Apple II
Technical Notes
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Developer Technical Support
Apple IIgs
#72: QuickDraw II Quirks
Revised by: C.K. Haun
& Dave Lyons November 1990
Written by: Dave Lyons November 1989
This Technical Note points out some things things you need to watch out for
when using QuickDraw II, especially with FastPort-aware and Shadowing modes.
Changes since September 1990: Added information about setting clipping buffer
width with SetBufDims.
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Shadowing
Bit 15 of the MasterSCB parameter to QDStartUp requests that QuickDraw II use
the memory at $012000 to shadow onto the real screen memory at $E12000. (This
speeds up QuickDraw II, since memory in bank $01 can be read at full speed.)
Previously, QDShutDown on ROM 01 machines was not not disposing of the $012000
memory block if it was allocated by QDStartUp. In 5.0.3, it's fixed-your
application does not need to worry about disposing of the shadow memory
manually.
Also, when QDStartUp uses shadowing on ROM 01 it does not actually clear the
bank one memory to black-the screen looks black, but when you start to draw you
get weird garbage around the stuff you draw (this is true in 5.0.3 and
earlier). If you call RefreshDesktop before doing other drawing, it is not a
problem. If you need to force the screen to clear, you can call ClearScreen(0)
right after QDStartUp.
FastPort-Aware Anomaly
When the FastPort-aware bit is turned on in the MasterSCB parameter to
QDStartUp, DrawPicture does not notice changes in the pen pattern. If your
application uses pictures, either directly or indirectly (i.e., by printing to
the ImageWriter driver), you may need to leave FastPort-aware mode turned off
to get the expected behavior.
FastFont and Large Pixel Maps
FastFont does not work correctly when drawing past the first 64K of a pixel
map. If you are drawing text that uses FastFont (i.e., Shaston 8), you can
avoid this problem by using a non-rectangular clipRgn.
ScrollRect Fixed in 5.0.3
ScrollRect no longer hangs when scrolling with a small positive dY and a
non-rectangular visRgn.
Don't ShowPen While Collecting Polygons, Regions, or Pictures
The Macintosh QuickDraw documentation permits calling ShowPen after an
OpenPoly, OpenRgn, or OpenPicture call to cause drawing calls to contribute to
a polygon, region, or picture and draw to a pixel map at the same time.
The Apple IIgs QuickDraw II documentation does not say you can do that. In
some cases, it works, but it works "by accident" and it's not one of the things
Apple tests or guarantees in QuickDraw II.
You May Need SetBufDims!
The call description for SetBufDims on page 16-215 of Volume 2 of theToolbox
Reference is misleading. The note in the description states, "You only need to
make this call if your application is going to use, or allow the user to
choose, fonts that have unusually large values of chExtra and spExtra." This
is not true; you need to call SetBufDims to adjust the clipping buffers for
your application if you plan to use a clipRgn that has a greater width than the
width you passed at QDStartUp.
SetBufDims sets the clipping buffer width as well as that of the text buffer,
so if you plan to use a clipping region larger than the startup port width you
must use SetBufDims.
Be aware that this call may be necessary even if your application does not ever
set a clipping region or rectangle. Some toolbox calls assume that the
clipping buffer size is correct based on the parameters passed to that routine.
For example, if the locInfo you pass to CopyPixels has a width parameter that
is wider than the width you passed at QDStartUp, CopyPixels may fail. A safe
rule of thumb is to make sure (possibly by setting) that the width parameter in
the buffer dimensions is the same or greater than the widest width in the
locInfo structures passed to routines that use them.
Further Reference
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o Apple IIgs Toolbox Reference, Volumes 1 and 3