2IMGCdrP@@@ 8L2C)pJJJJ IH(ȱH:=IH[H`@HcH  $ +   I/H`JLNGȄBȄF aK  haaFF  mJm# KKJ UJ )J ۈ) ;J3ȱJFȱJGJKaȄM  aaNNJFLGJL L? &PRODOS `DaElH$?EGvѶK+`L HHLy XP LM ŠϠĠӠS)*+,+`F)) (*=GJFjJJA QE'+ '== `@ STSP8QSS8 m P o R(8RUTILITYLAUNCHI3I3' @WDESKTOP ||+MENU.SCRIPT;;+MINI.SCRIPTVMINIUL$+4| +PASSWORD.UL40VREADMEP  ET ,START.SCRIPT3,# UL.BOOT/" /" XUL.MENUSZGI%#P^UL.MENUS.EMPTYZI%#m0]UTILITYLAUNCH!}7{1-ADVERTISEMENTO{#{#ROM.CDAS.EXEC++(TUTORIAL{{(UL.DOC.Ax{{(UL.DOC.B7v{{(UL.NOTES^m{me{.UL.NOTES.SHORT  ={ sr{ )WHATS.NEW+ 5O2IO2UL.SCRIPT4;;  ( MMMMMMMMMMDDAM MiniUL@)@>D+@ H,@3@UtilityLaunch (Copyright 1988-1993, by George R. Wilde.#:UtilityLaunch:SYSTEM:UtilityLaunchDMDM DMDMMDMMDMMDDDMMDDMMMDDMDDM݈D݈D݈DDM( MMMMMMMMMMDDA DMMDMMDMMDMMDMMDMMDDDMDDMDDDDMDDDMfmmmmmmffmmmfmmmmmmmmmfmmmf݈ DMMDMMDMMDMMDMMDMMDDDMDDMDDDDMDDDM݈T  UtilityLaunchF Z#_;UtilityLaunch boot programUL.Boot@Mini-UtilityLaunch (Copyright 1988-1993, by George R. Wilde.":UtilityLaunch:MiniLauncher:MiniUL DMMDMMDMMDMMDMMDMMDDDMDDMDDDDMDDDM݈__U_UU_________U___U_UČ t C;@;@X@@ @ @Xd)@>) @C+@ +@_\w,@3, @2ySCRIPT V2.00 XR2 UtilityLaunch & Menu: On Hard Disk The script, "UtilityLaunch & Menu: On Hard Disk" installs the UtilityLaunch program and an empty menu file on a hard disk containing System 6. UtilityLaunch will be installed in the SYSTEM folder. To execute UtilityLaunch as the Startup Program, make sure the SetStart Control Panel is set to UtilityLaunch.\\ :UtilityLaunch~* ~:::Workspace::: 1 :UtilityLaunch:System:UtilityLaunch System:UtilityLaunch ~:::Workspace::: 1 :UtilityLaunch:System:UL.Menus.Empty System:UL.Menus ~~  !SCRIPT V2.00 RR2B *Mini-UtilityLaunch: On 800K Disk The script, "Mini-UtilityLaunch: On 800K Disk" installs and updates the minimum system files from the System Software 6.0 disk set and the UtilityLaunch disk to fit on and start up from a single 800K disk. Note that this update replaces any application that may be named SYSTEM/START, and deletes any previous UtilityLaunch menus. Please consider carefully, whether to Install this update on a turnkey application disk.\\ :Install~* ~:::Workspace::: 3 System:System.Setup:CDev.INIT ~:::Workspace::: 3 System:System.Setup:QuickConsole ~:::Workspace::: 3 System:Desk.Accs:VideoMix.NDA ~:::Workspace::: 3 System:Desk.Accs:CtlPanel.NDA ~:::Workspace::: 3 System:P16 ~:::Workspace::: 3 System:Finder ~:::Workspace::: 3 System:Drivers:Passport ~:::Workspace::: 3 System:Drivers:Apple.Midi ~:::Workspace::: 3 Dialog.Icons ~:::Workspace::: 3 Finder.Def ~:::Workspace::: 3 System:Launcher ~:::Workspace::: 3 System:System.Setup:Sound.Init ~:::Workspace::: 3 System:Drivers:LaserPrep ~:::Workspace::: 3 System:Desk.Accs:Cache.NDA ~:::Workspace::: 3 System:Drivers:SCSI.Driver ~:::Workspace::: 3 Icons:Finder.Icons.X ~:::Workspace::: 3 Icons:Finder.Icons ~:::Workspace::: 3 Icons:FType.Main ~:::Workspace::: 3 Icons:FType.Aux ~:::Workspace::: 3 BASIC.Launcher ~:::Workspace::: 3 System:CDevs:Alphabet ~:::Workspace::: 3 System:CDevs:Modem ~:::Workspace::: 3 System:CDevs:General ~:::Workspace::: 3 System:CDevs:Slots ~:::Workspace::: 3 System:CDevs:RAM ~:::Workspace::: 3 System:CDevs:Sound ~:::Workspace::: 3 System:CDevs:Monitor ~:::Workspace::: 3 System:CDevs:Keyboard ~:::Workspace::: 3 System:CDevs:Mouse ~:::Workspace::: 3 System:ExpressLoad ~:::Workspace::: 4 D 01 Jan 89 00:00 System:Drivers:Card6850.MIDI ~:::Workspace::: 4 D 01 Jan 89 00:00 System:Drivers:ImageWriter ~:::Workspace::: 4 D 01 Jan 89 00:00 System:Drivers:Printer ~:::Workspace::: 4 D 01 Jan 89 00:00 System:Drivers:Modem ~:::Workspace::: 4 D 01 Jan 89 00:00 System:Drivers:ImageWriter.LQ ~:::Workspace::: 4 D 01 Jan 89 00:00 System:Drivers:Printer.Setup ~:::Workspace::: 4 D 01 Jan 89 00:00 System:Drivers:Epson ~:::Workspace::: 4 D 01 Jan 89 00:00 System:Drivers:Parallel.Card ~:::Workspace::: 4 D 01 Jan 89 00:00 System:Drivers:LaserWriter ~:::Workspace::: 4 D 01 Jan 89 00:00 System:Drivers:AppleTalk ~:::Workspace::: 4 D 01 Jan 89 00:00 System:Drivers:UniDisk3.5 ~:::Workspace::: 4 D 01 Jan 89 00:00 System:FSTS:HS.FST ~:::Workspace::: 4 D 01 Jan 89 00:00 System:System.Setup:ATSetup ~:::Workspace::: 4 D 01 Jan 89 00:00 System:System.Setup:ATResponder ~:::Workspace::: 4 D 01 Jan 89 00:00 System:System.Setup:ATStart ~:::Workspace::: 4 D 01 Jan 89 00:00 System:System.Setup:ATRom ~:::Workspace::: 4 D 01 Jan 89 00:00 System:System.Setup:ATPatch ~:::Workspace::: 4 D 01 Jan 89 00:00 System:System.Setup:SPLoad ~:::Workspace::: 4 D 01 Jan 89 00:00 AppleTalk:Chooser:Chooser.0 ~:::Workspace::: 4 D 01 Jan 89 00:00 AppleTalk:Chooser:Chooser1.OVR ~:::Workspace::: 4 D 01 Jan 89 00:00 AppleTalk:Chooser:Chooser2.OVR ~:::Workspace::: 4 D 01 Jan 89 00:00 AppleTalk:Chooser:Chooser3.OVR ~:::Workspace::: 4 D 01 Jan 89 00:00 AppleTalk:Chooser:Chooser4.OVR ~:::Workspace::: 4 D 01 Jan 89 00:00 AppleTalk:Chooser:Chooser5.OVR ~:::Workspace::: 4 D 01 Jan 89 00:00 AppleTalk:Chooser:Chooser.II ~:::Workspace::: 4 D 01 Jan 89 00:00 AppleTalk:Chooser:MTXABS.0 ~:::Workspace::: 4 D 01 Jan 89 00:00 AppleTalk:Chooser:IWEM ~:::Workspace::: 4 D 01 Jan 89 00:00 Adv.Disk.Util ~:::Workspace::: 4 D 01 Jan 89 00:00 System:Tools:Tool032 ~:::Workspace::: 1 ProDOS ProDOS ~:::Workspace::: 1 System:Start.GS.OS System:Start.GS.OS ~:::Workspace::: 1 System:GS.OS System:GS.OS ~:::Workspace::: 1 System:Error.Msg System:Error.Msg ~:::Workspace::: 1 System:GS.OS.Dev System:GS.OS.Dev ~:::Workspace::: 1 System:FSTs:Pro.FST System:FSTs:Pro.FST ~:::Workspace::: 1 System:Drivers:AppleDisk3.5 System:Drivers:AppleDisk3.5 ~:::Workspace::: 1 System:Drivers:AppleDisk5.25 System:Drivers:AppleDisk5.25 ~:::Workspace::: 1 System:Drivers:Console.Driver System:Drivers:Console.Driver ~:::Workspace::: 1 System:Drivers:SCSI.Manager System:Drivers:SCSI.Manager ~:::Workspace::: 1 System:Drivers:SCSIHD.Driver System:Drivers:SCSIHD.Driver ~:::Workspace::: 1 System:FSTs:Char.FST System:FSTs:Char.FST ~:::Workspace::: 1 System:System.Setup:Tool.Setup System:System.Setup:Tool.Setup ~:::Workspace::: 1 System:System.Setup:TS2 System:System.Setup:TS2 ~:::Workspace::: 1 System:System.Setup:TS3 System:System.Setup:TS3 ~:::Workspace::: 1 System:System.Setup:Resource.Mgr System:System.Setup:Resource.Mgr ~:::Workspace::: 1 System:System.Setup:Sys.Resources System:System.Setup:Sys.Resources ~:::Workspace::: 1 System:Desk.Accs:ControlPanel System:Desk.Accs:ControlPanel ~:::Workspace::: 1 System:Fonts:FastFont System:Fonts:FastFont ~:::Workspace::: 1 System:Tools:Tool014 System:Tools:Tool014 ~:::Workspace::: 1 System:Tools:Tool015 System:Tools:Tool015 ~:::Workspace::: 1 System:Tools:Tool016 System:Tools:Tool016 ~:::Workspace::: 1 System:Tools:Tool018 System:Tools:Tool018 ~:::Workspace::: 1 System:Tools:Tool019 System:Tools:Tool019 ~:::Workspace::: 1 System:Tools:Tool020 System:Tools:Tool020 ~:::Workspace::: 1 System:Tools:Tool021 System:Tools:Tool021 ~:::Workspace::: 1 System:Tools:Tool022 System:Tools:Tool022 ~:::Workspace::: 1 System:Tools:Tool023 System:Tools:Tool023 ~:::Workspace::: 1 System:Tools:Tool027 System:Tools:Tool027 ~:::Workspace::: 1 System:Tools:Tool028 System:Tools:Tool028 ~:::Workspace::: 1 System:Tools:Tool034 System:Tools:Tool034 ~:::Workspace::: 1 System:P8 System:P8 ~:::Workspace::: 1 Icons:FType.Apple Icons:FType.Apple ~:::Workspace::: 1 :SystemTools1:System:CDevs:Printer System:CDevs:Printer ~:::Workspace::: 1 :SystemTools1:System:CDevs:Time System:CDevs:Time ~:::Workspace::: 1 :SystemTools1:System:Tools:Tool025 System:Tools:Tool025 ~:::Workspace::: 1 :SystemTools1:BASIC.System BASIC.System ~:::Workspace::: 1 :UtilityLaunch:MiniLauncher:MiniUL System:Start ~:::Workspace::: 1 :UtilityLaunch:System:UL.Menus.Empty System:UL.Menus ~~%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~"v#p c,C ~ExpressLoadcP4p &,mainl/F,support-2,~global%,~array?, ~dirstack:AR, ~JumpTableA$}fh,~UL.1'nu( ,~UL.3},;main "X"" ;8[i"זh݆ߧ݅ۥۢ"Nhۥd{i+;ik ;8[i8dHH /H 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II- " "j "@"  j\k "Z"&"u$" ""+" WW"Qn""=` &U@8866{iH"h{i{iT"0/'H0{iHY"0h$H{iHY"0h &8X I  "0" 8XH"5 -  B&  A& 8X:)/$ &I%-A&  B&A&  "-ɑɓɔɗ$ɘ.əHɚKɛ*YZ[\]^_`abcdefghizjrkjlbmZnRoJpBq:r2s*t"uvw xyz{|}~ɀɁɂɃɄɅɆɇɈɉzɊrɾ "e,"0{i+;ikEGeorge R. Wilde, 24402 Broadwell Ave., Harbor City, CA 90710-1812/^#6 @If you like UtilityLaunch please submit $10 registration fee to: 85/UtilityLaunch is Shareware.Boot ;8[i & H%"0h"rk0i0/"{/ &  & B&" B& " "jA& A& " "j - H H"-.h H"t H{iH"0h"={iH"wԻԹ"݆"@~{xur{iH" b_8V#0N H`mwz}NNNÍʍ͍ЍӍ֍ٍNNNN܍ &  " "2H%"0h &F$H$"!/($ &*$*$ &ΑΑ̑̑{iH"h{i{iT"0/$H0{iHY"0h!H{iHY"0h*$@jjhh"" {iH"h{i{iT"0/$H0{iHY"0h!H{iHY"0hHH  "0hH"0h"Nh   d /H "0$/$".#%%"]+"*"^ "S//H"0HHԜԚ"0h "0ԘԖ"0 &I"/I"&B"'"*{i+kEGeorge R. Wilde, 24402 Broadwell Ave., Harbor City, CA 90710-1812/^#6 @If you like UtilityLaunch please submit $10 registration fee to: 85/UtilityLaunch is Shareware.654Resize RAM or Shut Down?Shut Down^Resize & Reboot ;8[i"<"::N<&<&H"5"E  "J"r"j"e"]"0j$l$n$p$HH"0HH"0h"09"0*"0"0"0"{i+kKD<0 [[ZY\ 0 0kK {k0 Y\8 ] 0`ڊ)HZh)hh)JJ`)Hz`ZZZZZ` )JJJJ8 )`K Lk P` ^x06)6ZZZZZ][Y)׏Y^^0dZZ0ZiZ0i Y6Z (`K/ ZZZZZYIdYYdIYZ / (k ;[;8 ")) )))));i+;ik"0kk H;[d 8 2 )    8 ) h+  ;ik ;[;8")) ;i+;ik ;8 [  d) e )e     ;e icck"") H;[ I Iʀ f  8 F F I+k##kH00;i{HH ;[ H "H"hHHH "h h H "HHHH "hhe: "k ;8[i"{i+k ;[907301 )80'e     +  ;ik8 # zz(k H;[ I I IIʀ&&ff !  8  FfFfͥ  IIzzzzzz+k H;[IIʩ FeI+k ;[   :0 )   h)+H   ;i(k8k ;[HHHHHH H$"h hhh+;ikHHH ;[ )f A [8Ai a {8ai 80))  J ) J) +  ;i k ;[ К њ :T+  ;i kHHH ;[ HHHHH &"  Ȁ8: ))e:  +  ;ikHHH ;[H HHH HH '"  Ȁ 8: ))e:  +  ;i k ;[[Z H H"HH"""0k$H2PM{(&7 J W E ~ 1  @  1 ! 1 " 8  1  3Sz1  0 :d;+!1${!B"/$"$&$&$&&%y&F%u&f%r&'})d@A@B+B7CVEnK_G]G'G@HcKLHKKIIKIGKIEKYJ&K_J$KeJJkJJJ KOK M@ MMNO4NO6PPYPPRoWtRhWRWW&SLWYSJWSHWSFWSDW%TBWXT@WWZ0XZZZFZZ.Z@[M[#[L`e\C`\@`]9`]=<`MaKgaHgb"*cEgIcBgnc?gccd}'?}]O~W~B~] .4.5.ȆBσ',V FVf܇W86 &,ȎΑΎ̑ntzjh" y0 9EM~:ZЁ6V 3.E)IigقNCO\bhn79\q)\([3=b-LqP)C4LT'IYi#)/$ !#%')+-/13579;=?ACEGIKMqw}47?FQX_bgjtw~ "(HM_m;F &Eqz SWhmq~ (Hi cks{Eq$De`R< *0>E_gk\=N1 7Wx0Ń_L7%r1<OGn 6́Mv:)Ia\T0;C&<^"* } %Ffm<_8k7jPg! 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" $ %T:<>@BDFHJL68pI0: N :  :  {iH"h{iH{iH"h{i{iT:H"hhe﨩oTo:H"hhe{iT: 8pI0:H"hhe﨩ZTZ:H"hhQQ{iH"h{iH{iH"he{iT~LbNd Pf M<T<8+T+ bTMT48TIT " @&B&A&  >&&&&&&&&&" & &  & & "L /I" wy{ }  kfh&&H"0h"Nh  %  % //H"- H"- HHH"- H"- H "- H "-, , HD D "-L L H  "-l l H "- H "- H@ @ "- H "- H "-  H} } "-,,H< < "-LLH "-llH "- "0"0"0/"0HH"0h00000{i+k@FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF@BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB@EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE@8A8A8A8AA8A8A8A88A8A8A8AA8A8A8A88A8A8A8AA8A8A8A88A8A8A8AA8A8A8A8@7777777777777777777777777777777777777777777777777777777777777777@CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC@6666666666666666666666666666666666666666666666666666666666666666@6161616116161616616161611616161661616161161616166161616116161616@DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD@D1D1D1D11D1D1D1DD1D1D1D11D1D1D1DD1D1D1D11D1D1D1DD1D1D1D11D1D1D1D@0303030330303030030303033030303003030303303030300303030330303030@8888888888888888888888888888888888888888888888888888888888888888@5555555555555555555555555555555555555555555555555555555555555555@1111111111111111111111111111111111111111111111111111111111111111@4444444444444444444444444444444444444444444444444444444444444444@0000000000000000000000000000000000000000000000000000000000000000@00002202DD0DFF0F33037707BB0BFF0F00002202DD0DFF0F33037707BB0BFF0F  Cancel Set Autostart...Set Shutdown...SavePrinter   Menu  # UL.Menus:@:ICONS:SYSTEM: BASIC.SYSTEMBASIC.LAUNCHER;52UtilityLaunch requires System Disk 5.0.4 or later^Abort ;8[iT//*"0// ]_/)"z8pI0("Εh/ / " // " /)8pI0""Εh/ /  / /)8pI  /  / &/&'' ' ' ''''''''' '!' #'%' '')'+'-'/'1'3'5'7'9';'='?'A'C'E'G'I'K'M'O'Q'S'U'W'Y'"0H"0h// /"0"iHH_]"0hY[Y[  HH[Y"0h % [Y"0 "0HH/H&&H"0h&&0kk "0Hxxuuoo"0hiikXX"0:HH/H&&H"0h&&kAA"0HH"0hUWUU 9"0"0HH/H "0h&&&H&H "05"0&&//"2,"{i+kUnable to load tools: Unable to load tools: AbortOK!Insert System Disk 5.0.4 or laterError loading tools ;8[i{iHHH")ί+Я-ҥ)&)&i  )&i > &i)B  &i)S  &i)T   &i)E   &i)8pI&i)8&ii)A  ! )&i<&ii)8pI&ii)8" )8&pI̭&8pI0-i)̪):Q̂HHX"0h "0"0@{i+;ikBDPSO ;8[i ==""  {iH"hb {iTvvee{iH "hb{iTTTBB22!!{iH"hb{iT{iH"hb{iT{iH"hb{iT "0HHccH-"0hH "0HHccH-"0hH "0HHccH-"0hH "0HHccH-"0hH "0HHc c H-"0hH "0,"0H"0h*"0"0X"0HH "0h.&0& F"0{i+k==Purge\N702.>> Utilities \N700== \VN696D.>> Menus \N600==Clear\VN254D.==Paste\N253D*Vv==Copy\N252D*Cc==Cut\N251D*Xx==Undo\VN250D*Zz>> Edit \N500==Quit\N410*Qq.==Shut Down\N409*Bb ==Sleep\N411==Boot...\VN408==Launch...\N407==Enable Access...\VN404==Close\N403*Ww==Open Launcher...\N401*Ll>> File \N400 ...\VN301.==About Mini-UtilityLaunch >>@\XN300 ;8[i{iHZ&J"0HH{iH "0h"0{iH@n}J"0{iH t t H "08"0"0"0{iHJ"0{iHG G H "0{iHK"0{iH# # H "0{iH K"0{iHH "0{iH K"0{iHH "0{iHU_J"0{iHH "0{iH K"0{iHH "0{iH K"0 {iHH "0{iH K"0 {iHvvH "0{iH K"0 {iHggH "0Ն׭/զ"ΕhՆׂզ"ΕhՆHբ"0h٩8pI  8pI %  "0{i+k(310) 325-4456Harbor City, CA 90710-181224402 Broadwell Ave. grw SystemsGeorge R. Wilde- by TML Systems, Inc. All Rights Reserved.1Certain portions of this software are copyrighted#Copyright (c) 1987 TML Systems,Inc.,Copyright (c) 1988 - 1993 by George R. WildeContinue ;8[i{iHZ&J"0HH{iH "0h"0{iH,n}J"0{iH $$H "0{iHn}J"0{iH $$H "08"0"0"0{iHdJ"0$$$$$$$$$$$$$$$$$$$$t$t$r$r$p$p$n$n$l$l$j$j$h$h$f$f$d$d$b$b$0$0$.$.$,$,${iH"h{i{iT{iH################{iH "h{i{iT{iH{iH)H "0Ն׭/զ"ΕhՆׂզ"ΕhՆHբ"0h٥     "0"H{i+kHarbor City, CA 90710-1812 24402 Broadwell Ave. George R. Wilde  7A reduced size version of UtilityLaunch for 800 K Disks  1version 2.4 *** SHAREWARE PROGRAM - $10 FEE ***  FMini-UtilityLaunchFJContinue Copyrights!E P/''Bb Lp ->-N)O-,*tst]o*+Z;Q~M<8+bM8  / HA S e w D      @    }  <  + x"u(oGXAC=I"O Uyb }vebTB2!b!EbIOsbt VG # 4bvg!$`!$!$!$!$!$!$!$!$!$!$!$"t$"r$ "p$"n$"l$"j$%"h$+"f$1"d$7"b$="0$C".$I",$|"#"#"#"#"#"#"#"#$!Owl`#>  2DVhz .%+JFLRX$LRS1_ ] "(.4:@FL6ݎ3+Aq0^,m|A! #)/5>BIMTX_cz  7GWp5Ni Qk} #5GYk} 1pۃ2Nojg3a[(?DŽ  8PShw"(/28>PV\_ehnu5Ict1CGRX[adjq*-0EHTWbq܂"$*039?EKWZ]`cfo8BKUblx}JTWZg'$'*06l 8f):GR_rq=nLk0Iz](GxU"hn '9K]o#ʄ 5kbF^ n6AGJPSVY`cf")D^{J85 QD[t p {//X).C*q+_@Mini-UtilityLaunch (Copyright 1988-1993, by George R. Wilde.UtilityLaunch is a powerful and flexible Apple IIGS Program Selector/Launcher. Mini-UtilityLaunch is a stripped down version of UtilityLaunch designed to fit on a single 3.5 inch System 6 Boot Disk. Mini-UtilityLaunch includes all of the UtilityLaunch Launcher mode capabilities, but does not include any menu setup capabilities. UtilityLaunch is Shareware - $10 fee payable to: George R. Wilde, 24402 Braodwell Ave., Harbor City, CA 90710-1812. DMMDMMDMMDMMDMMDMMDDDMDDMDDDDMDDDM݈__U_UU_________U___U_U( MMMMMMMMMMDDAM MiniUL`<#   Menu 1ilityLaunch:MiMenu 2ilityLaunch:MiMenu 3ilityLaunch:MiMenu 4ilityLaunch:MiMenu 5ilityLaunch:MiMenu 6ilityLaunch:MiMenu 7ilityLaunch:MiMenu 8ilityLaunch:MiMenu 9ilityLaunch:MiMenu 10lityLaunch:MiMenu 11lityLaunch:MiMenu 12lityLaunch:MiMenu 13lityLaunch:MiMenu 14lityLaunch:MiMenu 15lityLaunch:MiMenu 16lityLaunch:MiMenu 17lityLaunch:MiMenu 18lityLaunch:MiMenu 19lityLaunch:MiMenu 20lityLaunch:MiMenu 21lityLaunch:MiMenu 22lityLaunch:MiMenu 23lityLaunch:MiMenu 24lityLaunch:MiMenu 25lityLaunch:MiMenu 26lityLaunch:MiMenu 27lityLaunch:MiMenu 28lityLaunch:MiMenu 29lityLaunch:MiMenu 30lityLaunch:MiMenu 31lityLaunch:MiMenu 32lityLaunch:MiMenu 33lityLaunch:MiMenu 34lityLaunch:MiMenu 35lityLaunch:MiMenu 36lityLaunch:MiMenu 37lityLaunch:MiMenu 38lityLaunch:MiMenu 39lityLaunch:MiMenu 40lityLaunch:MiMenu 41lityLaunch:MiMenu 42lityLaunch:MiMenu 43lityLaunch:MiMenu 44lityLaunch:MiMenu 45lityLaunch:MiMenu 46lityLaunch:MiMenu 47lityLaunch:MiMenu 48lityLaunch:MiMenu 49lityLaunch:MiMenu 50lityLaunch:MiSaveSet Shutdown...Set Autostart... UtilityLaunch Password 24402 Broadwell Ave.Harbor City, CA 90710 Dear Registered UtilityLaunch User, Thank you for remittance of the Shareware fee for UtilityLaunch (tm). To remove the Shareware notice that appears during program startup, enter the password in the UtilityLaunch Password Dialog Box (Goodies or Utilities Menu) as discussed in the UtilityLaunch documentation files. Make sure you enter the password using all caps, and make sure you delete any existing text in the password box before entering the password. That's all there is to it. Press SAVE to retain the password so you don't have to reenter it each time you use the program. The latest versions of UtilityLaunch store the password in the Resource Fork of the program file. Please do not distribute copies of UtilityLaunch which contains the password. Either copy the original program, or use UtilityWorks to copy just the Data Fork or to delete the Resource Fork. As updates to UtilityLaunch are made they will be uploaded onto America Online, GEnie, and CompuServe. As a registered user you will also be notified of any significant revisions to the programs. You may also obtain the latest version of UtilityLaunch at any time directly from me for the nominal charge of $5.00. This charge is necessary to help defray the costs for disk, labels, mailers, and postage. Thank you for submittal of the Shareware fee for UtilityLaunch. I am certain you will find the capabilities of this program invaluable in your future use of the Apple IIGS computer. Yours truly, George R. Wilde (213) 325-4456   UtilityLaunch The UtilityLaunch distribution disk contains the following folders and files: :UtilityLaunch: :SYSTEM: UtilityLaunch UL.Menus UL.Menus.Empty UL.Boot :MiniLauncher: MiniUL :UL.Documents: TUTORIAL WHATS.NEW UL.DOC.A UL.DOC.B UL.Notes UL.Notes.short ADVERTISEMENT ROM.CDAS.EXEC :ICONS: Desktop UL.Script START.Script Menu.Script Mini.Script PASSWORD.UL ReadMe If you create an 800K Boot disk with the Mini.Script you may want to replace the blank UL.Menus file with your own previously created UL.Menus file containing your desired menu screens. There is plenty of room on this Boot disk to copy your new UL.Menus file. Mini-UtilityLaunch has no capability to create menu screens, but can utilize any menu screens created with the full UtilityLaunch program. The UtilityLaunch program and menus are contained in the SYSTEM folder. The Mini-UtilityLaunch program is contained in the MiniLauncher folder. The complete set of UtilityLaunch documentation is contained in the UL.Documents folder. The root directory contains four installation scripts for use with the System 6 Installer and brief instructions for installing the UtilityLaunch password. Please read the UL.DOC.A and UL.DOC.B documentation files for complete instructions for using UtilityLaunch. The UL.Notes file contains a complete set of Revision Notes for UtilityLaunch. The UL.Notes.short file contains the Revision notes for UtilityLaunch version 2.3. The Tutorial file will help you in creating your first UtilityLaunch menu. The documentation contained in the UL.Documents folder is also available in printed form directly from the author for $10 including postage within the US. George R. Wilde 24402 Broadwell Ave. Harbor City, CA 90710-1812 >c>t  p Fȃ] &SCRIPT V2.00 XR2 UL (START): On Hard Disk The script, "UL (START): On Hard Disk" installs the UtilityLaunch program onto a disk already containing System 6. UtilityLaunch will be installed as the START program in the SYSTEM folder. Note that this update replaces any application that may be named SYSTEM/START, and deletes any previous UtilityLaunch menus contained in the START file. 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" $ %T:<>@BDFHJL68pI0: N :  :  {iH"h{iH{iH"`{i{iT:H"`he﨩oTo:H"`he{iT: 8pI0:H"`he﨩ZTZ:H"`hQQ{iH"h{iH{iH"`e{iT~LbNd Pf M<T<8+T+ bTMT48TIT " @&B&A&  >&&&&&&&&&"w & &  & & "L /I" wy{ }  kfh&&H"1h"Fh  %  % //H" H" HHH" H" H " H ", , HD D "L L H  "l l H " H " H@ @ " H " H "  H} } ",,H< < "LLH "llH " "1"1"1/"1HH"1h00000{i+k@FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF@BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB@EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE@8A8A8A8AA8A8A8A88A8A8A8AA8A8A8A88A8A8A8AA8A8A8A88A8A8A8AA8A8A8A8@7777777777777777777777777777777777777777777777777777777777777777@CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC@6666666666666666666666666666666666666666666666666666666666666666@6161616116161616616161611616161661616161161616166161616116161616@DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD@D1D1D1D11D1D1D1DD1D1D1D11D1D1D1DD1D1D1D11D1D1D1DD1D1D1D11D1D1D1D@0303030330303030030303033030303003030303303030300303030330303030@8888888888888888888888888888888888888888888888888888888888888888@5555555555555555555555555555555555555555555555555555555555555555@1111111111111111111111111111111111111111111111111111111111111111@4444444444444444444444444444444444444444444444444444444444444444@0000000000000000000000000000000000000000000000000000000000000000@00002202DD0DFF0F33037707BB0BFF0F00002202DD0DFF0F33037707BB0BFF0F  Cancel Set Autostart...Set Shutdown...SavePrinter   Menu  # UL.Menus:@:ICONS:SYSTEM: BASIC.SYSTEMBASIC.LAUNCHER;52UtilityLaunch requires System Disk 5.0.4 or later^Abort ;8[iT//*"1// ]_/)"z8pI0("h/ / " // " /)8pI0""h/ /  / /)8pI  /  / &/&'' ' ' ''''''''' '!' #'%' '')'+'-'/'1'3'5'7'9';'='?'A'C'E'G'I'K'M'O'Q'S'U'W'Y'"1H"1h// /"1"iHH_]"1hY[Y[  HH[Y"1h % [Y"1 "1HH/H&&H"1h&&1kk "1Hxxuuoo"1hiikXX"1:HH/H&&H"1h&&kAA"1HH"1hUWUU 9"1"1HH/H "1h&&&H&H "15"1&&//"3"{i+kUnable to load tools: Unable to load tools: AbortOK!Insert System Disk 5.0.4 or laterError loading tools ;8[i d /H"1HH"1hۆݐHHۢ"1hӆHHӭ/H "1h׆ٰ'""/H "1/H"1gӢ*"1"1/H"1"1   %P שHӢ)"1ע"1HHH/H"h׆   "1 1 ע"1/H "1/H"1O "1-ע"1/H "1/H"1  {i+;ik ;8[i"Hb b "*h ( EdGIۅKMdOQۅSUdWdYۅ[]d_Za#ce"&$&&&(&*&,&x2hhH{iEH&&H"1&IHH "1h/a%C$TCHH"}h)+ "1H%"1h//H"1HH"1h=?d=d?_FH"hI,+) "1"1H%"1h//H"1HH"1hACp-8-pI0YH-H"hI,+) "1"1H%"1h/--/H"1HH"1h//|/H/HHHH/H/H"1hH)"1HH"1h13*31HHH31"1hH)"1-68-pI0H-H"hI,+) "1"1H%"1h//H"1HH-H"1hAC d   /H"1_I-: N -:H"`h44{iH-"h{iH{iH"`e{iT-:  -:  =?!?= "1=="hn"lh "-:H"`hH ""h$&-:H"`heH&H$H"16 ""lh-:H"h9;-:e579 5 l ""lh-:H"h9;-:e579 5 ?=""1n/,8/pI0W/H"1-/H"1-idH/H"1-iH/H"1d-"`he/H"1 d-"`he/H"1H-/H"hI,+) "1"1H%"1h/H-idH/H"hI,+) "1"1H%"1h/pH-iH/H"hI,+) "1"1H%"1h/Hd-"`he/H"hI,+) "1"1H%"1h/H d-"`he/H"hI,+) "1"1H%"1h/o//--+) "1/H "1/H"1"/H "1H%"1h/"1{i+kImported Menu $Translating Resources - Please Wait.Select UtilityLaunch Menu: ;8[i{iHHH"1 '/'/{iH"*  )8 pI  % d    B  S   P   *   @   S  P  *  @   D  ݥ8pI 0 8 pI %  8pI 0 8pI % 8 8pI 0 8pI % iP )8pI  8pI   )8pI  8pI   )8pI  8pI   )8pI  8pI   )8pI  8pI   )8pI  8pI   )8pI  8pI   )8pI  8pI   )88pI  8pI   )88pI  8pI   8pI 0I% )88pI  8pI   ) 8pIT)8pI  8pI   )8pI! 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)&i<&ii)8pI&ii)8" )8&pI̭&8pI0-i)̪):Q̂HHX"1h "1"1@{i+;ikBDPSO ;8[i{e2xHH{iH "1h%%HH"1{e<"Kr%HH{iH FHFHH "1%HH8"1{e<K%HH{iH /"1tBt/"1/("h%"hHHH"1hץׂ=H."1h /"1 /"1 d H."1h /"1 /"1 d =H ."1h  /"1  /"1 d H ."1h  /"1  /"1 d RߩZ㩑8d0{iH0H"2"\H."1h/"1/"1tH."1h/"1t/"1 [ ,zdefghijklmnopqr{ss 8pI  8pI % ٢ "1v {iH"1 {iH"1)8pIu)i)*[)T $ ): $ & %{iT"^)"%H{iH"hե8pI  <8pI  d Տ ӏҏяЏ! 0"0>B"p٢ "1{i+k Access PasswordScreen Blackout Timer (min)Launcher Color:Park Heads on Shut DownEnable AutoStartEnable Menu ClockEnable all EXE filesEnable all EXEC filesEnable all BIN files Set DefaultsCancelSaveOK ;8[i \\|\|\z\z\p\p\Z\Z\{iH"`b {iTI\I\-\-\\\\\[[[[[[[[[[[[w[w[f[f[{iH "`b{iTU[U[C[C[3[3["["[[[[[ZZZZZZZZZZZZjZjZ{iH "`b{iTXZXZEZEZ1Z1ZZZYYYYYY{iH"`b{iTYYYYYYYYpYpYVYVYCYCY,Y,YYYXX{iH "`b{iT "1HHccH-"1hH "1HHccH-"1hH "1HHccH-"1hH "1HHccH-"1hH "1HHc c H-"1hH "1,"1H"1h*"18pI0A>&eH2"1eH2"1タ"1X"1HH "1h.&0& @ "1"1F"1HH"1h߆W&&&&&&&&"wߪ߅) &  0"1{i+k==Password...\N705.==Import Menus...\N704==Restore Panel\N707D==Save Panel\N706==Delete Printer...\N709==Add Printer...\N708==Desk Color...\N703 ==Purge\N702==Options...\N701>> Utilities \N700==Remove...\VN696D.==Save As...\N695D==Set Autostart...\VN694D==Set Shutdown...\N693D==Save...\N692D*Ss==Icon Menu\N691D>> Menus \N600==Color Buttons\N512D.==Show Mode\N511D==Customize Mode\N510D==Arrange Mode\N509D==Delete Mode\N508D==Edit Mode\N507D==Insert Mode\N506D==Clear\VN254D==Paste\N253D*Vv==Copy\N252D*Cc==Cut\N251D*Xx==Undo\VN250D*Zz>> Edit \N500==Quit\N410*Qq.==Shut Down\N409*Bb ==Sleep\N411==Boot...\VN408==Launch...\N407==Print...\VN406*Pp==Page Setup...\N405==Enable Access...\VN404==Close\N403*Ww==Open Setup...\N402D*Ee==Open Launcher...\N401*Ll>> File \N400==Speed Up...\VN302. ...\N301==About UtilityLaunch >>@\XN300 ;8[i{iHZ&J"1HH{iH "1h"1{iH@n}J"1{iH aaH "18"1"1"1{iHJ"1{iHaaH "1{iHK"1{iHxaxaH "1{iH K"1{iHFaFaH "1{iH K"1{iHaaH "1{iHU_J"1{iHaaH "1{iH K"1{iH``H "1{iH K"1 {iH``H "1{iH K"1 {iH``H "1{iH K"1 {iH``H "1Ն׭/զ"hՆׂզ"hՆHբ"1h٩8pI  8pI %  "1{i+k(310) 325-4456Harbor City, CA 90710-181224402 Broadwell Ave. grw SystemsGeorge R. Wilde- by TML Systems, Inc. All Rights Reserved.1Certain portions of this software are copyrighted#Copyright (c) 1987 TML Systems,Inc.,Copyright (c) 1988 - 1993 by George R. WildeContinue ;8[i{iHZ&J"1HH{iH "1h"1{iH,n}J"1{iH eeH "1{iHn}J"1{iH eeH "18"1"1"1{iHdJ"1eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeveveteterere{iH"`{i{iT{iHIeIeGeGeEeEe5e5e3e3eeeeeee{iH "`{i{iT{iH{iH)H "1Ն׭/զ"hՆׂզ"hՆHբ"1h٥     "1"\{i+kHarbor City, CA 90710-1812 24402 Broadwell Ave. George R. 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Wilde, 24402 Braodwell Ave., Harbor City, CA 90710-1812.DMDM DMDMMDMMDMMDDDMMDDMMMDDMDDM݈D݈D݈DDM DMMDMMDMMDMMDMMDMMDDDMDDMDDDDMDDDMfmmmmmmffmmmfmmmmmmmmmfmmmf݈ DMMDMMDMMDMMDMMDMMDDDMDDMDDDDMDDDM݈( MMMMMMMMMMDDAT  UtilityLaunchF Z#_;UtilityLaunch boot programUL.Boot UtilityLaunch UtilityLaunch is a powerful Apple IIGS Program Selector/Launcher which gives the user the capability of launching any program from either a standard file selection dialog box or from an easily configured menu presented in a window on the Desktop. Up to 50 launch selection menus, each containing up to 40 simple button entries or 16 icon button entries, can be quickly configured using a standard file selection dialog box (just point and click the mouse on the programs to be configured). UtilityLaunch permits very rapid launching of all programs under GS/OS (much faster than with the Finder). UtilityLaunch includes the following capabilities: o Ability to launch any S16, SYS, EXE, BAS, BIN, or TXT (EXEC) file. (The latter three types must be capable of being run from BASIC. Only some EXE files can be properly executed). o Ability to switch slots (GS internal slots or slot cards), speed, and colors, as well as certain modem and printer parameters, monochrome/color display settings, and startup slot upon launching of any program and return to default settings at completion of that program. o Ability to set default slot configurations, speed, colors, monochrome/color display, and certain modem and printer parameters for every menu screen, independent of the control panel, and return to a predefined set of these parameters upon exiting from UtilityLaunch. o Ability to boot any bootable drive or scan any bootable drive. o Ability to autostart any of several programs whenever the disk is booted, and return to UtilityLaunch upon program completion. o Ability to easily configure any UtilityLaunch Menu Screen, including the ability to easily import any icons and the ability to choose any desired colors for the menu buttons. o Ability to set a screen blackout timer to blackout the monitor's screen after a period of nonuse, to avoid permanently damaging the screen when non-changing bright images are displayed for prolonged periods of time. o Ability to limit general access to only selected menus and program features. This will prevent inexperienced users such as children or students from accessing programs that could potentially destroy a hard disk. o Ability to easily insert, edit, delete, and rearrange menu entries. Ability to create Boot Buttons to boot any desired slot, Scan Buttons to scan any desired slot, Menu Buttons to select any desired menu, Purge Buttons to purge memory, and Shutdown Buttons to shutdown the computer. Ability to view the current settings of any menu entry, or printout the entire menu settings or menu screen. Ability to delete or copy entire menu screens. o Ability to purge all purgeable Apple IIGS memory, including ability to purge memory immediately prior to launch of an applications program. o Ability to pass startup paths to programs being launched. This provides a capability for now having separate UtilityLaunch menu buttons to directly launch different IBM programs with the PC Transporter. o Ability to control the TransWarp GS card's speed and IRQ settings or the ZIP GS card's speed and delay settings with any menu entry. o Ability to import all previously constructed menus generated with earlier versions of UtilityLaunch. UtilityWorks UtilityWorks is an integrated set of Apple IIGS utilities which gives the user, within a single program, all of the most frequently needed Apple IIGS utilities. Full use is made of pull-down menus and multiple windows. UtilityWorks includes the following capabilities: o Disk (device) utilities to copy, format, erase, rename, and verify entire disks. These utilities are fully compatible with all devices and file systems supported by GS/OS System Disk 6. o Path (directory) utilities to set and view prefixes, view directory trees, catalog directories, generate catalog data base files, and backup and restore hard disk files. o File utilities to copy, move, delete, rename, and verify files and directories. These utilities are compatible with all file systems and file types supported by GS/OS System Disk 6. o Utilities to change file access privileges, change file types and auxiliary types (using easy-to-use name lists), clear file backup bits, and change file create and modify dates and times. o Display utilities to display, on a SHR screen, text, AppleWorks and AppleWorks GS word processing, Applesoft BASIC, picture, animation (with animation), 3200 color, font, and icon files. o Save utilities to save displayed files and windows in standard Apple formats. o Search utilities to find files on any disk (includes wild card capability) and text strings in any file. o A Text Editor to edit any text based file (including AppleWorks word processing files or your own new files). Full capability is provided to cut, paste, use the clipboard, use any font, font size, and font style, choose font colors, and set margins, line spacing, and justification. o Print utilities to print what is displayed, including the contents of windows containing such information as catalogs and directory trees. o Utilities to display and print samples of all of your fonts, display and print a text-based file using any font, load any font (including Publish It! fonts), and display characters associated with any key (Key Caps). o Utilities to load CDAs and NDAs, as well as enable or disable any CDA, NDA, CDev, driver, or permanent or temporary initialization file. o Utilities to display computer, operating system, tool, and memory information. UtilityLaunch and UtilityWorks are Shareware programs. The Shareware fee for UtilityLaunch is $10 and the Shareware fee for UtilityWorks is $20. The combined fee for both programs is $25. The Shareware fee should be sent to: George R. Wilde 24402 Broadwell Ave. Harbor City, CA 90710-1812 (310) 325-4456 CALL -151 # Q BYE  Setting up your First Menu This file is a brief tutorial to assist you in setting up your first UtilityLaunch menu. If you have received the UtilityLaunch distribution disk, setup is very easy. The folder named SYSTEM contains the UtilityLaunch Program and a file named UL.Menus. The UL.Menus file contains three completely set up menu screens which serve as samples of the types of menus you can create with UtilityLaunch. The UL.Menus.Empty file in the SYSTEM folder is empty, and contains no sample menus. If you have downloaded UtilityLaunch from an on-line service, you will also have the files UtilityLaunch, UL.Menus (with the samples), and UL.Menus.Empty (the empty UL.Menus file). The easiest way to install UtilityLaunch is to use the Install files contained in the main directory with Apple's System 6 Installer.If you do not use the Install files, you will need to rename UtilityLaunch to START using the Finder or UtilityWorks for some of the configurations mentioned below. Before you begin, make a copy of your UtilityLaunch disk, and always work with this copy, not your master disk. To give you a better idea of how UtilityLaunch works, place the UtilityLaunch disk (the copy you made) in your disk drive, and open this disk with the Finder. Now double click on the UtilityLaunch program to execute it. In a few moments a UtilityLaunch menu screen will appear that contains sixteen icon buttons. Press the tab key and you will see a UtilityLaunch menu screen full of colored buttons. (If for some reason a screen with a yellow background and full of empty buttons appears, the UL.Menus file is missing and you have entered the UtilityLaunch setup mode because no current menus are present). The buttons for the most part will not be functional on your computer, because undoubtedly your hard disk is set up differently from mine. Therefore, I do not recommend that you actually press any of these buttons. Pressing the buttons will not really do any damage, but some will alter the contents of your control panel, and change your slots, speed, and color settings. The samples are mainly provided to assist you in learning how to create menus. The settings can be printed out or viewed on the screen as discussed in the UtilityLaunch Reference. Now lets set up our first menu. Pull down the file menu in the menu bar and select Open Setup. You will note that the background changes to an orange color (Edit mode). Now pull down the menus menu in the menu bar and select Menu 1. A yellow background (Insert mode) will now appear on a screen containing 40 simple buttons. Now pull down the menu bar again and select Icon Menu. The screen now shows 16 much larger buttons. Click the mouse on any one of these buttons and you will note that a file selection dialog appears. This dialog contains a list of all of the programs you can launch in the current folder. You can select another folder from the list by double clicking on the folder or by single clicking on the folder and then clicking on the Open button. You can click on the Disk button to see files available on any other disk. Select a file you want to launch. For a first menu you might want to go to your AppleWorks directory and select AppleWorks. The file is probably named APLWORKS.SYSTEM. Just double click on your desired file. This selects it for your menu. Now another list of files appears allowing you to select an icon for the menu button. The folder shown is the ICON folder in your BOOT volume. You can actually go to any folder, but let's use one of these files for the time being. Select any one of these icon files. You will now see a dialog containing a box in the center which shows the first icon in the icon file you have selected. Click on the H button to go to the next icon in the file and on the G button to go to the previous icon in the file. Some icon files only contain a single icon so this action may have no effect. Find any icon you want to use for this button and click on OK. Now a Name entry box will appear to enter the button name you want to use. Either use the default name or enter your desired name and press OK. That's all there is to it. You have created your first menu button. Now let's save the menu we have just created so that we can use it. Pull down the File menu and select Open Launcher. You will see an Alert asking you to Save the menu. Press OK. You will now be asked to enter a menu name. Choose any name you desire and press OK. The menu you have just created is now saved. Press this newly created menu button now and the program will be launched. When you have finished with the launched program, exit it in the normal manner and you will return to the UtilityLaunch menu screen. You will probably return to the original icon button screen you saw when you first ran UtilityLaunch, because this has been set up as the default menu. The default menu can easily be changed as discussed in the UtilityLaunch documentation. The above is a quick tutorial to get you started in setting up your first menu. Many more options and capabilities exist in UtilityLaunch. These are fully discussed in the documentation. Most users will never need most of these features, so donUt be intimidated by them. If you donUt need the features donUt use them. But if you do need them, UtilityLaunch provides some of the most powerful launcher features available. You will probably want to move UtilityLaunch to your hard drive. If you want it to become your normal Launcher, replacing the Finder, rename your current START file in the Boot disk's SYSTEM directory to Finder unless there already is a file named Finder in your System directory (which there normally is for System 6), and copy the UtilityLaunch file along with the UL.Menus file to the SYSTEM folder of your BOOT disk. If you are using System 6, installation is easiest if you use one of the installation scripts described below. Several System 6 Installation scripts have been included on the UtilityLaunch distribution disk. Simply run the System 6 Installer program with the UtilityLaunch disk on-line in one of your 3.5 inch drives. The first script will create a System 6 Boot disk containing UtilityLaunch (renamed START) and an empty UL.Menus file. This Boot disk does contain the SCSI hard disk drivers to permit access to your hard disk after booting this 800K boot disk. A second script installs UtilityLaunch on a hard disk already containing System 6 without disturbing the separate UL.Menus file contained on the hard disk. Use this script to simply replace the UtilityLaunch program without having to regenerate the menus. (Note: Menus must be contained in the separate UL.Menus file and not the resource fork of UtilityLaunch to avoid destroying menus with this script). To boot into UtilityLaunch after installing with this script, use the Startup Path Control Panel to set UtilityLaunch as the Startup path. A third script functions identically to the above script but also copies an empty UL.Menus file to the directory containing UtilityLaunch. This is the preferred script if you are initially installing UtilityLaunch to a hard disk. Just remember that this script will destroy any past menus you have created. A fourth script installs UtilityLaunch on a hard disk already containing System 6, and replaces the existing START program with UtilityLaunch (renamed START). Menus will not be destroyed unless they are contained in the resource fork of the previous START program. The difference between this script and the second script is that the START program will be replaced by UtilityLaunch (renamed START) rather than creating a separate file called UtilityLaunch. If you have installed the Startup Path Control Panel with System 6, you can have any program be your startup program simply by specifying it in the Control Panel. In this way you don't have to replace the START program. Simplify set the Startup Path to UtilityLaunch. The above scripts will simplify your UtilityLaunch installation process considerably when running with System 6.   !"#$%&'()*+,-./0123456 UtilityLaunch (tm) A Powerful Apple IIGS Program Selector (c) 1988 - 1993 by George R. Wilde 24402 Broadwell Ave. Harbor City, CA 90710-1812 (310) 325-4456 UtilityLaunch (a companion program to UtilityWorks (R)) is a powerful Apple IIGS Program Selector/Launcher which gives the user the capability of launching any program from either a standard file selection dialog box or from an easily configured menu presented in a window on the Desktop. Up to 50 launch selection menus, each containing up to 40 simple button entries or 16 icon button entries, can be quickly configured using a standard file selection dialog box (just point and click on the programs to be configured). UtilityLaunch permits very rapid launching of all programs under GS/OS (much faster than with the Finder). UtilityLaunch gives the user total control over slots (internal slots or slot cards), system speed (TransWarp, fast, or normal speeds), and text, background, border, launch window, and desktop colors. Each of the fifty possible launch selection menus can have its own defined set of slots, speed, and colors to be set upon activation of that menu. Each menu can also have its own defined set of slots, speed, and colors to be set upon shutdown (ie; upon switching to another menu, returning to the calling program, or performing a GS/OS shutdown). Moreover each of the 40 possible launch entries on every menu can have its own slots, speed, or colors to be set upon launch of that program. The menu's set of slots, speed, and colors (ie; activation settings) are restored upon exiting the called program and returning to UtilityLaunch. Unlike other slot switch programs, slot restoration occurs for both P8 and P16 programs. Setup of slots, speed, and colors is also easy, involving only pointing and clicking the mouse. Changing colors can be useful in executing some programs that appear better in colors other than your control panel defaults. Changing speeds can be useful for some games. Changing slots is sometimes necessary for executing programs that are designed for use with slot cards. UtilityLaunch is Shareware. You are entitled to try this program for ten days without charge. After that time period you must pay the $10 Shareware fee as discussed in the Shareware section of this document. Upon payment of the Shareware fee you will receive the Password to remove the Shareware Alert which appears when UtilityLaunch is first executed. As a registered Shareware owner you will also be informed of any major upgrades to the program which may occur in the future. UtilityLaunch includes the following capabilities: a) Ability to launch any S16, SYS, EXE, BAS, BIN, or TXT (EXEC) file. (The latter three types must be capable of being run from BASIC. Only some EXE files can be properly executed). b) Ability to switch slots (GS internal slots or slot cards), speed, and colors, as well as certain modem and printer parameters, monochrome/color display settings, and startup slot upon launching of any program and return to default settings at completion of that program. c) Ability to set default slot configurations, speed, colors, monochrome/color display, and certain modem and printer parameters independent of the control panel and return to a predefined set of these parameters upon exiting from UtilityLaunch. d) Ability to boot any bootable drive or scan any bootable drive. e) Ability to autostart any of several programs whenever the disk is booted, and return to UtilityLaunch upon program completion. f) Ability to easily configure any UtilityLaunch Menu Screen, including the ability to easily import any icons and the ability to choose any desired colors for the menu buttons. g) Ability to set a screen blackout timer to blackout the monitor's screen after a period of nonuse, to avoid permanently damaging the screen when non-changing bright images are displayed for prolonged periods of time. h) Ability to limit general access to only selected menus and program features. This will prevent inexperienced users such as children or students from accessing programs that could potentially destroy a hard disk. i) Ability to easily insert, edit, delete, and rearrange menu entries. Ability to create Boot Buttons to boot any desired slot, Scan Buttons to scan any desired slot, Menu Buttons to select any desired menu, Purge Buttons to purge memory, and Shutdown Buttons to shutdown the computer. Ability to view the current settings of any menu entry, or printout the entire menu settings or menu screen. Ability to delete or copy entire menu screens. j) Ability to purge all purgeable Apple IIGS memory, including ability to purge memory immediately prior to launch of an applications program. k) Ability to pass startup paths to programs being launched. This provides a capability for now having separate UtilityLaunch menu buttons to directly launch different IBM programs with the PC Transporter. l) Ability to control the TransWarp GS card's speed and IRQ settings or the ZIP GS card's speed and delay settings with any menu entry. m) Ability to import all previously constructed menus generated with earlier versions of UtilityLaunch. I have attempted to choose those features which I felt to be most valuable. UtilityLaunch design and associated menu file design are very open ended, permitting easy addition of new capabilities in the future. I would greatly appreciate your comments and suggestions. Please E-Mail your response to me on America Online, CompuServe or GEnie. My IDs are: America Online GRWILDE CIS 72776,504 GEnie GWILDE UtilityLaunch version 2.0 incorporates numerous user suggestions. UtilityLaunch now puts all menu data in a resource fork, allows both icon buttons and colored buttons, provides Shutdown buttons, and has provision for up to 50 menus. UtilityLaunch Version 2.3 is designed for use with System Disk 6.0, and is only compatible with System Disk 5.0.4 or later. Use UtilityLaunch version 1.9 if you desire to use a version of GS/OS or ProDOS 16 earlier than 5.0.4. Registered users of UtilityLaunch that need, but do not have, UtilityLaunch version 1.9 can obtain it directly from the author. NOTE: UtilityLaunch version 2.3 should be totally compatible with System Disk 6 and will take advantage of the seamless SHR screen transition if System 6 is present and you are launching a Desktop application with the proper Auxiliary Type. If you have a Desktop application which does not contain the proper Auxiliary type ($DB02 : Desktop Application) you can change it using UtilityWorks. Just make sure the application is truly a Desktop application. The following paragraphs describe the capabilities implemented in UtilityLaunch and discuss how to best use these capabilities. Installing UtilityLaunch UtilityLaunch is an S16 program which must run under GS/OS System Disk 5.0.4 or later. UtilityLaunch can be run out of any directory on any disk. However, if you desire UtilityLaunch to be automatically executed whenever the computer is booted, either the Startup Path Control Panel must be set to launch UtilityLaunch on startup (only applicable to System 6), or UtilityLaunch must be renamed as START and appear in the SYSTEM directory of your boot disk. This is the preferred configuration to achieve maximum performance from UtilityLaunch when running with GS/OS versions earlier than System 6. Any existing START program should be renamed to some other name (eg; START.OLD) prior to renaming UtilityLaunch to START. The companion UtilityWorks program can be used to copy and rename UtilityLaunch. You must make sure your boot disk is not write protected and has adequate space for the menu information that is written to the resource fork of either the UtilityLaunch program file or UL.Menus file. Depending on the number and complexity of your menus, a substantial amount of disk space may be required for menu storage. The easiest way to install UtilityLaunch with System 6 is to use one of the four installation scripts included on the disk. Simply run the System 6 Installer program with the UtilityLaunch disk on-line in one of your 3.5 inch drives. The UtilityLaunch installation scripts will appear in the list of selectable installer scripts. The first script will create a System 6 Boot disk containing UtilityLaunch (renamed START) and an empty UL.Menus file. This Boot disk does contain the SCSI hard disk drivers to permit access to your hard disk after booting this 800K boot disk. A second script installs UtilityLaunch on a hard disk already containing System 6 without disturbing the separate UL.Menus file contained on the hard disk. Use this script to simply replace the UtilityLaunch program without having to regenerate the menus. (Note: Menus must be contained in the separate UL.Menus file and not the resource fork of UtilityLaunch to avoid destroying menus with this script). To boot into UtilityLaunch after installing with this script, use the Startup Path Control Panel to set UtilityLaunch as the Startup path. A third script functions identically to the above script but also copies an empty UL.Menus file to the directory containing UtilityLaunch. This is the preferred script if you are initially installing UtilityLaunch to a hard disk. Just remember that this script will destroy any past menus you have created. A fourth script installs UtilityLaunch on a hard disk already containing System 6, and replaces the existing START program with UtilityLaunch (renamed START). Menus will not be destroyed unless they are contained in the resource fork of the previous START program. The difference between this script and the second script is that the START program will be replaced by UtilityLaunch (renamed START) rather than creating a separate file called UtilityLaunch. If you have installed the Startup Path Control Panel with System 6, you can have any program be your startup program simply by specifying it in the Control Panel. In this way you don't have to replace the START program. Simplify set the Startup Path to UtilityLaunch. The above scripts will simplify your UtilityLaunch installation process considerably when running with System 6. Upon loading, UtilityLaunch will load the required RAM based tools and begin execution. A Shareware message will appear the first time UtilityLaunch is run following a Boot, unless a Password has been entered. The Password can be obtained by paying the $10 Shareware fee. Just press Continue to begin UtilityLaunch execution. Upon loading, UtilityLaunch will check to see if there is an extended file named UL.Menus in the same directory that contains the UtilityLaunch program. If there is, UtilityLaunch will extract and save all menu information from the resource fork of this file. If UL.Menus does not exist, UtilityLaunch will create a resource fork in its own program file to store all menu information. This gives the user two choices in configuring UtilityLaunch. Using the separate UL.Menus file gives maximum flexibility, and allows easy installation of updates to UtilityLaunch without having to import the previous menu entries. Using the single UtilityLaunch file is conceptually simpler. However, installing an updated version of UtilityLaunch is more complicated. The user must update the resource fork of the new version of UtilityLaunch with the previous menu information BEFORE replacing the old version of UtilityLaunch with the new version. The update of the resource fork information can be accomplished in one of two ways; using the import menu item in UtilityLaunch or copying just the resource fork from the old version to the new version (UtilityWorks is capable of copying just the resource fork of a file). A capability to use UtilityLaunch from a file server over an AppleTalk network was added in version 2.2.1. UtilityLaunch keeps its menu file resource fork open with write access privileges to allow modification of the menus during menu setup. This will prevent multiple users from utilizing UtilityLaunch at the same time, as may occur when using a file server. (UtilityWorks does not have this problem and should be operable from a file server without the following special actions required for using UtilityLaunch from a file server). To use UtilityLaunch from a file server first change its access privileges to disallow write access (you can do this with UtilityWorks). Now place it in the desired file server directory (you can make it the initial Start program if you so desire). Make sure that you don't copy the UL.Menus file to this directory. Place your private UL.Menus (you can call it any permissible name) file in your own directory on the file server. Now when you first run UtilityLaunch you will be asked to select your UtilityLaunch menu using a standard file selection dialog. Select the directory and file that is your menu and this file will be used for your menu selections. This selection will remain in effect until you reboot your Apple IIGS. This same technique can be used to establish multiple menus (for instance a separate menu for each member of your family). Just make sure you write disable the UtilityLaunch program and don't have any menu in the same directory as UtilityLaunch with the name UL.Menus. As many menus as desired can be placed in the UtilityLaunch directory as long as none are named UL.Menus. UtilityLaunch version 2.2.4 and later implements the new Apple assigned file type and auxiliary type assignments for UtilityLaunch menus, namely file type $5A (CFG), auxiliary type $8023 (known as UtilityLaunch preferences). The current UtilityWorks distribution disks implement these new assignments, but also recognize the older designations except when using the above multiple menu feature. If you intend to use this feature first change the file type and auxiliary type of all existing menus to the new assignment. This can be very easily accomplished using UtilityWorks. UtilityLaunch version 2.3 and later adds several resources to UtilityLaunch to facilitate better use in conjunction with the new System 6 Finder. rIcons have been prepared for the UtilityLaunch program, the UL.Menus files, and the Boot file. rVersion, rComment, and rBundle resources have also been prepared for use with the System 6 Finder or UtilityWorks version 2.0 or later. Launching UtilityLaunch the first time from the new Finder will install the UtilityLaunch rBundle. After the rBundle is installed, double clicking on any UL.Menus file (regardless of what it is named) from the Finder will launch UtilityLaunch with the selected menu as the current UtilityLaunch menu. The UL.Menus file provided with UtilityLaunch contains default settings and three sample menus (an icon button menu and two simple button menus) to give the user some examples of how menus can be set up. You can use this file for your own menus (deleting the sample menus using the Remove item described below, if you so desire). You can also use the UL.Menus.Empty file renamed to UL.Menus. This file contains no sample menus, and is the file used by the installation scripts. Always make sure you have a backup of your menu items regardless of whether the menus are contained in the UtilityLaunch program file or the separate UL.Menus file. Importing Previous Menus The following paragraphs describe how to import previously established menus to UtilityLaunch. If you are installing new menus for the first time you can skip this section. If you have been using a UtilityLaunch program version prior to version 2.0 (ie; version 1.9 or earlier) you should import menus to the new version by using the Menus button in the Import Menus dialog. This dialog will either automatically appear when you first load the program, or you can select it at any time by clicking on the Import Menus... item of the Utilities menu. The Menus button will automatically translate all previous menus (ie; UWGS.Menu.0 - UWGS.Menu.9, as well as the UWGS.CONFIG file in your boot disk's SYSTEM directory) into resources that are placed in the current UtilityLaunch resource fork. Note that this process will overwrite any existing menus 1 - 10 in the resource fork with whatever menus exist in your boot disk's SYSTEM directory. If you wish to retain a new menu 1 - 10, copy it to a spare menu using the Save As... item described below. The new version of UtilityLaunch does not store any data in the SYSTEM directory. If you do not want a previous menu transported, either rename it, remove it from the SYSTEM directory, or delete it. The newer resource based menus have much more potential power than the older text based menus; however, all relevant menu data is translated from your older text based menus when they are imported to the new format. For instance any old button 1 settings for any menu are also translated to the new menu's autostart settings, since with the old menu format button 1 is used for autostart if autostart is enabled (in the new menu format, any menu can have a separate and distinct autostart entry). Note that menus have been renumbered in the new version of UtilityLaunch. Previous menus 0 through 9 now become menus 1 through 10. If you have previously been using a UtilityLaunch program version 2.0 or later, you can copy all of the previously used menus by selecting the Resource button in the Import Menus dialog. Upon clicking this button, you are presented with a file selection dialog. Select your previous menu file (contained either in the UtilityLaunch (or START) file or in the separate UL.Menus file) that you desire to import. All resources contained in this previous file will be copied to your new program or menu file. Note that if you previously used a UL.Menus file for your menu information, you will not normally want to perform a menu transport to the new program as long as this old UL.Menus file is contained in the same directory as your new UtilityLaunch program file. It is possible to use both the Menu and Resource import options to import both your previous text file based menus as well as new resource based menus. In fact it is possible to import multiple Resource based menu files by making multiple Resource selections. However, with each new import, the previous menu having the same menu number will be destroyed. In general it is better to import Text File menus before importing Resource based menus. Note that the default program settings (ie; password, screen blackout timer, etc) will only be copied during the initial menu translation if you are importing resources. Always make a backup copy of your UtilityLaunch menus. This will protect you against accidental changes you might make to your menus during Menu Setup. It will also provide protection in the event that your menu resource fork becomes corrupted. UtilityLaunch has been preset to print menu contents using an ImageWriter printer. The print option will also probably work satisfactory with most other printers, although the special ImageWriter character sequences used to reset the ImageWriter and advance the paper to a new page may cause problems with some printers. UtilityLaunch also assumes you are using the standard serial printer output device unless you are using AppleTalk in which case UtilityLaunch assumes you are using the RPM printer driver. In the event you want other printer defaults or other output devices you can change the UtilityLaunch defaults by selecting your desired printer defaults in the companion UtilityWorks program (version 0.9H or later) and saving these UtilityWorks defaults. Now run a brand new copy of UtilityLaunch (one with no existing resource fork) and select the Resource option in the initial Import Menus dialog. Select the UtilityWorks program as the file you desire to import. This will copy all of the UtilityWorks printer defaults to UtilityLaunch. This step must be the first step. Following this initial copying of default parameters you can now import any menus that you so desire. UtilityLaunch Capabilities This section describes the capabilities of UtilityLaunch. When UtilityLaunch initialization is completed, the program will automatically display a Launcher window containing the currently active set of up to 40 menu entries (only active menu entries will be displayed). If this is the first time UtilityLaunch has been executed, the menu setup routine will be entered, and all 40 menu entries will be blank. The Launch item in the File menu on the menu bar can now be used to launch any program, however it is recommended that the UtilityLaunch menus be configured for maximum ease of use. To configure the UtilityLaunch menus simply follow the instructions outlined below. When all desired menu entries have been configured in the Setup window, save the menu (click the Save menu button), and then click the Open Launcher entry in the File menu on the menu bar to activate the Launcher window. While in the Launcher window, clicking any menu button will launch the indicated program if it is in an active drive. To readily distinguish between the Launcher window and the UtilityLaunch Setup window, different background colors have been used. The default Launcher window background color is the light blue of the standard Desktop (although you can select any desired color for any menu). The UtilityLaunch Setup window background color is yellow, orange, red, purple, or gray depending on Setup mode. Any active NDAs can be selected from the desktop or from the UtilityLaunch Launcher/Setup windows without leaving UtilityLaunch. If for some reason you want to close the UtilityLaunch Launcher or Setup window, you can click on the standard close window box in the upper left hand corner of the window's title bar, or you can use the Close item in the File menu on the menu bar.This will put you on an empty Desktop. From the Desktop (or from either window) you can go the UtilityLaunch Launcher or Setup windows by clicking the corresponding menu item in the File menu on the menu bar. You can leave UtilityLaunch and return to the calling program (if any) by clicking the Quit menu item in the File menu. Clicking the Shutdown menu item in the File menu will exit to a shutdown/reboot condition, and will not return to the calling program. All removable disks are also ejected on Shutdown. The menu bar contains five pull-down menus, each containing several items as delineated below. Each individual menu bar item will be discussed in the following paragraphs. Also indicated in brackets are the keys that may be pressed to activate the menu item in lieu of clicking the mouse on the menu item. (Command is the Open-Apple key). When using the keys make certain you hold the indicated keys down until the desired action begins. Quickly depressing and releasing the keys may result in no action being taken. 1. Apple Icon - About UtilityLaunch... - Speed Up... - Any NDAs you have loaded 2. File - Open Launcher... [Command-L] - Open Setup... [Command-E] - Close [Command-W] - Enable Access... - Page Setup... - Print... [Command-P] - Launch... - Boot... - Sleep - Shut Down [Command-B] - Quit [Command-Q] 3. Edit - Undo [Command-Z] - Cut [Command-X] - Copy [Command-C] - Paste [Command-V] - Clear - Insert Mode - Edit Mode - Delete Mode - Arrange Mode - Customize Mode - Show Mode - Color Buttons 4. Menus - Icon Menu - Save... (or Show Startup) [Command-S] - Set Shutdown... (or Show Shutdown) - Set Autostart... (or Show Autostart) - Save As... - Remove... - Menu 1 (or menu name) ([1] - if menu 1 exists) - Menu 2 (or menu name) ([2] - if menu 2 exists) - Menu 3 (or menu name) ([3] - if menu 3 exists) - Menu 4 (or menu name) ([4] - if menu 4 exists) - Menu 5 (or menu name) ([5] - if menu 5 exists) - Menu 6 (or menu name) ([6] - if menu 6 exists) - Menu 7 (or menu name) ([7] - if menu 7 exists) - Menu 8 (or menu name) ([8] - if menu 8 exists) - Menu 9 (or menu name) ([9] - if menu 9 exists) - Menu 10 (or menu name) ([0] - if menu 10 exists) - Menu 11 (or menu name) . . . - Menu 50 (or menu name) 5. Utilities - Options... - Purge - Desk Color... - Add Printer... - Delete Printer... - Save Panel - Restore Panel - Import Menus... - Password (if not previously correctly entered) The current date and time are displayed at the right hand corner of the menu bar, unless this date/time display is inhibited in the Options menu. Beginning with UtilityLaunch version 2.3, the appearance of all dialogs was changed to conform with Apple's latest Human Interface Guidelines. When System 6 is present the AlertWindows will also conform with these guidelines. The buttons at the bottom of the dialog will generally have the action button on the right and the Cancel button (if any) immediately to the left. Pressing enter or return will select the default (bold-outlined) button (usually, but not always, the action button). Pressing esc or Command-period will select the Cancel button if one exists. I Beam cursors will appear if the cursor is positioned over an Edit Line item. With AlertWindow dialogs you can type the first letter of a button name instead of clicking on it (unless some other button's name has the same first letter). This works with or without the Command key. The Standard File dialog also supports keyboard equivalents with System 6. You can use the up and down arrow keys to select various items in the list. You can also type one or more characters (including the beginning character of an item) to jump the selection down to that item. (To use the first several characters of an item name, you have to type one letter every two-thirds of a second or faster). Command-Tab moves to the next disk. Command-period is the Cancel button, but esc isn't in the Standard File dialogs. Esc and Command-up-arrow are equivalent to the Close button (moving the directory one level closer to the root directory). Command-esc or Command-D jumps to the Disks list. Clicking on the path item at the top of the list displays a pop-up menu with one item for every level in the current path, all the way to the Disks list. Selecting any of these items takes you to the corresponding directory. Command-O and Command-down-arrow are the Open button. In Save dialogs where you enter a file name, Tab chooses between the edit line and the file list. Keystrokes go to whichever one is active. Using UtilityLaunch UtilityLaunch uses previously constructed menus generated from the UtilityLaunch Setup routine discussed in the UtilityLaunch Reference. Just click on any indicated program to launch that program. UtilityLaunch checks to see that the requested program is present in an active device prior to launching it. If nothing happens when you click on a previously established menu entry, it means that no previously selected program was chosen in the UtilityLaunch Setup File Selection dialog. If you see an error dialog asking you to insert a specified disk when you click on a menu entry, it means that desired program is not present on an active disk drive, or the pathname or filename of the desired program has been changed from that which existed when the menu entry was first created. After completion of execution of the selected program (assuming a normal completion), the GS/OS will automatically return to the UtilityLaunch menu for selection of the next program to be run. If UtilityLaunch Setup has not already been performed, it is desirable to so before proceeding, although the Launch... item can be used without further setup. UtilityLaunch version 2.3 added keyboard support to allow navigating through the buttons in any menu and selecting programs to be launched without using the mouse. Pressing any letter key on the keyboard will select the next button in the menu whose title begins with that letter (this search is case insensitive). Pressing the up or down arrow key will move the selected button up or down by one position. Pressing the left or right arrow key will move the selected button left or right by one position. Pressing enter or return will launch the selected (highlighted) button. UtilityLaunch, working in conjunction with the UtilityWorks Set Prefix capability, supports I/O Redirection. A complete discussion of this capability is contained in the UtilityWorks documentation. The Standard In, Standard Out, and Error output prefixes set by UtilityWorks will be passed by UtilityLaunch to any S16 program launched by UtilityLaunch. UtilityLaunch should work satisfactorily with all P8 and P16 programs which follow the Apple Quit protocol, and all P16 programs which utilize the Apple II GS Memory Manager in accordance with Apple's guidelines. Some early P16 programs and some very old P8 programs do not follow these standards. These programs can still be launched, but they probably will not return to UtilityLaunch upon exit. With certain BASIC programs you will be presented with a "]" prompt at conclusion. Just type "BYE" to return to UtilityLaunch. Incidentally to launch a BAS, BIN, or TXT file you must have the files BASIC.SYSTEM and BASIC.LAUNCHER in the root directory of your boot disk. UtilityLaunch has been coded to be restartable from memory (see programming notes below), and can request the Operating System to restart it (ie; not reload it) upon termination of the program being launched. This technique can improve performance. Unfortunately, restartability will not successfully work when launching some programs. Despite problems with a few programs, for the vast majority of P16 programs, restartability offers a significant performance enhancement. UtilityLaunch lets you have it either way. With the Launch... button, UtilityLaunch will always be reloaded from disk upon termination of the program being launched. This gives slightly poorer performance, but should work with all programs following the Apple Quit protocol. With the menu buttons and the Autostart capability, the UtilityLaunch Setup routine gives you the choice of whether or not to implement the restart feature. With your troublesome programs don't use the Restart feature. With very troublesome programs use Purge Upon Launch. With most other P16 programs, choose the Restart feature for best performance. UtilityLaunch version 2.3 added a new capability to automatically poll most devices once a second. If an unformatted disk is inserted, a dialog will appear asking to either initialize (format) the disk or eject it. Program Autostart Checking the Autostart box (and Saving the defaults) in the defaults dialog box will force UtilityLaunch to automatically launch the Autostart program contained in the Initial menu the next time the disk is booted. This feature can be very useful if you have disks where you normally want to boot into a given program, but still want to return to a powerful program selector upon exit from that program. Upon normal exit from the automatically launched program you will return to UtilityLaunch, where you can now select any other program for execution. If the Initial menu does not contain an Autostart program, UtilityLaunch will examine in succession each increasingly numbered menu until an Autostart program is found. If no Autostart program is found upon reaching Menu 50, UtilityLaunch will perform a normal load of Menu 50. This implementation of Autostart gives you much flexibility in implementation of Autostart, depending on you selection of the default menu number and your selection of Autostart programs for the various menus. Just remember that unless you deselect the autostart button (and SAVE the defaults), UtilityLaunch will automatically sequence through its Autostart logic every time the disk is booted. UtilityLaunch communicates with itself every time it is run by using the Apple IIGS Toolbox's Message Center. If it finds a previous message to itself it knows that this is not a fresh boot. In this manner UtilityLaunch can release all of its memory and still retain information about the boot state. Autostart can be bypassed by holding down the Command (Open-Apple) key as the GS/OS Startup splash screen disappears immediately following GS/OS boot. Screen Blackout Timer The Defaults Dialog Box also allows you to select a time interval for shutting down the monitor's screen, to prevent burning an image into the screen after long periods of time where the screen image remains constant. This timer only works while you are actually in UtilityLaunch (it does not work with applications you launch). With this option, if you do leave your computer on while in UtilityLaunch for an extended period of time with no activity, such as going to lunch, the computer's screen will be blanked when this timer expires. The timer can have any value from 1 minute to 60 minutes. Any larger value is interpreted as 0. The default is also 0, which means that the timer is inactive. I have found a value of about 10 minutes is ideal for me. To restore the screen merely move the mouse, press the mouse button, or press any key. Access Control UtilityLaunch includes a capability to restrict access to certain of the program's features in order to prevent unauthorized users, such as children or students, from launching programs, such as utilities, which could potentially damage or destroy the contents of a hard disk if not properly used. Access control is not normally activated. To activate this feature, click the mouse on the Access Password rectangle of the Defaults dialog box (or press the tab key to get to this entry) and enter whatever password you desire (the password is case sensitive). Append an asterisk (*) to the end of the password. The asterisk is NOT later entered with the password. It is used strictly to prevent inadvertent implementation of access control. Press SAVE to save the access password and implement access control the next time UtilityLaunch is executed. To disable access control at a later time, an authorized user may enter a single asterisk (with no other characters) in the Access Password rectangle, and save the entry. This will erase the previous password and return the program to normal operation. With access control enabled, unauthorized users (ie; those users who do not know the password) can only access those menus that have previously been established with unlimited access privileges. Many items within the menus in the menu bar will also be dimmed as discussed in the UtilityLaunch Reference. Likewise, hot keys cannot be used for menu selection, unless the associated menu has unlimited access privileges. The menus that are accessible to all users should have only "safe" programs installed on them. Unauthorized users will only be able to launch these programs. The dimmed and disabled entries will prevent unauthorized users from setting up menus with any other entries, or directly launching any program other than those you have previously set up on one of the unlimited access menus. Menu access is established when saving (ie; Save... item) the menu settings. To limit access to any menu, click on the Limit Access box in the Set Name dialog used to establish the menu name. Unless you check the Limit Access box, the menu will be given unlimited access privileges. An authorized user can gain access to the "hidden" features at any time by entering his previously selected access password at the Enable Access item in the Files menu. The access password is not shown on the screen as it is being entered. After the Enable Access password has been correctly entered, the Open Setup... menu item will immediately become undimmed and may be selected. Unlimited access will remain in force until the next time the computer is booted or the next time a menu is selected during menu shutdown (which is set in the Set Shutdown menu item), unless a single asterisk is entered and saved in the Defaults dialog box, in which case unlimited access becomes permanent. As long as access control is in effect you must reenter the access password to regain access to the restricted features. The access control is designed to provide only very limited protection with inexperienced users such as children or students who are not computer experts. An experienced computer user can easily defeat this protection. If you forget what your password is, you can reinstall your menus. You can use the UL.Menus file that comes with UtilityLaunch. This file is set with Access control defeated. Merely import all of your old menus to this file and you should have your current menus with Access control disabled. Changing Slots Changing Slots while the Apple II GS is executing is potentially dangerous and must be done with great care. Follow the following instructions to do it properly. To minimize problems, it is best to group all of your menu entries involving slot changes on a single menu screen, and have all other menu screens use the defaults for slot changes. If something gets messed up, the program will probably crash or you will get an operating system error. Reboot the computer and check the control panel settings, making any necessary changes. If you need to make slot changes reboot again. In severe cases you may need to turn the computer power off and then back on to correct the problem. In no case will any permanent damage be done to your computer hardware, but it sure can be annoying if the computer crashes. UtilityLaunch sets slots by changing both the Battery Backup RAM and the corresponding Soft Switches to the appropriate values. If the Resize RAM after Reset option is selected in the Set Slots dialog box, the Power-up byte in the Keyboard Microprocessor RAM will also be reset. Resizing RAM after Reset is unnecessary unless you want to remove the :RAM5 disk the next time you boot from UtilityLaunch (normally this can only be done by turning the power off). The actual resizing of RAM is deferred until the Shutdown menu item is selected. If any program is launched in the interim, the RAM will not be resized. If you follow the process outlined below, UtilityLaunch will force all control panel settings to be initiated immediately. You never have to wait until the next boot or the next time the power is turned off. As mentioned above, switching slots must be done with care. Consider what each slot is used for (internally and externally (ie; slot cards)) before you initiate the change. Remember that internal slot 3 supports the 80-column firmware needed by many programs (eg; you won't see UtilityLaunch's Launching... message if slot card 3 is selected). Internal slot 4 supports the mouse required by many programs including UtilityLaunch. That doesn't mean you can't use UtilityLaunch to change slot 3 and slot 4 (I do), you just have to do it carefully. Slot RAM cards pose special problems. The Apple II GS does not like to switch out RAM cards, including :RAM5 (slot5, drive2), for fear of loosing data, and will not normally implement such a requested control panel change until the computer is actually turned off. With battery backed up RAM cards loss of data, of course, is not a problem. UtilityLaunch can effect instantaneous change from slot RAM or :RAM5 (slot 5/drive 2) to disk or another slot card if properly set up as described below. This procedure probably will not work in slot 6 unless you have new or updated Apple 3.5 in. drives that correct the daisychain interface card problem, which caused occasional anomalies with Apple 5 1/4 in. drives. Until I had my interface cards replaced (a free Apple update) I could not get any slot change program to work with my RAMFACTOR card. It is probably easiest to explain the use of slot change by example. The following is a slot card setup that I have used in the past: Slot Card 1. free 2. Apple Super Serial Card (for those Comm programs still requiring it) 3. Applied Visions FutureSound card 4. Applied Engineering PC Transporter 5. AST VisionPlus card 6. Applied Engineering RamFactor card 7. Apple SCSI card In addition to a hard disk in slot 7, I also had two 3.5 in. drives and an Applied Engineering ROM card in slot 5, and two 5 1/4 in. drives in slot 6, as well as drives supporting the PC Transporter in slot 4. As you can see I had a fairly full computer, and many programs on my hard disk required slot changes to work. From my experience it is best to set up your control panel to Apple slot defaults and let UtilityLaunch handle the slot switches. It is necessary that slot 6 be set internal (Disk Port) at power-up and booted in that configuration, or the slot change will not properly be made when going back and forth between the RamFactor and the 5 1/4 in. drives. Slot 5 should also be set internal (Smart Port) if you are using the :RAM5 (slot5, drive2). For any menu screen having slot change selections, make sure you set all of the slots that you intend to change with individual menu entries to the appropriate menu startup settings (as selected during the Save Menu dialog sequence). By this process, the Startup slot settings will automatically be set (previous values restored) as each launched program returns to UtilityLaunch. These settings for the most part should be set to internal (except slot 7), although I have my slot 6 set to slot card (external) because several programs won't work properly without the RAM disk so set. Make absolutely certain that slots 3 and 4 are set to internal (not slot card) if you intend to change them. You should now set all relevant entries in the Menu Shutdown settings (chosen by the Set Shutdown menu item). I have all of my Shutdown slots set to internal except slot 7. This will be the setting that prevails on the next boot or power up, or when UtilityLaunch is switched to another menu set. Next, for each menu entry requiring a slot card, select only that slot as external (slot card), keeping all other slots at default. Now as you launch the individual programs, the appropriate slot will be instantly changed and properly restored upon return to UtilityLaunch. This above procedure has worked very reliably for me with my configuration. Significant slot changes can occasionally cause problems for GS/OS when UtilityLaunch shuts down and returns to a P8 program selector, especially if the exiting slot setup is different from the entry slot setup. However, if you have UtilityLaunch established as your START program you should not experience these problems. If you are using :RAM5 (slot5, drive2), you may want to select the Resize RAM after Reset option whenever you switch to another slot 5 device (Your Card). This Resize RAM after Reset option will totally remove the :RAM5 at the next boot. If you do not use the Resize RAM after Reset option, you can retain the contents of :RAM5, even after switching to another slot 5 device, until the computer is powered down. Simply have the :RAM5 specified at the time you boot your computer. Use the select slots dialog box to select external slot 5 (ie; slot card) for the program you want to execute that uses this slot card (mine is the AST VisionPlus card). When this program is launched, UtilityLaunch will switch slots and zero the minimum and maximum RAM sizes in the control panel (the RAM downsizing only occurs when you switch slot 5 from internal to external). Upon return to UtilityLaunch, the original internal slot 5 setting will be restored, but the RAM settings will remain at zero. However, you can still access the data in :RAM5 as though the RAM settings were never set to zero. This is because these particular settings normally do not take effect until the computer is powered down. If you follow the above steps but Resize RAM after Reset, any existing data in :RAM5 will be lost when you reboot your computer. This is an easy way of getting extra memory for some large programs that don't need :RAM5, without having to turn your computer off then back on again to remove :RAM5 (you can use a Custom Shut Down button with the Resize RAM after Reset set to accomplish this). You can verify that the Resize RAM after Reset option has been properly set up by viewing the menu entry in the Show Mode. An example of a Custom button to Resize RAM after Reset (labeled Clear Power Up) is contained in the UL.Menus sample file. Switching slots works best when the application being run is a P8 application (such as the PC Transporter (AEPC.SYSTEM)). During initial load, GS/OS looks at all currently selected slots, and loads or generates drivers for all connected devices. If you switch a slot, for instance from internal to your card, GS/OS will not have loaded or generated a driver for this new device. If the P16 application that uses this card is now executed, it will not run properly if it depends on a GS/OS driver, because the proper driver has not been installed. This is not a problem with P8 applications, because they use their own drivers, and are not dependent on GS/OS device drivers. If you are switching slots used by P16 applications that are dependent on GS/OS device drivers, make sure that your initial (default) control panel settings are set to "Your Card" so that the appropriate driver will be loaded. UtilityWorks version 2.2.5 and later provides for loading of GS/OS device drivers while launching programs or loading menus. The pathname of the driver can be either manually entered or selected with a Standard File dialog. Drivers for such devices as Apple 5 1/4 in. disk drives can be inhibited from loading using a program such as UtilityWorks. With slot 6 set to Disk Port and the Apple 5 1/4 in. device driver inhibited, you can avoid the lengthy slot 6 polling that occurs with many S16 programs. The 5 1/4 in. drive is still available for P8 programs because they don't use the GS/OS device drivers. If you have a program that requires this 5 1/4 in. device driver, you can easily set up the launch settings for that program to load the driver just prior to program execution. Note: Switching slots without rebooting is not an Apple approved procedure. It does work well with current versions of GS/OS if you follow the precautions outlined above, but may not work with future versions of GS/OS. GS/OS now includes a skeleton Slot Arbiter feature that is not fully functional. If fully implemented, the Slot Arbiter will provide a GS/OS capability to switch slots without rebooting. UtilityLaunch will be modified to use the Slot Arbiter, if and when it becomes fully functional. In the meantime. UtilityLaunch provides a reasonably good alternative to allow switching slots on the fly. Launching IBM Programs with the PC Transporter UtilityLaunch includes a provision to launch any IBM program if you have a PC Transporter and the associated Applied Engineering software. Your AUTOEXEC.BAT file must be set up to include AE's launcher.exe file. My AUTOEXEC.BAT file is as follows. Adapt yours to suit your needs. prompt $e[40;36m$e[1m$ echo off prompt Applied Engineering PC Transporter, on $d at $t$_$p$g cls path=e:\;e:\pcdos;e:\aepc;e:\pctools;e:\norton keyb us 437 \pcdos\keyboard.sys ver aplclock launcher.exe You will also need a BAT file in the root directory for each program being launched. For instance my BAT file for Lotus 123 is: LOTUS.BAT cd e:\lotus lotus cd\ My MSDOS hard drive is drive e: - yours may be c:. My Lotus 123 program is in a directory called lotus. Setting up the IBM side is the hard part. To set up UtilityLaunch to launch Lotus 123 I merely select the AEPC.SYSTEM file as the program to launch, set slot 6 to external (assuming your PC Transporter is in slot 6), and enter a startup path of LOTUS. That's it! There is an example of this setup in the UL.Menus samples included with UtilityLaunch. Printing and Saving the SHR Screen At almost any point when running UtilityLaunch (except when Alert Windows and Error Windows are being displayed), you can print the current contents of the SHR screen merely by pressing Command-H (Open-Apple-H). Command-H will print the entire contents of the SHR screen, not just the contents of the windows. You can also save the contents of the SHR screen as a Screen Image (Type $C1, AuxType $0000) file by pressing Command-J. A Standard File Save dialog will appear. Simply select the directory and file name you desire to save the Screen Image under. Parking Heads The Options dialog includes a "Park Heads on Shut Down" selection in UtilityLaunch version 2.3 and later. Most modern drives automatically park their heads so you probably don't need to use this option. If you select this option the action taken is dependent on the type of drive you have. If you have a non-SCSI hard drive the drive's heads are positioned over the last track of the last partition on the drive to minimize potential damage to tracks containing programs or data. If you have a SCSI hard drive a SCSI Stop Unit command is issued, which with most SCSI drives will park the heads and shut the unit down. Since this action will probably put your boot drive off line you may get a message to insert your boot disk. You can ignore this message and turn your computer off or you can press Cancel to get the standard Shut Down dialog. Rebooting at this time will turn your hard drive back on, but it may not come up to speed quickly enough to avoid the "Startup Unit not Found" message. If you get this message simply perform an Open-Apple -Control-Reset (Command-Control-Reset in the new Apple terminology) boot to continue. Mini UtilityLaunch A reduced size version of UtilityLaunch that will easily fit on a single 800K System 6 Boot Disk has been created and included on the UtilityLaunch distribution disk. This reduced size version is called MiniUL. MiniUL includes essentially all of the UtilityLaunch Launcher mode capabilities, but none of the UtilityLaunch Setup mode capabilities. Menus for MiniUL must be created by the full-up version of UtilityLaunch. Once these menus have been created they can be easily copied to the directory that contains MiniUL. Programming Notes UtilityLaunch consists of several segments within its S16 file. To maximize performance, less frequently used features of the program (mainly menu setup and Password entry dialog boxes) are contained in a dynamic segment that is only loaded as needed. This is why you will experience a slight delay when you first use one of these features. The System Loader must retrieve the dynamic segment from disk. Subsequent use of these features will be much faster because the dynamic segment is already in memory. Normal program launching options do not require this dynamic segment. UtilityLaunch S16 file is in ExpressLoad format for best performance in loading under System Disk 5.0. UtilityLaunch has also been designed to be restartable from memory. Any time a program is launched, UtilityLaunch can request the Operating System (GS/OS) to retain its code segments in memory if the Operating System does not need the memory space for running the program being launched. This results in significant performance improvement when running smaller P16 programs (depending of course on the amount of memory available in your computer), since the System Loader does not have to reload any of UtilityLaunch's code segments. The System Loader does always reload the UtilityLaunch's ~global segment, and the UtilityLaunch itself reinitializes its ARRAYS segment from the configuration and menu files. UtilityLaunch also incorporates two QuickDraw speed up enhancements (hardware shadowing and fast port) to improve performance. UtilityLaunch version 2.0 and later stores all menu information as resources in its current resource fork. Resources are only loaded as needed to achieve best overall performance. UtilityLaunch versions 2.1.1 and later prohibits loading of initial program segments into special memory to avoid potential problems in setting up the SHR screen. UtilityLaunch was developed using TML Pascal and ORCA/M 65816 Assembly Language operating under the Apple IIGS Programmer's Workshop (APW). Resources were developed using Genesys and the APW Resource Compiler. Selected libraries were developed in APW C. The program was linked using LinkIIGS. Acknowledgements I wish to thank Tony Vece of ZIP Technology and David Ely, author of the ZIP CDev and CDA, for their help in developing the UtilityLaunch ZIP capability. Portions of the ZIP GS code contained in UtilityLaunch is based upon some of David Ely's ZIP routines. I wish to express my special thanks to Fred Shader (AG6O on GEnie) for the outstanding UtilityWorks Icon he has generated. SHAREWARE UtilityLaunch is a Shareware program. You may use this program without charge for the first 10 days. After this initial evaluation period, a $10 fee must be paid to George R. Wilde for continued use of UtilityLaunch. The companion UtilityWorks program is likewise a Shareware program, and is available for a $20 fee. The combined fee for both programs is $25 (previous purchasers of either program may deduct $5 from the Shareware fee for purchase of the other program). The $10 Shareware fee for UtilityLaunch should be sent to: George R. Wilde 24402 Broadwell Ave. Harbor City, CA 90710-1812 Upon receipt of the UtilityLaunch Shareware fee, users will be provided with a Password to remove the initial Shareware Alert Dialog Box. Passwords will be provided by US mail (or by electronic mail on America Online, Compuserve, Delphi, GEnie, or MCI mail if you provide your electronic mailbox address with your payment). Please distribute this program to your associates, User's Groups, and other networks, but don't distribute the Password and don't distribute it commercially. Remember it is Shareware, and each user is required to pay a Shareware fee following the initial evaluation period. When distributing this program please make sure you include this documentation file to assist new users in correctly utilizing UtilityLaunch's many features. Future updates to this program will be available on America Online, Compuserve, and GEnie. Registered owners will be informed when major new capabilities are released. If registered owners are unable to conveniently access these updates, the latest version of UtilityLaunch may be obtained directly from the author upon payment of $5 to cover the cost of the disk, mailer, postage, and the Apple GS/OS license fee. COPYRIGHTS UtilityLaunch is Copyright (C) 1988-1993 by George R. Wilde. All rights reserved. Copyright (C) 1987 TML Systems, Inc.Certain portions of this software are copyrighted by TML Systems, Inc. ProDOS Copyright (C) 1983-1988 by Apple Computer, Inc. GS/OS Copyright (C) 1988-1993 by Apple Computer, Inc. SOFTWARE LICENSE NOTICE The software/documentation described herein is furnished under a nonexclusive license and may be used only in accordance with the terms of the license. Any unauthorized duplication or use of UtilityLaunch software and or documentation, in whole or in part, in print, or in any other storage and retrieval system is forbidden, without the prior written permission of the author. This product is intended for your personal use and may not be distributed commercially without the express written permission of the author. WARRANTY DISCLAIMER The author, George R. Wilde, makes no representations or warranties with respect to the contents of UtilityLaunch and its associated documentation, and disclaims any liability or responsibility to the purchaser or any other person or entity with respect to liability, loss, or damage caused or alleged to be caused directly or indirectly by this software. Furthermore, the author reserves the right to revise this product, and to make changes from time to time in the content hereof, without obligation to notify any person of such revisions or changes. APPLE COMPUTER, INC. ("APPLE") MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE. APPLE DOES NOT WARRANT, GUARANTEE OR MAKE ANY REPRESENTATIONS REGARDING THE USE OR THE RESULTS OF THE USE OF APPLE SOFTWARE IN TERMS OF ITS CORRECTNESS, ACCURACY, RELIABILITY, CURRENTNESS OR OTHERWISE. THE ENTIRE RISK AS TO THE RESULTS AND PERFORMANCE OF THE APPLE SOFTWARE IS ASSUMED BY YOU. THE EXCLUSION OF IMPLIED WARRANTY IS NOT PERMITTED BY SOME STATES. THE ABOVE EXCLUSION MAY NOT APPLY TO YOU. IN NO EVENT WILL APPLE, ITS DIRECTORS, OFFICERS, EMPLOYEES OR AGENTS BE LIABLE TO YOU FOR ANY CONSEQUENTIAL, INCIDENTAL OR INDIRECT DAMAGES (INCLUDING DAMAGES FOR LOSS OF BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION, AND THE LIKE) ARISING OUT OF THE USE OR INABILITY TO USE THE APPLE SOFTWARE EVEN IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. BECAUSE SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES, THE ABOVE LIMITATIONS MAY NOT APPLY TO YOU. Apple's liability to you for actual damages from any cause whatsoever, and regardless of the form of the action (whether in contract, tort (including negligence), product liability or otherwise), will be limited to $50. TRADEMARKS UtilityLaunch is a trademark of George R. Wilde. UtilityWorks is a registered trademark of George R. Wilde. Apple, AppleWorks, Applelink, Apple IIGS, IIGS, Finder, GS/OS, ImageWriter, and ProDOS are registered trademarks of Apple Computer, Inc. PC Transporter, TransWarp GS, and RamFactor are trademarks of Applied Engineering, Inc. FutureSound is a trademark of Applied Visions, Inc. VisionPlus is a trademark of AST, Inc. ZIP is a trademark of ZIP Technology. 89:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~ UtilityLaunch (tm) Reference 1. Apple Icon 1.1 About UtilityLaunch... This item presents a dialog box describing the UtilityLaunch program, including Shareware and trademark notices. Click OK to exit or Copyrights to view copyright notices. 1.2 Speed Up... UtilityLaunch normally utilizes both memory shadowing and fast port QuickDraw II speed up enhancements to achieve substantially improved graphics performance. Unfortunately several NDAs are not compatible with memory shadowing. Simply select the desired options in the Speed Up dialog box to either cancel or activate the memory shadowing and fast port speed up enhancements. Note that even though the speed up options are requested, either or both requests may not be accepted depending on available memory. In fact, even if UtilityLaunch is initially configured in the speed up state, the system software may subsequently revert UtilityLaunch to the non-speed up state when returning from launching a program that uses a lot of memory. You can easily tell the current speed up state by examining the initial settings in the Speed up dialog box when it is first opened. If access control is in effect this item is dimmed. 2. File 2.1 Open Launcher... Opens the UtilityLaunch Launcher window (if you are not already in it) as discussed in the Using UtilityLaunch section below. If UtilityLaunch is already open, this item is dimmed. 2.2 Open Setup... Opens the UtilityLaunch Setup window (if you are not already in it) as discussed in the Using the UtilityLaunch Setup section below. If UtilityLaunch Setup is already open, or if access control is in effect, this item is dimmed. 2.3 Close Closes the UtilityLaunch Launcher or Setup window, or any open NDA window if it is the top window. If all windows are already closed, this item is dimmed. 2.4 Enable Access... Provides the capability of entering a user defined password (previously established in the Options item of the Utilities menu, as explained below) to enable access to all UtilityLaunch features and menus if access has previously been restricted. If access is already enabled, this item is dimmed. 2.5 Page Setup... Presents a printer page selection dialog that allows you to choose the paper size and printing format (eg; landscape or portrait). UtilityLaunch ignores most information in this dialog except for the paper size information except when printing out the current screen image. The current screen image can be printed at any time by pressing Command-H (ie; pressing the Command (Open-Apple) key along with the "H" key). If access control is in effect this item is dimmed. 2.6 Print... Prints out all menu settings for all buttons in the currently visible menu. This item gives you a hard copy output of the same type of information that is displayed in the Show Mode discussed below. If there is no visible menu, this item prints out a listing of all resources contained in the current UtilityLaunch resource fork. This latter capability is primarily for diagnostic purposes, and should not be of interest to the average user. If access control is in effect this item is dimmed. 2.7 Launch... This item can directly launch any S16, SYS, EXE, BAS, BIN, or EXEC program from any directory or disk. I/O Redirection is supported when launching S16 programs (see discussion below). Select the program to be launched using the standard file selection dialog. This dialog presents those programs that can be launched as darkened entries. EXE, BIN, and EXEC files will also be darkened (depending upon the default options you select in the Options item of the Utilities menu). Please note that all binary files cannot be executed from BASIC. Many are Picture files or other types of files that cannot readily be recognized as a non-launchable program. Make certain the program you choose can be run before selecting it for launch. The same statements are also true for EXEC files. Since BASIC EXEC files look like any other Text file, they can only be easily recognized by UtilityLaunch through use of the file name extension ".EXEC". Make sure you follow the standard practice of adding the file name extension ".EXEC" to your EXEC files to distinguish them from other TXT files if you wish to launch them from UtilityLaunch. A sample EXEC file (ROM.CDAS.EXEC) is included with this program to demonstrate the powerful capability of these types of files (which incidentally can't be launched by the Finder). ROM.CDAS.EXEC will install two CDAs and return to UtilityLaunch. It enters the monitor (CALL -151), outputs the character "#", Quits the monitor, and exits BASIC (BYE). You can also optionally select to undim EXE files for launch. Some EXE files are nothing else than S16 programs in disguise, and can be easily launched. Most EXE files, however, depend on having a shell (such as APW or ORCA) present, and cannot satisfactorily run without one. UtilityLaunch does not provide a shell environment (it releases all memory when it launches a program). As a result EXE programs that depend on a shell environment cannot be launched successfully by UtilityLaunch (they will probably immediately return to UtilityLaunch without doing anything). Please note that some S16 programs are not compatible with System Disk 5.0.2 or later. These programs must be run with earlier versions of GS/OS or ProDOS 16. This is also true of some ProDOS 8 SYS programs, which will give an insufficient memory error condition (especially with System Disk 5.0.2). To successfully run these programs you must use the version of the operating system that comes with the program. Use the Boot... item discussed below to run any such programs. Fortunately the latest versions of most Apple II programs are compatible with System Disk 5.0.3. If access control is in effect this item is dimmed. 2.8 Boot... This item will bring up a dialog box that allows you to boot any slot from 1 to 7, excluding 3. You can boot any bootable disk contained in drive 1 of the selected slot, or you can boot a RAM slot card that has been properly formatted. This feature permits running non-ProDOS disks and copy protected disks. If the desired disk is a ProDOS disk it is better to use the Launch... item and select the desired program, unless the program is incompatible with System Disk 5.0.3. This latter process is much faster and permits UtilityLaunch to regain control upon exit from the launched program. When another slot is booted, UtilityLaunch cannot regain control when that program terminates. You must reboot manually. You can run from RAM or ROM disks by selecting an appropriate program on the RAM or ROM disk, or by selecting the PRODOS file on the RAM or ROM disk to soft start the disk. (The latter technique is virtually identical to booting the disk - you won't be returned to UtilityLaunch upon quitting the application). The Boot routine writes a P8 boot program (UL.Boot) to the directory that contains UtilityLaunch. Two different versions are used depending on whether or not you are using AppleTalk. If access control is in effect this item is dimmed. 2.9 Sleep This item immediately activates the Screen Blackout. It has the same effect as the expiration of the Screen Blackout Timer. To restore the screen merely move the mouse, press the mouse button, or press any key. 2.10 Shut Down This item performs a true GS/OS shut down. When shut down has been accomplished, a dialog box will be displayed telling you it is safe to turn off your computer. Press Return if you want to reboot the computer. It is important with GS/OS to use the Shut Down feature to prevent inadvertent destruction of disk files. Many GS/OS programs such as UtilityWorks take advantage of the GS/OS session capabilities when copying files. Using the Shut Down feature ensures all disk operations have been completed before your computer is turned off. The Shut Down item will also eject all removable disks and park the heads on your SCSI hard drive if that option is selected in the Options dialog. 2.11 Quit This item exits UtilityLaunch and returns control to GS/OS or the previous program selector. It does not perform a GS/OS shutdown. Use the above Shutdown item to accomplish a GS/OS shutdown. 3.0 Edit 3.1 Undo Used only by New Desk Accessories (NDA's). This and the following NDA items will become undimmed whenever an NDA is in the top window. 3.2 Cut Used only by NDA's. 3.3 Copy Used only by NDA's. 3.4 Paste Used only by NDA's. 3.5 Clear Used only by NDA's. 3.6 Insert Mode (Yellow Background) This is the default UtilityLaunch Setup mode if a previous menu does not exist for editing. It should be used to enter any new entries into a blank menu, or to completely erase and replace any previous menu entries. This item sets up the UtilityLaunch menus for use by the Launcher routine. The menu names presented in the Setup window are the same as will appear on the Launcher mode buttons. You have the capability of preselecting up to 40 programs (16 programs if you are using icon buttons) on each menu screen. You also have the capability of selecting up to 50 menus (menus 1 - 50). This gives the capability of launching up to 2000 preselected programs. To install a preselected program, just click the mouse on the menu button you wish to use for that program. You will be presented with a file selection dialog box similar to the box that appears with the Launch item described above. You can choose to preselect any program that exists in any directory on any disk or disk partition merely by double clicking on that program in the file selection dialog box, or by selecting that program and pressing the open button. This action will automatically record that program's pathname for later use. (You never actually have to enter any filename or pathname information yourself - UtilityLaunch automatically does it for you). If you are setting up an icon menu, you will next be presented with an icon file selection dialog to choose the icon file you want to import. The initial files will be in the boot disk's ICONS directory, but you can choose any icon file on any disk if you so desire. After you have selected the desired icon file, you will be presented with a dialog that successively displays all icons in the selected icon file to enable you to choose the icon you want to use with the button. Sequence through all icons in the file by using the >> (next icon) button and << (previous icon) button. Press OK when you find the icon you want to use. Make sure the desired icon fits within the icon button outline in the dialog. Very large icons that exceed this outline will be reduced in size to fit within this outline with UtilityLaunch version 2.3 and later. UtilityLaunch Version 2.0.2 and later permits the selection of icons not only from the standard Finder Icon Files, but also from the resource fork of any extended file. Many programs contain icons as resources in their resource fork (there are really many interesting icons "hidden" in some resource forks). UtilityLaunch now enables you to browse through any resource fork to select icons. The file selection dialog now permits selection of any Finder Icon File or any extended file (ie; file with a resource fork). Note that many extended files will contain no icon resources, and you will be informed if a selected extended file contains no icon resources. Please also note that browsing through extended file resources requires more time than selecting icons from standard icon files because UtilityLaunch must potentially search through many resources to find appropriate icon resources. With UtilityLaunch version 2.2.3 and later, pressing Cancel while in the icon selection dialog will return to the icon file selection dialog to permit selection of another icon file. Pressing Cancel while in the icon file selection dialog will terminate the button setup (unless you are in the Edit or Arrange modes). You are next presented with a dialog box to name the program. This is the program's name that will appear in your menu, unless you are using icon buttons with large icons that fill up the majority of the button's area, in which case only the icon and no program name will appear. Any characters (up to 15) can be used for this name, including option and option-shift characters, or you can select the default name (the program's file name). You are also presented with this same name dialog box if you clicked cancel while in the file selection dialog box. This latter feature gives you the capability of inserting headers or other information on individual menu buttons. Such buttons will not result in the launching of any program when clicked from the UtilityLaunch Launcher screen, but can be used to change slots, speed, colors, or modem and printer parameters. (For instance before booting another disk with the Boot item, although a custom button can be established (see customize discussion below) to both change the slots and speed as well as boot a specific slot). Several examples of this use of the menu entries are contained in the sample UL.Menus file included with UtilityLaunch. These examples can be viewed and studied using the Show Mode described below, or printed out using the Print item described above. Note that the examples in this menu that show the launch of programs probably will not work with your disk setup (you will probably get an Insert Disk message if you actually select them), because your directory structure and program locations are undoubtedly different from mine. When entering program names, the name dialog box also allows you to choose whether UtilityLaunch should be restarted from memory or reloaded from disk upon normal termination of the program being launched, and whether memory should be purged upon launch. Except for troublesome programs (see the following discussions of this subject), the Restart on Return option should be selected for best performance, although the performance difference with the latest versions of GS/OS is not that great. Just click the box to insert a checkmark for selection of this option. If you have any problems in successfully launching and returning from any program, do not select this feature for that program. For very troublesome programs or programs having significant memory requirements choose the purge upon launch option. This option will provide the maximum amount of memory for the program being launched, and will result in UtilityLaunch being reloaded from disk upon termination of the program being launched. If you do not want to change slots, speed, colors, or modem or printer parameters, then click the OK button to establish the menu entry. Clicking the Cancel button will effectively cancel this menu entry. If you click the Set Action button you will be presented (in UtilityLaunch 2.2.3 and later) with a dialog that allows you to select the remaining button setup features you desire to implement. Click the mouse on any combination of setup features you desire and a check mark will appear beside that feature. Available setup features include : 1. Set Slots/Speed 2. Set Colors 3. Set Modem Parameters 4. Set Printer Parameters 5. Set Boot Slot 6. Set Startup Path (for SYS programs)*, or Set Prefix 8/ Message Center/ Driver (for S16 programs), or Set Driver Path (otherwise) 7. Set Printer Driver * Only use this feature for programs accepting a startup path, (see below) Click OK to proceed with the button setup or Cancel to cancel the menu entry. If you selected the Set Slots/Speed option, you will be presented with a Slot/Speed selection dialog box. You have three choices for any slot (internal, slot card (Your Card), or default) and three choices for speed (fast (2.6 MHz), normal (1.0 MHz), and default). The internal settings for slots 1 through 7 are delineated as Printer, Modem, 80-column (Built-in Text Display), Mouse Port, Smart Port, Disk Port, and AppleTalk respectively. If you have a TransWarp GS card you are presented with additional choices for TransWarp GS speed settings. UtilityLaunch reads the possible TransWarp GS speed settings from your TransWarp GS card, and lets you choose up to two additional speed settings beyond the 1.0 MHz and 2.6 MHz settings which appear with any Apple IIGS. You are also given the choice of whether or not to disable IRQ (box checked) with the TransWarp GS. The TransWarp GS speed settings work in conjunction with the Apple IIGS speed settings as discussed in the Applied Engineering TransWarp GS manual. The use of IRQ is also fully discussed in the TransWarp GS manual. Maximum TransWarp GS performance is obtained with IRQ disabled, but many programs (including numerous sound programs) will not work properly if IRQ is disabled. UtilityLaunch will automatically enable IRQ unless you expressly disable it. Even though TransWarp GS speed and IRQ settings are changed, the TransWarp GS control panel is not changed. Therefore, the default TransWarp GS control panel settings will be restored whenever the system is booted or the TransWarp GS control panel is entered. If you have a ZIP GS card (with UtilityLaunch version 2.2 and later), UtilityLaunch will read its maximum speed and put three additional radio buttons in the dialog. The dialog allows you to choose standard IIGS speeds of either 1.0 MHz (normal) of 2.6 MHz (fast). If you select either of these two settings, UtilityLaunch will turn the ZIP GS off and set the desired IIGS speed. The third setting is the maximum ZIP GS setting (full speed). It will probably read 8.0 MHz, 10.0 MHz, or 12 MHz depending on your ZIP GS's maximum speed. If you select this setting UtilityLaunch will set the IIGS to fast speed and set the ZIP GS to 100% speed with no AppleTalk delay. The fourth setting (X.X MHz(AT)) allows you to easily set up AppleTalk at the fastest possible speed. UtilityLaunch determines the proper speed setting (you will usually see 6.8 MHz to 7.0 MHz) based upon the maximum speed available on your ZIP GS. Selecting this setting results in UtilityLaunch setting your IIGS to fast speed and setting your ZIP GS to the proper AppleTalk speed, as well as setting the AppleTalk delay. Please note that recent enhancements in the ZIP GS INIT file may allow your Apple IIGS to operate with AppleTalk at full speed without any AppleTalk delay. The last ZIP GS setting (Current) allows you to select any desired ZIP GS speed or delay. Before clicking on the Current radio button, set your ZIP GS to the desired speed and desired delays for the selected program using either the ZIP CDev, CDA, or NDA. Only the CDA is usable if you desire to set the ZIP GS settings while in the Slot/Speed selection dialog. Now click on the Current radio button (even if it indicates it is already selected). Clicking on the Current radio button reads all current ZIP GS settings and saves them for use when launching the selected program. Now restore the ZIP to your normal settings (again using the CDev, CDA, or NDA) and Save the menu after selecting the menu default speed settings. Make sure you click the Current radio button to read your menu default ZIP GS settings. Now whenever you launch the program that you have just set up, UtilityLaunch will set the custom ZIP GS settings. Upon exiting the program and returning to UtilityLaunch, the default settings will be reestablished. The procedures for setting up these Custom ZIP GS settings are a little cumbersome, but you should seldom, if ever, need to use them. I have found no programs or hardware yet, other than AppleTalk, that don't work with the ZIP GS settings as shipped, and even AppleTalk now works at full speed with the new ZIP INIT file. Although I have not done an extensive test of programs, my testing does include the PC Transporter (I understand the 5 1/4 inch drives connected to a PC Transporter may require the ZIP GS card to be turned off to operate properly) and a number of other cards and programs. My ZIP GS is a 10 MHz version with 64K of cache, and it is very FAST and totally DMA compatible. With any default selection, the associated slot or speed setting (whatever it may be) will not be altered when the button is pressed in the UtilityLaunch Launcher (this is the default setting in the Insert Mode if you don't expressly ask for a specific setting). Setting any slot or the speed to any value other than default will result in that new value being set the next time the program is launched. You are also given the choice of Resizing RAM after Reset. Resizing RAM will destroy the contents of :RAM5 and remove :RAM5 the next time your Apple IIGS is booted from UtilityLaunch. (This gives you the capability of eliminating :RAM5, and thereby maximizing the memory available to S16 programs, without turning your computer off and back on again). The default setting is to not Resize RAM after Reset. BE CAUTIOUS!! CHANGING SLOTS and Resizing RAM, UNLIKE CHANGING SPEED OR COLORS, CAN BE DANGEROUS. SEE THE SLOT CHANGE DISCUSSION BELOW BEFORE ATTEMPTING TO DO IT. If you selected the Set Color option, you will be presented with a dialog to allow you to change the text, background, and border colors. With S16 programs and when making Shutdown selections, the background color selection is replaced with a Desktop color selection. When saving menus the background color selection is replaced with a Launcher screen color selection. The Launcher screen color selection can be changed to background color selection when saving menus merely by clicking the appropriate radio button (labeled 'Launcher' and 'Background') at the top center of the dialog. This gives you the capability of either setting the Launcher menu screen color or the background color whenever the menu is loaded. Text and background colors typically have no effect with most S16 programs because S16 programs normally control their own colors. Only the border and Desktop colors will normally have an effect with most S16 programs. For text, background, and border colors, you are presented with 17 choices; default (ie; do nothing) and 16 specific colors as follows: 1. Black 5. Dark Green 9. Brown 13.Green 2. Deep Red 6. Dark Gray 10.Orange 14.Yellow 3. Dark Blue 7. Medium Blue 11.Light Gray 15.Aquamarine 4. Purple 8. Light Blue 12.Pink 16.White For Desktop colors (S16 programs only) and Launcher colors (when saving menus only) you are presented with a different set of 16 colors as follows: 1. Black 5. Deep Red 9. Dark Green 13.Light Gray 2. Dark Blue 6. Purple 10.Aquamarine 14.Light Blue 3. Chartreuse 7. Orange 11.Medium Green 15.Yellow 4. Dark Gray 8. Pink 12.Light Green 16.White Select whatever colors you desire and they will be invoked the next time the program is launched. UtilityLaunch prevents you from choosing the same text and background color (you couldn't see anything if you did). If you do this the program automatically switches one of the colors, so the two colors will be different. Whenever you select a new Desktop color, that color remains in effect for all S16 programs until you either select a new Desktop color or use the Utilities menu's Desk Color... item to change a different Desktop color. The UtilityLaunch Desktop (but not the Launcher or Setup windows) will also be changed to the prevailing Desktop color upon return from the program being launched. This dialog also gives you the choice of selecting a color or monochrome display mode. This is most useful for P8 programs that use the high-resolution or double high-resolution graphics modes to display text information. This situation will normally create such extensive color fringing on the Apple IIGS that the text is almost unreadable. Using the monochrome display mode will result in very sharp and clear text for those programs that use the high-resolution and double high-resolution graphics modes to display text. This dialog also gives you the choice of using either the standard translation table or no translation table. The standard translation table allows use of the option and option-shift keys similar to the Macintosh computer. If you select no keyboard translation, no keyboard translation will be made, an the option and option-shift key combinations will have no effect. If you selected the Set Modem Parameters option, you are presented with a dialog which allows you to change selected modem parameters in the control panel. The parameters that can be changed are as follows: Delete First LF after CR Yes No or default Add LF after CR Yes No or default Buffering Yes No or default DCD Handshake Yes No or Default DSR/DTR Handshake Yes No or default XON/XOFF Handshake Yes No or default Slot 2 Port* AppleTalk Printer or default Slot 1 Port** AppleTalk Modem or default Baud 300 1200 2400 9600 19200 or default * Set Modem and ROM 03 machine only ** Set Printer and ROM 03 machine only As before the default settings do nothing. If you selected the Set Printer Parameters option, you are presented with a dialog which allows you to change essentially the same control panel parameters for the printer port. Note that many programs directly initialize and set up the serial I/O ports by themselves, ignoring the control panel settings. These programs will not benefit from this control panel change capability. Other programs, such as America Online, require non-standard control panel settings to operate correctly. These required settings are incompatible with several other programs that use the modem and printer ports. The above Modem/Printer Port Setup capability can be used to effectively manage the control panel configuration for these programs. The Slot 2 Port selections give the user the capability of setting slot 2 to an AppleTalk Port or a Printer Port (in addition to the Slot Selection Dialog choices of Modem Port and slot card). The Slot 1 Port selections give the user the capability of setting slot 1 to an AppleTalk Port or a Modem Port (in addition to the Slot Selection Dialog choices of Printer Port and slot card). These latter choices only appear on ROM 03 machines. Use the default selections unless you desire to change these slots to the new ROM 03 additional settings. Please note that on ROM 03 machines, unlike ROM 01 machines, it is not necessary to set slot 7 to AppleTalk to use AppleTalk on slot 1 or slot 2. (Never set both slot 1 and slot 2 to AppleTalk). Please be aware, though, that some programs using AppleTalk may still require slot 7 to be set to AppleTalk to function properly. Likewise on ROM 03 machines it is not necessary to set slot 4 to Mouse Port to use the mouse. If you selected the Set Boot Slot option, you are next presented with a dialog to set the Startup Slot. Possible settings are default (no change) and Scan, Slots 1 - 7, RAM Disk, ROM Disk, and, with a ROM 03 machine, AppleTalk. Selecting a Startup Slot will result in that selection being set in the Apple IIGS control panel, which will result in that slot being booted in the next power up or Command-Control-Reset (Open-Apple-Control-Reset) boot. If you are launching a P8 SYS file and have selected the Set Startup Path option, you are next presented with a dialog to enter a startup pathname. This feature has mainly been included to allow setting up menu entries to directly launch any desired IBM program when using the PC Transporter. See the following discussion on proper use of this option. This capability can also be used to set the Startup path of any SYS program which follows Apple's Startup protocol. For instance it may be used with the Beagle Compiler to launch compiled Basic programs. Just set UtilityLaunch to launch the appropriate compiler system program (eg; COMPILER.SYSTEM or AUX.SLOT.SYSTEM) and enter the partial or full pathname of the program to be run by the compiler as the Startup program (eg; :HARD1:PROGRAMS:SUPER.COMPARE.C). This feature actually writes the new startup path to the startup area of the program being launched; therefore, the SYS program cannot be write protected or write disabled. If it is, the SYS program will be launched with the startup area unchanged. (Note: AEPC.SYSTEM is currently delivered from Applied Engineering as a write protected file. You must change the access privileges of this file with UtilityWorks or other appropriate utility program before using this feature). You can clear a previously set startup path entry by entering a startup pathname of a single asterisk (*). Do this, for instance, to allow AEPC.SYSTEM to go to the MSDOS prompt and not launch any IBM program. Provision has been made to enter up to the full 64 characters supported by the Apple protocol. Because of the multiple uses of this information, no syntax checking is performed - so make sure you enter it correctly. If you don't, clear it next time with the * option or reenter the data again. UtilityLaunch will not let you write to any areas other than the startup area of the program being launched. Please note that any startup path you specify must be no more than 64 characters long. You are also provided with the option of setting the startup pathname by using a standard File Selection dialog box. Just select and open (or double click on) the file you desire to be the startup file and the startup pathname will automatically be entered. Note that you cannot use this option for entering IBM filenames when using the PC Transporter.Important: Do not use the Startup Path option with any P8 SYS program not supporting the Apple startup protocol. Programs supporting the startup protocol include the PC Transporter (AEPC.SYSTEM), BASIC.SYSTEM, the Beagle Compiler (COMPILER.SYSTEM, AUX.SLOT.SYSTEM), and several ProSel 8 programs. If you are launching an S16 application (filetype $B3) and have selected the Set Prefix 8 / Message Center / Driver option, you are presented with a dialog giving you the choice of either setting prefix 8 to any desired pathname, posting any desired pathname in the Message Center, or loading any desired GS/OS non-supervisory driver. If you desire to set prefix 8, just enter the desired pathname, remembering to use the ":" (or "/") character as the leading and separator characters (e.g.; :HARD1:DATA:APPLEWORKS). Setting prefix 8 is very useful for many S16 programs that use Apple's Standard File Operations Tool Set. Prefix 8 is the default directory for file operations. You are also provided the option of establishing the prefix 8 setting by using a custom Open File dialog box. Just select and open (or double click on) the directory you desire to use for setting prefix 8. After you have selected the desired directory, press Accept and the directory pathname will be automatically entered. If you are launching an S16 application that accepts messages (typically applications with auxiliary types $DB04, $DB05, $DB06, or $DB07), you may want to post the pathname of an initial file for the application to load in the Message Center. Many applications, such as UtilityWorks, AppleWorks GS, and HyperCard IIGS, will accept such messages. For example, posting an AppleWorks GS word processor file pathname to the Message Center causes AppleWorks GS to automatically load this word processing file when AppleWorks GS begins execution. Similarly, posting a HyperCard stack pathname to the Message Center causes HyperCard IIGS to load in this stack initially instead of the Home stack. UtilityLaunch version 2.1 and later will automatically post a pathname to the Message Center when it launches a program, if you so desire. Simply click on the 'Enter Message Center Pathname:' radio button at the top of the startup path dialog, mentioned above. Now enter the pathname of the file you wish to post to the Message Center, or use the Standard File Selection dialog to automatically specify the pathname. This action will cause the indicated program to be posted to the Message Center the next time the application is launched. If you select the Set Driver Path option, enter the pathname of the GS/OS non-supervisory driver you wish to load, or use the Standard File Selection dialog to automatically specify the pathname. The Standard File Selection dialog automatically filters out most drivers that cannot be loaded. However SCSI, Tape Backup, and Scanner drivers are passed by the filter routine but cannot currently be loaded. Avoid trying to load these drivers. If you selected the Set Printer Driver Option you are now presented with a dialog to choose the desired Printer Setup file. Printer Setup resources must previously have been set up using the Add Printer menu item of the Utilities menu. Simply select the Printer Setup file you desire from the pop-up menu and press OK. Set up as many entries as you want in your menu. When you have completed all entries (buttons) in a given menu screen, select the Save... item in the Menus menu to save your menu entries. This will permanently save your menu choices as resources in the current UtilityLaunch resource fork. If you do not save a menu it will only remain in memory until the next program is launched or UtilityLaunch is exited. Whenever you save the menu, you are asked to provide a name for the menu. This permits you to give a brief title to assist you in menu management. You will also be presented with the options of setting the slots and speed, setting the text, launcher screen, and border colors, setting the modem and printer parameters, and setting the Startup Slot for this menu. These will be invoked the next time the menu is activated. Please note that when selecting a previously used menu button to reconfigure in the Insert Mode, you must reenter any desired slot, speed, color, modem and printer information, since the previous information was erased at the time you pressed (selected) the button. If you aren't using slot, speed, color, modem, or printer settings, don't worry about the above considerations. You must press the Save... or Save As... menu item described below to save any changes made in either the Insert Mode or in the following Edit, Delete, Arrange, Customize, and Color Buttons modes. If you forget to save a menu entry, you will be reminded prior to returning to UtilityLaunch, prior to loading a new menu, or prior to quitting - situations in which your new or changed menu entries would otherwise be lost. This reminder dialog will also ask for a menu name if a name has not previously been entered. 3.7 Edit Mode (Orange Background) This is the default UtilityLaunch Setup mode if a previous menu exists. This mode is very similar to the Insert Mode except that previous menu entries are not erased, and are displayed as the default settings in all dialogs. For any unused entry, this mode is identical to the Insert Mode. The Edit Mode permits changing the menu name or program pathname without changing the previously selected slot, speed, color, modem and/or printer parameter settings. In the Edit Mode, pressing OK in the Set Names dialog box will install the new name and program pathname, but retain the previous slot, speed, color, modem, and printer information. This avoids the necessity of having to reenter the slot, speed, color, modem, and printer information unless you desire to make changes to any of this information. If you enter any slot, speed, color, or modem and printer parameter settings, previous settings will be displayed, and only those new selections you make will actually be changed. You can easily verify your entries by using the Show Mode described below or by cycling through all of the possible dialogs for the current menu entry. The Edit Mode (unlike the Insert Mode) permits you to set up buttons containing no icons in an Icon Menu. By clicking Cancel in the Icon Selection Dialog you are effectively leaving whatever icon previously existed for the selected button. If no previous icon existed, you will end up with a simple button, just slightly larger than the standard icon button. This gives you the capability of mixing both simple buttons and icon buttons within an Icon Menu. These simple buttons can be named and colored just like any other button. Please note that only previously saved button settings are used for defaults. New settings will not become defaults until they have been saved. 3.8 Delete Mode (Red Background) Clicking on any menu entry while in the Delete Mode will completely remove that entry (ie; make it appear as a blank entry). If you make a mistake and delete the wrong entry, DO NOT press Save. Merely reselect the menu from the Menus menu to restore the previously saved information. 3.9 Arrange Mode (Purple Background) This mode permits rearranging your menu entries on the screen to suit your preferences. When used in combination with the delete mode, you can achieve any desired layout. The Arrange Mode utilizes two clicks of the mouse to interchange any two entries. The first click will highlight (place a outline inside) your first desired menu entry. The second click will select your second desired menu entry and initiate the interchange of the two entries. You can interchange between either blank or previously established menu entries. No information is destroyed in this mode. Menu entries are just moved about on the screen. This mode can also be used to move an individual menu entry from one menu to another. Click the mouse on the entry you desire to move. This will highlight the entry to be moved. Now select the menu you desire to receive the highlighted entry by choosing this new menu from the Menus menu in the menu bar at the top of the screen. When the new menu screen is displayed, merely click the mouse on the button you wish to receive the previously highlighted menu entry, and that entry will appear in the new menu. Note that since you are changing menus, you may have to Save the previous menu to avoid loss of any recently entered menu data. You will be advised if the menu needs to be saved. You can also only move simple buttons from one simple button menu to another and icon buttons from one icon button menu to another. You cannot move an icon button to a simple button menu or vice versa. Please note that the Arrange mode operates on current (not saved) button settings to permit multiple arranges with individual buttons. Most other modes operate with saved button settings. It is advisable to save your menu settings before switching modes to avoid potential problems. You will be presented with a warning message whenever you switch modes if your menu settings have been changed. 3.10 Customize Mode (Green Background) This mode permits you to add custom buttons to any of your menu screens. These custom buttons allow you to boot or scan a specific slot, select a specific menu, purge memory, or shut down the computer whenever the button is depressed while in the UtilityLaunch Launcher mode. Just depress the button you desire to customize and select the desired action (Select Menu, Boot Slot, Scan Slot, Purge Memory, or Shut Down). If you press Select Menu you are asked what menu you want selected when the button is depressed in the UtilityLaunch Launcher mode. The name of this menu becomes the default button name, unless you input another name. If you select Boot Slot or Scan Slot you are asked what slot you want to boot or scan when the button is depressed in the UtilityLaunch Launcher mode. Scan slot will execute the same ProDOS-based program as would be executed if the disk were booted. In many instances you will be able to use Scan slot rather than performing a time consuming disk boot or searching for the proper file to run in the Launch item's list of files. The disk to be scanned must be in the first (boot) drive of the selected slot. UtilityLaunch looks first for a START file in the SYSTEM directory. If such a file exists it is launched. Otherwise UtilityLaunch looks for the first .SYS16 or .SYSTEM file in the root directory. If either exists it is launched, otherwise UtilityLaunch does nothing.If you select Purge Memory, the button is set to Purge Memory when it is depressed in the UtilityLaunch Launcher mode. (See the discussion on purging memory below). If you select Shut Down, the computer will be shut down (in the same manner as the Shut Down item in the File menu) when the button is depressed in the UtilityLaunch Launcher mode. If you select the Resize RAM after Reset option with the custom Shut Down button, :RAM5 will be deleted and the computer will automatically be rebooted when the button is depressed in the UtilityLaunch Launcher mode. With all custom buttons you are given the opportunity of entering a name for the button and specifying the various slot, speed, and color settings, as well as modem and printer parameter settings that will be set immediately after the button is pressed in the UtilityLaunch Launcher mode. UtilityLaunch Version 2.0.2 and later permits the generation of custom buttons with no icons within an Icon Menu, as described above under Edit Mode. Simply press Cancel in the Icon Selection Dialog to avoid using an icon. Please note that when selecting a previously used menu button to reconfigure in the Customize Mode, you must reenter any desired slot, speed, color, modem and printer information, since the previous information was erased at the time you pressed (selected) the button. If you aren't using slot, speed, color, modem, or printer settings, don't worry about the above considerations. 3.11 Show Mode (Gray Background) This mode permits you to view the settings of any menu entry (button) you press. All menu entry information will be displayed, including: o Menu title o Full program pathname / Startup pathname or Driver pathname (if any) o UtilityLaunch restart status / Purge upon Launch o Basic Launcher utilization o Display mode o Keyboard translation o Printer Setup resource o Slot settings (if any). Note: default settings appear as blank entries o Speed setting, including TransWarp GS or ZIP GS setting (if any). Note: an * after a ZIP GS speed setting indicates that there are ZIP GS delay settings different from the current settings o Text, Background (Desktop, Launcher), and Border color settings (if any) o Resize RAM after Reset setting (if set) o Modem and printer parameter settings (if any) o Startup Slot The show mode can easily and quickly be used to verify the contents of any menu entry. It can also be used to view the entries in the sample menu file provided with this program. In the Show Mode, the Save..., Set Shutdown..., and Set Autostart... menu items of the Menus menu are changed to Show Startup, Show Shutdown, and Show Autostart respectively. Choosing these menu items will display the settings of the current menu's Startup, Shutdown, and Autostart settings using the same dialog as described above. Please note that the Show mode displays only previously saved button settings. New settings will not be displayed until saved. 3.12 Color Buttons (Launcher Screen Color) This mode permits you to individually color any menu button. A dialog will appear when you click on any button in this mode. The dialog allows you to select both a background color and a text color for the selected button. A representation of the button appears in the dialog. Just click on the desired Background and Text colors and observe the resultant colors on the sample button. The current settings are indicated by framed color boxes. Note that many colors in the 640 display mode that UtilityLaunch uses are dithered colors. Certain combinations of text and background colors in 640 display mode will result in illegible text. The current mode is indicated by a check mark in the Edit menu, by an indication in the window title bar, and by the screen's background color. All mode menu items are dimmed unless UtilityLaunch is in menu setup. 4. Menus 4.1 Icon Menu This item switches any blank (unused) menu from a simple button menu to an icon button menu. If you desire any unused menu to be set up as an icon menu, select the desired menu in Launcher Setup then select the Icon Menu item. A blank icon menu will then appear. 4.2 Save... This item allows the user to save the current menu selections to the current menu number. Use it after you have completed setting up a menu to retain the settings you have chosen. The user is presented with a dialog box to enter the menu name. This is the menu name that will appear both in the menus menu on the menu bar as well as in the menu screen title bar. Press Cancel to cancel the save. Press OK to save the menu screen. Press Set Slots to set up the menu's startup slots, speed, color, or modem and printer parameters. These settings are performed using the same selection dialogs as used for setting up the individual menu entries, as described previously. The menu is saved after entering the desired slot, speed, color, or modem and printer parameter settings unless you press Cancel in any of these dialogs. When using the Save... menu item to overwrite a previous menu screen, pressing OK in the Set Name dialog box will install the new name. If you are in any mode other than the Insert mode, the previous slot, speed, color, modem, printer, and Startup Slot information will be retained. This avoids the necessity of having to reenter the slot, speed, color, modem, printer, and Startup Slot information every time the menu is saved unless you desire to change it. In the Insert mode, however, the previous slot, speed, color, modem, printer, and Startup Slot information will be erased and must be reentered if you desire the same settings. With the Save... menu item, either the OK button or Set Slots button in the Set Name dialog box must be pressed for the menu to actually be saved. This menu item is dimmed unless UtilityLaunch is in Menu Setup. In the Show Mode this item is replaced by the Show Startup item as discussed above. 4.3 Set Shutdown This menu item allows the user to establish the menu shutdown settings. The user is first asked if he wants to set a new Initial Menu. The Initial menu is the menu that first appears whenever UtilityLaunch is loaded, whether it be from initial boot or upon return from a previously launched program. If the user selects No, the default menu is the Initial menu upon program boot, and the current menu is the Initial menu upon return from a previously launched program. If the user selects Yes, he is presented with another dialog to choose the menu that is to become the Initial menu. The user should select the desired menu to load whenever UtilityLaunch regains control. After selection, if OK is depressed, the selected menu becomes the Initial menu. If Cancel is depressed, the current menu (not the default menu nor the selected menu) becomes the Initial menu. This gives the user much flexibility in selecting the initial UtilityLaunch menu. Different menus can establish different Initial menus. Selecting the Options... menu item and pressing Save will always set the current menu as the default menu. But the default menu will be overridden by any Initial menu shutdown setting. The Initial menu shutdown setting effectively becomes the new default menu setting. This item also permits you to enter the slot, speed, color, modem, printer, and Startup Slot information that will be set upon normal UtilityLaunch Launch, Quit, or Shutdown, or when changing menus. This information is associated with each menu and will be retained with the saved menu data. As with the Save... actions, previous settings will be retained unless you are in the Insert mode. This menu item is dimmed unless UtilityLaunch is in Menu Setup. In the Show Mode this item is replaced by the Show Shutdown item as discussed above. 4.4 Set Autostart This item establishes the menu's Autostart program that will be executed upon initial boot if Autostart is enabled. Any program that can be selected for use with any menu button can also be used for Autostart. See the Autostart discussion below. As with all other program selections, slots, speed, colors, and modem and printer parameter settings can be established for the Autostart program. As with the Save... actions, previous settings will be retained unless you are in the Insert mode. This menu item is dimmed unless UtilityLaunch is in Menu Setup. In the Show Mode this item is replaced by the Show Autostart item as discussed above. 4.5 Save As... This item is identical to the Save item described above, except that the current menu screen can be saved to any menu number, not just the current menu number. In combination with the Remove... item described below, the Save As... item can be used to rearrange the order of menu entries in the Menus menu. It can also be used to replicate existing menu screens, or to use an existing menu screen as the starting point for a new menu screen. After selecting the Save As... item, the user is presented with a dialog asking him to select the menu number he desires the current menu screen to be saved under. If there is any previously saved menu screen present with this number, it will be destroyed. As with the Save... item discussed above, the user is then presented with a Set Name dialog box, as well as dialog boxes to set the menu's slots, speed, color, and modem and printer parameters if so desired. Previous settings are only retained in the Edit Mode. This menu item is dimmed unless UtilityLaunch is in Menu Setup. 4.6 Remove... This item removes a previously saved menu screen. The user is presented with the list of available menu screens that are candidates for removal. The current menu screen cannot be selected. If you desire to remove the current menu screen, first change to a different menu screen, and then use Remove... to remove the desired screen. This menu item is dimmed unless UtilityLaunch is in Menu Setup. 4.7 Menu 1 - 50 (replaced by current name, if any) The last 50 entries in this menu indicate the available program menu screens. Previously saved menus will be indicated by the menu names that were entered when the menus were saved. Otherwise a generic "Menu n" name will be used. In the Launcher mode, only previously saved menus appear in the list of menus. When Access Control is in effect, access controlled menus are dimmed. The currently selected menu is indicated by a check mark beside its name, as well as by the name appearing in the menu window's title bar. To select another menu, merely click on the desired menu item. In menu setup, clicking on a menu item that was not previously saved allows you to bring in a new blank menu screen to begin menu setup in the Insert Mode. Menus can be selected in one of three ways; (1) use of the menu items in the Menus menu described in the previous paragraph, (2) use of a customized menu button described previously, and (3) use of hot keys. The latter two methods can only be used in the UtilityLaunch Launcher Mode. Pressing keys 1 through 9 will select the corresponding menu if it exists and is not the current menu. Pressing 0 will select menu 10 if it exists and is not the current menu. Pressing the tab key will select the next higher menu that exists. Pressing the Command-tab (Open-Apple-tab) keys will select the next lower menu that exists. Repeated pressing of the tab key (with or without the Command key) will cycle through all existing menus. There will be a slight delay (indicated by the wait cursor) when the new menu is selected. The actual delay depends on the number of menu entries and whether or not there are shutdown settings for the current menu and startup settings for the new menu. 5. Utilities 5.1 Options... This item allows the user to enter and save certain default settings for UtilityLaunch. You can choose the types of files that you will be permitted to select for launch, or you can stay with the defaults (all BIN and EXEC files). BAS files are automatically selected. If you want to be able to select (or deselect) BIN, EXEC, or EXE files simply press the corresponding check box. An X in the box indicates the item is selected. EXEC files must be Text files whose name ends in ".EXEC". The Date/Time display in the menu bar can be disabled by removing the check in the Enable Menu Clock option. Use of the Autostart and Blackout Timer options is discussed in the UL.Doc.A file, as are the Access Password and Park Heads options. The default color of the UtilityLaunch Launcher screen background can also be selected. Just click on the desired Launcher Color setting. A total of 16 possible colors are available. The current setting is indicated by a framed color box. Press the SAVE button to permanently record your defaults so you don't have to reenter the defaults every time you use the program. If you have copied UtilityLaunch onto several different disks, you should save the defaults on each of these disks. If access control is in effect this item is dimmed. 5.2 Purge This item will purge all Apple IIGS memory that has been declared as purgeable. A dialog informs the user of the amount of memory that has actually been purged. The Purge item permits the user to maximize the amount of memory that is available for use by the next application to be launched. Purge can also be set in any Launch Button to be executed just before launch of the next application (after all of the windows have been closed and most of the tools have been shut down). If your amount of Apple II GS memory is marginal for the next application to be launched, select Purge on Launch (in the next application's menu entry). This will result in as much memory as possible being allocated for use by the next application. Making UtilityLaunch not restartable will minimize memory fragmentation, and provide the maximum amount of contiguous memory for use by the next application. Purge also unloads and purges UtilityLaunch's own dynamic segments to create maximum space in memory. If access control is in effect this item is dimmed. 5.3 Desk Color... This item allows the user to change the color of the Desktop. Choose the desired color and press OK. The Desktop color will be immediately changed. This change will remain in effect until the next Desk Color selection or until launching a program that includes a Desktop color selection. If access control is in effect this item is dimmed. 5.4 Add Printer... This item allows creation of up to ten Printer Setup resources. The printer resources give the user the ability to change printers while launching programs. For instance, you may desire to use the standard ImageWriter Printer Driver for most programs, but use the special ImageWriter.CL Printer Driver when running AppleWorks GS. UtilityLaunch now allows you to switch among up to ten printer drivers when launching programs. To accomplish this, you must first enter all desired Printer Setup resources. Select the desired printer driver in the Control Panel NDA. Next select Printer Setup in the Files menu to make sure the desired printer setup is correct. Now add a printer to either a vacant printer slot or overwrite a previously established slot using the Add Printer menu item. Enter a descriptive name for this Printer Setup configuration. This name is what you will later use when selecting the Printer Setup file to use when launching any program. To actually change the Printer Setup file when launching a program or changing a menu, check the Set Printer Driver checkbox in the Choose Desired Actions dialog. A pop-up menu will appear which allows you to choose any previously entered Printer Setup resource for use with the program being launched or for use with the menu in general. Note that although the Printer Setup file is immediately changed whenever the corresponding button is pressed, in most cases the changes will not be recognized until the program being launched is actually executed. If access control is in effect this item is dimmed. 5.5 Delete Printer... This item will delete any of up to ten previously established printer resources. If access control is in effect this item is dimmed. 5.6 Save Panel This item saves the contents of the control panel as a resource in your menu file. This item is useful for saving your Apple IIGS control panel default configuration. Simply set up your Control Panel to your desired default configuration using the Control Panel CDA or CDev. Now press Save Panel to save the Control Panel settings. If access control is in effect this item is dimmed. 5.7 Restore Panel This item allows you to restore a previously saved Control Panel configuration. If for some reason your Control Panel settings get messed up simply press the Restore Panel and your previous Control Panel Settings will be restored. The Restore Panel item is dimmed unless the Control Panel has been previously saved. Please note that the restored Control Panel will not become effective until you reboot your Apple IIGS. Please also note that the Control Panel will not be restored if you generated the saved Control Panel on a ROM 01 computer and attempt to restore it on a ROM 03 computer, or vice versa. If access control is in effect this item is dimmed. 5.8 Import Menus... This item is used to import menus from either text based menu files (with older versions of UtilityLaunch) or resource based menu files (latest versions of UtilityLaunch). Follow the instructions appearing at the beginning of this document to use this item. If access control is in effect this item is dimmed. 5.9 Password... This item presents a dialog for entry of the Shareware password for use by registered owners of UtilityLaunch. You will be given a password after you pay your Shareware fee. Simply enter the password you have been given and press OK. Make sure you delete any text appearing in the password box before you enter the password. Entering and saving the correct password will prevent the Shareware Alert dialog box from appearing the next time you boot your computer and run UtilityLaunch. The Password... item in the Utilities menu will disappear after the password has been correctly entered. If you press OK to exit the Password dialog box (even if you do not correctly enter the password), you will be presented with the Set Defaults dialog box described above under the Options item. To save your password, press the Save button in the Set Defaults dialog box.   UtilityLaunch Release Notes The following changes were made to UtilityLaunch version 2.0.1: 1. Fixed a bug that occasionally resulted in file selection dialogs, such as used with the Launch... menu item, hanging or crashing when a previously selected disk was no longer on line. The following changes were made to UtilityLaunch version 2.0.2: 1. Corrected a bug that appeared to cause custom menu select button creation windows to disappear when trying to create a custom menu select button on an Icon Menu. The window was actually dropping behind the Icon Menu window. 2. Corrected a bug that prevented moving of a button between menus using the Arrange Mode. 3. Fixed an initialization error in menu translation that could result in translated menus having an incorrect Startup or Shutdown setting. 4. Changed the Launch and Setup program selection filters, as well as the Options dialog, to optionally recognize only those Text files having an ".EXEC" extension. This replaces the previous filter that selected no Text files, short Text files, or all Text files depending on your default settings. Either the Short Text or All Text defaults will now activate the ".EXEC" filter. This change should result in more positive selection of EXEC files. 5. Added a capability to create custom buttons with no icons in any Icon Menu. Clicking on Cancel in the Icon Selection Dialog will result in a custom button being created that does not contain an icon. This simple button will be very slightly larger than an icon button, and can contain a name and be colored just like any other button. A similar capability already exists, but was undocumented, with the Edit mode (but not the Insert mode). Selecting a blank (unused) button in the Edit mode then clicking on Cancel in the Icon Selection Dialog will result in creation of a simple button without an icon. 6. Added a new capability to extract icons from the resource fork of any extended file in addition to the previous capability to extract any icons from a Finder Icon file. The new file selection dialog now allows for selection of both types of icons. Many programs have interesting icons as resources in their resource forks. You will be informed if a selected file has no icon resources in its resource fork. Selecting icons from a resource fork is slightly slower than selecting icons from an Icon file. The following changes were made to UtilityLaunch version 2.0.3: 1. Added a capability to have a menu set either the Launcher screen color or the background color upon menu startup. The default is to set the Launcher screen color on menu startup, which gives you the capability of having different Launcher screen colors for different menus, rather than having all menus default to the Launcher screen color established in the Options... menu item. In some instances you may want to reset the background color upon return from launching a program (eg; if you are setting background colors with individual P8 programs and want the menu to reset to the defaults after exiting from the P8 program). You can now merely click on the "Launcher" text that appears at the top center of the Set Colors dialog, and background color settings will appear. Clicking on "Background" will in turn select the Launcher color settings. If you choose "Background", the menu's Launcher screen color will be determoned by the color selected in the Options... menu item. 2. Changed alert windows to properly display text messages containing the character "/" embedded in the text message. 3. Corrected a problem whereby menu names and button names were not always cleared when a Cancel button was pressed. 4. Corrected a problem where menus were not saved if there were no menu button changes. 5. Modified the files list for the Launch and Program Select Standard Files Dialogs. The following changes were made to UtilityLaunch version 2.0.4: 1. Fixed a problem with the Arrange Mode often trashing pathnames, prefixes, and slot settings when multiple arranges were made with individual buttons. This problem also sometimes resulted in custom buttons performing incorrect functions (eg; menu change buttons becoming boot buttons). The logic for the Arrange mode, unlike other modes, now uses current menu entries, and not saved menu entries, if the menu entries have been altered. This gives you the capability of making multiple menu arrangements with individual buttons without saving after each move. 2. Made minor changes in the logic for Save, Shutdown, and Autostart settings. Previous settings are now only cleared when in the Insert mode. 3. Inserted a Save reminder when switching between modes if any menu entry has been changed. It is advisable to save menu entries prior to switching modes if any menu entries have been changed. 4. Changed Password windows and Menu Select windows to fake modal dialogs. This prevents any other activity from occurring until the desired action is indicated. The following changes were made to UtilityLaunch version 2.1: 1. Added a capability to pass file names through the Message Center to programs being launched. Several S16 programs, such as UtilityWorks GS, AppleWorks GS, and HyperCard IIGS, accept input messages which specify the initial file to load. The file specified must be compatible with the specific application. Most applications having this capability will have an auxiliary file type of $DB04, $DB05, $DB06, or $DB07. If an application does have such an auxiliary file type it should accept Message Center messages. UtilityLaunch allows setting the Message Center pathname in the 'Enter Prefix 8:' startup path dialog. If instead of setting prefix 8 you desire to enter the Message Center pathname, just click on the 'Enter Prefix 8:' text at the top of the dialog and it will change to 'Enter Pathname:'. Enter the pathname exactly as you would with a P8 program Startup Pathname. You of course can use the Standard File Selection dialog to make this choice if you desire. For instance, if you are launching AppleWorks GS simply choose the Message Center pathname that corresponds to the initial file you want displayed when the program first loads. Similarly, if you are launching HyperCard IIGS and want a stack other than the Home stack displayed when you first load the program, simply choose the Message Center pathname for this other stack. Remember you must change the dialog from 'Enter Prefix 8:' to 'Enter Pathname:' to activate the Message Center logic. The following changes were made to UtilityLaunch version 2.1.1: 1. Changed the Color Selection Dialog to more easily select Launcher color or Background color when Saving a menu. The choice between launcher color and Background color is now made merely by clicking the appropriate radio button at the top of the dialog. 2. Changed the Startup Path Dialog to more easily select Prefix 8 pathname or Message Center pathname with S16 programs. The choice between Prefix 8 and the Message Center is now made merely by clicking the appropriate radio button at the top of the dialog. 3. Made minor changes in the filelist for Standard File tools. 4. Precluded all initial segments from loading into special memory to avoid potential problems in establishing the SHR screen. The following changes were made to UtilityLaunch version 2.1.2: 1. Changed the Insert mode to delete the button color and icon prior to installing the new program pathname and icon. The Edit mode remains unchanged. In effect the Insert mode now functions as if you did a button delete followed by an Edit mode program selection. 2. Fixed a pathname determination bug that could occur in unusual situations. 3. Corrected a bug that occasionally resulted in an incorrect return from defProcs. The following changes were made to UtilityLaunch version 2.2: 1. Fixed a minor bug in a routine used to check the existence of selected prefixes. 2. Fixed a minor bug in the Shutdown routine to properly dispose of the direct page. 3. Fixed a major bug in the File Selection Filter Proc used to both select programs to be included in menus in the Setup mode as well as to select programs to directly launch in the Launch... menu item. This bug resulted from not using long addressing in one specific instance in the Filter Proc. In some cases this resulted in a memory location in the GS/OS system area being zapped. If you had unexplainable errors at times when using UtilityLaunch this could well be the problem. This error does not occur menus are being set up or changed, or programs are being directly launched. 4. A capability has been added to allow saving of almost any screen image when using UtilityLaunch. It works much as the OA-H capability which prints almost any screen image. Simply use OA-D to save the desired image. You will be presented with a Standard File dialog to select the directory and file name. 5. Added a new capability to control the ZIP GS (TM) speed and delay settings. If you have a ZIP GS present, UtilityLaunch will read its maximum speed and put three additional radio buttons in the Setup routine's Slot/Speed selection dialog. The ZIP GS capability works much like the TransWarp GS capility, and allows unique ZIP GS settings for any program being launched, as well as default ZIP GS settings for any menu. The Slot/Speed selection dialog allows you to choose standard IIGS speeds of either 1.0 MHz (normal) of 2.6 MHz (fast). If you select either of these two settings, UtilityLaunch will turn the ZIP GS off and set the desired IIGS speed. The third setting is the maximum ZIP GS setting (full speed). It will probably read 8.0 MHz, 10.0 MHz, or 12 MHz depending on your ZIP GS's maximum speed. If you select this setting UtilityLaunch will set the IIGS to fast speed and set the ZIP GS to 100% speed with no AppleTalk delay. The fourth setting (X.X MHz(AT)) allows you to easily set up AppleTalk at the fastest possible speed. UtilityLaunch determines the proper speed setting (you will usually see 6.8 MHz to 7.0 MHz) based upon the maximum speed available on your ZIP GS. Selecting this setting results in UtilityLaunch setting your IIGS to fast speed and setting your ZIP GS to the proper AppleTalk speed as well as setting the AppleTalk delay. Please note that recent enhancements in the ZIP GS INIT file may allow your Apple IIGS to operate with AppleTalk at full speed without any AppleTalk delay. The last ZIP GS setting (Current) allows you to select any desired ZIP GS speed or delay. Before clicking on the Current radio button, set your ZIP GS to the desired speed and desired delays for the selected program using either the ZIP CDev, CDA, or NDA. Only the CDA is usable if you desire to set the ZIP GS settings while in the Slot/Speed selection dialog. Now click on the Current radio button (even if it indicates it is already selected). Clicking on the Current radio button reads all current ZIP GS settings and saves them for use when launching the selected program. Now restore the ZIP to your normal settings (again using the CDev, CDA, or NDA) and Save the menu after selecting the menu default speed settings. Make sure you click the Current radio button to read your menu default ZIP GS settings. Now whenever you launch the program that you have just set up, UtilityLaunch will set the custom ZIP GS settings. Upon exiting the program and returning to UtilityLaunch, the default settings will be reestablished. The procedures for setting up these Custom ZIP GS settings are a little cumbersome, but you should seldom, if ever, need to use them. I have found no programs or hardware yet, other than AppleTalk, that don't work with the ZIP GS settings as shipped, and even AppleTalk now works at full speed with the new ZIP INIT file. Although I have not done an extensive test of programs, my testing does include the PC Transporter (I understand the 5 1/4 inch drives connected to a PC Transporter may require the ZIP GS card to be turned off to operate properly) and a number of other cards and programs. My ZIP GS is a 10 MHz version with 64K of cache, and it is very FAST and totally DMA compatible. Please let me know if you have any suggestions of further ZIP GS capabilities you would like to see in UtilityLaunch. I wish to thank Tony Vece of ZIP Technology and David Ely, author of the ZIP CDev and CDA, for their help in developing the UtilityLaunch ZIP capability. The following changes were made to UtilityLaunch version 2.2.1: 1. Corrected the Page Setup... item name in the File Menu 2. Corrected a bug whereby custom buttons (Customize mode) overwriting previous program buttons did not properly delete program pathnames. This could result in erroneous action if you should attempt to install a custom button over an existing launch button. 3. Added a capability to Save and Restore the control panel. Two items have been added in the Goodies Menu (Save Panel and Restore Panel). These items are useful for restoring your Apple IIGS control panel to your desired default configuration. Simply set up your Control Panel to your desired default configuration using the Control Panel CDA or CDev. Now press Save Panel. The current Apple IIGS Control Panel settings will be saved as a resource in your UtilityLaunch menu resource fork. If for some reason your Control Panel settings get messed up simply press the Restore Panel and your previous Control Panel Settings will be restored. The Restore Panel item is dimmed unless the Control Panel has been previously saved. Please note that the restored Control Panel will not become effective until you reboot the Apple IIGS. Please also note that the Control Panel will not be restored if you generated the saved Control Panel on a ROM 01 computer and attempt to restore it on a ROM 03 computer, or vice versa. 4. Added a capability to automatically choose the RPM printer driver for menu setting printout if you are printing over AppleTalk. In all other instances the Serial Printer driver will be selected. 5. UtilityLaunch now uses a different boot routine for booting slots if the AppleTalk FST is active. If the AppleTalk FST is not active the previous boot routine will be used. This chance was necessary to prevent unserviced AppleTalk interrupts from preventing the boot. 6. Added a capability to use UtilityLaunch from a file server over an AppleTalk network. UtilityLaunch keeps its menu file resource fork open with write access privileges to allow modification of the menus during menu setup. This will prevent multiple users from utilizing UtilityLaunch at the same time, as may occur when using a file server. (UtilityWorks does not have this problem and should be operable from a file server without the following special actions required for using UtilityLaunch from a file server). A new capability has been added to UtilityLaunch to permit its operation from a file server with multiple users. To use UtilityLaunch from a file server first change its access privileges to disallow write access (you can do this with UtilityWorks). Now place it in the desired file server directory (you can make it the initial Start program if you so desire). Make sure that you don't copy the ULMenus file to this directory. Place your private ULMenus (you can call it any permissible name) file in your own directory on the file server. Now when you first run UtilityLaunch you will be asked to select your UtilityLaunch menu using a standard file selection dialog. Select the directory and file that is your menu and this file will be used for your menu selections. This selection will remain in effect until you reboot your Apple IIGS. 7. Fixed a bug in the Launch... item of the File menu which prevented the launch of EXEC files. 8. Fixed a bug in the Color Buttons mode which displayed the wrong launcher screen color when switching menus. The following changes were made to UtilityLaunch version 2.2.2: 1. Changed the name of the Goodies menu to Utilities which is more descriptive of the items in this menu. All documentation has been revised to reflect this new name. 2. Added the Font Manager to the list of tools that are loaded and started by UtilityLaunch to be more compatible with NDAs. Apple recommends, but does not require, that the Font Manager be started by all applications for maximum compatibility with NDAs. UtilityLaunch now starts all tools that are likely to be required by most NDAs. 3. UtilityLaunch now sends the name of the document being printed to AppleTalk. 4. Added a Sleep item to the File menu. This item blacks out the IIGS screen in the same manner as the Screen Blackout Timer, but does so immediately. 5. A blacked out screen will now be restored by any movement of the mouse, in addition to pressing the mouse button or any key. 6. Changed the names of the internal slots in the Slot Selection Dialog and the Show Dialog to be more descriptive of the actual functions performed. The new names used for slots 1 through 7 are Printer, Modem, 80-column (Built-in Text Display), Mouse Port, Smart Port, Disk Port, and AppleTalk respectively. 7. Changed the Startup Slot Dialog, Show Dialog, and slot selection routine to add AppleTalk as a valid Startup Slot (only appears with ROM 03 machines). 8. Added a new set of radio buttons to the Set Modem and Set Printer dialogs on ROM 03 machines only. These new buttons give the user the capability setting slot 1 to an AppleTalk Port or a Modem Port (in addition to the Slot Selection Dialog choices of Printer Port and slot card), and setting slot 2 to an AppleTalk Port or a Printer Port (in addition to the Slot Selection Dialog choices of Modem Port and slot card). Please note that on ROM 03 machines, unlike ROM 01 machines, it is not necessary to set slot 7 to AppleTalk to use AppleTalk on slot 1 or slot 2. (Never set both slot 1 and slot 2 to AppleTalk). Please be aware, though, that some programs using AppleTalk may still require slot 7 to be set to AppleTalk to function properly. Likewise on ROM 03 machines it is not necessary to set slot 4 to Mouse Port to use the mouse. 9. Now turn the SHR screen off and display a Text Screen Mount Volume message if there are any errors during initial tool loading. The following changes were made to UtilityLaunch version 2.2.3: 1. The key combination OA-Q is now used to initiate a Shutdown, rather than Quitting UtilityLaunch. 2. A bug in the Arrange Mode that sometimes resulted in corrupted menu settings has been corrected. 3. The installation process for selecting icons has been improved. UtilityLaunch now allows selection of additional icon files rather than just aborting the button setup if the selected file does not contain the icon you desire. In the Edit mode only, if you Cancel from the icon file selection dialog, a simple button with no icon will result. If you Cancel from the icon selection dialog (the one that shows the icons), the icon file selection dialog will be repeated to allow selection of another icon file. If you press OK in the icon selection dialog, the displayed icon will be used for the button. 4. Fixed a bug that required an initial UL.Boot file to be present in the directory containing UtilityLaunch to boot any disk. 5. Fixed a Printer Error Message bug that occasionally displayed garbage in printer error messages. 6. Improved the button setup process when setting up special button options such as slot settings, speed settings, color settings, etc. Previously, the setup dialogs had to be gone through in sequence to arrive at the dialog you desired to change. With UtilityLaunch version 2.2.3 and later, a new dialog is displayed immediately following the button name selection dialog. This dialog allows choosing only those setup options desired. The new dialog gives the following choices: 1. Set Slots/Speed 2. Set Colors 3. Set Modem Parameters 4. Set Printer Parameters 5. Set Boot Slot 6. Set Startup Path (for SYS programs), or Set Prefix 8/ Message Center (for S16 programs) 7. SYS and S16 files file type information is now retained in all instances to allow setting startup paths, prefix 8, and message center pathnames in the Edit mode. 8. Menus that have not been saved are no longer displayed in the Menus menu while in the Launcher mode. Only previously saved menus are displayed, which should speed up the menu selection process. All menus are still displayed in the Setup mode. 9. The menu Selection pop up window, used in several dialogs, now only shows previously saved menus, except for the Save As option, which displays all 50 menus. 10. An option has been added to the Options menu item to enable/disable the menu bar clock. This should provide compatibility with NDAs writing a menu bar clock. 11. Code has been added to prevent the screen from being immediately blanked upon return from a long menu setup that exceeds the value of the screen blackout timer. The following changes were made to UtilityLaunch version 2.2.4: 1. Fixed an error in the Icon Select Dialog title. 2. Fixed a Boot Reference Number error. 3. Now reset the output device to slot 3 prior to any text screen display (eg; Launching... message) to avoid conflicts with NDAs that change the output device but don't restore it. 4. Corrected an error that only occurred when printer error messages were displayed. 5. Reassigned the Q keyboard equivalent to the Quit menu item to be consistent with Apple's Human Interface Guidelines and avoid conflicts with programs that depend on this assignment. Added a new B (for "BYE") keyboard equivalent to the Shutdown menu item. 6. Changed the file type and auxiliary type assignment for UtilityLaunch menus. Apple has established the file type $5A (CFG) and auxiliary type $8023 (known as UtilityLaunch preferences) for all UtilityLaunch menus. UtilityLaunch will now recognize this new assignment. With version 2.2.4 and later, UtilityLaunch permits the use of multiple menu files (for instance you could have a separate menu file for each member of your family). To use this feature, make sure the UtilityLaunch program itself is write disabled and make sure there is no menu file in the UtilityLaunch directory with the name of UL.Menus. Whenever you first run UtilityLaunch after a new boot you will now be presented with a standard file selection dialog that allows you to choose any UtilityLaunch menu having the new file type/auxiliary type assignment. You can easily use UtilityWorks to make the file access, filename, and file type changes described above. The following changes were made to UtilityLaunch version 2.2.5: 1. Updated the About UtilityLaunch, Select Icon, Set Defaults, Set Colors, Show Menu Entry, and Set Desktop Color dialogs, as well as the Status Window used in the translation and print routines, to work properly with the video keyboard or any other windows or dialogs that may appear in front of these windows and dialogs. Added a Copyright dialog selectable from the About UtilityLaunch dialog. 2. Changed wording on Speed Up menu item and dialog. 3. Added an assembly language routine to speed up slightly the setting of slots and the display of icons. 4. Changed the password. Registered users can obtain the new password from the author, George Wilde. A Shareware Alert message is now displayed at UtilityLaunch Quit and Shutdown in addition to the Shareware Alert message displayed at initial UtilityLaunch execution. 5. The Shutdown reboot dialog is now displayed on a SHR screen instead of the previous Text screen. Also eliminated the brief switch to the Text screen that previously occurred in the Speed Up and Set Desk Color routines. 6. Changed the Clear Power-up Byte checkbox in the Set Launcher Slots dialog to read "Resize RAM after Reset" to be more descriptive of the function actually performed and to be consistent with FINDER terminology. 7. Added three additional dynamic load segments and repartitioned UtilityLaunch to provide better performance in minimal memory configurations. Added a dynamic segment unload routine. 8. Now test version of operating system to see if System 6 is present. Changed launch setup of BASIC, Binary, and EXEC files to be consistent with System 6 if it is present. Note: This capability has not been tested with any version of System 6. Therefore, it may require update once System 6 becomes available. 9. Added two menu items to allow creation of Printer Setup resources. Add Printer will allow the saving of up to ten Printer Setup resources. Delete Printer will delete any of the ten printer resources. The printer resources give the user the ability to change printers while launching programs. For instance, you may desire to use the standard ImageWriter Printer Driver for most programs, but use the special ImageWriter.CL Printer Driver when running AppleWorks GS. UtilityLaunch now allows you to switch among up to ten printer drivers when launching programs. To accomplish this, you must first enter all desired Printer Setup resources. Select the desired printer driver in the Control Panel NDA. Next select Printer Setup in the Files menu to make sure the desired printer setup is correct. Now add a printer to either a vacant printer slot or overwrite a previously established slot using the Add Printer menu item in the Utilities menu. Enter a descriptive name for this Printer Setup configuration. This name is what you will later use when selecting the Printer Setup file to use when launching any program. The Delete Printer menu item will delete any previously established Printer Setup resource. To actually change the Printer Setup file when launching a program or changing a menu, check the Set Printer Driver checkbox in the Choose Desired Actions dialog. A pop-up menu will appear which allows you to choose any previously entered Printer Setup resource for use with the program being launched or for use with the menu in general. Note that although the Printer Setup file is immediately changed whenever the corresponding button is pressed, in most cases the changes will not be recognized until the program being launched is actually executed. 10. Added an option to the Set Colors dialog to allow use of either the standard translation table or no translation table for any program being launched. The standard translation table allows use of the option and option-shift keys similar to the Macintosh computer. If you select no keyboard translation, no keyboard translation will be made, an the option and option-shift key combinations will have no effect. 11. Added a Set Driver Path option to the Choose Desired Actions dialog to allow installing a device driver from either a button or when launching an S16 program. The pathname of the driver can be either manually entered or selected with a Standard File dialog. Drivers for such devices as Apple 5.25" disk drives can be inhibited from loading using a program such as UtilityWorks. With slot 6 set to Disk Port and the Apple 5.25" device driver inhibited, you can avoid the lengthy slot 6 polling that occurs with many S16 programs. The 5.25" drive is still available for P8 programs because they don't use the GS/OS device drivers. If you have a program that requires this 5.25" device driver, you can easily set up the launch settings for that program to load the driver just prior to program execution. 12. Fixed a bug in the Select Printer Dialog to properly cancel all actions when the cancel button is pressed. Also fixed a bug in the Custom Buttons routine which sometimes resulted in the previous button not always being erased when the cancel button was pressed. 13. Added a wait cursor to the translation and slot set routines to indicate that processing is still taking place. 14. Added the UtilityLaunch standard menu type/auxiliary type files to the Resource Translation Standard File dialog. 15. Now do not switch to the Text Screen when using either the Speed Up or Desktop Colors routine, or when shutting UtilityLaunch down. 16. Changed the Resource Print routine to print the newly added Printer Setup and Control Panel resources. Also now import Printer Setup resources as long as no other Printer Setup resources currently exist. Control Panel resources are not imported. 17. Removed the Park Heads routine. Most modern disk drives automatically park their own heads, and this routine could result in minor anomalies when several hard disk drives are present. The following changes were made to UtilityLaunch version 2.2.6: 1. Fixed a bug in the Setup mode whereby the Shutdown Select Action dialog did not appear. Only the Set Slots/Speed dialog appeared. 2. Now do not switch to the Text screen when launching P16 applications using the Desktop (ie; those applications with an Auxiliary Type of $DB02, $DB03,or $DB07). This change was made for direct launch from the Files menu Launch menu item, for Autolaunch, and for Launch buttons. When launching with the Desktop still visible on the SHR screen, the name of the program being launched replaces the menu bar entries. The following changes were made to UtilityLaunch version 2.2.7: 1. A Wait Cursor is now used when opening icon resources in the Select Icon dialog. The display of icon resources has been speeded up considerably, and a bug has been fixed whereby certain extended files having icon resources would occasionally hang when selected. Another bug has been corrected that resulted in incorrect action if the extended file containing icon resources was already open. If you select an extended file containing no icon resources the exit is now made back to the Select Icon dialog rather than the previous exit from the button setup routine. The following changes were made to UtilityLaunch version 2.2.8: 1. Autostart can now be bypassed by holding down the Open-Apple key as the GS/OS Startup splash screen disappears following GS/OS boot. 2. Corrected a minor anomaly in initial menu selection when operating under access control, whereby no menu was installed if the default or shutdown menu was access controlled. Now if this happens, all menus are searched and the first one with unlimited access is used as the initial menu. 3. Several additional menu items are now dimmed if access control is in effect. These include Speed Up, Page Setup, Print, Boot, Add Printer, Delete Printer, Save Panel, and Restore Panel. 4. Deleted a line in the Files menu both before and after the Close item. The following changes were made to UtilityLaunch version 2.2.9: 1. If the user selects "No" in the Set Shutdown Initial Menu dialog box, UtilityLaunch will now return to the currently selected menu after a program has been launched. This will continue until a new menu is selected or the computer is rebooted. This feature gives the user yet another way to select the initial UtilityLaunch menu. You can still specify, for any menu screen, that UtilityLaunch should return to any menu you desire following a program launch. 2. Override of Access Control by entering the access password will now remain in effect until the next computer boot or the next time a menu is selected during menu shutdown (which is set in the Set Shutdown menu item). The following changes were made to UtilityLaunch version 2.3: 1. Added flag to retain the Menu Bar contents when launching a program under System 6. 2. Added a startup flag to prevent a momentary flash to black when launching a program under System 6. 3. Revised the dialog update routines slightly. 4. Changed my area code in the Copyright dialog from Area Code 213 to Area Code 310. 5. Changed the Options dialog to include a "Park Heads on Shut Down" selection. Most modern drives automatically park their heads so you probably don't need to use this option. If you select this option the action taken is dependent on the type of drive you have. If you have a non-SCSI hard drive the drive's heads are positioned over the last track of the last partition on the drive to minimize potential damage to tracks containing programs or data. If you have a SCSI hard drive a SCSI Stop Unit command is issued, which with most SCSI drives will park the heads and shut the unit down. Since this action will probably put your boot drive off line you may get a message to insert your boot disk. You can ignore this message and turn your computer off or you can press Cancel to get the standard Shut Down dialog. Rebooting at this time will turn your hard drive back on, but it may not come up to speed quickly enough to avoid the "Startup Unit not Found" message. If you get this message simply perform an Open-Apple -Control-Reset (Command-Control-Reset in the new Apple terminology) boot to continue. 6. Changed the Eject routine to automatically eject all removable volumes on shut down, not just the 3.5" disks. This routine is not used with System 6 because System 6 automatically ejects all removable volumes on shutdown. 7. Changed the Launcher Color setting in the Options dialog to a Color Bar to facilitate easier selection of the desired Launcher Color setting. Just click on the desired color. The current setting is indicated by a framed color box. 8. Changed the Button Color settings in the Set Button Color dialog to Color Bars to facilitate easier selection of the desired Button Background and Text Color settings. Just click on the desired Background and Text colors and observe the resultant colors on the sample button. The current settings are indicated by framed color boxes. 9. Added a new System 6 call to automatically poll most devices once a second. If an unformated disk is inserted, a dialog will appear asking to either initialize (format) the disk or eject it. 10. Changed the appearance of all dialogs to conform with Apple's latest Human Interface Guidelines. When System 6 is present the AlertWindows will also conform with these guidelines. The buttons at the bottom of the dialog will generally have the action button on the right and the Cancel button (if any) immediately to the left. Pressing enter or return will select the default (bold-outlined) button (usually, but not always, the action button). Pressing esc or Command-period will select the Cancel button if one exists. I Beam cursors will appear if the cursor is positioned over an Edit Line item. With AlertWindow dialogs you can type the first letter of a button name instead of clicking on it (unless some other button's name has the same first letter). This works with or without the Command key. The Standard File dialog also supports keyboard equivalents with System 6. You can use the up and down arrow keys to select various items in the list. You can also type one or more characters (including the beginning character of an item) to jump the selection down to that item. (To use the first several characters of an item name, you have to type one letter every two-thirds of a second or faster). Command-Tab moves to the next volume. Command-period is the Cancel button, but esc isn't in the Standard File dialogs. Esc and Command-up-arrow are equivalent to the Close button (moving the directory one level closer to the root directory). Command-esc or Command-D jumps to the Volumes list. Clicking on the path item at the top of the list displays a pop-up menu with one item for every level in the current path, all the way to the Volumes list. Selecting any of these items takes you to the corresponding directory. Command-O and Command-down-arrow are the Open button. In Save dialogs where you enter a file name, Tab chooses between the edit line and the file list. Keystrokes go to whichever one is active. 11. Corrected a bug in the nomenclature and logic used when entering a Startup Path for SYS file types. 12. Restored the setting of Prefix 0 to the directory of the program being launched for any P8 program launched from the File menu bar. This capability had been eliminated in recent versions of UtilityLaunch because it is not required by Apple standards. Unfortunately, many P8 programs still require that Prefix 0 be set to the directory of the program being launched. All other settings of prefixes less than 8 have been removed. 13. Changed the Show Mode dialog slightly to indicate ZIP GS and TransWarp GS speeds more clearly. 14. Now allow icons for buttons to be of any size. If they are larger than the button size, they will be reduced in size to fit. This will obviously loose some quality if large reductions are made. 15. The menu bar clock is now active in almost all windows and dialogs. 16. Added a down arrow in the pop-up menus. 17. Added keyboard support to allow navigating through the buttons in any menu and selecting programs to be launched without using the mouse. Pressing any letter key on the keyboard will select the next button in the menu whose title begins with that letter (this search is case insensitive). Pressing the up or down arrow key will move the selected button up or down by one position. Pressing the left or right arrow key will move the selected button left or right by one position. Pressing enter or return will launch the selected (highlighted) button. 18. Added several resources to UtilityLaunch to facilitate better use in conjunction with the new System 6 Finder. rIcons have been prepared for the UtilityLaunch program, the UL.Menus files, and the Boot file. rVersion, rComment, and rBundle resources have also been prepared for use with the System 6 Finder or UtilityWorks version 2.0 or later. Launching UtilityLaunch the first time from the new Finder will install the UtilityLaunch rBundle. After the rBundle is installed, double clicking on any UL.Menus file (regardless of what it is named) from the Finder will launch UtilityLaunch with the selected menu as the current UtilityLaunch menu. 19. A reduced size version of UtilityLaunch that will easily fit on a single 800K System 6 Boot Disk has been created and included on the UtilityLaunch distribution disk. This reduced size version is called MiniUL. MiniUL includes essentially all of the UtilityLaunch Launcher mode capabilities, but none of the UtilityLaunch Setup mode capabilities. Menus for MiniUL must be created by the full-up version of UtilityLaunch. Once these menus have been created they can be easily copied to the directory that contains MiniUL. 20. Several System 6 Installation scripts have been included on the UtilityLaunch distribution disk. Simply run the System 6 Installer program with the UtilityLaunch disk on-line in one of your 3.5 inch drives. The first script will create a System 6 Boot disk containing UtilityLaunch (renamed START) and an empty UL.Menus file. This Boot disk does contain the SCSI hard disk drivers to permit access to your hard disk after booting this 800K boot disk. A second script installs UtilityLaunch on a hard disk already containing System 6 without disturbing the separate UL.Menus file contained on the hard disk. Use this script to simply replace the UtilityLaunch program without having to regenerate the menus. (Note: Menus must be contained in the separate UL.Menus file and not the resource fork of UtilityLaunch to avoid destroying menus with this script). To boot into UtilityLaunch after installing with this script, use the Startup Path Control Panel to set UtilityLaunch as the Startup path. A third script functions identically to the above script but also copies an empty UL.Menus file to the directory containing UtilityLaunch. This is the preferred script if you are initially installing UtilityLaunch to a hard disk. Just remember that this script will destroy any past menus you have created. A fourth script installs UtilityLaunch on a hard disk already containing System 6, and replaces the existing START program with UtilityLaunch (renamed START). Menus will not be destroyed unless they are contained in the resource fork of the previous START program. The difference between this script and the second script is that the START program will be replaced by UtilityLaunch (renamed START) rather than creating a separate file called UtilityLaunch. If you have installed the Startup Path Control Panel with System 6, you can have any program be your startup program simply by specifying it in the Control Panel. In this way you don't have to replace the START program. Simplify set the Startup Path to UtilityLaunch. The above scripts will simplify your UtilityLaunch installation process considerably when running with System 6. 21. The UL.Menus file in the System Directory contains several samples of Button and Icon menus. Several additional examples have been added in this update. 22. All Stop, Caution, and Note Alerts have been converted to AlertWindows. 23. Added a check to ensure that the prefix or pathname is valid when using Set Prefix 8, Message Center, or Set Driver options. This check is not made with the Startup Path because that path could be an IBM path when using the PC Transporter. 24. The previous Status Window comment "Press Apple-period to Cancel" has been changed to "Press Command-period to Cancel" to be consistent with Apple's desire to refer to the Open-Apple key as the Command key. 25. The key sequence to Save the SHR Screen Image to disk has been changed in UtilityLaunch 2.3 and later from the previous OA-D to OA-J. This was done to avoid confusion with the use of OA-D in Standard File dialogs to select the Volumes button. NOTE: UtilityLaunch version 2.3 should be totally compatible with System Disk 6 and will take advantage of the seamless SHR screen transition if System 6 is present and you are launching a Desktop application with the proper Auxiliary Type. If you have a Desktop application which does not contain the proper Auxiliary type ($DB02 : Desktop Application) you can change it using UtilityWorks. Just make sure the application is truly a Desktop application. The following changes were made to UtilityLaunch version 2.3.1: 1. Changed the Print Screen and Save Screen routines to use the current screen display buffers wherever they are located. 2. Added an Alert Window on Shut Down which appears if the Resize RAM flag is set to give the user the opportunity to either Resize the RAM and Reboot or Shut Down. The following changes were made to UtilityLaunch version 2.3.2: 1. Several changes were made in the driver installation routine to more reliably install drivers. No attempt will now be made to install a driver that has already been installed. The following changes were made to UtilityLaunch version 2.3.3: 1. A minor bug in the UtilityLaunch rBundle was fixed and the version number was updated. 2. An improvement was made in menu setup regarding the default folder used for the file selection and icon selection dialogs. Now the file selection default folder will be the same file folder as was used previously in this session, and the icon selection default folder will be the same icon folder as was used previously in this session. This feature should save some time in setting up menus since icons are normally contained in a single folder different from the application to be launched. The following changes were made to UtilityLaunch version 2.3.4: 1. The Screen Blackout Timer no longer blanks the screen upon expiration of the timer if an NDA is present in the Front Window. The following changes were made to UtilityLaunch version 2.4: 1. A correction was made to the UtilityLaunch rBundle. In accordance with Apple guidelines no optional descriptor is used except for UL.Boot. 2. Changed all references to "volume" to "disk" to be consistent with Apple's new naming conventions in System 6.0.1. 3. Corrected a problem in the UtilityLaunch Scan routine which could occur when reading directories on servers. You should no longer get an Error 61 indicating the end of the directory has been reached. 4. Corrected the Startup Path routine to ensure that the P8 application conforms to the Apple Standards for Startup Paths and has an adequate buffer size for the Startup Path before inserting the Startup Path in the Startup buffer. Please note that with System 6 it is preferable to set the Message Center rather than the Startup Path with the prefix of the desired directory. GS/OS will place the Message Center prefix in the Startup buffer when the ProDOS 8 application is launched. With the PC Transporter it is probably still necessary to use the Startup Path to insert the MS-DOS application to run into the Startup buffer of AEPC.System. 5. Command F brings up the control panel's Find File NDA with System 6.0.1 . UtilityLaunch Documentation Full UtilityLaunch documentation is provided as text files on the UtilityLaunch distribution disk. High quality hard copies of the UtilityLaunch documentation, prepared on an Apple Macintosh computer using Microsoft Word and an Apple LaserWriter II printer, may be obtained from the author for $10, including shipping within the US. This documentation consists of about 100 pages of reference material on UtilityLaunch including sample UtilityLaunch screens and sample menu listings, and includes a Table of Contents and Index. SHAREWARE UtilityLaunch is a Shareware program. You may use this program without charge for the first 10 days. After this initial evaluation period, a $10 fee must be paid to George R. Wilde for continued use of UtilityLaunch. The companion UtilityWorks program is likewise a Shareware program, and is available for a $20 fee. The combined fee for both programs is $25 (previous purchasers of either program may deduct $5 from the Shareware fee for purchase of the other program). The $10 Shareware fee for UtilityLaunch should be sent to: George R. Wilde 24402 Broadwell Ave. Harbor City, CA 90710-1812 Upon receipt of the UtilityLaunch Shareware fee, users will be provided with a Password to remove the initial Shareware Alert Dialog Box. Passwords will be provided by US mail (or by electronic mail on America Online, Compuserve, Delphi, GEnie, or MCI mail if you provide your electronic mailbox address with your payment). Future updates to this program will be available on America Online, Compuserve, and GEnie. Registered owners will be informed when major new capabilities are released. If registered owners are unable to conveniently access these updates, the latest version of UtilityLaunch may be obtained directly from the author upon payment of $5 to cover the cost of the disk, mailer, and postage.  !"#$%&'()* UtilityLaunch Release Notes UtilityLaunch now only works with GS/OS System Disk 5.0.4 or later, and all system calls have been converted to GS/OS calls. UtilityLaunch version 2.3 has been designed for optimum performance with System Disk 6.0. The following changes were made to UtilityLaunch version 2.3: 1. Added flag to retain the Menu Bar contents when launching a program under System 6. 2. Added a startup flag to prevent a momentary flash to black when launching a program under System 6. 3. Revised the dialog update routines slightly. 4. Changed my area code in the Copyright dialog from Area Code 213 to Area Code 310. 5. Changed the Options dialog to include a "Park Heads on Shut Down" selection. Most modern drives automatically park their heads so you probably don't need to use this option. If you select this option the action taken is dependent on the type of drive you have. If you have a non-SCSI hard drive the drive's heads are positioned over the last track of the last partition on the drive to minimize potential damage to tracks containing programs or data. If you have a SCSI hard drive a SCSI Stop Unit command is issued, which with most SCSI drives will park the heads and shut the unit down. Since this action will probably put your boot drive off line you may get a message to insert your boot disk. You can ignore this message and turn your computer off or you can press Cancel to get the standard Shut Down dialog. Rebooting at this time will turn your hard drive back on, but it may not come up to speed quickly enough to avoid the "Startup Unit not Found" message. If you get this message simply perform an Open-Apple -Control-Reset (Command-Control-Reset in the new Apple terminology) boot to continue. 6. Changed the Eject routine to automatically eject all removable volumes on shut down, not just the 3.5" disks. This routine is not used with System 6 because System 6 automatically ejects all removable volumes on shutdown. 7. Changed the Launcher Color setting in the Options dialog to a Color Bar to facilitate easier selection of the desired Launcher Color setting. Just click on the desired color. The current setting is indicated by a framed color box. 8. Changed the Button Color settings in the Set Button Color dialog to Color Bars to facilitate easier selection of the desired Button Background and Text Color settings. Just click on the desired Background and Text colors and observe the resultant colors on the sample button. The current settings are indicated by framed color boxes. 9. Added a new System 6 call to automatically poll most devices once a second. If an unformated disk is inserted, a dialog will appear asking to either initialize (format) the disk or eject it. 10. Changed the appearance of all dialogs to conform with Apple's latest Human Interface Guidelines. When System 6 is present the AlertWindows will also conform with these guidelines. The buttons at the bottom of the dialog will generally have the action button on the right and the Cancel button (if any) immediately to the left. Pressing enter or return will select the default (bold-outlined) button (usually, but not always, the action button). Pressing esc or Command-period will select the Cancel button if one exists. I Beam cursors will appear if the cursor is positioned over an Edit Line item. With AlertWindow dialogs you can type the first letter of a button name instead of clicking on it (unless some other button's name has the same first letter). This works with or without the Command key. The Standard File dialog also supports keyboard equivalents with System 6. You can use the up and down arrow keys to select various items in the list. You can also type one or more characters (including the beginning character of an item) to jump the selection down to that item. (To use the first several characters of an item name, you have to type one letter every two-thirds of a second or faster). Command-Tab moves to the next volume. Command-period is the Cancel button, but esc isn't in the Standard File dialogs. Esc and Command-up-arrow are equivalent to the Close button (moving the directory one level closer to the root directory). Command-esc or Command-D jumps to the Volumes list. Clicking on the path item at the top of the list displays a pop-up menu with one item for every level in the current path, all the way to the Volumes list. Selecting any of these items takes you to the corresponding directory. Command-O and Command-down-arrow are the Open button. In Save dialogs where you enter a file name, Tab chooses between the edit line and the file list. Keystrokes go to whichever one is active. 11. Corrected a bug in the nomenclature and logic used when entering a Startup Path for SYS file types. 12. Restored the setting of Prefix 0 to the directory of the program being launched for any P8 program launched from the File menu bar. This capability had been eliminated in recent versions of UtilityLaunch because it is not required by Apple standards. Unfortunately, many P8 programs still require that Prefix 0 be set to the directory of the program being launched. All other settings of prefixes less than 8 have been removed. 13. Changed the Show Mode dialog slightly to indicate ZIP GS and TransWarp GS speeds more clearly. 14. Now allow icons for buttons to be of any size. If they are larger than the button size, they will be reduced in size to fit. This will obviously loose some quality if large reductions are made. 15. The menu bar clock is now active in almost all windows and dialogs. 16. Added a down arrow in the pop-up menus. 17. Added keyboard support to allow navigating through the buttons in any menu and selecting programs to be launched without using the mouse. Pressing any letter key on the keyboard will select the next button in the menu whose title begins with that letter (this search is case insensitive). Pressing the up or down arrow key will move the selected button up or down by one position. Pressing the left or right arrow key will move the selected button left or right by one position. Pressing enter or return will launch the selected (highlighted) button. 18. Added several resources to UtilityLaunch to facilitate better use in conjunction with the new System 6 Finder. rIcons have been prepared for the UtilityLaunch program, the UL.Menus files, and the Boot file. rVersion, rComment, and rBundle resources have also been prepared for use with the System 6 Finder or UtilityWorks version 2.0 or later. Launching UtilityLaunch the first time from the new Finder will install the UtilityLaunch rBundle. After the rBundle is installed, double clicking on any UL.Menus file (regardless of what it is named) from the Finder will launch UtilityLaunch with the selected menu as the current UtilityLaunch menu. 19. A reduced size version of UtilityLaunch that will easily fit on a single 800K System 6 Boot Disk has been created and included on the UtilityLaunch distribution disk. This reduced size version is called MiniUL. MiniUL includes essentially all of the UtilityLaunch Launcher mode capabilities, but none of the UtilityLaunch Setup mode capabilities. Menus for MiniUL must be created by the full-up version of UtilityLaunch. Once these menus have been created they can be easily copied to the directory that contains MiniUL. 20. Several System 6 Installation scripts have been included on the UtilityLaunch distribution disk. Simply run the System 6 Installer program with the UtilityLaunch disk on-line in one of your 3.5 inch drives. The first script will create a System 6 Boot disk containing UtilityLaunch (renamed START) and an empty UL.Menus file. This Boot disk does contain the SCSI hard disk drivers to permit access to your hard disk after booting this 800K boot disk. A second script installs UtilityLaunch on a hard disk already containing System 6 without disturbing the separate UL.Menus file contained on the hard disk. Use this script to simply replace the UtilityLaunch program without having to regenerate the menus. (Note: Menus must be contained in the separate UL.Menus file and not the resource fork of UtilityLaunch to avoid destroying menus with this script). To boot into UtilityLaunch after installing with this script, use the Startup Path Control Panel to set UtilityLaunch as the Startup path. A third script functions identically to the above script but also copies an empty UL.Menus file to the directory containing UtilityLaunch. This is the preferred script if you are initially installing UtilityLaunch to a hard disk. Just remember that this script will destroy any past menus you have created. A fourth script installs UtilityLaunch on a hard disk already containing System 6, and replaces the existing START program with UtilityLaunch (renamed START). Menus will not be destroyed unless they are contained in the resource fork of the previous START program. The difference between this script and the second script is that the START program will be replaced by UtilityLaunch (renamed START) rather than creating a separate file called UtilityLaunch. If you have installed the Startup Path Control Panel with System 6, you can have any program be your startup program simply by specifying it in the Control Panel. In this way you don't have to replace the START program. Simplify set the Startup Path to UtilityLaunch. The above scripts will simplify your UtilityLaunch installation process considerably when running with System 6. 21. The UL.Menus file in the System Directory contains several samples of Button and Icon menus. Several additional examples have been added in this update. 22. All Stop, Caution, and Note Alerts have been converted to AlertWindows. 23. Added a check to ensure that the prefix or pathname is valid when using Set Prefix 8, Message Center, or Set Driver options. This check is not made with the Startup Path because that path could be an IBM path when using the PC Transporter. 24. The previous Status Window comment "Press Apple-period to Cancel" has been changed to "Press Command-period to Cancel" to be consistent with Apple's desire to refer to the Open-Apple key as the Command key. 25. The key sequence to Save the SHR Screen Image to disk has been changed in UtilityLaunch 2.3 and later from the previous OA-D to OA-J. This was done to avoid confusion with the use of OA-D in Standard File dialogs to select the Volumes button. NOTE: UtilityLaunch version 2.3 should be totally compatible with System Disk 6 and will take advantage of the seamless SHR screen transition if System 6 is present and you are launching a Desktop application with the proper Auxiliary Type. If you have a Desktop application which does not contain the proper Auxiliary type ($DB02 : Desktop Application) you can change it using UtilityWorks. Just make sure the application is truly a Desktop application. The following changes were made to UtilityLaunch version 2.3.1: 1. Changed the Print Screen and Save Screen routines to use the current screen display buffers wherever they are located. 2. Added an Alert Window on Shut Down which appears if the Resize RAM flag is set to give the user the opportunity to either Resize the RAM and Reboot or Shut Down. The following changes were made to UtilityLaunch version 2.3.2: 1. Several changes were made in the driver installation routine to more reliably install drivers. No attempt will now be made to install a driver that has already been installed. The following changes were made to UtilityLaunch version 2.3.3: 1. A minor bug in the UtilityLaunch rBundle was fixed and the version number was updated. 2. An improvement was made in menu setup regarding the default folder used for the file selection and icon selection dialogs. Now the file selection default folder will be the same file folder as was used previously in this session, and the icon selection default folder will be the same icon folder as was used previously in this session. This feature should save some time in setting up menus since icons are normally contained in a single folder different from the application to be launched. The following changes were made to UtilityLaunch version 2.3.4: 1. The Screen Blackout Timer no longer blanks the screen upon expiration of the timer if an NDA is present in the Front Window. The following changes were made to UtilityLaunch version 2.4: 1. A correction was made to the UtilityLaunch rBundle. In accordance with Apple guidelines no optional descriptor is used except for UL.Boot. 2. Changed all references to "volume" to "disk" to be consistent with Apple's new naming conventions in System 6.0.1. 3. Corrected a problem in the UtilityLaunch Scan routine which could occur when reading directories on servers. You should no longer get an Error 61 indicating the end of the directory has been reached. 4. Corrected the Startup Path routine to ensure that the P8 application conforms to the Apple Standards for Startup Paths and has an adequate buffer size for the Startup Path before inserting the Startup Path in the Startup buffer. Please note that with System 6 it is preferable to set the Message Center rather than the Startup Path with the prefix of the desired directory. GS/OS will place the Message Center prefix in the Startup buffer when the ProDOS 8 application is launched. With the PC Transporter it is probably still necessary to use the Startup Path to insert the MS-DOS application to run into the Startup buffer of AEPC.System. 5. Command F brings up the control panel's Find File NDA with System 6.0.1 . UtilityLaunch Documentation Full UtilityLaunch documentation is provided as text files on the UtilityLaunch distribution disk. High quality hard copies of the UtilityLaunch documentation, prepared on an Apple Macintosh computer using Microsoft Word and an Apple LaserWriter II printer, may be obtained from the author for $10, including shipping within the US. This documentation consists of about 100 pages of reference material on UtilityLaunch including sample UtilityLaunch screens and sample menu listings, and includes a Table of Contents and Index. SHAREWARE UtilityLaunch is a Shareware program. You may use this program without charge for the first 10 days. After this initial evaluation period, a $10 fee must be paid to George R. Wilde for continued use of UtilityLaunch. The companion UtilityWorks program is likewise a Shareware program, and is available for a $20 fee. The combined fee for both programs is $25 (previous purchasers of either program may deduct $5 from the Shareware fee for purchase of the other program). The $10 Shareware fee for UtilityLaunch should be sent to: George R. Wilde 24402 Broadwell Ave. Harbor City, CA 90710-1812 Upon receipt of the UtilityLaunch Shareware fee, users will be provided with a Password to remove the initial Shareware Alert Dialog Box. Passwords will be provided by US mail (or by electronic mail on America Online, Compuserve, Delphi, GEnie, or MCI mail if you provide your electronic mailbox address with your payment). Future updates to this program will be available on America Online, Compuserve, and GEnie. Registered owners will be informed when major new capabilities are released. If registered owners are unable to conveniently access these updates, the latest version of UtilityLaunch may be obtained directly from the author upon payment of $5 to cover the cost of the disk, mailer, and postage. ,-./0123 UtilityLaunch 2.0 Features UtilityLaunch version 2.0 has numerous enhancements over previous versions of UtilityLaunch. The following paragraphs explain the major differences from previous versions, and is intended to get the previous user up quickly on the new version of the program. 1. One of the biggest differences in version 2.0 is that all menu entries are contained in resources instead of the former text files. The new version of UtilityLaunch cannot directly read these previous text file based menus, but it can translate them into resources that can be used by the new version. Just select Menus at the Import Menus dialog, and all of your previous menus will be automatically imported and should work fine with the new version. 2. There are several differences in the menus between the old and new versions that are automatically corrected for in the translation process. Menus are now numbered 1 through 50 instead of 0 through 9. Menus 0 through 9 become 1 through 10 in the translation process. Menus 5 through 9 were previously access limited, and are so set in the translation process, even though any menu can be individually access controlled in the new version. Button 1 on any menu (if it existed) previously was the Autostart program, and is translated to become the new menu's Autostart program, even though any program can be selected for Autostart with the new version. With these translations, a new menu should function essentially the same as the older menu. You can, of course, change any of these settings in UtilityLaunch Setup if you so desire. 3. Set Shutdown... now allows specification of the UtilityLaunch Initial menu. Unless an Initial menu is chosen with Set Shutdown... the default menu will always be loaded whenever UtilityLaunch is executed. This is a change from previous versions, where the current menu was always the Initial Menu. You can still set the current menu to be the Initial menu, but it must be expressly set that way in the Shutdown settings. 4. Set Autostart sets the Autostart program that is only launched at initial boot, and then only if Autostart has been set. 5. Icon Menu... changes any blank menu into an Icon Menu. Icon Menus have 16 buttons rather than 40 buttons. Icon Menus are set up just as any other menu (just click on the icon button in UtilityLaunch Setup), except that you are required to select the desired icon immediately after selecting the program to be launched. You can select any icon from any icon file you desire as long as it fits within the button's boundary. Icons within icon files are displayed to aid in your selection. 6. Any button (either Icon buttons or Simple buttons) can be colored. Use the Color Buttons mode and select a pleasing choice of text and background colors. A little color adds a lot to your existing menus. You can also select any desired Launcher color for any Menu Screen (Select Launcher Color when Saving any menu if you don't want the default light blue background). 7. The Desktop color can be changed at any time by using the Desk Color... menu item. 8. Menu access control is established when Saving the menu. If you want to limit access to any menu, check Limit Access when inputting the menu name. As previously, you must enter your Access Password in the Options... menu item for access control to take effect. The above are the major differences between UtilityLaunch version 2.0 and UtilityLaunch version 1.9. There are many minor differences. Be sure to read the full UtilityLaunch documentation to fully understand UtilityLaunch version 2.0. SCRIPT V2.00 XR2 UtilityLaunch: On Hard Disk The script, "UtilityLaunch: On Hard Disk" installs the UtilityLaunch program on a hard disk containing System 6. UtilityLaunch will be installed in the SYSTEM folder. To execute UtilityLaunch as the Startup Program, make sure the SetStart Control Panel is set to UtilityLaunch.\\ :UtilityLaunch~* ~:::Workspace::: 1 :UtilityLaunch:System:UtilityLaunch System:UtilityLaunch ~~