Apple II Pinouts

 

Csa2 FAQs-on-Ground resource file: R023PINOUTS.TXT

 

 

The Csa2 (comp.sys.apple2) usenet newsgroup Frequently Asked

Questions files are compiled by the Ground Apple II site,

1997, 1998.

 

ftp://ground.ecn.uiowa.edu/2/apple2/Faqs

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____________________________

 

 

 

 

 

Apple II Pinouts

 

Compiled by Charles T. 'Dr. Tom' Turley

8/21/98

 

 

Contents:

 

GS Motherboard power connector

Apple II+/IIe Power Supply Socket

9 pin game port connector

//e, //c, Laser, and Mac Plus Mouse pinouts

Apple 16-pin DIP Game Port socket (on the motherboard)

for II, II+, IIe, IIgs

Apple II Joystick

//e expansion slot pinouts

IIc+ internal modem connector

Mini DIN-8 IIgs Serial Port (also IIc+ and Macintosh)

Cable to connect IIgs to a serial DB-25 printer

//c serial port pinouts

IIgs ADB (keyboard) socket

GS RGB monitor socket & monitor connections

6502 pinout

5.25" and 3.5" disk cables

Apple //c Video Expansion port

Apple //c Power Connector

Apple ][+/IIe 16-pin keyboard socket

Apple //e Kumeric Keypad matrix and connector.

Apple //e Numeric Keypad cable

 

 

 

 

GS Motherboard power connector

 

 

7 -5V 0.25 A

6 -12V 0.25 A

5 +12V 1.0 A

4 +5V 4.0 A

3 No connection

2 GND

1 GND

 

The pins are numbered as above when you are sitting in front of the

computer, i.e. 7 is closest to the back of the motherboard.

 

____________________________

 

 

 

 

Apple II+/IIe Power Supply Socket

 

 

II+/IIe Power Supply Socket Power Supply Output Ratings

_________

/ \ +5V @ 2.50 Amps (continuous)

-12V | 5 6 | -5V -5V @ 0.25 Amps (continuous)

| | +12V @ 1.50 Amps (continuous)

+5V | 3 4 | +12V -12V @ 0.25 Amps (continuous)

| |

GND | 1 2 | GND

|_________|

 

 

____________________________

 

 

 

Apple Game Port (9-pin connector):

 

 

DB-9 Female Socket (on computer)

,---------------------.

\ 5 4 3 2 1 /

\ 9 8 7 6 /

`-----------------'

 

Pin 1 - Pushbutton 1

Pin 2 - +5V Power

Pin 3 - Ground

Pin 4 - Game Control 2 or PDL2 (Joystick-2 X-axis)*

Pin 5 - Game Control 0 or PDL0 (Joystick-1 X-axis)

Pin 6 - Pushbutton 2*

Pin 7 - Pushbutton 0 (usually the "Fire" button)

Pin 8 - Game Control 1 or PDL1 (Joystick-1 Y-axis)

Pin 9 - Game Control 3 or PDL3 (Joystick-2 Y-axis)*

 

* Note: These functions are not available on the //c or IIc+.

___________________________

 

 

 

//e, //c, Laser 128, and Mac Plus Mouse pinouts

 

The IIe/IIc/Mac Plus mouses can plug into the //c or IIc+

Game/Mouse port or, on a IIe, into the 9-pin socket of a

Mouse Card. When plugged into the //c or IIc+, several pins

are redefined for use with a mouse.

[Info from David Empson and David Wilson]

 

 

 

Dsub-9 Female Socket on Computer Dsub-9 Male Plug on Mouse

,---------------------. ,---------------------.

\ 5 4 3 2 1 / \ 1 2 3 4 5 /

\ 9 8 7 6 / \ 6 7 8 9 /

`-----------------' `-----------------'

 

Mouse Usual //c, IIc+ Game Port Function

 

1 MOUSE ID Pushbutton 1

2 +5V +5V

3 GND GND

4 XDIR no Game Port function on //c, IIc+;

this TTL-compatible input can be read at $C066

5 XMOVE Game Control 0 or PDL0 (Joystick X-axis)

6 n.c. (no Game Port function on //c, IIc+)

7 MOUSE BUTTON Pushbutton 0

8 YDIR Game Control 1 or PDL1 (Joystick Y-axis)

9 YMOVE no Game Port function on //c, IIc+;

this TTL-compatible input can be read at $C067

 

 

____________________________

 

 

 

 

Apple 16-pin DIP Game Port socket (on the motherboard)

for II, II+, IIe, IIgs

 

 

=========

Pushbutton 3 (GS only) 9 | * * | 8 Ground

Gm Ctrl 1 (Stick-1 Y) 10 | * * | 7 Gm Ctrl 2 (Stick-2 X)

Gm Ctrl 3 (Stick-2 Y) 11 | * * | 6 Gm Ctrl 0 (Stick-1 X)

Annunciator 3 12 | * * | 5 /$C040 Strobe

Annunciator 2 13 | * * | 4 Pushbutton 2

Annunciator 1 14 | * * | 3 Pushbutton 1

Annunciator 0 15 | * * | 2 Pushbutton 0

No Connection 16 | * * | 1 +5V

===| |===

^

Notch on socket

(faces toward front of computer)

 

 

 

Game Port Information (with BASIC Peek/Poke locations) obtained

from pages 430-433 of the Apple // User's Guide, Second Edition

by Lon Poole:

 

-16296 Annunciator 0 Off

Turns off game control output (annunciator) number 0. The voltage

on pin 15 of the game control is set to approximately

0 volts (TTL low).

 

-16295 Annunciator 0 On

Turns on game control output (annunciator) number 0. The voltage

on pin 15 of the game control is set to approximately

+5 volts (TTL high).

 

The following annunciator soft switches follow the same rules as

annunciator 0 for their respective pin assignments:

 

-16294 Annunciator 1 Off

-16293 Annunciator 1 On

-16292 Annunciator 2 Off

-16291 Annunciator 2 On

-16290 Annunciator 3 Off

-16289 Annunciator 3 On

 

-16287 Read Pushbutton 0

When the pushbutton on game control number 0 or the open-apple key

is being pressed, the value in this location exceeds 127. When it

is not being pressed, the value is 127 or less.

 

The following pushbutton soft switches follow the same rules as

pushbutton 0 for their respective pin assignments:

 

-16286 Read Pushbutton 1

-16285 Read Pushbutton 2

 

-16320 Stobe Output

Normally pin 5 of the game control connector is +5 volts. If you

PEEK memory location -16320, it drops to 0 volts for one-half

microsecond. POKE will trigger the strobe twice.

 

The following is a direct exerpt from page 167 of the Apple //e

Reference Manual:

 

"The hand-control inputs are connected to the timing inputs of an

NE558 quadruple 555-type analog timer. Addressing $C07x sends a

signal from the 74LS154 that resets all four timers and causes

their outputs to go one (high). A variable resistance of up to

150K ohms connected between one of these inputs and the +5V

supply controls the charging time of one of four 0.022-microfarad

capacitors. When the voltage on the capacitor passes a certain

threshhold, the output of the NE558 changes back to zero (low).

 

Programs can determine the setting of a variable resistor by

resetting the timers and then counting time until the selected

timer input changes from high to low. The resulting count is

proportional to the resistance."

 

Basically, the above excerpt is a long description of the

BASIC PDL() function.

 

____________________________

 

 

Apple II Joystick

 

(9-pin male connector) (Old 16-pin IC-style plug)

 

[2]--------------- +5V ------- 1

[7]--------------- Button 0 ("Fire") ------- 2

[5]--------------- X-axis ------- 6

[8]--------------- Y-axis ------- 10

[1]--------------- Button 1 ("Aux") ------- 3

[3]--------------- Ground ------ 8

 

____________________________

 

 

 

 

Apple //e Expansion (not memory) Slot pinout

 

 

The following information is from pages 172-174 of the Apple //e

Reference Manual regarding the pinout of the expansion slots.

(A leading "~" to indicates an active Low signal.)

 

Pin 1 - I/O SELECT - Normally high; goes low during phase 0 when

the 6502 addresses location $CnXX, where n is the connector

number. This line can drive 10 LS TTL loads.*

 

Pin 2-17 - A0-A15 - Three-state address bus. The address becomes

valid during phase 1 and remains valid during phase 0. Each

address line can drive 5 LS TTL loads.*

 

Pin 18 - R/~W - Buffered read/write line. Valid at the same time

as the address bus; high during a read cycle, low during a write

cycle. It can drive 2 LS TTL loads.*

 

Pin 19 - ~SYNC - Composite horizontal and vertical sync, on

expansion slot 7 ONLY. This line can drive 2 LS TTL loads.*

 

Pin 20 - ~I/O STROBE - Normally high; goes low during phase 0

when the 6502 addresses a location between $C800 and $CFFF.

This line can drive 4 LS TTL loads.*

 

Pin 21 - RDY - Input to the 6502. Pulling this line low during

phase 1 halts the 6502 with the address bus holding the address

of the location currently being fetched. This line has a

3300 ohm pullup resistor to +5V.

 

Pin 22 - ~DMA - Input to the address bus buffers. Pulling this

line low during phase 1 disconnects the 6502 from the address

bus. This line has a 3300 ohm pullup resistor to +5V.

 

Pin 23 - INT OUT - Interrupt priority daisy-chain output.

Usually connected to pin 28 (INT IN). Note: On slot 7 ONLY,

this pin can be connected to the graphics-mode signal GR

(Not available on revision A boards).

 

Pin 24 - DMA OUT - DMA priority daisy-chain output. Usually

connected to pin 22 (DMA IN).

 

Pin 25 - +5V - +5V power supply. A total of 500mA is available

for all accessory cards.

 

Pin 26 - GND - System common ground.

 

Pin 27 - DMA IN - DMA priority daisy-chain input. Usually

connected to pin 24 (DMA OUT).

 

Pin 28 - INT IN - Interrupt priority daisy-chain input. Usually

connected to pin 23 (INT OUT).

 

Pin 29 - ~NMI - Non-maskable interrupt to 6502. Pulling this

line low starts an interrupt cycle with the interrupt-handling

routine at location $03FB. This line has a 3300 ohm pullup

resistor to +5V.

 

Pin 30 - ~IRQ - Interrupt request to 6502. Pulling this line low

starts an interrupt cycle only if the interrupt-disable (I) flag

in the 6502 is not set. Uses the interrupt-handling routine at

location $03FE. This line has a 3300 ohm pullup resistor to +5V.

 

Pin 31 - ~RES - Pulling this line low initiates a reset routine.

 

Pin 32 - ~INH - Pulling this line low during phase 1 inhibits

(disables) the memory on the main circuit board. This line has

a 3300 ohm pullup resistor to +5V.

 

Pin 33 - -12V - -12V power supply. A total of 200mA is available

for all accessory cards.

 

Pin 34 - -5V - -5V power supply. A total of 200mA is available

for all accessory cards.

 

Pin 35 - 3.58M - 3.58MHz color reference signal, on slot 7 ONLY.

This line can drive 2 LS TTL loads.*

 

Pin 36 - 7M - System 7MHz clock. This line can drive

2 LS TTL loads.*

 

Pin 37 - Q3 - System 2MHz asymmetrical clock. This line can

drive 2 LS TTL loads.*

 

Pin 38 - PHASE1 - 6502 phase 1 clock. This line can drive

2 LS TTL loads.*

 

Pin 39 - uPSYNC - The 6502 signals an operand fetch by driving

this line high during the first read cycle of each instruction.

 

Pin 40 - PHASE0 - 6502 phase 0 clock. This line can drive

2 LS TTL loads.*

 

Pin 41 - ~DEVICE SELECT - Normally high; goes low during

phase 0 then the 6502 addresses location $C0nX, where n is

the connector number plus 8. This line can drive 10 LS TTL loads.*

 

Pin 42-49 - D0-D7 - Three-state buffered bi-directional data bus.

Data becomes valid during phase 0 high and remains valid until

phase 0 goes low. Each data line can drive one LS TTL load.*

 

Pin 50 - +12V - +12V power supply. A total of 250mA is available

for all accessory cards.

 

* Loading limits are for each card.

 

____________________________

 

 

 

Apple IIc+ internal modem connector

 

__

|1 | -5V -5 Volts

|2 | RXD Receive Data

|3 | TXD Transmit Data

|4 | DCD Data Carrier Detect

|5 | DTR Data Terminal Ready

|6 | DSR Data Signal Ready

|7 | GND Ground

|__|

 

 

____________________________

 

 

 

 

Mini DIN-8 IIgs Serial Port (also IIc+ and Macintosh)

 

The IIgs serial port is numbered as follows, looking at the back

of the computer:

 

 

Mini-Din 8

IIgs Serial Port

(Female) Socket

 

8 7 6

5 4 3

2 1

 

 

Pin Signal Name and Description*

 

1 HSKo Handshake output. Driven uninverted from the

SCC's /DTR output.

Voh = 3.6V; Vol = -3.6V; Rl - 450 ohms

2 HSKi Handshake input or external clock. Received

inverted at SCC's /CTS and /TRxC inputs.

Vih = 0.2V; Vil = -0.2V; Ri = 12K ohms

3 TxD- Transmit data (inverted). Driven inverted

from SCC's TxD output; tri-stated when SCC's

/RTS is not asserted.

Voh = 3.6V; Vol = -3.6V; Rl = 450 ohms

4 GND Signal ground. Connected to logic and

chassis ground.

5 RxD- Receive data (inverted). Received inverted

at SCC's RxD input.

Vih = 0.2V; Vil = -0.2V; Ri = 12K ohms

6 TxD+ Transmit data. Driven uninverted from SCC's

TxD output; tri-stated when SCC's /RTS is not

asserted.

Voh = 3.6V; Vol = -3.6V; Rl = 450 ohms

7 GPi General-purpose input. Received inverted at

SCC's /DCD inputs.

Vih = 0.2V; Vil = -0.2V; Ri = 12K ohms

8 RxD+ Receive data. Received uninverted at SCC's

RxD input.

Vih = 0.2V; Vil = -0.2V; Ri = 12K ohms

 

Note: Absolute values of specified voltages are minimums;

Ri is a minimum, Rl is a maximum.

 

*from IIgs tn030 1990 J. Luther & R. Reynolds

 

____________________________

 

 

 

 

Cable to connect IIgs to a serial DB-25 printer

 

 

The wiring for a serial printer cable would be as follows:

 

IIgs Printer (DB-25)

 

1 Hshk Out ----> 6 DSR (or possibly 5 CTS, or 8 DCD)

2 HShk In <---- 20 DTR (or possibly 4 RTS)

3 TxD- ----> 3 RxD

4 Gnd ----- 7 Signal Ground

5 RxD- <---- 2 TxD

6 TxD+ No connection

7 GPI No connection

8 RxD+ Loop to signal ground (pin 4 at IIgs or pin 7 at printer)

 

(Cable shield should be connected to shielding at the IIgs end, and to

pin 1 at the printer end.)

 

____________________________

 

 

 

 

//c (5-pin) serial port and modem cable pinouts

(Most of this is from a post by David Empson.)

 

 

Mini-Din 5

//c Serial Port

(Female) Socket

5 1

4 2

3

 

The functions are:

 

1 Handshake Out (nominally DTR)

2 Data Out (TxD)

3 Ground

4 Data In (RxD)

5 Handshake In (nominally DSR)

 

 

Mini-Din 5

//c Serial Cable

(Male) Plug

1 5

2 4

3

 

To wire up a IIc to a simple modem without hardware handshaking, use

the following pinout:

 

IIc Modem

DIN-5 DB-25M

1 ----- 20 DTR

2 ----- 2 TxD

3 ----- 7 Gnd

4 ----- 3 RxD

5 ----- 6 DSR (you might want to use pin 8, DCD in some cases)

 

The IIc cannot do hardware handshaking very well, but this is as close

as you can get:

 

IIc Modem

DIN-5 DB-25M

 

1 ----- 4 RTS

2 ----- 2 TxD

3 ----- 7 Gnd

4 ----- 3 RxD

5 ----- 5 CTS

 

The IIc's handshaking lines have annoying side effects, which cause

problems with hardware handshaking:

 

1. The "Handshake Out" signal is implemented to mean "I want to send

data" (the official and original meaning of RTS). If you turn off

the output handshake line, the IIc will stop sending data. For a

hardware handshaking modem, RTS is supposed to mean "You are allowed

to send me data" (from the computer's point of view).

 

If the computer tells the modem to stop transmitting, the computer

will also be unable to transmit. This will reduce the rate at which

data can be transferred bidirectionally, but doesn't cause any other

problems.

 

2. The "Handshake In" signal is implemented to mean "There is receive data

present" (the official meaning of DCD). If the incoming handshake line

is disabled, the IIc will stop receiving data (ignore any data on RxD).

For a hardware handshaking modem, CTS is supposed to mean "You are

allowed to send me data" (from the modem's point of view).

 

If the modem tells the computer to stop transmitting, the computer will

also be unable to receive, and will discard any data sent by the modem

while CTS is not active. This can cause screen corruption and loss of

data blocks or acknowledgements during a file transfer, which will

require retransmission. It is only likely to be a problem while a

lot of data is being sent, so is more likely to cause problems

during a file upload than a download.

 

If the comms software is quick enough, it can drop RTS immediately when

CTS is lowered, which will prevent the modem from sending any more data.

 

You will need the //c System Utilities disk to set up the serial port

speeds, or a comm program that overrides them anyway.

 

Max speed is 9600.

 

____________________________

 

 

IIgs ADB (keyboard) socket

 

 

Female Mini-Din 4

 

4 3

Ground ----- o o ------ +5V

2 1

reserved ---- o o ---- Data

___ / --- Shell (Gnd)

|___|

 

 

Note: There is no connection on any IIgs to

the "reserved" pin.

 

___________________________

 

 

 

 

IIGS RGB Connector

 

Note: "Not used" indicates signals not used by the IIgs RGB monitor.

 

 

DB-15 (female) socket at back of IIgs

,--------------------------------.

\ 08 07 06 05 04 03 02 01 /

\ 15 14 13 12 11 10 09 /

`----------------------------'

|

|

pin # signal |

|

shell system ground

1 ground (for red)

2 red analog video

3 composite sync

4 (not used)

5 green analog video

6 ground (for green)

7 -5 V (not used)

8 +12 V (not used)

9 blue analog video

10 (not used)

11 audio output (not used)

12 composite video (not used)

13 ground (for blue)

14 (not used)

15 (not used)

 

____________________________

 

 

 

6502 Microprocessor Pinout

 

A leading "~" indicates an active Low signal.

 

 

Vss 1 |_| 40 ~RESET

RDY 2 39 Phase 2 OUT

Phase 1 OUT 3 38 SO

~IRQ 4 37 Phase 0 IN

(NC) 5 36 (NC)

~NMI 6 35 (NC)

SYNC 7 34 R/~W

Vcc 8 33 D0

A0 9 32 D1

A1 10 31 D2

A2 11 30 D3

A3 12 29 D4

A4 13 28 D5

A5 14 27 D6

A6 15 26 D7

A7 16 25 A15

A8 17 24 A14

A9 18 23 A13

A10 19 22 A12

A11 20 21 Vss

 

 

___________________________

 

 

 

3.5" and 5.25" Drive cable pinouts

 

 

Much of this information comes from page 90 of Open-Apple Volume 1, number 11

(1985).

 

The following table lists all of the drive control signals for each type of

controller card/disk port.

 

signal function Unidisk IIc IIgs Disk ][

 

GND ground reference 1-4 1-4 1-3 1,3,5,7

-12V -12 volts DC 5 5 5 9

+5V +5 volts DC 6,16 6 6 11,12

+12V +12 volts DC 7,8 7,8 7,8 13,15,17,19

WRPROT write protect 10 10 10 20

PH 0-3 stepper motor phases 11-14 11-14 11-14 2,4,6,8

WREQ write request 15 15 15 10

DRVEN drive enable 17 (9) 17 17 (9) 14

RDDATA read data 18 18 18 16

WRDATA write data 19 19 19 18

EXTINT external interrupt - 9 - -

3.5DISK Apple 3.5 drive enable - - 4 -

HDSEL 3.5" drive head select - - 16 -

not connected - 16 - -

 

The UniDisk uses pin 9 to select the second drive. Inside each UniDisk,

the signal from pin 9 at the computer is connected to pin 17 of the daisy-

chain drive connector. When the computer selects drive 2 by activating

pin 9, the first drive passes this through and the second drive sees its

enable signal on pin 17. Thus all drives are identical.

 

The Disk ][ controller has two drive connectors, and the same pin (14) is

used on each connector to select the appropriate drive. This signal is

the only difference between the connectors - all other signals are

connected in parallel.

 

Despite the IIgs having special functions for pins 4 and 16, they may be

ignored when dealing with 5.25" drives, and treated as a UniDisk controller

(i.e. connect pin 4 to ground, and pin 16 to +5V). The Apple 3.5 drive

disconnects these signals internally, so that they will not interfere with

its operation.

 

The UniDisk, IIc external drive and equivalents use a DB-19 connector, in

which the pins are numbered along the connector, i.e.

 

1 2 3 4 5 6 7 8 9 10

11 12 13 14 15 16 17 18 19

 

The Disk ][ uses an IDC-20 (20 pin insulation displacement connector) in

which the pins are numbered in columns, i.e.

 

2 4 6 8 10 12 14 16 18 20

1 3 5 7 9 11 13 15 17 19

 

The above numbering is from the back of the plug (where the ribbon cable

connects to the plug). If you are looking at the front of the plug (the

socket side), reverse the rows in the above diagram (top row is 1, 3, ...)

 

The pin numbering of the DB-19 connector does NOT correspond to the wire

numbers in the cable. Pin 1 of the cable goes to pin 1 of the connector,

but pin 2 of the cable goes to pin 11 of the connector.

 

 

___________________________

 

 

 

Apple //c DB-15 Video Expansion Connector

 

 

[Sorry, no cute diagram showing which pin is which]

 

 

 

1- TEXT Video text signal from TMG; set to inverse of GR, except in double

high-resolution mode.

2- 14M 14M master timing signal from the system oscillator.

3- SYNC* Displays horizontal and vertical synchronization signal from IOU

pin 39.

4- SEGB Displays vertical counter bit from IOU pin 4; in text mode,

indicates second low-order vertical counter; in graphics mode, indicates

low-resolution.

5- 1VSOUND One-volt sound signal from pin 5 of the audio hybrid circuit

(AUD).

6- LDPS* Video shift-register load enable from pin 12 of TMG.

7- WNDW* Active area display blanking; includes both horizontal and

vertical blanking.

8- +12V Regulated +12 volts DC; can drive 300mA.

9- PRAS* RAM row-address strobe from TMG pin 19.

10- GR Graphics mode enable from IOU pin 2.

11- SEROUT* Serialized character generator output from pin 1 of the 74LS166

shift register.

12- NTSC Composite NTSC video signal from VID hybrid chip.

13- GND Ground reference and supply.

14- VIDD7 From 74LS374 video latch; causes half-dot shift high.

15- CREF Color reference signal from TMG pin 3; 3.58 MHz.

 

 

 

Note: The signals at the DB-15 on the Apple IIc are not the same as

those at the DB-15 end of the Apple III, Apple IIGS, and Macintosh II.

Do not attempt to plug a cable intended for one into the other.

 

Several of these signals, such as the 14 MHz, must be buffered within

about 4 inches of the back panel connector--preferably inside a

container directly connected to the back panel.

 

 

 

___________________________

 

 

 

Apple //c External Power Connector

 

 

From the Apple //c Technical Reference Manual

 

Section 11.2.2 The External Power Connector

 

 

The external power supply is attached to the internal converter by means

of a 7-pin DIN connector. The connector pins are identified in Figure

11-1 and Table 11-3.

 

 

Figure 11-1 External Power Connector

. --+ +-- Pin# Signal

. / 7 |_| 1 \ Pin 1 Not Connected

. | 6 2 | Pin 2,3 Signal Ground

. \ 5 4 3 / Pin 4 Shield Ground

. \_______/ Pin 5,6 +15 VDC

. Pin 7 Not Connected

 

Table 11-3 External Power Connector Signals

 

Pin# Name Description

1,7 -- Not Connected

2,3 Ground Common Electrical Ground

4 Chassis Chassis Ground

5,6 +15 +15-volt DC input to converter

 

 

___________________________

 

 

 

Apple II/II+ Keyboard Socket Pinout

 

 

+---| |----+

+5v | 1 16 | NC

Strobe | 2 15 | -12v

~Reset | 3 14 | NC

NC | 4 13 | Data 1

Data 5 | 5 12 | Data 0

Data 4 | 6 11 | Data 3

Data 6 | 7 10 | Data 2

Gnd | 8 9 | NC

+----------+

 

Pin Name Description

 

1 +5 +5 volt power supply. Total current drain on this pin must

be less than 120mA.

 

2 STROBE Strobe output from keyboard. This line should be given a

pulse at least 10 microsecond long each time a key is

pressed on the keyboard. The strobe can be of either

polarity.

_____ _____

3 RESET Microprocessor's RESET line. Normally high, this line

should be pulled low when the <RESET> key is pressed.

 

4,9,16 NC No connection.

 

5-7,10-13 Data Seven bit ASCII keyboard data input.

 

8 Gnd System electrical ground.

 

15 -12v -12 volt power supply. Keyboard should draw less than

50mA.

 

 

___________________________

 

 

 

Apple //e Numeric Keypad matrix and connector

 

 

The pins are numbered from 1 to 11, with pin 1 being the closest to the

keyboard end of the computer (as far as I can tell). The pin functions

are:

 

1=Y0, 2=Y1, 3=Y3, 4=Y4, 5=Y2, 6=Y5, 7=no connection, 8=X7, 9=X4, 10=X6, 11=X5.

 

The X/Y pins refer to keyboard X/Y matrix signals. Closing a specific X/Y

pair is the equivalent of pressing the corresponding key on the keyboard.

 

The matrix is as follows:

 

X7 X6 X5 X4

Y5 , + 7 3

Y4 CR . 6 2

Y3 - 9 5 1

Y2 ( 8 4 0

Y1 (see below)

Y0 * ) /

 

The Y1 row and Y0/X7 intersection vary depending on which keyboard ROM you

have.

 

The original IIe keyboard ROM (341-0132-B) has SPACE, RIGHT, ESC, LEFT,

?. I get the impression that this ROM is rare.

 

The revised IIe keyboard ROM (341-0132-C) has RIGHT, LEFT, UP, DOWN, ESC.

 

___________________________

 

 

 

 

Apple //e Numeric Keypad cable

 

(This is from a Csa2 post by Mark Wade.)

 

 

To construct a suitable internal cable for a IIe numeric

keypad you need a female DB-15 to 11 pin female header.

If the female DB-15 is numbered like this:

 

__________________________________________

\ /

\ 8 7 6 5 4 3 2 1 /

\ 15 14 13 12 11 10 9 /

\__________________________________/

 

And the 11 pin header is numbered like this:

 

_______________________________________

| |

| 11 10 9 8 7 6 5 4 3 2 1 |

|_____________________________________|

 

Then:

 

DB-15 | Header

__________|_____________

 

12 11

11 10

10 9

9 8

NC 7

7 6

6 5

5 4

3 3

2 2

1 1

 

The header is as viewed on the motherboard. The DB-15 is the female

connector that you would plug the keypad into.