1 of line new of card field theItems else put "" into char 1 to 3 of line new of card field theItems end if end if testMenu end if end mousedown $€]~n€ New>€Sÿîdƒ€ ĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞV #7@+% Homeon mouseUp visual zoom close go home end mouseUp°6KA€ Scripton mouseUp put the first word of card field themenu into menuName put "if there is a menu " & menuName & " then delete menu " & menuName & return into theScript put "create menu " & menuName & return after theScript repeat with x = 2 to the number of lines in card field theitems set cursor to busy get word 1 to (the number of words of line x of card field theitems) of line x of card field theitems if char 1 to 2 of it is "ĞĞ" then put "put " & quote & "-" & quote & " after menu " & menuName & return after theScript else if char 1 of it is "" then delete char 1 of it put "put " & quote & it & quote & " after menu " & menuName after theScript put card field id (30 + (x-1)) into M if M is not empty then put " with menuMsg " & M after theScript put return after theScript put "set the checkMark of menuItem " & (x-1) & " of menu " & menuName & " to true" & return after theScript else put "put " & quote & it & quote & " after menu " & menuName after theScript put card field id (30 + (x-1)) into M if M is not empty then put " with menuMsg " & M after theScript put return after theScript end if end if if textstyle of line x of card field theItems is "outline,condense" then put "disable menuitem " & x-1 & " of menu " & menuName & return after theScript end if get line x of card field commandkey if it is not empty then put "set the cmdChar of menuitem " & x-1 & " of menu " & menuName & " to " & char 2 of it & return after theScript end if end repeat put theScript into card field ScriptTemp select text of card field ScriptTemp doMenu "Copy Text" beep answer "The script for this menu has been placed in the clipboard. Paste it where you want it." end mouseUp(¢KZÚ theMsg( "[jÚ theMsg(!"kzÚ theMsg(""{ŠÚ theMsg(#"‹šÚ theMsg($¢›ªÚ theMsg(%"«ºÚ theMsg(&"»ÊÚ theMsg('¢ËÚÚ theMsg(("ÛêÚ theMsg()"ëúÚ theMsg(*¢û Ú theMsg(+¢ Ú theMsg(,¢*Ú theMsg(-¢+:Ú theMsg´2É'í@V BHon mouseUp if the stacks contains "Beyond HyperCard" then doMenu "Close Stack" else go to card id 6874 of stack "Beyond HyperCard" end mouseUp ÿÿ»€-5@@@ ĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞ gjgjgjh Three Four Five ĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞ Oak Maple ĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞĞ Cyan Sky Pink Flamingo ÿû MenuDemoÿè T F 5 O S D ÿÑ•if there is a menu MenuDemo then delete menu MenuDemo create menu MenuDemo put "-" after menu MenuDemo put "One" after menu MenuDemo with menuMsg put "1" disable menuitem 2 of menu MenuDemo put "Three" after menu MenuDemo with menuMsg put "3" set the cmdChar of menuitem 3 of menu MenuDemo to T put "Four" after menu MenuDemo with menuMsg put "4" set the checkMark of menuItem 4 of menu MenuDemo to true set the cmdChar of menuitem 4 of menu MenuDemo to F put "Five" after menu MenuDemo with menuMsg put "5" 5"create menu MenuDemo put "-" after menu MenuDemo put "One" after menu MenuDemo with menuMsg put "1" put "two" after menu MenuDemo disable menuitem 3 of menu MenuDemo put "Three" after menu MenuDemo with menuMsg put "3" set the cmdChar of menuitem 4 of menu MenuDemo to T put "Four" after menu MenuDemo with menuMsg put "4" set the checkMark of menuItem 5 of menu MenuDemo to true set the cmdChar of menuitem 5 of menu MenuDemo to F put "Five" after menu MenuDemo put "-" after menu MenuDemo put "Oak" after menu MenuDemo with menuMsg beep set the cmdChar of menuitem 8 of menu MenuDemo to O put "Maple" after menu MenuDemo with menuMsg beep 2 put "-" after menu MenuDemo put "Cyan Sky" after menu MenuDemo with menuMsg play boing c d e f g set the cmdChar of menuitem 11 of menu MenuDemo to S put "Pink Flamingo" after menu MenuDemo with menuMsg play flute c d e f g set the cmdChar of menuitem 12 of menu MenuDemo to D set the cmdChar of menuitem 5 of menu MenuDemo to 5 put "-" after menu MenuDemo put "Oak" after menu MenuDemo with menuMsg beep set the cmdChar of menuitem 7 of menu MenuDemo to O put "Maple" after menu MenuDemo with menuMsg beep 2 put "-" after menu MenuDemo put "Cyan Sky" after menu MenuDemo with menuMsg play boing c d e f g set the cmdChar of menuitem 10 of menu MenuDemo to S put "Pink Flamingo" after menu MenuDemo with menuMsg play flute c d e f g set the cmdChar of menuitem 11 of menu MenuDemo to D ÿŞput "4"ÿİ£put "5" 5"create menu MenuDemo put "-" after menu MenuDemo put "One" after menu MenuDemo with menuMsg put "1" put "two" after menu MenuDemo disable menuitem 3 of menu MenuDemo put "Three" after menu MenuDemo with menuMsg put "3" set the cmdChar of menuitem 4 of menu MenuDemo to T put "Four" after menu MenuDemo with menuMsg put "4" set the checkMark of menuItem 5 of menu MenuDemo to true set the cmdChar of menuitem 5 of menu MenuDemo to F put "Five" after menu MenuDemo put "-" after menu MenuDemo put "Oak" after menu MenuDemo with menuMsg beep set the cmdChar of menuitem 8 of menu MenuDemo to O put "Maple" after menu MenuDemo with menuMsg beep 2 put "-" after menu MenuDemo put "Cyan Sky" after menu MenuDemo with menuMsg play boing c d e f g set the cmdChar of menuitem 11 of menu MenuDemo to S put "Pink Flamingo" after menu MenuDemo with menuMsg play flute c d e f g set the cmdChar of menuitem 12 of menu MenuDemo to D ÿÚbeep 2ÿ×play flute c d e f gÿàput "1"ÿßput "3"ÿÛbeepÿØplay boing c d e f gatmenu MenuDemo put "-" after menu MenuDemo put "One" after menu MenuDemo with menuMsg put "1" put "two" after menu MenuDemo disable menuitem 3 of menu MenuDemo put "Three" after menu MenuDemo with menuMsg put "3" set the cmdChar of menuitem 4 of menu MenuDemo to T put "Four" after menu MenuDemo with menuMsg put "4" set the checkMark of menuItem 5 of menu MenuDemo to true set the cmdChar of menuitem 5 of menu MenuDemo to F put "Five" after menu MenuDemo put "-" after menu MenuDemo put "Oak" after menu MenuDemo with menuMsg beep set the cmdChar of menuitem 8 of menu MenuDemo to O put "Maple" after menu MenuDemo with menuMsg beep 2 put "-" after menu MenuDemo put "Cyan Sky" after menu MenuDemo with menuMsg play boing c d e f g set the cmdChar of menuitem 11 of menu MenuDemo to S put "Pink Flamingo" after menu MenuDemo with menuMsg play flute c d e f g set the cmdChar of menuitem 12 of menu MenuDemo totem 12 of menu MenuDemo to/ÀFREEFree Object 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