ShowMe! NDA/FX version 1.1.1 by Dave Leffler (Previous versions were called ShowPic NDA) original Load Picture routines (APF, PackBytes) by Stephen Lepisto original 3200 color routine, Displaying routine, and MacPaint routine by Jonah Stich, Bad Luck Software GIF routines taken from IBM public domain source code Finder 6.0 ,folder search, and Animation routines adapted from GS+ Magazine NDATools Routines by Zak All of the above routines have been heavily modified by Dave Leffler Product Distribution: This product is classified "Jesus-A-ware". It is the equivalent of FreeWare. It is distributed the same as God's Love. That means it's free to anyone who'll accept it. It will be given to anyone, regardless of who or what you are or have been. It's not where you've been, but where you're going! Everyone is free to use the "JesusAware" name. Spreading the Gospel message through Software. This product is free. Give it to everyone, even if they don't have a computer! This work is a labor of love for my Lord and Savior Jesus Christ! Just as knowing Christ gives you access to a colorful world, this NDA/FX will open up colorful graphics on your IIGS. You can reach me at: America Online: DAVE L32 GEnie: D.LEFFLER Snail Mail: Dave Leffler 113 Scottsdale Court Mary Esther, FL 32569 What this utility does: ShowMe! is a combination New Desk Accessory (NDA) and Finder 6.0 Extension (FX) that will allow you to see an unobstructed full screen views of any type of IIGS Super HiRes Graphic, plus some other non-IIGS formats. You can also save the displayed graphic in a couple of different formats, and do some simple color conversions. You may view: - Unpacked graphics (Screen) files - Eagle/Packbytes format packed graphics files - Apple Preferred Format packed graphics files - PaintWorks packed graphics files - PaintWorks Gold 640 mode packed graphics format - PrintShop GS Color Graphics - PaintWorks Animations - Unpacked 3200 Color pictures - Packed 3200 Color pictures, "3201"-APP and APF. - Graphics Interchange Format, GIF graphics versions 87a AND 89a - MacPaint graphics, Full or Half height You may save graphics: (does not apply to 3200 color pictures) - Unpacked graphics (Screen) files - Apple Preferred Format packed graphics files, Full or Screen Size - Double Height Apple Preferred Format files, Full or Screen Size You may convert: (does not apply to 3200 color pictures) - 320 mode pictures into 640 mode color pictures - 320 mode pictures into 640 mode gray scale pictures - 320 mode to 640 mode - 640 mode to 320 mode - 640 mode to 320 mode with default palette - 320 mode to 640 mode with default palette You may also: - Display more that one graphic at a time in a slide show fashion. - Use it as a graphics previewer before launching a graphics application. System Requirements: You must have a IIGS running System software version 5.04 or later. Also a little extra memory might be nice for those large graphics files. Even though ShowMe! will work fine under 5.04, you'll have many more features when running it under the System 6.0 since it takes advantage of the new Finder features. Installation: Simply copy (or extract) the file "ShowMe" into the "DESK.ACCS" folder found in the "SYSTEM" folder of your boot disk(s). It is an Extended file so it may NOT be copied with just any copy utility, only those supporting extended files like the Finder or ProSel 16. The next time you boot that disk you'll find "ShowMe!" under the Apple menu. If you are using the Finder in System 6.0, you will also see the "ShowMe!" item under the "Extras" menu. You may also install it using any of the DA Installer programs. It shouldn't matter whether the file is located on a hard disk or floppy. It will automatically create a preference file in the same directory. If you are installing it over an earlier version of ShowMe! you may want to delete the "ShowMe.Prefs" file. How to View Graphics: To use ShowMe! as an NDA which will be available in most GS/OS applications you can simply select "ShowMe!" from the "Apple" menu. You'll then be presented with a window with some controls. Clicking the "Show" button or pressing the "Return" key will bring up a Standard MultiFile dialog. It allows you to choose more than one file at a time, you may not have seen the MultiGetFile dialog before: -- You may select individual files as normal. -- Pressing a letter key, will move the selection to the first filename that starts with that letter, or close to it. Typing in several letters quickly will take you to a file that begins with those letters (System 6 only). -- To deselect/select a range of files hold the 'Shift' key down. -- To deselect/select individual files, hold the 'Open-Apple' key down. -- When you've selected all the files you want to see, press return or click in the "Accept" button. If you only have one file selected, you may click in the 'Open' button. -- The easiest way to select ALL the files in a directory is to drag the scroll button to the bottom, hold down the "Shift" key, and click on the bottom filename. -- You can use the "Close" or "Volumes" to move between disks and folders to find your graphics files. In Finder 6.0 it can be installed as a Finder Extension and be used in one of two ways: 1. It can be used transparently as an application to view graphics files by launching them or as a file previewer prior to launching a graphics application. If no application is associated with a file or if you have set ShowMe! to not let other applications have the graphics files first and you have ShowMe! installed as a Finder Extra (see preferences below), you may "double click", Open, or Print selected graphics files to see them with ShowMe!. ShowMe! is smart enough to only intercept graphics files. You may only view these graphics one at a time, the slide show feature will not work. 2. You may also use the Finder file interface to select the files you wish to view. You do this by selecting the graphics file you wish to display or selecting folder or device you wish to view graphics from. You would then choose the "ShowMe!" item from the "Extras" menu or use its key equivalent to display selected graphics files. This method can be used to overcome some of the limitations of method #1, since it uses less criteria to determine whether or not the file is a graphic. You may not launch the application using this method. After you've selected your files, each will be displayed one at a time for an amount of time you can control, but more about that a little later. To advance to the next display without the wait, you may click the mouse or press any key that is not a command. You may not always see your graphic immediately. Remember that GIF and MacPaint files are FOREIGN to the IIGS and it takes a little conversion to get them to the screen. You should see the cursor change to something that tells you that ShowMe! is working behind the scenes. Please remember that a large 256 color 640x480 GIF file takes a while to unpack. Commands Available While Viewing Graphics: There are several commands available to you while the graphic is displayed that let you convert or save the displayed graphic. Some of these are not available with the 3200 color pictures. We'll talk about that later. If the graphic is larger than the screen, you may use the arrow keys to scroll it. Each of the arrow keys will move the graphic in that direction. Holding down the 'Command' key will cause it to scroll about 20 times faster and holding down the 'Option' key will cause it to scroll all the way to the edge in that direction. The mouse will also work like the arrow keys (including the Command and Option keys). If you wish to inspect the display a little longer than it will normally stay up, you may press the 'Space' bar which will pause the display until you press another key. That key will be acted on immediately. If you need to exit the display of graphics, you may press the 'Esc' key. Normally when you reach the last file selected, you'll be back where you started in the Finder or at the ShowMe! NDA ready to select more files to view. If you'd like a continuous display or Slide Show, press the 'K' key and you'll hear two beeps to let you know you are in the "K"ontinuous Slide Show. To exit the Kontinuous display you can press the 'K' key again and you'll hear one beep to tell you it's been turned off, or you may press the 'Esc' to exit entirely. For a quick look, hold down the "L" key and the graphics will be displayed as quickly as they can be loaded, which is pretty fast from a hard disk. Actually you could use any non-command key, see the chart below. For your information, the Return key WILL NOT generate autokeypress events and must be pressed over and over again. You could also set the delay factor to '0'. - To Save Displayed Graphics: If you would like to save the displayed graphic you are viewing, you may choose from one of several formats. You might find that a graphic you wish to use in one of your programs is not in a compatible format. You can display it with ShowMe! and then save it in an acceptable format. Because ShowMe! is an NDA, you can do this inside the program you are using, providing there is enough memory free. To save the graphic as an unpacked Screen file, you can press the 'S' key. The graphic will then be saved on the disk in the directory you are viewing your graphic from. It will be saved under the filename "Screen.x". "x" is a letter from A to Z. ShowMe! will not delete an older file unless you already have 26 screen files ("Screen.A" thru "Screen.Z") already in that directory. If you do have the 26 files, it'll delete "Screen.A" and replace it. Make sure you have at least 65 blocks free on the picture disk or copy the picture to another disk, then save it. You may choose the location and filename of the saved picture, by holding down the 'Command' key while pressing 'S'. This will bring up a Standard File dialog. You can move to the disk/folder you choose and type in the name you desire. When the save process is finished, you'll hear a beep. To save the graphic in the Apple Preferred Format, you have several options. APF will create a smaller file than a similar Screen file. Most IIGS applications will recognize an APF graphic. You can save the APF file as a copy of what's on the screen. This format will load correctly into ANY program that accepts APF files. You may also save it in Full size. This means that a Print Shop GS graphic will be saved as a very small file and a MacPaint graphic will be saved as a very large file. This option allows you to save the ENTIRE graphic image or to save space for small graphics. There is a drawback, some applications won't read abnormally sized APF graphics correctly. If your application is one of these, you can always go back and save it as a screen sized graphic. You can also overcome the problem of the Condensed Printing option squashing your graphics by saving them as Double Height. This essentially stretches the graphic to twice it's normal height. You may choose the Double Height Option with either the Screen Size or Full Size APF save. To save the displayed graphic as a Screen Size APF file, press the 'P' key. The picture will be saved under the filename "Packed.x". "x"is a letter from A to Z and ShowMe! will not delete a file unless you already have 26 APF files (from "Packed.A" to "Packed.Z") already in that directory. If you do have the 26 files, it'll delete "Packed.A" and replace it. You may choose the filename and location by holding down the 'Command' key while pressing the 'P' key. To save in Double Height Screen Size format, Hold down the 'Option' key while pressing the 'P' key. Again, you could also hold down the 'Command' key to select the filename and location. Depending on your 'Key Translation' setting, ShowMe! may not detect the 'Option' key being pressed. To save it as a Full Size APF file, press the 'A' key. It'll also use the "Packed.x" filename. Or you could hold down the 'Command' key to select a filename and location. Adding the 'Option' key will save it in Double Height. - To Convert Graphics: There are some simple conversion routines that may make the displayed graphic more usable in your program. ShowMe! displays the graphic the way it was saved. Some programs display the graphics the way the program is set up. For example HyperStudio v2.1 and earlier displays all loaded graphics in 640 mode, regardless of how it was saved. To convert the displayed graphic to 320 mode, press the '3' key. To convert it to 640 mode, press the '6' key. To convert to a mode with it's default palette, hold down the 'Command' key. Some semi-intelligent color conversions are also available. You can convert a 320 mode graphic to 640 mode colors by pressing the 'C' key. This process assumes the graphic is using the standard 320 mode default palette. It was designed to convert Print Shop GS graphics to 640 mode and may not suit your purposes. The graphic must be in 320 mode to convert it or you'll receive a non-destuctive error message. A more intelligent conversion will take a 320 mode graphic and change it to 640 mode gray scale. The shades should try to closely match the original graphic. Press the 'G' key for this command. This command also requires the picture to be in 320 mode. You can always hit the '3' key then the 'G' key. Try experimenting with these conversions. If you want to revert to the original graphic, press the 'R' key which will reload the graphic. If you would like to just revert to the original palette, hold the 'Open Apple' while pressing the 'R' key. - Special Keys for Animation Viewing: When an Animation is being displayed the only keys that will affect the Animation are the Right or Up Arrows will speed up the animation. The Down or Left Arrows will slow dowm the animation. The "space" will allow the animation to run until another non-animation key is pressed. Press the "Esc" key to leave the slide show completely, or press any other key or click the mouse to move on to the next file. - To See Information About the Graphic: The Info window is available by pressing the "I" key. This will display a small window with the picture size and type. You may press any key or click the mouse to return to the picture. (3200 color graphics will not be returned to) - To Launch the Graphic File: This feature is only available under the Finder 6.0 and only if you don't select the Launch Applications First preference! When you view a graphic you are viewing you'd like to print or edit with your paint program, press the "O" key to open the application you have associated to that file type. This will only work from "Opening" a graphic icon and you must have an application associated with that icon. - To Get Help: The Help window is available anytime by pressing the '?' key. This is the same display available from the ShowMe! main window. This feature is only available with System 6.0. The NDA Window: Within the NDA Window the "About" and the "Help" buttons should be self-explanitory and may be accessed by clicking or with the 'A' or '?' keys respectively. The "Preferences" button allows you to change user preferences. - Display Preferences: You may only change preferences if using System 6.0. The checkboxes may be selected by pressing the Command key and its first letter. The 'Error Messages Disabled'when checked will override the display of error messages that may occur during the display or conversion of a graphic. This lets you skip over non-graphic files easily if they were accidently selected for a slide show or when scanning through devices or folders. The 'Restrict BIN and TXT Files' when checked will limit the list of files you can choose to those that most likely are real graphic files. Checking this will prevent you from viewing a lot of Binary and Text files that aren't graphics. It needs to be unchecked to select 3200 color and GIF that don't correspond to their normal filename or filetype characteristics. This setting only applies to the NDA. Keep in mind if you try to display a non-graphics file, it may display as MacPaint and appear as garbage (you may see part of an older displayed graphic). The 'Fix MacPaint Aspect Ratio' when checked corrects the aspect ratio on MacPaint files so they don't appear tall. You may want to uncheck this to get a full size MacPaint file, which would print out much nicer in condensed mode, because of the greater resolution. This should normally be checked so MacPaint files look normal. You may also need to check this box if you don't have much free memory as a 'Fixed' MacPaint graphic requires roughly half as much memory as a 'non-Fixed' one. The 'AppleTalk Active' when checked skips 3200 color graphics because displaying them disconnects AppleTalk. It also prevents the selection of 3200 color graphic files in the file dialog. The 'Deep Folder Search' when checked let's ShowMe! dig into any selected folder as deep as it can go to find graphics files. This would even apply to a disk drive icon. Left unchecked, ShowMe! only display the contents of the selected folder or device one level deep and skips over any folder found in that level. The 'Install as Finder Extra' when checked allows the Finder 6.0 features to be installed. This might not be wanted if you already have another Finder Extra that works with graphics (but why use it, ShowMe! does it all!). While you can change this to install and remove it on the fly, it isn't recommended that you do this more than once at a time because the Finder may crash. The 'Launch Applications First' when checked and used in Finder 6.0 will send any double clicked, opened, or printed icons to the normal application first and ShowMe! will only get them IF the Finder can't find the application. This setting is reversed when selecting graphics by holding down the "Control" key. If left unchecked, the graphics are displayed by ShowMe! first for a 'Preview' of graphics which you may later launch to the application. The 'Mouse Direction Reversed' when checked changes the way the mouse moves the graphic as if moving the 'Viewing Window'. Unchecked, the mouse moves the graphic like you are moving the 'Document'. The 'Finder Extra Menu Key' will set the menu key equivalent ShowMe! will use in the "Extras" menu. Any displayable character may be entered. You must enter two characters, the first one actually displays in the menu, and a secondary character. You may not duplicate any menu equivalent used by the Finder because it won't get to ShowMe!. Both characters may be the same if you so choose. If you duplicate another Finder Extra keystroke that comes before ShowMe!, it may steal (use) your keypress, keep it something unique. The 'Time Delay Between Slides' is used to enter the delay setting. This numbers which may be from 0 to 99 determine the amount of time a graphic is displayed before loading the next one. If you enter any non-number characters, they'll be used as zeros. ShowMe! doesn't count for the time it takes to convert a graphics, so it may be a little longer before you see the next one. This is also the time the animation will be played before moving on to the next slide. The 'Background Color' menu sets the background color used for graphics that are smaller than the screen size. This is used with Print Shop GS graphics, MacPaint, or small APF files. The 'Save' button saves the settings, cancel leaves them alone. Suggested Use: The best use for this NDA will be to convert graphics for loading into AppleWorks GS or a similar program (HyperStudio, GraphicWriter III, Medely, etc...). Think of it as a mini-SuperHiRes Convert program. It is the Only way to load a Print Shop GS graphic into AWGS with a correct palette(nearly). It can also be used to IMPORT graphics format types not normally allowed, like importing PaintWorks Clip Art file into Deluxe Paint II. From the Apple Menu select "ShowMe!", then select the Clip Art file, then save it. Close the NDA, then just open the new file into DPII. It's that easy. Commands and Key Equivalents ** These commands are available with all graphics: - 'K' activates/deactivates the Continuous Slide Show Feature. - 'Esc' quits the slide show. - '?' will display the window showing the available commands. - 'I' will display a dialog with the graphic type and size. - 'O' will launch the associated application in the Finder 6.0. ** More Commands (These won't work with 3200 color pictures): - 'Space' pauses at the current file in a slide show. - Arrows scroll in their direction. - 'Command' Arrow will scroll faster (about 20x). - 'Option' Arrow will scroll the end of the graphic. - Arrows also change the animation speed faster or slower. ** Even More Commands (These won't work with Animations): - 'P' saves the picture in screen size "Apple Preferred" format (packed). - 'A' saves the picture in full size Apple Preferred format. - 'Option' with the APF save commands, saves in Double Height. - 'D' saves the picture in screen size Double high "Apple Preferred" format. - 'F' saves the picture in full size Double high Apple Preferred format. - 'S' saves the current picture in "Screen" format (unpacked). - 'Command' with any save command, brings up the Save dialog. - 'C' converts 320 mode to a color 640 mode graphic. - 'G' converts 320 mode to a gray scale 640 mode graphic. - '3' converts to 320 mode. - 'Command 3' converts to 320 mode with the default palette. - '6' converts to 640 mode. - 'Command 6' converts to 640 mode with the default palette. - 'R' Reverts to the original graphic or redisplays the current one. - 'Command R' Reverts to the original palette. - Any non-command (other) key to move on to next picture. ** Equivalents for the NDA Main Window - 'Show' is selected with the 'Return' key. - 'About' is selected with the 'A' key. - 'Help' is selected with the '?' key. - 'Preferences' is selected with the 'P' key. List of ShowMe! Specific Errors: -- Requires a 320 Mode Picture - will be presented if you attempt to do a Color or Gray scale conversion of a picture already in 640 mode. To overcome this (if you want), first press the "3" key to place the graphic back in 320 mode. -- Not a GIF File - will be presented if you attempt to load a non-specific filetype image. The default format is GIF and any regular BIN or TXT file that fails the other format tests will be tried as a GIF graphic. The Restrict BIN and TXT Files should prevent this error from happening. If this file were a true graphic, it must have its filetype or name changed to indicate the graphic format. -- Incompatable GIF Version - will be presented if the GIF file is not either in 87a or 89a format. This is probably not a graphic. -- No GIF Color Table - will be presented if the GIF has no color table. This is probably not a graphic. -- Not Enough Memory for 3200 Color Display - will be presented if you do not have enough free memory to save the shadow screen. You may use a purge command to free up some memory. ShowMe! memory requirements are listed below. -- GIF File Corrupted - will be presented if ShowMe! is unable to decode the GIF file. This is probably not a graphic or the file was bad. -- Zero Length File - will be presented if you selected a file that has no data. This is a bad file, and probably sould be deleted since it contains nothing. -- Not a ShowMe! Compatible Graphic - will be presented when ShowMe! is unable to display the selected file. Somehow, this file has failed all type checks and ShowMe! is unable to either determine its format or display it. -- Not Enough Memory for GIF display - will be presented if there is not enough free memory for the GIF conversion. You might try purging memory or displaying this graphic from within another program. -- No Picture in the APF File - will be displayed if the Apple Preferred Graphic contained no picture. It was probably a pattern or palette file. -- Not Enough Memory for MacPaint display - will be presented if there is not enough free memory for the conversion. You might try purging memory or setting the Fix MacPaint Aspect checkbox. - If there's an error in saving the picture, the specific correct GS/OS error will be listed. Typical errors during saving include not having enough space (65 blocks needed for a Screen file) on the disk to save the file. You WILL see these errors regardless of the Ignore Errors setting. - If your boot disk or the disk you loaded ShowMe! from is not online, you'll get a message asking you to insert that disk by name. ShowMe! keeps most of it's information (and program) on the disk to save memory. PLEASE do as the dialog says and insert a disk. I can't tell what might happen if you don't. More than likely, the current operation will be terminated. This does not imply that the disk must always be inserted. Once the information is loaded from the disk, it will not need to reloaded unless it is removed from memory to create more space. - Any other errors should not occur, but if they do, you will get a message, which may or may not be pretty cryptic. If doesn't mean anything to you,it'll mean something to me. Please record the error number/message and pass it along to me. They will be standard toolset errors. Thanks: To all of the people listed at the top of the document! To Dave Ely on GEnie for trying to help me fix the ROM 03 problem! To Karl Bunker, Stephen Quarrella, Jonah Stich, and to a bunch of guys on America Online: Craig Hilsenbeck, Andy Polk, and others. Most of all to the Lord for guiding me. Thanks Again! Compiled with ORCA/Pascal v2.0.1, ORCA/C 2.0.1, and ORCA/M 2.0.1. Contains portions of the ORCA Run Time Libraries which are copyrighted by The Byte Works. Look for the source code to be uploaded into the A2PRO library on GEnie and in the Source Code Library on America Online in the near future. Quirks: Some machines may experience "Banding" across a 3200 color picture. I don't know what causes this, but suspect it will happen on a non-TransWarped machine with a DMA device attached (only a guess, I can't prove it). If you experience this problem, please write me and let me know your equipment setup. What program you were running at the time will also be helpful. THE BIGGEST QUIRK: Medely, AppleWorks GS, and PaintWorks Gold (in 640 mode) will not show the correct colors with 320 mode pictures. GraphicWriter does convert the colors of most 320 mode picture to the correct color palette for 640 mode. I HAVE VERY LITTLE CONTROL over this. The only thing I can say is that the programs listed above need to read in the palettes of the 320 mode pictures and convert them to 640 mode palettes for proper color display. In the mean time, TRY the convert commands of the NDA (which attempt to mimic GraphicWriter). This is mainly because 320 mode uses 16 completely different colors, where 640 mode uses only 4 completely different colors with the other 12 colors being mixtures of the main four colors. I understand the Apple Developers Technical Staff is working on this one. It should be pretty bug-proof, but if you have any problems, PLEASE let me know. Also if you've got any suggestions feel free to pass them to me. Most of the improvements come from the suggestion of several different users, some made as a passing comment. I can not think of anything that could be added to this NDA. The source code is out there for the hacker who wishes to try, but I retain the rights to release any and all new versions. Coming Attractions: - GIF saving? - Reducing the size of a 640 x 400 GIF graphic to fit into one IIGS screen, instead of double high and double wide. - You'll have to let me know! I'm running out of ideas. Do any of the above sound interesting? If so, tell me! Technical Information: Approximate Memory Requirements: - The NDA itself requires a 24K block of memory plus 32K to hide the original screen. - Whatever memory is needed to load the entire file you are viewing. Once the file is converted this file memory is released. - To display a normal SHR picture requires enough additional memory to convert the entire file (about 32K or less). A double height screen graphic (PaintWorks) would require approximately 64K of additional memory. A Print Shop GS graphic requires about 2K. An unfixed MacPaint graphic requires 100K of memory. Large GIF graphics could require similar amounts of memory. This is in addition to the memory required by the file until the conversion is complete. - To save the displayed screen as a Screen or APF file requires 32K, Double High APF requires 64K. Full Size APF requires an amount equivalent to the graphic size. These requirements are in addition to the graphic which is still in memory. - To display a 3200 color picture requires an additional 32K to hide the original shadow screen and 7K for the subprogram. - To display a GIF graphic requires an additional 26K for the subprogram. - To display an Animation, you must have enough free memory to load the entire file. - Convert routines take NO extra memory. ShowMe! is modular in concept. You may remove some of the resources to suit your needs. There are three Code Resources that may be removed if not needed and space is. If you have a Resource Editor that allows deleting of resources, you may remove these Code Resources. ID #1 is the 3200 color routine, ID #2 is the GIF routine, ID #3 is the MacPaint routine, and ID#4 is the Animation routine. The Cursor resources are used to show that ShowMe! is working. They may be edited or removed to suit your needs. I encourage you to play with these, but don't get too wild. - How ShowMe! selects files and displays them is based on the file types sizes and how the filename ends: Filetype/Auxtype Files displayed by their filetypes $00/$0000 NON MacPaint Graphic (Must be Macintosh PNTG, MPNT) $C0/$0000 PNT PaintWorks Packed Graphic $C0/$0001 PNT Eagle/PackBytes Packed Graphic $C0/$0002 PNT Apple Preferred Format Packed Graphic $C0/$8000 PNT PaintWorks Gold 640 mode Packed Graphic $C0/$8006 PNT GIF $C1/$0000 PIC Standard Unpacked Screen Graphic $C1/$0001 QuickDraw II Picture. NOT SUPPORTED $C1/$0002 PIC 3200 Color Unpacked Picture. $C1/Any Other Standard Unpacked Screen Graphic $C2/Any Other PaintWorks Animation $F8/$C323 Print Shop GS Color Graphic $F7/Any MacPaint Graphic Plus BIN and TXT Files available if Restricted: $04/Any TXT Text File, Displayed like Binary File below $06/Any BIN Binary File, Displayed if: length is 32768 bytes - Screen Graphic length is 38400 bytes - 3200 Color Picture filename ends with ".3200" - 3200 Color Picture filename ends with ".3201" - 3200 Color Picture filename ends with ".APP" - 3200 Color Picture filename ends with ".GIF" - GIF Graphic or BIN and TXT Files available if NOT Restricted: $04/Any TXT All Text Files Selectable, see below: $06/Any BIN All Binary Files Selectable, see below: - How BIN, TXT will be displayed: if it doesn't fall into the above - Try GIF Graphic first if that fails - MacPaint Graphic ShowMe.Prefs Format: Single resouce type $2345, ID #1; type rDave { boolean; /* skiperrors flag */ boolean; /* restrict filtypes flag */ boolean; /* fix macpaint aspect flag */ boolean; /* appletalk active flag */ boolean; /* recursive folders flag */ boolean; /* busy cursor shown flag */ boolean; /* install finder extra flag */ boolean; /* launch apps first flag */ boolean; /* reverse mouse direction flag */ boolean; /* background color, 0 = White, 1 = Black */ word; /* delay in seconds */ word; /* menu key primary ASCII */ word; /* menu key secondary ASCII */ };