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For your convenience, our menu and text presentation system works with either the keyboard, a joystick, or a mouse. If you're a new user you may want to press H twice an@@@@  xH@@  CCCg CL0```@@ 怂~||\drx|p@GRxx< ?<a  ysgϟ~ ?@ @`߀    ?   Ͽ~~}~yfyf` \ ϝǗǟϗϏǗǑ?????? ppp@@  ?? ~p xxp`_?``~~s~| ~~??~~~~~|xa  {ggo y~y HW ??AA? |~ xGo  Xmy@   ǟ{|sL3O3O3O3O7O?@ WOp@ *`x|{   ˠ  D <<|~~   XfyfYdhp``` @ }@ @`S`bw_^䱂؀Ŷ||pxrd@0``@!B2Y'?  _?_~~~|lslrLrOw @ ~~~? 0   𸜟 @ ⸢踠 ? C`x|  @ PX Ȑ A A G  0 @?:Z#zu ??  ?? ?GcC  ݷ  HRp`A "Fxq`@ @ 0saaaxx0p@`|     <10"@0 ~~ ~3񄚈0pppqqyx =?@P``@?Apx|~| @ | 8ysssrsrsrsp08<<```p18< ~|||{x|~~     Opxxx`?~|||wpxx~|xpqqscC  (^F8|CGMwc=@`| ?  |pa ?F  λ w @`p xpp`@@@``aaa?@0c|   ݷݷ acdefghijp`@ ???  €   pp88pcˎ~~ ~~>~|x  x WGAAc>pxyysw^6|K ݻ쳆򱰹Ȍೖǃ ~  󀁇ـ͗ݙ3' ǝgCBBppd read the help section before you begin. And if you're not new to Softdisk, turn the page -- there's a whole Softdisk for you to explore! ϟч򀈀  ``ppp ~  ̰0 0 0 0 0 0 0L0L0L0L0L0L0L0L0L0L0L0L0L0L0H0@0  ŁܱđĐđĿߓǟܸ ǎ🌀  f ~ffffffffffffffffff`d 􀢀Ҁ  3L L3L3L3L3L3L3L3L3L3  3L3L3L3L3L3L3L3L3L đđđđđđđđđđđŌ⢢  f333f&8 DISKOVERY.G*& by James Weiler Appearing in Softdisk #76:  Although this issue may at first glance look very much like what we usually produce, there is a fundamental difference. All the fun parts are made up of special April Fools matant coaching on Softdisk. &-- End of Table of Contents -- - Subscriptions (Side C) You need to subscribe. Submissions (Side C) We want your programs. *&LAST THINGS (Continued) ----------------------- Mac Guru Wanted (Side C) Softdisk wants you. Credits (Side C) Who and what is Softdisk? Help (Side A) Ins------------------ Part one of our special April Fools section. PUZZLEWARE (Side C) ------------------- Part two of our special April Fools section. *&DISKUSSION (Side C) ------------- Reader forum with Professor Know-it-all. LAST THINGS --------HELPWARE -------- Volume Control (Side A) If you really need to know how much a bushel of lead weighs, this is IT. *&THE HAPPY HACKER (Side A) ------------------------- The birth of a new text feature: _No-Liner" Utilities! FUN & GAMES (Side B) --kmn TUNNELS (Side D) ------------------------------------ Blast your way into the depths of Tharolia and regain the planet now ruled by machines. *&EDU-WARE -------- World Cities (Side A) Test your knowledge by locating the famous cities of the world. v_B*&Table of Contents, Softdisk #76 FIRST THINGS ------------ Cover Screen & Welcome (Side A) Table of Contents (Side A) You are here. Diskovery (Side A) Our managing editor drones on and on and on again. <Feature : THAROLIAN  @đđđđđđđđ󧓿   踨 怢   】  3H1I1I1I1I1I1H3LL3L3L3L3L3L3L3L3L3L3L3L3L3L3L3L3 đđđđđ  @ _   ````& ˆ  LsyACL3L3L2L0L0L0L0L2L3@!@3L3L3L3L3L3L3L3L3L đđđđđđ͛   fffffffffffffffffff  &ffffffffff 󀁏  L3~~~ 3L L3L3L3  3 đđđđđđđđđđĐĐм  fOgsssf` for the next page.  z *&A number of functions may be availa to select a submenu option and you'll be whisked away to that feature. Press --> for the next page.  z*&You've probably noticed the turned-up page corners in the lower left and right corners of the screen. They simply let you know if a page prPress --> for the next page. ;;"!" *&When you select a department by pressing arrow keys and RETURN while the contents menu is pulled down, a submenu displays the programs and features in that department. Use the arrow keys and RETURN You can press C to display the disk's _Contents Menu". The contents menu is the quickest way to get from program to program. The menu displays a list of Softdisk departments (First Things, Helpware, Fun & Games, etc.). Press C to see, then press ESC. , press the right arrow key and read on.   *THE KEYS TO SUCCESS 3& <-- and --> These arrow keys are for turning the _pages" of the disk. If you want, you can read the entire disk from beginning to end just by pressing the right arrow key. suvwxy*& If you have a mouse or joystick you can click on the menu bar at the top of the screen to pull down disk option and contents menus. You can also turn the pages by clicking on the turned-up page corners at the lower left and right. Keyboard users35oi q HELP.G*&Welcome to the Softdisk operating system! If you need a little help learning the system, this tutorial should have you zipping around Softdisk in no time at all. Press the right arrow key to advance to the next page. treats us to a strategy game that's easier than chess but tougher than tic-tac-toe. (We can hardly wait!) Johnny Bez unveils yet another of his interactive puzzles. Just the usual, extremely entertaining fare! James Weiler -- End of Diskovery -- hey even license SubLOGIC's 3-D technologies.) The simulation was interesting enough, but the program gets no stars for error trapping. ActionSoft: (217) 398-8388 *& Next Month:  D&James Blake's Mentor series tackles astronomy. Bill Lemanskie Control, No-Liners or the real Diskussion sections. 4*& On the Editor's Desk  L&An interesting looking product flew onto my desk last month: Thunderchopper from ActionSoft. It's a chopper simulation after the fashion of Flight Simulator. (Tnd the Puzzleware section, but not at the expense of quality. The games are as fun as ever and the puzzles as puzzling. They're just a bit deranged. And the serious sections are just as serious as can be. There's nothing funny about World Cities, Volumble to you when you are reading a text feature such as this help article: RUN, PRINT, QUIT, and HELP. Press R at any time the disk icon appears at the top left to run the program associated with the text you're reading. Some items have no programs associated with them. In those cases pressing R would have no effect. Press --> for the next page.  *&Press P at any time to print the text of the article you are reading. Press Q at any time to quit Softdisk altogether. Press H at any time to ge HWORLD.CITIES.Gl*& by James Blake and Bryan Vekovius  Geography lessons didn't seem very important to us when we were in school, but now that we're living in the real world, we realize the importance of Johannesburg, Saigon, Cairo, and|~ ??p:k*jn~uU]}}}}w}?~{nkkjꪯn~o{qttxtDQSSEddS}a *I`bj+)i h #/??O//Bn~{~znn{~?OAeaz}}}`}}~}~~~_GgG''K`| ~|xpxu?we_O@_|xp_~{k꺪fw @u~{~~k{~nz﫪몪꺿뮪~oꮻ껺{>;~z믯;~z{꺺꪿ffp=8@`@`o??}}}{꫿~xB_G7``?~}}_}]}`@8?7}wuuU!)+zZ|{믺p```@~~~oꪪ꺳￿W~o뾻꫾n~o{뮻ꫫPOA__Oo_GO_}}}xrBp@jjnx~x )ꯪ??~p몪껪껪ﯻꪪ;upx~~_9Xay~}_z|}~?Ogs3GsyC`s9'sy|~?a|?aC>~8@0??Lay~~xpa`@`px|~Z-___W__w}____w_꫾뫫﫫뮻77}wLZ pdL wgGGgw`GOO@G@` pdL ??`GOO@G@` ???`AcgOO?xp`@<~~~oO?GcsxygxCC #48688,(0):48689,(1){ (10:12:"Loading title page....":D$;"BRUNWCTITLE.BPAC" 2(4)"BLOADHUMMY" <(4)"BLOADTUNE1,A$7000" A(4)"BLOADTUNE2,A$7100"t FI010:CA$(I):: "Keep it up","Doing Fine!","We 312320:1 ***WORLD CITIES*** BY JAMES F. BLAKE 55 EVERGREEN LANE NEW HYDE PARK, NY 11040. PHONE: 516-437-2065. COPYRIGHT 1987." RK16384:CK16368:SP16336:Z128:D$(4):CN$(49),LT(49),LG(49}m @w3`>f??P`0L|LǃY08}~Gfxy~x|xxqaDaC@c~ c1c i?sg f>??S`PxLLǃ39:x}yY~|}zu@@CAA.x1a1{s'鉡to come! &-- End of World Cities text -- -- Press R to run it -- designed to test your knowledge: do you know where the major world cities are? But even if you run World Cities thinking you know it all, you may be surprised to learn more. ZStay tuned to Softdisk for more Mentor educational programs in the months CC(K))81LX216(1115LG(CC(K)).5):330M@LX(1115LG(CC(K)).5)48J1:1:"Select the name of the flashing city."TAS1:2:1:" "Y23:25:56)^I14:2(I2):119((I2)(I4))+c:IASĞKh" "CN$(CC(I));" ";::CK,0r:QQ(0):24:1:" move highlight, Return selects.":1LX,LY:230|A$:24:9:A$(27)A$(8)A$(21)A$(11)A$(10)A$(13)İ470:1LX,LY:370 ~A$`pp"" f"f|><Dn4anpxxH y l~ |  q=19)Rt@@aC y3s3a`p"b>n~WM;p`<##"<`p@?"""sKab "!' "  @>f>D``PgIFO "rz br""b*"08<0x`x""fgg|w]f>`@fC\7 D~@G~GD<|c@cDDLMNXdDf|>191{  @  aaFp|>c> _9Q`0p0p 3YXp`0p`@@@ 0l"bbb""">300(."?"f. "?>DNq`@aW\\DEEDEEEGOJNDd E D{FFxH=@0 8@@  8,  8h `H |q7?@s<Xxx<`0q`@@ 󩛅` `,P,R,U,W` (0 y`нй`)JJ & & f)` Pp 0pp"rby 0(#"#"#"`xDl,C$DH?!8X8|.xxh@th",-31,116%"Auckland",-37,175="Santiago",-33,-71R"Caracas",9,-67l"Mexico City",19,-99"Havana",23,-82"Vancouver",49,-123"Toronto",46,-79"Denver",40,-105"Anchorage",62,-150",36,51$ "Johannesburg",-22,28:*"Sydney",-33,152X4"Rio de Janeiro",-22,-46t>"Buenos Aires",-35,-59H"Lisbon",39,-9R"Singapore",2,104\"Djakarta",-7,107f"Taipei",25,122p"Dakar",14,-17z"Melbourne",-37,145 "PerPeking)",40,116)"Hong Kong",22,114="Seoul",38,127T"St.Louis",39,-90h"Tokyo",36,140~"Bangkok",14,100 "Ho Chi Minh City",11,107"Manilla",15,121"New Delhi",29,80"Calcutta",22,88 "Bombay",19,76 "Tehran33,-97:"Madrid",40,-3.D"Rome",41,13BN"Athens",38,24^X"Washington,DC",39,-77rb"Miami",26,-79l"Stockholm",59,18v"Leningrad",60,30"Moscow",56,38"Algiers",35,4"Cairo",30,31"Jerusalem",32,38"Beijing (Option: _";:A$:A(A$):A1A2İ470:4409A1110FD$"BYE"lSO1āQQ030:XX(SP)(SP):QQr"New York",41,-74"Chicago",42,-88"London",53,0"Los Angeles",34,-118"Paris",49,2&"Berlin",52,130"Dallas",":470:QQ01000::1LX,LY:345T24:4:"Wrong! It is ";CN$(CC(K));".":470~190:200:1LX,LY:A$"Y"A$"y"260A$"N"A$"n"İ470:1LX,LY:420,:CK,0:10:5:"1 = Restart Program":12:5:"2 = Return to Softdisk":14:5:"Select (27)420+A$(21)ASAS1:AS4AS1XA$(11)A$(10)ASAS2:AS4ASAS4xA$(8)ASAS1:AS1AS4A$(13)ĕ1LX,LY:35023:1:80)NTNT1:QTQT1:ASKNRNR1:160:420#QT3İ190:24:12:"Wrong! One more try...GdDDD'(mpXV|T|tDDDEGfDd$44$D3 > X0Nyx8AB@Hn a@0  hc (((8BL0Fp|QQ`T`@ q Lp@" 2b"#"'8"/0@@ @ 0<"#"#"c`s LLGt @`PIDGx@`FEDf|0 =GO[ @  $ ff<~|""#""###"?8"b:  r" <<<D|L_97ttDd|  Dx (xHH{8 xx1q@@Gozhqq3`  E DEDDdD\d DddD Hb@`|  "HX~  MQ Q "rz br""b*!"#" D~@G~GDT$D  @: _9Q8"bb"c2b0"Dn4ap`0p`@@@ 0l"bbb""">300(."?"f. "DNq`@aW\\DEEDEEEGOJNDd E DxH=@0 8@@  HH8l  8h `H 7?@s0q`@ "`lg2 J2:"*"#"#"&$$"# " DqFF@ 󩛅` `,P,R,U,W` (0 y`нй`)JJ & & f)` Pp 0pp"rby 0(#"#"#"Dl,C$DH?!8X8|.xxhp@0 0 YY"""~"gx 2&p`@0($$$,((f"""b"DD\}D$v$dD84L0@xGSXLFEDLKLDDFGD h~ |    #ece@0 =Q!  0 =Q!  <>cf  Hx  H `iiqqQQ?y  "b2bbc`,"#{"xDdD4 @@E:8Ox @`R~yQ1p @@` @p " F  00 |FDDEtDE_\GGDEHp@@GDwFDp@`pHDFFGDE p 9 H(  `@ @`  <1ad l `0@@`< 8 DDD|DOD|DlF@@aC DAFlLD 3``?6(|H]wK#@p 0@@` YnCx @ff`_?S]QqQq<8@9Q}Q1111qQ||G p""x~r""#,`GC;8`@`8&"##"#;:""> 2""& "'"Daa"f]f"~|Fcc DxdD@pp@0pDL{LD<Xx HHh>hHAp8`? ff 03"~?op2bb" #6f   "~p@&"b"80q0 "b":rZ:-"#"""<< DGGXw|D_D|xX<fDLpDDd$%$ 8x`x~g>f@\Cf Ee"<|c@c3n33<1Aff`1!11 y  NF"rb"g`8,`@`08$"""?#"3>b"')0@zb"DGuD``DDDF_<x<`<xDGXtwFEIYp@@wD x @xL(Hxx0003?x<8?     A6cs3 `1`8p|0| 11 Q1QDGGD|ffOpd!D\DDD   @!`@@ xo`0 0y8vQ#"b  z26~rbb"@@@D^@`| @ttXPXGFEG7%gO|D;51 w P`@@@`0XoHhH x< 3 ;0`@1Q  1QQsffs"""#8;"~<}F^""& "xx9 DG`p`>FGLoDdxp`@@``@p`XNE Dyx l  "<0` L+((hsxs]1q1Qy r44T| dx`""'""":?&#/ "$$#$""b>n~WM;p`<##"<`p@?"""sKab!"D``PgIFOGdDDD'(mpXV|T|tDDDEGfDd$44$DNyx8AB@Hn a@0  hc (((8BLQQ`T`@ q" 2b"#"'8"/0@@ @ 0<"#"#"t @`PIDGx@`FED @  $ @@`p 8q91"""#""###"?8"&"b:  r"D|L_97ttDd|  Dx (xHH{8 1q@@Gozhqq3`   1QQ"""#8;"~<}F^""&_SOUNDk- `- _HUMMY[- - _TUNE1- `- _TUNE2- `- _-THREE.D.CON.T?- - _+THREE.D.CON- - _+QND.BOXTEXT 0>3>3333300>333>3?>6>33>03333  333 !3?33333333333>33>003>063333>333 33?3!3 3333>0? ?  0 6 ???????3;;333?33333333333333???3;33333?333 <3333?!3?33333333333333333333;.3333>00? 33333333333 3333?3!33 33333 ?0 ? 00 3? 666?? >0 #3 31 >>       ?  ??  >> 0 3;373  30?3003??003333?3 333333>03    0 30 XN6NWRU@ TP`HNɈ $$ $ɍGUɠ?%J) +%j )* * (je$*h-H...8K&m1'=&OH**2?hIhQ**O+i+$$! $%%#"%Nh`|yy   #ece@0 =Q!  D4 @@E:8Ox @`R~yQ1p @@` @p 0 """~"gx 2&p`@0($$$,((f"""b"DD\}D$v$dD84L0@xGSXLFEDLKLDDFGD h~ | GGDEHp@@GDwFDp@`pHDFFGDEH(  `@ @`   `0@@`<"p@p.$"#$$&#"DEEs@@@```XED4tDd"D  H|  HiiqqQQ?y  "b2bbc`,"#{"Dd 1Q)"~?op>"b%"DDD|DOD|DlF@@`@ #D?6(|H]wK#@p 0@@` YnCx`_?S]QqQq<8@9Q}Q1111qQ""x~r""#,`GC;8`@`8&"##"#;:""> 2""" F DDEtDE_\F_GEEEDGXtwFEIYp@@wD @xL(Hx)   `1"11 Q1Q "~p@&"b!"b":rZ:-"#""" DGGXw|D_+DED Hxhx8xHx5 Ee7 "'9" Dxd8DHHh>hH/=?pwq` xo`0 y8vQ#"b  z26~rbb"D^@`| @ttXPXGFEG7%gO|D w P`@@@`0XoHhH x<  ;0`@1Q y  "rb"g`8,`@`08$bbbZ?#"3>b"')0@zb"DGuD``DDD " DG`p`>FGLoDdxp`@@``@p`XNE Dx l  "<0` L+((h]1q1Qy r44T| dx`""'""":?&#/ "$$#$"DGGD|ffOpd!D\DDD   @!`@@- `- _SHADOWBOX- - _*NOLINERS.Tf- - _%HGR.T- - _&INFO.T - - _(MEMMAP.T - - _+NORMALIZE.T_- - _8..0jjjM `L`0 L"`` "`L9`` "` LS``&-- End of Volume Control text -- -- Press R to run it -- 3. *&The best way to learn how to use it, though, is to run it and try it out. Don't fret if you are confused. If you get lost while using Volume Control, press _H" and the program will tell you which keys to use. Now, go and convert the masses! ersion boxes. RETURN allows you to enter values. ESC lets you exit the program. The basic idea is to select a volume type in box 1, hit RETURN and type in how many units of that type you have, then select the conversion in box 2, and the material in box ch does a pint of gravel weigh? How much does a room of lead weigh? And how many tablespoons is that? Well, now you can find out. *&Instructions  In Volume Control, you may use the arrow keys to move around, the numbers 1, 2, and 3 to select conv  ?*&by Jeffrey L. Jones and Bryan Vekovius  Volume Control is the perfect tool for converting from one unit of volume to another. Yes, now you can convert from liters to gallons, from pints to cylinders, from cubic feet to spheres. How mu      ʍ  Ս   ( `H      K         K         2 l2 U2 G2 G G G2 U2 U U U2 l2 U2 l2 K ``0LL`@  ` @ ` 25856bX(7),Y(7),H(7),W(7),FS(9),S(3),O$(22),DI(2),LN(2),DS(2),DP(2),WI(2),HI(2),MB$(2)Q8(184):Q9(185):Q8(Q9(Q8244))25639:8 )`2`+`E`C`G`(TY$((1)): NT0:TY$((1)):TY$"2"6):2015 INPUT+ TBBO:BO4:9010; 2900:2800p S(TB)10ĺ"Enter Dimensions of"O$(S(TB))(8)":" S(TB)11ĺ"Enter Number of"O$(S(TB))(8);:S(TB)8ĺ"s"; S(TB)102600 ":"; INVA:2000:VAIN ( S(TB)122640 - S(I$(8)I$""ĭ(IN$,1)"."PD0OI$(8)I$""IN$(IN$,(IN$)1)xI$"0"I$"9"(IN$)8IN$IN$I$I$"."PD0(IN$)8IN$IN$".":PD1I$(13)(IN$)0IN(IN$) I$(13)I$(27)BOTB:9010: SS(16336)(1633(DS(2)2)3))3):400#)/`2900:2800:"Would you like to Quit? (Y/N)"~A$:A$"y"A$"Y"ī295(4)"bye" INPUTHC(36)1IN$"":PD0(37)1:HC:IN$"_ ";I$:(IN$)2ĭI$(8)I$""2010'ANC1(AN):4001ANC1(CI(16.3871)):400EANC1(CI):400hLN(2)WI(2)HI(2)0AN0:400ANCI(LN(2)WI(2)HI(2)):ANC1(AN):400ANC1(CI(16.387110002)):400ANC1((CI1728)):400DS(2)0AN0:400ANCI((4PI(4375):4001ANC1(CI(16.38711000)):400LANC1(CI28.875):400eANC1(CI.904):400ANC1(CI57.75):400ANC1(CI2150.42):400ANC1(CI7276.5):400PI((DI(2)2)2)DP(2)0AN0:400ANCI(PI((DI(2)2)2)DP(2)):71):315rCIVA:3159wCILN(1)WI(1)HI(1):315[|CIVA(16.3871)10002:315oCIVA1728:315CI(4PI((DS(1)2)3))3:315S(2)405,410,415,420,425,430,435,460,475,480,445,465,485:ANC1(CI231):400 ANC1(CI14.0,375,390;395:)@CIVA231:315@ECIVA14.4375:315`JCIVA(16.3871)1000:315vOCIVA28.875:315TCIVA.904:315YCIVA57.75:315^CIVA2150.42:315cCIVA7276.5:315hCI(PI((DI(1)2)2)DP(1)):315 mCIVA(16.382S(BO)S(BO)1- M3NT0S(BO)S(BO)1D M4S(BO)S(BO)1u S(BO)(BO3)13(BO3)22S(BO)1(BO3)13 "S(BO)1(BO3)13S(BO)(BO3)13(BO3)22 '305 ,2500 1310:3000:210 6S(1)320,325,330,335,340,345,350,370,380,385,36 MAIN 8000C M5BO1(S(BO)11S(BO)13)BO1:210P M5300] M6999s M1NT1BOBO1 M3NT1BOBO1 BO3BO1 BO1BO3 NT1ĭM1M3210 M7İ4500:295 :9500 M1NT0S(BO)S(BO)1 MI)" "O$(I)" ":& ZBO12:9000@ dI113:OI:9500::J i9000c nI1422:OI:9500:} xS(1)1:S(2)1:S(3)14 BO13:9000::OS(BO):9500: BO1:PI3.14159265 C1(X)(X1000000.5)1000000  305: Calculate and print),W(I),H(I)::I13:W(I)W(I)5:R =BO1:9000:" Box 1 ":"Convert from"| >BO2:9000:" Box 2":"Convert to:" ?BO3:9000:" Box 3":"Contents:" @BO5:9000:4000 FI113:O$(I):O$(I)" "O$(I)" ": PI1422:O$(I),FS(I13):O$(TY$"+"NT1 (21) Z (4)"BRUNQND.BOXTEXT,A$6100":48688,(0):48689,(1){ #(4)"BLOADSHADOWBOX,A$6000" $5000 %3:0,0:3082 &A$"Volume Control (c) 1988":1:5500 2I17:Y(I),X(I),H(I),W(I):$ <I711:24576,X(I),Y(ITB)132680P2 2900:"diameter (in feet)? ";:INDI(TB)12:2000:DI(TB)IN12`7 I$(27)ı< 2900:"height (in feet)? ";:INDP(TB)12:2000:DP(TB)IN12F P 2900:"length (in feet)? ";:INLN(TB)12:2000:LN(TB)IN12U I$(27)ı8Z 2900:"width (in feet)? ";:INWI(TB)12:2000:WI(TB)IN12H_ I$(27)ıd 2900:"height (in feet)? ";:INHI(TB)12:2000:HI(TB)IN12n x 2900:"diameter (in feet)? ";:INDS(TB)12:2000:DS(TB)IN12  CLEAR 2ND SPOT% :22:2:" XN6NWRU@ TP`HNɈ $$ $ɍGUɠ?%J) +%j )* * (je$*h-H...8K&m1'=&OH**2?hIhQ**O+i+$$! $%%#"%Nh`|yyrs,cu. Feet,Cylinder,Room,Sphere7#`'Air,.0755017616J#j'Sand,116.1482`#t'Water,62.4270763u#~'Aluminum,169.44#'Iron,490.08#'Gravel,141.04#' Lead,711.121244#'Mercury,849.457528#'Concrete,89.2912696V2(V10)(V14):X(BO)1:O$(O)*"0%0"'@"' 2,1,14,14Q"' 2,15,14,14e"$' 2,29,13,12 u")'21,1,4,40 "+'15,29,6,12",'16,1,5 ,14"-'16,15,5 ,14 ".'Gallon,Cup,Liter"8'Pint,Tablespoon,Quart"B'Bushel"L'cu. Inches"#V'cu. Mete!A$(27)M6)!A$"h"A$"H"M7`!M0ĝ:4000:SO015:SS(16336):::4000:8010f!y!(# set window--!2#32,X(BO):33,39(BO4):34,Y(BO):35,H(BO)2Y(BO)!<#:X(BO)1!F#!% PRINT CORRECT PLACE!!%VO:V13VV13$"&%Y(BO)263MB0āI13:(49152)128Ă6 ^(50)63ĝ:8050M h(50)255Ğ:6000k r(49152)128İ9500:8020{ |A$::9500 A$"1"A$"3"BO(A$):8010 M0 A$(21)M1 A$(10)M2 A$(8)M3 A$(11)M4!A$(13)M5 Rights":55000::A$"Press a Key.":5500C49168,0:A$:P| centerh(42(A$))2:A$:zp printscrollz(MB$)39610022:2:(MB$,MB,38)MBMB1:MB(MB$)38MB1@ GETJ49168,0:OS(BO):9000 TMB0(50) ":I46:I:5500:L5:A$" Volume Control ":5500b10:A$"by":5500::A$"Jeffrey L. Jones and":5500:A$"Bryan Vekovius":5500::A$"Softdisk is not Public Domain.":5500:A$"Please Respect the Author's Any ";" Key To ";2" Continue.";NI110:(49152)128Ăd(50)63ĝ:4570u(50)255Ğ(49152)128ī4533A$::4000 title24576,1,1,40,24A$" "::I37:I:5500::(A$"TB"Press 'H' ";+"for help. ";>" (c) 1988 ";Q" Softdisk ";Wc Help!2800:"1-3 Select menu; Arrows move highlight"2900:" - Input Value; to Exit."TBBO:BO5:9000:BOTB" Press "; " megatons of"O$(S(3)):m WT2240000000000WT2240000000000000ĺWT2240000000000" gigatons of"O$(S(3)): WT2240000000000000ı WT2240000000000000ĺWT2240000000000000" teratons of"O$(S(3)):   help boxTBBO:BO5:9000:BO WT2240WT1ĺWT" pounds of"O$(S(3)):S WT1ĺWT16" ounces of"O$(S(3)): WT2240WT2240000ĺWT2240" tons of"O$(S(3)): WT2240000WT2240000000ĺWT2240000" kilotons of"O$(S(3)): WT2240000000WT2240000000000ĺWT2240000000"  MB$MB$(1)"= "(AN)MB$(2):S(1)10MB$"1 "MB$U S(2)11MB$MB$O$(S(2)) S(2)8S(2)10MB$(MB$,(MB$)1)"s "! (MB$)39Ģ22:2:MB$:MB0& (MB$)38MB$MB$"= "(MB$,38):MB10 2900: "= "; WTFS(S(3)13)(CI1728),S(I)12MB$(I)(LN(I)12)"x"(WI(I)12)"x"(HI(I)12)" ft."O$(S(I))| S(I)13MB$(I)(DS(I)12)" ft."O$(S(I))  S(1)11MB$(1)(VA)O$(S(1)) MB$(2)" "MB$(2) S(2)11MB$(2)"" S(1)8MB$(1)(MB$(1),(MB$(1))1)"s "7 "2 22:2:FT CLEAR 3RD SPOT}^ :23:2:" "h 23:2: PRINT STUFF 2800 MB$"" I12 S(I)11MB$(I)(DI(I)12)"x"(DP(I)12)" ft."O$(S(I))L 666???? >< 33 33 >>       ?  ??  >> 0 3;373  30?3003??003333?3 333333>03     0 30 HGR.GX*&by James Weiler The BASIC command HGR will display a hi-res screen, but only after it wipes it clean. What I have always needed is an easy way to display the screen without clearing it. *&I have tried to learn the requisit: -/SDA76/A/HGR or EXEC/SDA76/A/HGR What each No-liner does is described in the following text.... *&You will find all these files on Side A of this issue of Softdisk in the _A" subdirectory. You run these files either by DASHing them or EXECing them. For example, to run the one called HGR, exit to BASIC.SYSTEM, place side A in your drive and types in use. Now I can do ANYTHING. And so can you, with No-liners. I will not bore you here with the technical details of how these files work. Instead, I will just tell you where to find them, how to use them, and what they do. Ready? Here goes.... ! POKE49232,0 and PRINT PEEK(222) as many as fifty or sixty times in a normal day's work. Until now... *&Now I have NO-LINERS. I have utilities for displaying hi-res screens, for creating text files from programs, for making people think my computer i hf*&by James Weiler I am a great typist, perhaps the fastest and morst accurate in northerm Louisiana. But I Hate Typing. In particular, I hate typing numbers. Not just typing them--trying to remember them, too. For example, I type in g RP g RP g RP g RP "(!#?2 [$ ʩ $m [ J ӭ$ʊm [ ʩ [$ m!"m#`㱹0>3>3333300>333>3?><>33>03333  3333 !3?33333333333>33>003>0<3333>333 33?3!3 3333>0? ?~>>>>~```>>>????3;;333?33333333333333???3;33333?333 000003333333?!3?33333333333333333333;.33333>00? 33333333333 3333?3!33 33333 ?0?>>>>>>>>?e, arcane system monitor commands... ]CALL-151 *C050 *C054... But that's all I can remember. At that point, I have always needed to find my reference manual and start over. But now my manual sits on the shelf and collects dust. The No-liners HGR and HGR2OF VARS:2156 BOT OF $:36864 indicates how much room is left for variables to grow into. Real and integer variables and arrays build up from LOMEM. Strings build down from HIMEM. If you press RESET and then EXEC INFO, your variables will have been clearut of memory 90:undef'd stmt 107:bad subscript 120:redim'd array 133:division by zero *&And the rest: 163:type mismatch 176:string too long 191:formula too complex 224:undefined function 254:bad input 255:control-c pressed *&The fifth line: END :file not found 8:i/o error 9:disk full b10:file locked 12:no buffers 13:file type mis. 14:pgm too large 15:not direct cmd 16:syntax err *&Other common errors: 0:next w/o for 22:return w/o gosub 42:out of data 53:illegal quantity 69:overflow 77:ogram would have to grow before it conflicted with the hi-res screen. *&The fourth line: ERROR:16 LINE:410 Tells you what the last BASIC error was and what line it happened in. Some common errors are: b&3:range error 4:write prot. 5:end of data 6memory and how big it is. 2049 is the normal place for BASIC programs to reside. *&The second line: HIMEM:36864 LOMEM:2156 tells you how much room you have for variables. The third line: BELOW HGR:6036 BELOW HGR2:14228 tells you how much your pro:36864 LOMEM:2156 ] BELOW HGR:6036 BELOW HGR2:14228 ] ERROR:16 @LINE:410 ] END OF VARS:2156 BOT OF $:36864 ] WALTER'S MARKET *&The first line: START:2049 END:2156 tells you where your BASIC program is in begins to write into the hi-res screens, where LOMEM and HIMEM are set, where string and variable storage are, and where to buy bread for less than 30 cents a loaf. *&INFO's screen looks something like this: START:2049 END:2156 ] HIMEMMY programs crash so often during development that I lose the gumption to type in that long statement. So I made INFO. <#Not only does INFO tell you where and why your program crashed, it also tells you how much room you have left before the program  "zTGX INFO.G*&by James Weiler Every BASIC programmer knows what to do when his program crashes: PRINT PEEK(222),PEEK(218)+PEEK(219)*256. That will print the number of the error and the line number where the error occurred. But already contain all the pokes needed to display either hi-res screen. If I want to display hi-res screen one, I type EXEC HGR. Hi-res two? EXEC HGR2. What could be simpler? ed. However, if your program reaches a STOP statement or you break it by pressing CTRL-C and then you EXEC INFO, these values will accurately reflect variable space used. P*&Line six: WALTER'S MARKET sells bread for 24 cents a loaf. [9z MEMMAP.G*&by James Weiler You do not need a Ph. D. in Computer Science to use MEMMAP, but it wouldn't hurt. Unfortunately, this no-liner is just too complicated to explain to someone who doesn't already understand it. We are pand frees up as much BASIC program space as possible. <We have needed this utility for ProDOS since we first started using this degenerate version of MS-DOS, and we can't imagine why it took us so long to implement it. Anyway, here it is: to clean 8_ NORMALIZE.GW*&by James Weiler Old-timers will instantly recognize NORMALIZE as the ProDOS equivalent of that old DOS 3.3 favorite, FP. WIt clears your program from memory, throws away all variables, sets HIMEM as high as possible, s: RESET, AMPERSAND, SHAPES, LOMEM, HIMEM, and BASIC. Warning: Memmap is intended for use by only the most serious of hackers. Any normal people caught using it will be dazed and confused. --The Management M or DOS routine. &: Ampersand vector. This, too, could be anywhere. G: Active graphics page. 20 for HGR. 40 for HGR2. *&The bottom, pointers, section of MEMMAP is there to give more exacting information about six of the most important memory pointer and extend up to... H: HIMEM. In ProDOS, terrain above HIMEM is terra non grata. E: end of BASIC program. This is usually the same as LOMEM. R: Reset vector. This could be anywhere. If it is at the far right, that means RESET will cause a jump to a ROappear anywhere up to 8C. L: LOMEM. This is where variable storage starts. Variables build up from here to... A: Array storage. Array variables build up to... F: beginning of free space, which ends at.... *&F: end of free space. Strings start herey) to be above $9600 and will appear at the far right. *&The middle (map) portion of MEMMAP is used to show graphically where in memory each part of a BASIC program resides. From top to bottom they are: B: the BASIC program. Usually at 08, this can tc. (See?) l<The top section is an image of BASIC RAM, divided into 1K sections. Each page of available RAM is represented there, from $0800 to $9600. Also included is the page available at $0300. Any other addresses are assumed (perhaps falself three sections: Top: chart of memory Middle: map and map key. Bottom: pointers (See below:) Top: n&00011112222333344445 38C048C048C048C048C0 Middle: Map and map key [various letters in various positions] Bottom: Pointers HIMEM, LOMEM, SHAPES, RESET, e, free space, variables, vectors, graphics, and shapes. It displays a cryptic map of your system's memory which you must decode. That's where WE come in: we are going to tell you what it all means. *&The screen is not clearly divided, but consists oublishing it for the sole benefit of Roger B. D'Klun'K'De, Ph. D., who gave us the idea. *&Just fooling... This is how to use it: MEMMAP is an automatic way to analyze any BASIC program. It will tell you where in RAM to find the BASIC program, arraysup memory, just: EXEC NORMALIZE For old time's sake, you may want to rename NORMALIZE to FP. POKE49232,0:POKE49234,0:POKE49236,0:POKE49239,0 eful as MEMMAP. In fact, they don't have to be useful at all. Just send them. Any EXEC file will do, but no tricks, please. Send no files which erase my hard disk or otherwise take control and turn my computer against me. Please.  *&And there you have it. Let us know how you like the No-liners. After all, your voices raised in praise or protest ultimately determine what we include in Softdisk. Users and hackers, send us your own no-liners. They don't have to be as ustlety unplumbed by anyone here at Softdisk and we can't help you. , because the TEXT file will be BIGGER!! than the BASIC file. <Here's the subtle part: If your program already has a line 0, use MAKE.TEXT.63999. If it already has a line 63999, use MAKE.TEXT.0. If it already has both, you've reached levels of sub into text. Then you EXEC MAKE.TEXT.0 or MAKE.TEXT.63999. Then you RUN 0 or RUN 63999 and a file named _TEXT" will be made on your disk. This file contains (Guess!) the entire TEXT of the original BASIC program. Be sure you use a disk with LOTS of rooms a data file for your jfavorite statistical analysis program, or sending the file over a phone line. *&We supply you with two versions of MAKE.TEXT: MAKE.TEXT.0 and MAKE.TEXT.63999. Here's how it works: You load the BASIC program you want turnedl@D MAKE.TEXT.Gj*&by James Weiler Programmers will instantly recognize the need for MAKE.TEXT. With this utility you can copy any BASIC program file into a TXT type file for editing in a word processor, EXECing back into memory, using a^- - _&MEMMAPZ- - _NORMALIZE1- - _'TUNNELS- - _BLOCKRW8- - _)TUNNELS.T - - _DISKOVERY.G-  - _+MAKE.TEXT.TD- - _NOLINEOUTRO.T- - _HGR0- - _HGR2<- - _INFO- - _MAKE.TEXT.0S- - _MAKE.TEXT.63999POKE49232,0:POKE49234, 0:POKE49237,0:POKE49239,0 :ARRAYS B:BASIC E:END-BASIC F:FREE-SPC":?"G:ACTIVE-GR H:HIMEM L:LOMEM R:RESET":?"S:SHAPES &:AMP-VEC";:VTAB20 VTAB18:?"RESET:"PEEK(1010)+PEEK(1011)*256" AMP:"PEEK(1014)+PEEK(1015)*256" SHP:"PEEK(232)+PEEK(233)*256:VTAB20 VTAB19:?"LOMEM:"PEEK(105)+PEEK(106)*015)>7THENIFPEEK(1015)<149THENVTAB12:HTAB0+PEEK(1015)/4:?"&";:VTAB20 VTAB20:IFPEEK(1015)=3THENVTAB12:HTAB1:?"&";:VTAB20 VTAB20:IFPEEK(233)THENVTAB13:HTAB0+PEEK(233)/4:?"S";:VTAB20 VTAB20:IFPEEK(230)THENVTAB14:HTAB0+PEEK(230)/4:?"G";:VTAB20 VTAB15:HTAB1:?"A)>148THENVTAB11:HTAB39:?"R";:VTAB20 VTAB20:IFPEEK(1011)>7THENIFPEEK(1011)<149THENVTAB11:HTAB0+PEEK(1011)/4:?"R";:VTAB20 VTAB20:IFPEEK(1011)=3THENVTAB11:HTAB1:?"R";:VTAB20 VTAB20:IFPEEK(1015)THENIFPEEK(1015)>148THENVTAB12:HTAB39:?"&";:VTAB20 VTAB20:IFPEEK(1TAB5:HTAB0+PEEK(106)/4:?"L";:VTAB20 VTAB6:HTAB0+PEEK(108)/4:?"A";:VTAB20 VTAB7:HTAB0+PEEK(110)/4:?"F";:VTAB20 VTAB8:HTAB0+PEEK(112)/4:?"F";:VTAB20 VTAB9:HTAB0+PEEK(116)/4:?"H";:VTAB20 VTAB10:HTAB0+PEEK(176)/4:?"E";:VTAB20 VTAB20:IFPEEK(1011)THENIFPEEK(1011PR#0 TEXT:HOME:?CHR$(21);:VTAB20 VTAB1:HTAB1:?"-- Q&D MEMORY MAP (C)1988 BY SOFTDISK --":VTAB20 VTAB2:HTAB1:?"00011112222333344445555666677778888999":VTAB20 VTAB3:HTAB1:?"38C048C048C048C048C048C048C048C048C046":VTAB20 VTAB4:HTAB0+PEEK(104)/4:?"B";:VTAB20 V63999 POKE33,33:?CHR$(4)"OPENTEXT":?CHR$(4)"WRITETEXT":LIST0,63998 :?CHR $(4)"CLOSE":TEXT:END 0 POKE33,33:?CHR$(4)"OPENTEXT":?CHR$(4)"WRITETEXT":LIST1-:?CHR$(4)"CLOSE":TEXT:END "@LINE:"PEEK(219)*256+PEEK(218) ?"END OF VARS:"PEEK(109)+PEEK(110)*256TAB(20)"BOT OF $:"PEEK(111)+PEEK(112)*256 ?"WALTER'S MARKET" ?"START:"PEEK(104)*256+PEEK(103)TAB(20)"END:"PEEK(176)*256+PEEK(175) ?"HIMEM:"PEEK(115)+PEEK(116)*256TAB(20)"LOMEM:"PEEK(106)*256+PEEK(105) ?"BELOW HGR:"8192-PEEK(175)-PEEK(176)*256TAB(20)"BELOW HGR2:"16384-PEEK(175)-PEEK(176)*256 ?"ERROR:"PEEK(222)TAB(20)256" HIMEM:"PEEK(115)+PEEK(116)*256:VTAB20 VTAB20:?"BASIC:"PEEK(103)+PEEK(104)*256:VTAB20 NEW POKE104,8:POKE103,1:POKE2048,0 NEW CALL48888 llar adventurers so famous in the holodramas and ship-songs. They burrowed into their worlds like insects, where they planted their industries and defense systems. Eventually all day-to-day functioning on their world was run by machines; it gave them moranet of that dark sector of space known as the Metal Universe: a series of armored worlds and automated asteroid mines on the far side of Foster's star. *&It has been theorized that the metal universe was once headquarters for the Climen, the interste )o h *&by Ron Nelsen  Tharolia ... when other pilots speak of the place, you imagine this vast multi-tunneled nest of robotic termites, swarming with sharp-stingered fighter planes and dropping fireballs. Tharolia is the center plLL # 2 ` # 2``67```0 Z6 0,1:1,1:327683 (2)İ2000:10@ AD24576J T$""i CADAD8:T$T$((C)): T$"1141414317601616997"İ2000:10 B 23:"THAROLIAN TUNNELS NOT FOUND.":X11600:: 10:6:s "PLACE DISK TWO, SIDE TWO IN"::"SLOT 6, DRIVE 1, AND PRESS A"::"KEY TO BOOT THAROLIAN TUNNELS." 2:"IF YOU WANT TO GO BACK TO"::"SOFTDISK, PRESS [ESC]." F16384,128:K$((16384)128):16368,0 PK$(27)ĺ(4)"BYE" U100 8192#(4)"BLOADBLOCKRW"0 :(21)6~:240):2:" SOFTDISK PRESENTS:";:4:12:"THAROLIAN TUNNELS";::5:14:"BY ROD NELSEN";:7:1:40):6:16:"(C) 1982"I921:I:1:40):::I1020:I:2:38):I 32,5:33,39:e time for adventuring. Now all that's left is the machinery; the Climen have travelled beyond the accessible stars and into legend. *&But now the metal universe has become a hazard, an obstacle in the way of further settlement in the area. Your task is to shoot down the fighters swarming around the main entrance to the tunnels, enter there, maneuver your way through increasingly smaller tunnels to the center of the planet where you will be in a position to blow out the main control boxes running theZg??|?ÃÀ?Oogw{???Λ8x2L3L3Loc]ckU<C`p8~G:G:W8G:GU^ ?~q.q+NORMALIZE.G-  - _&INFO.GA-  - _+MAKE.TEXT.G-  - _%HGR.G-  - _MEMMAP.G[-  - _(TBIRDS.T- - _xpprpp`@<|~~~|yxYCC?O~xpa??g|f~~`@CL~}s``xx?~|p`gp@|" ?? <~?Og73?_OOggs}xp`@`px~~|xqgO??fpy?@`psion unless you are _trigger happy". Try to conserve fuel, because it will be needed to navigate the blue tunnels. Tharolia awaits! &-- End of Tharolian Tunnels text -- -- Press R to run it -- 0000. Your mission will start off with 10000 units of fuel. You lose 100 units for each shot fired. *&Your fuel will click off for the engines at all times. Docking with the refueler will add 1000 units. You have plenty of fuel to complete the mismpleting the mission. Points will be awarded all the time you are navigating the tunnels. The deeper you get the more points you will have received. You will lose 10000 points when you lose a ship in the tunnels, unless you don't have enough to deduct 1the lasers and into the docking compartment that opens. A successful landing on the bottom of the open compartment will automatically turn off the defenses and complete your mission. *& POINTS and FUEL  1000 for each fighter destroyed. 20000 for connels. You can blast difficult areas, but conserve fuel! Part 3: Dodge torpedoes and dodge or blast fighters in wide corridors. *&Part 4: Docking with the refueler is automatic and gives you a chance to rest. Part 5: Navigate your craft through trols forward thrusters. Control-S toggles sound off and on. ESC pauses, Control-B, while paused, reboots. *&MISSION  Part 1: Blast the Tharolian fleet guarding the entrance to the defense tunnel. Part 2: Navigate your spacecraft through the tusion -- conserve it! *&CONTROLS --------  The joystick controls left and right movement of spacecraft. Button zero controls firing. In the last step of the mission, sabotaging the defenses, button zero controls reverse thrusters and button one con convert the automatic docking systems to accept your ship. You can blast away pieces of the tunnels to make an easier passage -- in fact, as you maneuver through smaller tunnels, it wil be absolutely necessary -- but fuel will be at a premium in your mis automatic defense system of Tharolia. *&Along the way you will be attacked by the three types of Tharolian fighters patrolling the tunnels, as well as by torpedoes released when a foreign flyer is detected. Luckily, previous agents have been able touq.qUn~xppxpkc]ckU~|` 9yxpwwggOONep|@xppp|}=yǏ`đĐOGgw{yy<\>**()ǝݶ@`| Ayvuq<kc]ckU~|uu.qu*̀G:G:W8G:GUc]ckc]c*q.quq.qU`8W8G:G8W8*xwxc]ckU|yAssp`ooOO>** J`~|yswgooodq~``````w]w]w]`g`uUUUAAAAAAAAAAAAn;n;n;`<p`|r@??]w]w]w*@~|A~~` |yyssggOO??;n;n;nU@px?x~~|~|yyqs???ggs{{y}<|TTPSp||?_?G;G8W8*F1???Caq``|@<qq3?@`vsyx@xyyxxyxbA1@|?xx??B@dfGgGgG?Op?O@fgssyy||~~n;n;n;U~ga`#')????????????]w]w]w*x||Upppppppppppp;n;n;n*``````I0L3L3L3L3L3L3L3⿀&&&&&&&&&&&&&&&~~~ 3L3L3L3L3L~`␵fffxby#C@@FFF@@`L3L3L3~@@p? Cpx~cffffpp#L3L3L3L3L3L|a@@ffffff燇G'C1I1I1I1I1I1==Gyaaaaaaa aaa 3L3L3L3L3L1L3@3@Ѓfffff`fF``` @ 3L3L3L3L3L3LDpםݴ@@ &fffffffxĀ㰀@.qu*|xx#a@PTTdux\{_}w}c]ckc]c*r8W8G:G8W8*|{|qnqu*~|y{swwwrxZg??|?ÃÀ?Oogw{???Λ8x2L3L3Loc]ckU<C`p8~G:G:W8G:GU^ ?~q.qng back your favorite childhood memories. Then again it might! &-- End of Twittering Birds text -- -- Press R to run it -- rcling, circling, gliding downward, a glory of creation in its descent. With one delicate motion, it made a slow, graceful turn. Then it smashed into my Grandma's picture window. Twittering Birds may not give you a copious knowledge of bird calls or bri Grandma's farm in Michigan, walking back to the river, breathing the cool air that hung over the fields, listening to birds. Yes, many of them were the very same birds in this program. *&I'll never forget the majestic Chicken Hawk. High it flew, ci  *&by Karl Bunker and Bryan Vekovius  With Twittering Birds, tutorials reach the pinnacle of ease-of-use. Simply decide which bird makes the song you hear. A child could figure it out. Speaking of child, I remember when I was a kid, on myICysOyyyyysOOOOOsOCOCCCOCCCOCCCOCCCsOspWW1pOsOCCCgCOsOcGysO gOCAsOgGIsOgssOgyOsOCCOCsOsOCCCOCCCOCCCOCCCOCCCsOGGGGsOOy Cy Cy Cy Cy sOGCyICyICyICy.qu*|xx#a@PTTdux\{_}w}c]ckc]c*r8W8G:G8W8*|{|qnqu*~|y{swwwrxuq.qUn~xppxpkc]ckU~|` 9yxpwwggOONep|@xppp|}=yǏ`đĐOGgw{yy<\>**()ǝݶ@`| Ayvuq in legend. But you, brave cave-explorer, heroic spelunker, redundant person that you are, YOU have chosen to explore the hostile caves to find the city. Your friends think you're nuts. You'll show 'em. Heck, you have 10 lives! *&You do have some 0 Z6 0,1:1,1:327683 (2)İ2000:10@ AD24576J T$""i CADAD8:T$T$((C)): T$"51301212121263152140"İ2000:10 B 23:"CAVERN CREATURES NOT FOUND.":X11600:: :10:6:s "PLACE DISK TWO, SIDE TWO IN"::"SLOT 6, DRIVE 1, AND PRESS A"::"KEY TO BOOT CAVERN CREATURES." 2:"IF YOU WANT TO GO BACK TO"::"SOFTDISK, PRESS [ESC]." F16384,128:K$((16384)128):16368,0 PK$(27)ĺ(4)"BYE" U100 8192#(4)"BLOADBLOCKRW"0 :(21)6|:240):2:" SOFTDISK PRESENTS:";:4:12:"CAVERN CREATURES";:5:12:"BY PAUL LOWRANCE";:7:1:40):6:16:"(C) 1983"I921:I:1:40):::I1020:I:2:38):I 32,5:33,39legends are true! &-- Press R to run Cavern Creatures -- -- End of Cavern Creatures text -- scrolly thing, hit a key to get to the Instructions. DEMO -- Neat zappy thing, hit a key for instructions. INSTRUCTIONS -- Neat informative thing, hit a key for game. *&Good luck, spelunker! May you find the secret of the Caves and discover if the The game will keep bringing in new spelunkers, and they'll die in the old spelunker's explosion.) *&To play choose the Run option, or just boot the backside of Disk 2 (side D). Here's what you'll see and how to get out of it: TITLE SCREEN -- Neat ou need to solve the mystery of the Caves. Thus, to get another spelunker, you must solve the mystery. Thus, you will probably only get ten spelunkers per game, so don't waste them! (A good way to waste them is to hold down the firebutton after you die.t of the path of those twenty screaming lasers) then press the firebutton. Your new spelunker will appear, and the game will continue. *&You get ten spelunkers per game. You get another spelunker for every million points. To get a million points, y over the place. You may also have concluded that everything all over the place will be shooting at you. Should you blow up, whether from the tunnel walls or a cavern nasty, a cross will appear. Move the cross to a better position on the screen (say, ou up Z : Move ship down <- : Move ship left -> : Move ship right SPACE : Fire tri-laser  The game (preferably) may be played with a joystick. Here your firebutton is, of course, your firebutton. *&Well, you may have gathered you shoot everything allng low on energy, shoot one of them -- they're marked with a big "E". Can't miss 'em. Your energy supply is shown as the line of the bottom of your screen. Keep an eye on it. If it grows short, you're history. *&== THE KEY KEYS == A : Move shipinformation, mostly about the caves. The tunnel walls are explosive, as the inhabitants love nitroglycerin and napalm. Do not touch them with your ship. Bad idea. Old Energy stations were left in the tunnels when an outpost bugged out. If you're runniLL # 2 ` # 2``67```x??Ogssy|~~|yssgO???~~?O@333~xsgOO?>??OOO??Ocsssx~~|yyyxxy|~gggsy|~>NNN??O||~|~~~~~||yy|||~~|yscOO?Ogq|~~~pgsxy||y|OOOp?O@333~xsgOO?>??OOO??Ocsssx~~|yscOO?Ogq|~~~pgsxy|?OOgsyyxyy||~~cx~`OO?GsxssOOOp?O?|||ysggOO???gsssy|~xsG0|yyy|y|~yAyyxs~~|ysgOO?`gsy|~@@OIIHIIO@@@?y999y|~~pgOOOgOO?Gsrpsg||`???ssOgq|~r~~?Ocy|?@Oggsss?Ogsx?GsxssOgsyygggsy|~>NNN??O||~|~~~~~||yy|||~|y|Oggssyy||~psgO?@aL@LL||`L`L`xOOOGgggcsy|~|?~>>>O~`~?`LLL`g'gx |A??yII IIy~~~|xys'1<|~@@OLNNNLO@@~>GgggcsggGOgsp~|ys3C39<>??~|yyaAHLOOOOgs~ppsrsppg`?OOgsyyxyy||~~cx~?gsssy|~xsG0|yyy|x??SC?OOOOgsgO??gp|@~xsG@Ogsppgsy|~CyCxssC~pyy? >0> ?@Oa|yyysssgg`ggO??xxyxxr dr dr8m8% dr8m8* d`skussion D/know.it.all D/hardware D/softdiskD/usersD/readers.write D/gaming.qnaD/subscriptions D/submissions D/creditsA/help BASIC.SYSTEMASIC.SYSTEMD/diskussion D/know.it.all D/hardware D/softdisk D/gaming.qnaD/subscriptions D/submissions D/creditsA/help BASIC.SYSTEMgC/lat.and.long D/dogpaw.demoD/pep D/infinitudes D/di