Subject: Re: game i/o - joystick adaptor Path: lobby!newstf02.news.aol.com!portc03.blue.aol.com!newsfeed.cwix.com!209.210.46.218!news-west.eli.net!sat.cyberhighway.net!news.cyberhighway.net!not-for-mail From: Frank Carney Newsgroups: comp.sys.apple2 Date: Thu, 28 Jan 1999 20:49:59 -0700 Organization: Cyberhighway Internet Lines: 14 Message-ID: <36B12FE6.AAB91D44@cyberhighway.net> References: <36B0592E.AD91D011@swbell.net> <19990128175146.01109.00000184@ng-ca1.aol.com> NNTP-Posting-Host: ts1-11.idf.cyberhighway.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Trace: news.cyberhighway.net 917581627 1144 209.161.42.23 (29 Jan 1999 03:47:07 GMT) X-Complaints-To: news@cyberhighway.net NNTP-Posting-Date: 29 Jan 1999 03:47:07 GMT X-Mailer: Mozilla 4.5 [en] (Win95; U) X-Accept-Language: en Hey, I have talked with the guy that is developing the game and I convinced him to provide support for the NES joypad. I took the liberty of designing an interface that is just wires that if you build it right will work with the program SNESKEY for the PC( http://www.csc.tntech.edu/~jbyork/ ). Here is the URL for my design: http://www.cyberhighway.net/~frankc/Frank/applejoy/index.html If you need help let me know. Also, this design can be expanded in programming to provide support for the SNES joypad. -- To e-mail me please remove "NOSPAM" from the reply-to address.