Subject: Re: How to ** WRITE ** an emulator? Path: lobby!newstf02.news.aol.com!portc04.blue.aol.com!newsfeed.mathworks.com!intgwlon.nntp.telstra.net!nsw.nnrp.telstra.net!ozemail.com.au!news1.optus.net.au!optus!bunyip.cc.uq.edu.au!news.cqu.edu.au!not-for-mail From: Moose Newsgroups: comp.emulators.game-consoles,comp.emulators.mac.executor,comp.emulators.misc,comp.emulators.ms-windows.wine Date: Thu, 04 Nov 1999 09:26:59 +1100 Organization: Moose Valley, Australia Lines: 18 Message-ID: <3820B6B3.D43B07FD@my-deja.com> References: NNTP-Posting-Host: icstaff84.cqu.edu.au Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Trace: spider.cqu.edu.au 941671666 1593 138.77.36.84 (3 Nov 1999 23:27:46 GMT) X-Complaints-To: usenet@spider.cqu.edu.au NNTP-Posting-Date: 3 Nov 1999 23:27:46 GMT To: Chip Zempel X-Mailer: Mozilla 4.6 [en] (WinNT; I) X-Accept-Language: en Xref: lobby comp.emulators.game-consoles:43739 comp.emulators.mac.executor:13843 comp.emulators.misc:65555 comp.emulators.ms-windows.wine:33687 Chip Zempel wrote: > I'm looking for information (in print or online) about writing emulators - > theory, design, optimization, that sort of thing. Source code would be nice > too! Have a look at the "How to Write an Arcade Emulator" FAQ - link on my WEB page. It is far from complete, but it contains dozens of pages of useful information that have helped many budding emulator authors. Mike "Moose" O'Malley ___________________________________________________________________ Moose's $5 Shareware & Arcade Emulation Valley - since July, 1996. WEB: http://move.to/moose Email: moose@move.to ___________________________________________________________________