Subject: Re: This is a another question From: supertimer@aol.com (Supertimer) Date: Sun, Dec 13, 1998 4Ç53!›@ Message-id: <19981213185318.11399.00002126@ng42.aol.com> Frank Carney wrote: >I do not see how you can make a SNES emulator on a GS. One of the >problems is speed. The SNES uses a 90MHz silicon graphics chip with >built in 3D. The GS has nothing of the kind. You don't have to take my word for it. See: http://www.d.umn.edu/~lscharen The goal is to make a Super Nintendo SNES emulator! Not exactly like the emulators that run on a Mac or PC. The author calls it a "compiler." Think about it this way: most emulators today are interpreters. Emulated instruction goes in, gets interpreted into native instructions, and the program executes. A compiler does the hard work first, then the resulting code will run faster since no translation is involved DURING the execution.