8L2C)pJJJJ IH(ȱH:=IH[H`@HcH  $ +   I/H`JLNGȄBȄF aK  haaFF  mJm# KKJ UJ )J ۈ) ;J3ȱJFȱJGJKaȄM  aaNNJFLGJL LE EAMON.MASTER (PRODOS EAMON STARTUP MENU) BY TOM ZUCHOWSKI S 9/19/90 EAMON ADVENTURER'S GUILD 7625 HAWKHAVEN DR. CLEMMONS, NC 27012  D$(4)(26);"1":TURN OFF VIDEX VIDEOTERM(26);(17):TURN OFF IIE 80-COL. D$"PR3)MAIN.HALL=63//CHAR.FILE.MAINTZ.5K -PLAYER.MANUALv2a3BEGINNERS.CAVEREV.19SEP903 EAMON.MASTER' ,EAMON.MASTER 3*FRONT.DESK 7&SNAPPY )EAMON.PIC -NEW.CHARACTER. , *CHARACTERS:? &PRODOS `DaElH$?EGvѶK+`L HHLy XP LM ŠϠĠӠS)*+,+`F)) (*=GJFjJJA QE'+ '== `@ STSP8QSS8 m P o R(8R#0"d (:"EAMON ADVENTURER'S GUILD":"7625 HAWKHAVEN DR.":"CLEMMONS, NC 27012":"(919)766-7490" 2::"LAST UPDATE: 9/19/90"K <::"TO MAKE THIS DISK BOOTABLE IN THE 5.25 FORMAT, MAKE A COPY AND DELETE THE FILE 'PLAYER.MANUAL'. ADD PRODOS AND  "":100Ă.F(P$,P1):LPLP1:LP60ĺ(12):LP0KPP$(P$,P1):P0::5150kD$"CLOSE":D$"PR#0":10000p EXIT EAMON AND RUN NEXT APPLICATION zD$"BYE"X EXIT TO BASIC b '22:7::"(HIT ANY KEY TO CONTINUE)"::16368,0:A$:A$:A$й16368,0:A$:A$::A$"P"ĺ"ABORTED"::::10000CD$"PR#"P_D$"OPEN PLAYER.MANUAL"j 5400D$"READ PLAYER.MANUAL"A$(A$(13)ĺP$:P$"":A$"":LPLP1:LP60ĺ(12):LP02P$P$A$:(P$)CP5150<PCP11:(P$,P,1)" "THIS PROGRAM TO DUMP THE FILE TO YOUR SCREEN?";:16368,0:A$:A$:WA$"Y"10000i:CP40:5120:"PRINTER SLOT #";:16368,0:P$:P$:P(P$):P$"":P1P7ĺ"ABORTED."::::10000:"READY YOUR PRINTER AND TYPE 'P' TO PRINT MANUAL"5ER."o:"WARNING: THE MANUAL IS 10 PRINTED PAGES, AND THIS PRINT ROUTINE IS IN BASIC AND IS *VERY* SLOW!":"DO YOU WISH TO USE THIS PROGRAM TO DUMP THE FILE TO YOUR PRINTER?";:16368,0:A$:A$:A$"Y"CP80:5080D:"DO YOU WISH TO USE '."o:"THIS IS A SIMPLE ASCII-TEXT FILE AND IT IS RECOMMENDED THAT YOU USE A TEXT- EDITING PROGRAM.":"IF YOU DO NOT HAVE A WORD PROCESSOR OR TERMINAL PROGRAM THAT CAN ACCESS THIS FILE, THIS ROUTINE CAN DUMP THE MANUAL TO SCREEN OR PRINTNT" PLAYER MANUAL '5006VD$"VERIFY PLAYER.MANUAL":216,0:D$:5010:(7):10:7:"PLAYER.MANUAL NOT FOUND.":216,0:D$:10000"THE PLAYER'S MANUAL IS CONTAINED IN A TEXT FILE ON THIS DISK THAT IS NAMED 'PLAYER.MANUALD$"OPEN CHARACTERS,L150"Z D$"READ CHARACTERS,R0":NC:R1NC:D$"READ CHARACTERS,R"Ro N$:N$""3050x N2$ D$:"#";R;": ";N$;:N$""ĺ"-"N2$" (DEAD)"; D$: :D$"CLOSE" 10000 EDIT CHAR. FILE D$"RUN CHAR.FILE.MAIME$(NA$,2)Ă:2210) RRR:R999:W*D$"WRITE CHARACTERS,R"RR:NA$:D$"CLOSE"4:NA$" HAS BEEN RESURRECTED.":2300:NA$" ISN'T DEAD.":2300:NA$" DOESN'T EXIST.":2300D$"CLOSE" 10000 LIST CHARACTERS  :5 NT.DESK"&  RESURRECT CHARACTER / :5M D$"OPEN CHARACTERS,L150" :"NAME OF CHARACTER TO BE RESURRECTED:"::NA$ D$"READ CHARACTERS,R0":NC R1NC:D$"READ CHARACTERS,R"R:N$:ME$ N$NA$R999::2200 N$""Ă:2210ANUAL":+ 10:"6) EXIT EAMON (BYE)":I 10:"7) QUIT TO BASIC": A$"":A0:22:"ENTER THE NUMBER OF YOUR SELECTION: ";:16368,0:A$:A$ A(A$):A1A7100 A1000,2000,3000,4000,5000,6000,7000  ENTER THE MAIN HALL D$"-FRO MAIN MENU [ n::15::": :":15:" EAMON MASTER ":15:": :": x7:10:"1) ENTER THE MAIN HALL": 10:"2) RESURRECT A CHARACTER": 10:"3) LIST CHARACTERS": 10:"4) EDIT CHARACTER FILE": 10:"5) PLAYER M BASIC.SYSTEM , AND A 'STARTUP' PROGRAM THAT CONTAINS THIS COMMAND:" F:" 10 PRINT CHR$(4)"(34)"-EAMON.MASTER"(34) P19:"THIS PROGRAM REQUIRES UPPER-CASE INPUT. DEPRESS YOUR CAPS-LOCK AND PRESS 'C' TO CONTINUE." ZA$:A$:A$"C"80 d  THE WONDERFUL WORLD OF6 EAMON= \( A COMPUTERIZED FANTASYx2 ROLE-PLAYING SYSTEM< F RULES AND CORE PROGRAMSP BY DONALD BROWNZ 407 PEERY PARKWAYd GOLDEN, CO 80401n  x DRA& ///NO NAME ROUTINE60CNTCNT1:CNT1590:" HE PULLS OUT A SWORD AND BEGINS TO":"SHARPEN IT, SAYING 'YE'D BEST BE GIVIN'":"ME YER NAME LADDIE, IF YE KNOW WOTS":"GOOD FER YE!!!"D'NCNT2ĺ"I'VE 'BOUT HAD ME FILL O' YER SICK":"SENE OF YE.'":/540:DK$"RUN NEW.CHARACTER"DK$::" HE LOOKS UP AND SAYS, 'AH, HERE YE"::"BE! WELL, GO AND HAVE FUN IN THE HALL!'":540:DK$"RUN MAIN.HALLDK$;"OPEN THE.ADVENTURER":DK$;"WRITE THE.ADVENTURER":NAME$:R:DK$;"CLOSE"::::" HE LOOKS AT YOU STRANGELY, AND SAYS,"::"BUT..."NA$" IS DEAD!":I12000::DK$"-EAMON.MASTER"A$::" HE HITS HIS FOREHEAD AND SAYS, 'AH,"::"YE MUST BE NEW HERE! WELL, WAIT JUST"::"A MINUTE AND I'LL BRING SOMEONE OUT TO"::"TAKE CAR520#A$""ĭA1$(NA$,2)A1RR:DK$:" HE EVENTUALLY LOOKS AT YOU AND SAYS,"::"'YER NAME'S NA IN HERE. HAVE YE GIVEN"::"IT TO ME ARIGHT?'"::"HOW DO YOU ANSWER (HIT 'Y' OR 'N') ";A$:A$"N"ĺA$::550:400A$"Y"480jA1ĺ((1)NS)1-DK$"READ SNAPPY,R"RX:CM$OL(CM$):L26C1$CM$:C2$""uL25C1$(CM$,24):C2$(CM$,25)" HE STARTS LOOKING THROUGH HIS BOOK,"::"MUTTERING ABOUT "C1$:C2$"."::R1NC:DK$;"READ CHARACTERS,R";R:A$:A1$:A$NAME$NOW) ";NAME$X:NAME$""(NAME$)2(NAME$,1)"A"(NAME$,1)"Z"İ550:400(NAME$)20ĺ" HE SCOWLS AT YOU AND SAYS, 'YER"::"NAME'S TOO LONG FER ME BOOK. I CANNA"::"USE MORE THAN TWENTY LETTERS."::400X((78)(79))RX"::"MUST LEARN TO FOLLOW DIRECTIONS!'"NDK$"CLOSE":DK$"-EAMON.MASTER"A$:::" YOU ARE GREETED THERE BY A BURLY"::"IRISHMAN WHO LOOKS AT YOU WITH A SCOWL"::"AND ASKS YOU, 'WHAT'S YOUR NAME?'"::"YOU GIVE HIM YOUR NAME (TYPE IT IN 'M' FOR MEN) ";= T16368,0:X11000:(16384)128ĂXM ^16368,0:a hA$:A$"D"390r rA$"M"360z |A$*~::" AS YOU GO OVER TO THE MEN, YOU FEEL"::"A SWORD BEING THRUST THROUGH YOUR BACK"::"AND YOU HEAR SOMEONE SAY, 'YOU REALLY" ON THE NORTH SIDE OF THE CHAMBER IS" @:"A CUBBYHOLE WITH A DESK. OVER THE DESK"::"IS A SIGN WHICH SAYS 'REGISTER HERE"::"OR ELSE!'": J:"DO YOU GO OVER TO THE DESK OR JOIN THE"::" MEN DRINKING THE BEER?"::" (HIT 'D' FOR DESK OR 0":NC:DK$E $DK$"OPEN SNAPPY,L64":DK$"READ SNAPPY,R0":NS:DK$ ,5:" YOU ARE IN THE OUTER CHAMBER OF THE"::"HALL OF THE GUILD OF FREE ADVENTURERS."::"MANY MEN AND WOMEN ARE GUZZLING BEER"+ 6:"AND THERE IS LOUD SINGING AND LAUGHTER."::: SENDS TO& ///MAIN HALL (IF OLDD ///CHARACTER) OR TO NEWb ///CHARACTERS (IF NEW).i  DK$(4)::(49152)155290 DK$;"BLOAD EAMON.PIC,A$2000":16304,0:16297,0:16302,0 "DK$;"OPEN CHARACTERS,L150":DK$;"READ CHARACTERS,RGON PICTURE SHOWN, DURING PROGRAM BYL R.L. PHILLIPS & FRIENDSg OF ANN ARBOR, MICH. THE BEAUTY IS GREATLY ENJOYED. ///BOOTUP PROGRAM FOR ///EAMON UNIVERSE. ///GETS NAME OF PLAYER ///AND EITHERSA 'UMOR!!":"NOW GIMME YER NAME!!":XCNT3ĺ"THE MAN CUTS ONE OF YOUR FINGERS OFF!!":"HE THEN EATS IT!!!!":"THEN HE SAYS 'ARE YE READY T' TALK NOW?":bCNT13ĺ"THE MAN CUTS OFF ANOTHER FINGER!!!":"HE EATS THIS ONE TOO!!":l"THE MAN STARTS SLOWLY, 'WELL YE BE ":"OUTTA FINGERS!'":"THE MAN THEN SPINS AROUND AND RUNS YOU":"THROUGH WITH A SPEED YOU HAVE NEVER":"SEEN BEFORE! (AND NEVER WILL AGAIN.)":DK$"-EAMON.MASTER" ǟ ȇФ£ !"#$%&'()*+,ۃ㟬ჃÏئYOUNG GREENHORNS WHO THINK THEY KNOW IT ALL LEAVING THIS JOB TO START A DUNGEON JOINING THE UNION AND NOT HAVING TO PUT UP WITH THESE YOUNG UPSTARTS YOUNG GREENHORNS THAT THINK THEY KNOW IT ALL THEMSELVES. TAKING THE BARMAID OUT AFTER HER SHIFT D QUIT THIS BUSINESS. THE GOOD OLD DAYS WHEN ADVENTURERS HAD SOME TRACE OF BRAINS WISHING HE WERE STILL IN SHAPE TO GO ON ADVENTURES NUTS THAT COTHE IDIOT ON THE OTHER SHIFT WITH THE LOUSY HANDWRITING ING G HOW THE DAYS ARE SO LONG SINCE HE QUIT ADVENTURING MES ES ESHOW HE ONCE WAS YOUNG AND FOOLISH TOO AY. WEIRD YOUNG ADVENTURERS WITH EVEN WEIRDER NAMES G LIKE THIS. 9 HAVING TO WORK LATE READERS HAVE. BEING PULLED AWAY FROM THE BAR TO LOOK UP NAMES ES ISHNESS HNESHAVING SEEN UGLY FACES BEFORE BUT NEVER ANYTHING LIKE THIS S D "  >>ƁAw]c]ο<"<$">$<$"$ȁ$>*">$">""Ġ"*"*  "  """""" <"""""*$" "<ρÁ㣞*"">"**" <   """""*"<a]U]Uȁؿكș*""*""""$$"0·޿ " $"">$ $ "$$"*<" $""<"ᗠ"*"&<" ""< Ƈ&<< "< }]U]Yп那ȇಠ"<"0ǟ࿈$$فȖ$  描ῠȁ6""$" " "  }kI]]਼揿"0ऎ񟈌$؛  $̱>"" > О쁠"  *>"*>">>$$>0}A]]M迌сرND IN WALKS A":"TALL MAN OF POSSIBLY ELVISH DESCENT."::"HE STUDIES YOU FOR A MOMENT AND SAYS,":"'HERE IS A BOOKLET OF INSTRUCTION FOR" d"YOU TO READ, AND YOUR PRIME ATTRIBUTES":"ARE--": iVT(37)1 nHDA(8):AGA(8):CHA(8)< x" HARDI-/012345678THE.ADVENTURER":NAME$:DK$;"CLOSE" 2:"THE IRISHMAN SAYS, 'FIRST I MUST KNOW":"WHETHER YE BE MALE OR FEMALE. WHICH ARE":"YE (HIT 'M' FOR MALE, 'F' FOR FEMALE)?"; <SEX$:SEX$"M"80 FSEX$"F"60 PSEX$: Z:"THE IRISHMAN WALKS AWAY A THE WONDERFUL WORLD OF4 EAMON:V CHARACTER GENERATORp AND INSTRUCTIONSv BY DONALD BROWN DK$(4)R(X)(X(1)1)A(X)R(X)R(X)R(X)% (DK$;"OPEN THE.ADVENTURER":DK$;"READ ā̃>"""<<<""<<"<"<<""<""<<<<"<"<A]]c]Á́Ʊ"<"Ã">>Ł<"< < " Ȣ "< "<賐Ї"""" """"""""""""*"""""""""""" ""*"""}]]]]6""""0ύ࿂""" 8""8"8̣ 8 "" 8"""號Ё>""2<><""""""<"""*">"*$>>"2"""**><"""*>"*>"NESS--";HD:" AGILITY --";AG:" CHARISMA --";CH;"'":F zA$""\ }HDAGCH39İ600l ~A$"Y"110 CH10HD10AG10İ600 A$"Y"110 "(HIT 'R' TO READ INSTRUCTIONS, 'T' TO GIVE THEM BACK)"; A$:A$"T"500 A$"R"140d ::"YOU READ THE INSTRUCTIONS AND THEY SAY--"::" INFORMATION ABOUT THE WORLD OF EAMON ": :"YOU WILL HAVE TO BUY A WEAPON. YOUR":"CHANCE TO HIT WITH IT WILL BE THE":"WEAPON COMPLEXITY, PLUS YOUR ABILITY":"IN THAT CLASS, PLUS TWICE YOUR AGDK$;"OPEN CHARACTERS,L150":DK$;"READ CHARACTERS,R0":NC:R1NC:DK$;"READ CHARACTERS,R";R:A$:A$""Ă:DK$;"WRITE CHARACTERS,R0":NC1:RNC1DK$;"WRITE CHARACTERS,R";R:NAME$HD:AG:CH:X14:"0":&"5":"-10":"20":"10":"0":"0) ";:A$::"THE MAN BEHIND THE DESK TAKES BACK THE":"INSTRUCTIONS AND SAYS, 'IT IS NOW TIME":"FOR YOU TO START YOUR LIFE.' HE MAKES":"AN ODD SIGN WITH HIS HAND AND SAYS,":"'LIVE LONG AND PROSPER.'":"YOU NOW WANDER INTO THE MAIN HALL.""PROPERTIES. HOWEVER, THESE WILL NOT":"WORK IN OTHER ADVENTURES THAN WHERE THEYWERE FOUND. THUS, IT IS BEST (AND YOU""HAVE NO CHOICE BUT TO) SELL ALL ITEMS":"FOUND IN ADVENTURES, EXCEPT FOR WEAPONS":"AND ARMOUR.": "(HIT ANY KEY TO CONTINUECEHEAL --REMOVE DAMAGE FROM YOUR BODY.":"SPEED--DOUBLE YOUR DEXTERITY FOR A TIME""POWER--DOES SOMETHING WEIRD. THE EXACT":" EFFECT IS UNPREDICTABLE.":z:"OTHER TYPES OF MAGIC MAY WORK IN VARIOUSADVENTURES, AND ITEMS MAY HAVE SPECIAL": WITH YOU FOR USE IN"jr"BARGAINING AND RANSOM SITUATIONS."::"(HIT ANY KEY TO CONTINUE) ";:A$::T|"YOU MAY ALSO HIRE A WIZARD TO TEACH YOU":"SOME MAGIC SPELLS. THERE ARE FOUR":"SPELLS YOU MAY LEARN."::"BLAST--HURT YOUR ENEMIES FROM A DISTANRE. YOU WILL GET":"A LOWER PRICE FOR ITEMS IF YOUR CHARISMAIS HIGH.":h"AFTER YOU BEGIN TO ACCUMULATE WEALTH,":"YOU MAY WANT TO PUT SOME OF YOUR MONEY":"INTO THE BANK, WHERE IT CANNOT BE":"STOLEN. HOWEVER, IT IS A GOOD IDEA TO":"CARRY SOME GOLDS":"OF EAMON REACT TO YOU. YOU AFFECT A":"MONSTER'S FRIENDLINESS RATING BY YOUR":"CHARISMA LESS TEN, DIFFERENCE TIMES TWO":"(";(CH10)2;"%)":J^"YOU START OFF WITH 200 GOLD PIECES,":"WHICH YOU WILL WANT TO SPEND ON SUPPLIESFOR YOUR FIRST ADVENTUU WILL NOT BE TOLD HOW MANY":"BLOWS YOU HAVE TAKEN. YOU WILL BE":"MERELY TOLD THINGS SUCH AS"::" 'WOW! THAT ONE HURT!'":"OR 'YOU DON'T FEEL VERY WELL'":J"(HIT ANY KEY TO CONTINUE) ";:A$::T"YOUR CHARISMA (";CH;") AFFECTS HOW CITIZENHARDINESS, OR ";HD10;" GRONDS.":"(A MEASURE OF WEIGHT, ONE GROND=10 DOS)":6"ADDITIONALLY, YOUR HARDINESS TELLS HOW":"MANY POINTS OF DAMAGE YOU CAN SURVIVE.":"THEREFORE, YOU CAN BE HIT WITH ";HD:"1-POINT BLOWS BEFORE YOU DIE.":@"HOWEVER, YOE ARMOUR YOU ARE WEARING.""NO MATTER HOW HIGH YOUR ARMOUR EXPERTISEIS, HOWEVER, THE NET EFFECT OF ARMOUR":"WILL NEVER INCREASE YOUR CHANCE TO HIT.":""(HIT ANY KEY TO CONTINUE) ";:A$::O,:"YOU CAN CARRY WEIGHTS UP TO TEN TIMES":"YOUR THER";18);1;35);"-10%":" CHAIN";18);2;35);"-20%"" PLATE";18);5;35);"-60%":" SHIELD";18);1;35);"- 5%":::"YOU WILL DEVELOP AN ARMOUR EXPERTISE,":"WHICH WILL GO UP WHEN YOU HIT A BLOW":"WEARING ARMOUR AND YOUR EXPERTISE IS":"LESS THAN TH DO NOT USE":"A TWO-HANDED WEAPON. THESE PROTECTIONS":"WILL ABSORB HITS PLACED UPON YOU(ALMOST":"ALWAYS!) BUT THEY LOWER YOUR CHANCE TO"7"HIT. THE PROTECTIONS ARE--"::"ARMOR";15);"HITS PROTECT ODDS ADJUST"::" NONE";18);"0";35);"- 0%":" LEAT IN BATTLE,":"YOUR ABILITY IN THE WEAPON CLASS MAY GO":"UP BY 2%, IF A RANDOM NUMBER FROM 1-100":"IS LESS THAN YOUR CHANCE TO MISS!":"(HIT ANY KEY TO CONTINUE)";:A$::"THERE ARE FOUR ARMOR TYPES, AND YOU MAY":"ALSO CARRY A SHIELD IF YOUILITY.": "THE FIVE CLASSES OF WEAPONS (AND YOUR":"CURRENT ABILITIES WITH EACH) ARE--":" CLUB/MACE 20%":" SPEAR 10%":" AXE 5%":" SWORD 0%":" BOW -10%":"EVERY TIME YOU SCORE A HI":SEX$:"200":"0":"0"@0W14:"NONE":"0":"0":"0,0":Q:DK$;"CLOSE"DDK$;"OPEN THE.ADVENTURER":DK$;"WRITE THE.ADVENTURER":NAME$:R:DK$;"CLOSE"NDK$;"RUN MAIN.HALL"SX /// SUICIDE ROUTINE }b:"YOUR CHARACTER IS SUCH A POOR EXCUSE"::"FOR AN ADVENTURER THAT WE WILL ALLOW"::"YOU TO COMMIT SUICIDE. ENTER 'Y' TO"::"COMMIT SUICIDE, ELSE 'N'";lA$:A$"Y"A$"N"620v::A$"N"ı"WE RESSURRECT YOU AGAIN AND YOUR PRIME"::"ATTRIBUTES ARE --":LD.":" 5. EXAMINE YOUR ABILITIES.":" 6. TEMPORARILY LEAVE THE UNIVERSE."} x:"(HIT THE KEY FOR YOUR CHOICE, 1-6)"; A$:CMD(A$):CMD1CMD6130 CMD::CMD1000,2000,3000,4000,5000,6000 NAME$:HD:AG:CH:X14:SA%(X)::X15:WA%EALIZE YOU CAN DO ONE OF SIX THINGS--":" 1. GO ON AN ADVENTURE.":" 2. VISIT THE WEAPON SHOP FOR WEAPONS AND/OR ARMOUR."P n" 3. HIRE A WIZARD TO TEACH YOU SOME SPELLS.":" 4. FIND THE BANKER TO DEPOSIT OR":" WITHDRAW SOME GO:NAME$:HD,AG,CH:X14:SA%(X)::X15:WA%(X)::AEC <SEX$ FGOLD,BANK:AC:W14:WNAME$(W),WTYPE%(W),WODDS%(W),WDICE%(W),WSIDES%(W):W:DK$;"CLOSE" PP(X)(XRTIO.5) RTT255:B$(TT) d216,0::"AS YOU WANDER ABOUT THE HALL, YOU":"R<>?@ABCDEFGHIJKLMNOPQRSTUVWXDR. CLEMMONS, NC 27012 ' DK$(4)= DK$"PREFIX":PX$H 7000h DK$"VERIFY THE.ADVENTURER" DK$;"OPEN THE.ADVENTURER":DK$;"READ THE.ADVENTURER":NAME$:REC:DK$;"CLOSE" (1009 2DK$;"OPEN CHARACTERS,L150":DK$;"READ CHARACTERS,R";REC THE WONDERFUL WORLD OF EAMON MAIN HALL (BUY SPELLS AND EQUIPMENT AND GO ON ADVENTURES) ORIGINATED BY DONALD BROWN PRODOS CONVERSION 1/11/90 TJZMH10 LAST UPDATE 1/24/90  EAMON ADVENTURER'S GUILD 7625 HAWKHAVEN 1 8 TROLLSFIRE 5 25 1 10 NONE 0 0 0 0 NONE 0 0 0 0 FLUFFY 19 14 11 0 0 0 0 5 -10 20 10 0 0 M 58 0 1 SWORD 5 0 1 8 NONE 0 0 0 0 NONE 0 0 0 0 NONE 0 0 0 0 9;RD 5 10 1 8 AXE 1 0 2 5 5 OST 5 12 2 5 2 5 LUFFY 11 14 17 0 0 0 0 5 -10 20 10 0 0 M 200 0 0 NONE 0 0 0,0 NONE 0 0 0,0 NONE 0 0 0,0 NONE 0 0 0,0 5 1 8 SILVER DAGGER 5 5 1 2 FRED 18 18 18 0 100 0 0 5 -10 20 10 12 10 M 2245 0 5 SWORD 5 02 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 ?SYNTAX ERROR IN 2030 ZZY 5 10 7 0 0 0 0 5 -10 20 10 0 0 M 159 0 3 SWORD 5 0 1 8 NONE 0 0 0 0 NONE 0 0 0 0 NONE 0 0 0 0 2 10 SWO(X)::AE:SEX$g GOLD:BANK:AC:W14:WNAME$(W):WTYPE%(W):WOODS%(W):WDICE%(W):WSIDES%(W):Wm  GO ON ADVENTURE :DK$;"OPEN CHARACTERS,L150":DK$;"WRITE CHARACTERS,R";REC::DK$;"CLOSE" CX$(PX$,(PX$)1):"IF NECESSARY, INSERT ADVENTURE DISK NOW (KEEP MASTER DISK FOR BEGINNERS CAVE) THEN HIT 'C' TO CONTINUE";:16368,0:A$::A$"C"ĺ(7):1030:"CURRENT PREFIX: ";CX$"/"1$:"ENTER PREFIX FOR ADVENTURE:":" (TYPE '?' FOR LIST OF DIRECTORIES)":" (TYOOD ONE FOR":P(2BP);" GP, A FAIR ONE FOR ";P(BP);" GP," "AND A KINDA SHABBY ONE FOR ";P(BP2):"WHICH DO YOU WANT?'"::"(HIT THE KEY, G F OR P) ";*A$:Q13:A$("GFP",Q,1)Ă:20904A$:PBPBP(Q1)BP2(Q3):PP(P)>PGOLDĺ:NS PER PERSON!'"::2220 "MARCOS SMILES AT YOU AND SAYS, 'GOOD.":"I GOTTA THE BEST. YOU WANTA AXE, BOW,":"MACE, SPEAR, OR SWORD?"::2650=:"MARCOS SAYS, 'WELL, I JUST HAPPEN TO":"HAVE THREE ";N$;"S IN, OF VARYING":"QUALITY. I'VE GOT A VERY G)5):C2C2(C20):RTIO10C2IA$:TR13:A$("BSA",TR,1)Ă:2030fA$::TR2050,2220,2490WN$(4)"NONE"ĺ"MARCOS SMILES AT YOU AND SAYS, 'THATSA":"GOOD, BUT FIRST YOU GOTTA SELL ME A":"WEAPON. YOU KNOW THE LAW--NO MORE THAN":"FOUR WEAPOHE OWNER) COMES FROM OUT OF":"THE BACK ROOM AND SAYS, 'WELL, AS I""LIVE AND BREATH, IF IT ISN'T MY OLD PAL":NAME$;"! SO, YOU WANT TO":"BUY A WEAPON, SELL A WEAPON, OR GET":"SOME BETTER ARMOUR?"::"(HIT THE KEY, B S OR A) ";C2CH(11(1$;"OPEN FRESH.MEAT":DK$;"WRITE FRESH.MEAT":REC:200:DK$;"CLOSE":DK$;"RUN LEADIN":"PREFIX: "PX$::"INSERT MASTER DISK AND TYPE 'C'":A$:A$:A$"C"ĺ(7):1800DK$"PREFIX"PX$:100E:"AS YOU ENTER THE WEAPON SHOP, MARCOS":"CAVIELLI (TTORY - NO LEADIN PGM":A12000::1100/wDK$;"OPEN EAMON.NAME":DK$;"READ EAMON.NAME":ADNAME$:DK$;"CLOSE":5:"YOU ARE ABOUT TO ADVENTURE IN":::ADNAME$:::DK$"OPEN EAMON.PREFIX":DK$"WRITE EAMON.PREFIX":PX$:DK$"CLOSE"VDKAX$,(AX$)1)6CX$AX$:(CX$,1)"/"CX$"/"CX$A1217[DK$"PREFIX"CX$:1220(7):12::"PATHNAME ERROR"::10401250DK$"VERIFY LEADIN"216,0:1500)216,0:(7):" NOT RECOGNIZED AS AN EAMON ADVENTURE SUBDIRECA11:A1:" ";:A1:DX$"":11629A46ĺ(7);:1164aDX$""Ģ22:" ";:1DX$DX$A$:A1A11:A$;:1164(AX$,1)"/"AX$"/"AX$CX$CX$AX$::"PREFIX:":" ";CX$:1210AX$""AX$CX$:CX$(AX$,1)"/"AX$(X$""BB1)A8A11ĭDX$""BB18BXBX1EB0B1qA21A10A8A11Ĵ(A11)11162,1164A271030A13ĭDX$""CX$CX$B$(B):1210A13AX$DX$:1190A8ĭA12A1A11:A1:" ";:A1:DX$(DX$,A11):1164"A8DX$:1190F~A8ĭA12A1A11:A1:" ";:A1:DX$(DX$,A11):1134oA8A11:A1:" ";:A1:DX$"":1134A46ĺ(7);:1138DX$DX$A$:A1A11:A$;:113822:" ";:1::B$(B):: 16368,0:A$:A(A$):A21A10ĭDA8A11)DX$""1133HtA21A10RV0:BB1:B1B11:BXB21:B1yuA8A11RV1:BB1:B1B11:B0B21:BX1vA21A10Ĵ(A11)11135,1138wA8A11Ĵ(A11)11133,1138xA271030zA13ĭDX$""CX$CX$B$(B):1210 |A13AX$- TO ERASE)"::*kB$(X)"":X131160<lVT(37):B1BUmVTXB16:B$(B11)vnVTXB7::B$(B)::VT:A1oVTXB18:1:B$(B11(B1)):B2B20:B1B:VTXB7p:B$(B)::VT:A1r16368,0:A$:A(A$):(A21A10)DX$""1134s((B$(X),1)" "B$(X)(B$(X),(B$(X))1):1122FcB$(X):XX1:1110VeDK$"CLOSE"j:DX$"":A11:B1::" STEP THROUGH DIRECTORIES KEY TO SELECT DIRECTORY KEY TO EXIT TO PREVIOUS MENU TYPE DIRECTORY NAME: ( <-PE 'EXIT' TO RETURN TO MENU)"::"PREFIX: ";AX$F.AX$"EXIT"1800Y8AX$"?"1200}L:"AVAILABLE DIRECTORIES:":X1Q:DK$"OPEN"CX$",TDIR":DK$"READ"CX$:A$:A$:A$VB$:B$""1125`(B$,18,3)"DIR"1110aB$(X)"/"(B$,2,16)/b"MARCOS SHAKES A FINGER AT YOU AND SAYS,":"'YOU SHOULDN'T PLAY TRICKS ON AN OLD":"FRIEND! COME BACK WHEN YOU GOTTA MORE":"GOLD OR YOU WANT SOMETHING YOU CAN":"AFFORD.' HE THEN SHOOS YOU OUT THE":"DOOR."::100HW14:WN$(W)N$N$N$"#":2120RW:W14:WN$(W)"NONE"Ăl\WN$(W)N$:WT%(W)TP:WO%(W)10(2Q):WD%(W)DICE:WS%(W)SIDES:GOLDGOLDPf"MARCOS HANDS YOU YOUR WEAPON AND TAKES":"THE PRICE FROM YOU.":pGOLDP(50)2210z"HE NOW ASKS YOU, 'NOW HOW ABOUT SOME":"ARMOUR?'":TAKES YOUR GOLD AND GIVES YOU":"A SHIELD.":E,F ACA22SH::100K,P w,Z "(HIT THE KEY(S), A B M SP OR SW) ";:,d A$:W14:A$("ABMS",W,1)Ă:2660,n W2680,2690,2700,2710,x "AXE":BP25:N$"AXE":TP1:SIDE6:2750- "BOW":BP40:N$"BOW"N)";"+ A$:A$"N"ĺA$::26304+( A$"Y"2590+2 A$::GOLDP(50)ĺ"WHEN HE SEES THAT YOU DO NOT HAVE":"ENOUGH GOLD TO BUY THE SHIELD, MARCOS":"FROWNS AND SAYS, 'I'M SORRY, BUT I":"DON'T GIVE CREDIT!'"::2630/,< GOLDGOLDP(50):SH1:"MARCOS "MARCOS TAKES YOUR OLD ARMOUR AND YOUR":"GOLD AND HELPS YOU INTO YOUR NEW":"ARMOUR."::GOLDGOLDP:A2A1{* SH2630+ "MARCOS SMILES AND SAYS, 'NOW HOW ABOUT":"A SHIELD? I CAN LET YOU HAVE ONE FOR":"ONLY ";P(50);" GOLD PIECES!'"::"(HIT Y OR OR P) ";5) A$:A14:A$("NLCP",A,1)Ă:2530I) A$::A12570) PP(100(A2)250(A3)500(A4))TI:PGOLDĺ"MARCOS FROWNS WHEN HE SEES THAT YOU DO":"NOT HAVE ENOUGHT TO PAY FOR YOUR":"ARMOUR AND SAYS, 'I DON'T GIVE CREDIT!'"::2570n* P(100);" GOLD":"PIECES FOR THE LEATHER, ";P(250);" FOR":"THE CHAIN, AND ";P(500);" FOR THE PLATE.":( TIĺ"ALSO, I CAN GIVE YOU A TRADE-IN ON YOUR":"OLD ARMOUR OF ";TI;" GOLD PIECES.": ) "WELL, WHAT WILL IT BE?'"::"(HIT N FOR NOTHING OR L C 60(A22)100(A23):TI(B1RTIO.5):"MARCOS TAKES YOU TO THE ARMOUR SECTION":"OF HIS SHOP AND SHOWS YOU SUITS OF":"LEATHER ARMOUR, CHAIN ARMOUR, AND PLATE.":TIB12TIB12j( :"HE SAYS, 'I CAN PUT YOU IN ANY OF THESE":"VERY CHEAPLY. I NEED ";A$:A$"L"ĺA$::2210*&` A$"T"2390:&j A$::2300u&t :X14:("ABMS",X,1)(W$,1)ĴX2440,2450,2460,2470|&~ X& BP25:2370& BP40:2370& BP20:2370& (W$,2,1)"P"BP25:2370& BP50:2370' A2(AC2):SHACA22:B125(A21)BPBPBP(WO%(T)5)BP2(WO%(T)5):P(BPRTIO.5):PBP4P(BP4.5)%L "MARCOS EXAMINES YOUR WEAPONS AND SAYS,":"'WELL, YOU'VE BANGED IT UP A BIT, BUT":"I CAN GIVE YOU ";P;" GOLD PIECES":"FOR IT, TAKE IT OR LEAVE IT.'"::"(HIT T OR L) ";&V $ A$:A$"Y"ĺA$::2050.$ A$"N"2320>$$ A$::2160$. :"MARCOS ASKS, 'WELL, WHAT WEAPON YOU":"WANTA RETURN?"::2650:$8 W2W:W14:(WN$(W),(N$))N$Ă:"MARCOS LAUGHS AND SAYS, 'YOU NEVER":"BOUGHT ONE FROM ME, REMEMBER?'"::2210K%B IVES YOU YOUR MONEY AND TAKES":"YOUR WEAPON."::GOLDGOLDP:W2W4:WN$(W2)WN$(W21):WT%(W2)WT%(W21):WO%(W2)WO%(W21):WD%(W2)WD%(W21):WS%(W2)WS%(W21)::WN$(4)"NONE"$ :"MARCOS ASKS YOU, 'HOW ABOUT BUYING A":"WEAPON?'"::"(HIT Y OR N) ";WHY DO YOU WASTE MY TIME?'"::"MARCOS SHOOS YOU OUT OF HIS STORE.":100"L(W$,5)"SWORD"(W$,5)"SPEAR"(W$,4)"MACE"(W$,3)"BOW"(W$,3)"AXE":Lĺ"MARCOS FROWNS AT YOU AND SAYS, 'THIS IS":"A WEAPON LIKE I SELL, REMEMBER!'":2420#"MARCOS G!A$"T"2260!A$::"MARCOS SAYS, 'OKAY, WHAT'VE YOU GOT?"::"(ENTER THE WEAPON NAME)";W$:W14:WN$(W)W$Ă::"MARCOS FROWNS AT YOU AND SAYS, 'YOU":"CAN'T SELL A WEAPON YOU DON'T OWN!'"::2210J"W$"NONE"ĺ:"MARCOS FROWNS AND SAYS 'THEN D WEAPON LIKE":"I SELL? (HIT 'Y' OR 'N') ";E A$:A$"Y"2350W A$"N"2230 A$::P(50RTIO.5):"MARCOS SAYS, 'THEN I CAN ONLY GIVE YOU":P;" GOLD PIECES FOR IT, TAKE IT OR":"LEAVE IT!'"::"(HIT T OR L) ";!A$:A$"L"ĺA$::2210:"(HIT Y OR N) ";3A$:A$"N"ĺA$::2210EA$"Y"2180SA$:2490"MARCOS SMILES AND SAYS, 'COME BACK":"AGAIN SOON!' AS HE SHOOS YOU OUT OF HIS":"SHOP."::1000 :"MARCOS ASKS YOU, 'IS THIS WEAPON YOU":"WANT TO SELL ME A STANDAR:TP2:SIDE6:2750B- "MACE":BP20:N$"MACE":TP3:SIDE4:2750L- A$;:- A$:A$"P"ĺ"PEAR":BP25:TP4:SIDE5:N$"SPEAR":2750- A$"W"2720- "WORD":BP50:N$"SWORD":TP5:SIDE8- DICE1:- . :"AFTER A FEW MINUTES DILIGENT SEARCHING,":"YOU FIND HOKAS TOKAS, THE OLD MAGE. HE":"LOOKS AT YOU AND SAYS, 'SO YOU WANT OLD":"TOKEY TO TEACH YOU SOME MAGIC, HEH HEH?". "WELL, IT'LL COST YOU. TODAY MY FEES ARE:":C2CH(11(1)5):C2C2(C20):RTIO10C2V/ " BLAST ";P(3000);"GP":A2(AC2):"ARMOUR: ";("SKIN LEATHERCHAIN PLATE ",A271,7);:ACA22ĺ" AND SHIELD";<30);"AE=";AE;"%"::"GOLD IN HAND=";GOLD;", BANK=";BANK"<:"WEAPONS";19);"CMPLX DAM":W14:W1WN$(W)"NONE"5090=WN$(W)"NONE"ĺ:" NOM0:S14:SA%(S)ĺ("BLASTHEAL SPEEDPOWER",(S1)51,5);" ";:SM1c;S:SMĺ" NO SPELLS";;::"YOUR WEAPON ABILITIES ARE--":" AXE BOW CLUB SPEAR SWORD":" ";:W15:1(WA%(W)0)((WA%(W))10)((WA%(WA))100));WA%(W);"% ";::]<:S IT IN":"HIS BAG, LISTENS TO IT JINGLE, THEN":"THANKS YOU AND WALKS AWAY."::100\:"::"YOU ARE THE ";("MIGHTY FAIR ",17(SEX$"F"),7);NAME$::"YOUR ATTRIBUTES ARE:":" HD=";HD;" AG=";AG;" CH=";CH:F;"YOU KNOW THE FOLLOWING SPELLS--":SS VERY PLEASED WHEN YOU":"TOLD HIM THE SUM, BUT WHEN HE DISCOVEREDTHAT YOU DIDN'T HAVE THAT MUCH ON YOU,":"HE WALKED AWAY, SHOUTING ABOUT FOOLS":"WHO PLAY TRICKS ON A KINDLY BANKER."::100V:GOLDGOLDMNY:BANKBANKMNY:"SHYLOCK TAKES YOUR MONEY, PUT WANT TO DEPOSIT?'"8:"(ENTER THE AMOUNT YOU WANT TO DEPOSIT)":" ";A$:MNY(A$):MNY0MNY(MNY)(MNY)A$ĺ:"THE BANKER SCOWLS AT YOU AND SAYS,":"'COME, COME, YOU'RE NOT MAKING SENSE!":"TRY AGAIN.'"::41009MNYGOLDĺ:"THE BANKER WAMNY:BANKBANKMNY::"THE BANKER HANDS YOU YOUR GOLD AND":"SAYS, 'THAT LEAVES YOU WITH ";BANK:"PIECES IN MY CARE.' HE SHAKES YOUR":"HAND AND WALKS AWAY."::1008"SHYLOCK GETS A WIDE GRIN ON HIS FACE":"AND SAYS, 'GOOD FOR YOU! HOW MUCH DO":"YOUNOT MAKING SENSE! TRY AGAIN.'"::40606MNYBANKĺ:"THE BANKER THROWS YOU A TERRIBLE GLANCE":"AND SAYS, 'THAT'S MORE THAN YOU'VE GOT!":"YOU KNOW I DON'T MAKE LOANS TO YOUR":"KIND!' WITH THAT HE LOSES HIMSELF IN":"THE CROWD."::1007GOLDGOLD, 'WELL, YOU HAVE ";BANK:"GOLD PIECES STORED WITH ME. HOW MANY":"DO YOU WANT TO TAKE BACK?'":)6"(ENTER THE NUMBER OF GOLD PIECES TO":" WITHDRAW) ";A$:MNY(A$):MNY0MNY(MNY)(MNY)A$ĺ:"THE BANKER SCOWLS AND SAYS,'COME, COME,":"YOU'RE ME$;", MY DEAR ";("GIRLBOY",(SEX$"M")41,4);",":"WHAT A PLEASURE TO SEE YOU! DO YOU WANT"4"TO MAKE A DEPOSIT OR A WITHDRAWL?'"::"(HIT 'D' FOR DEPOSIT, 'W' FOR WITHDRAWL) ";4A$:A$"D"ĺA$::40904A$"W"4030c5A$::"SHYLOCK SAYSPSKATE ADVENTURERS ALWAYS":"WANTING SOMETHING FOR NOTHING."::1003:"YOU HAVE NO TROUBLE SPOTTING SHYLOCK":"MCFENNEY, THE LOCAL BANKER, DUE TO HIS":"LARGE BELLY."::"YOU ATTRACT HIS ATTENTION, AND HE COMES":"OVER TO YOU AND SAYS, 'WELL,"_4NA:SA%(SP)(50(1)26):"HOKAS TEACHES YOU YOUR SPELL, TAKES":"HIS FEE, AND RETURNS TO HIS STOOL ON":"THE BAR. AS YOU WALK AWAY YOU HEAR"2: "HIM ORDER A DOUBLE DRAGON BLOMB."::1002D E3 ::"AS YOU LEAVE, YOU HEAR HOKAS MUTTERING":"ABOUT CHEA"SHOULD BE TURNED INTO FROGS."::1001& SA%(SP)ĺ"HOKAS SAYS, 'I OUGHT TO TAKE YOUR":"GOLD ANYWAY, BUT HAVEN'T YOU FORGOTTEN":"SOMETHING? I ALREADY TAUGHT YOU THAT":"SPELL!'"::"SHAKING HIS HEAD SADLY, HE RETURNS TO":"BAR."::10020 GOLDGOLDP80,3090,3200,0 "BLAST":PP(3000):3100I0 "HEAL":PP(1000):3100g0 "SPEED":PP(5000):3100~0 "POWER":PP(100)(1 :PGOLDĺ"WHEN HOKAS SEES THAT YOU DON'T HAVE":"ENOUGH TO PAY HIM, HE STALKS TO THE":"BAR, MUTTERING ABOUT YOUNGSTERS WHO":" HEAL ";P(1000);"GP":" SPEED ";P(5000);"GP":" POWER ";P(100);"GP":/ "WELL, WHICH WILL IT BE?'"::"(HIT THE KEY FOR YOUR SPELL:":" N FOR NOTHING, OR B,H,S OR P) ";/ A$:SP15:A$("BHSPN",SP,1)Ă:30400 SP3060,3070,30 WEAPONS":5090o=WN$(W);20(WO%(W)0)((WO%(W))10)((WO%(W))100));WO%(W);"% ";WD%(W);" D ";WS%(W)=W:23:16368,0:"(HIT ANY KEY TO CONTINUE) ";:A$::100=@>p"AS YOU LEAVE THE HALL, THE IRISHMAN":"COMES UP TO YOU, SLAPS YOU ON THE BACK":"AND SAYS, 'Y'ALL COME BACK REAL SOON,":"YA HEAH?'">zDK$;"OPEN CHARACTERS,L150":DK$;"WRITE CHARACTERS,R";REC:200:DK$;"CLOSE">DK$;"DELETE THE.ADVENTURER">DK$"-EAMON.MASTER">X(4);"-EAMON.MASTER"RACTER IN THIS FILE.":720:10005jCI:C1C:5000K /// BY RECORD #c"RECORD NUMBER:";CCNCĺ(7):"ONLY ";NC;" RECORDS IN FILE.":720:1000C1C:5000 /// NEXT RECORDCNCĺ:14);"END OF FILE.":C0:710(CC1:5000:6:" SELECT RECORD BY:"::S$;"1. NAME":S$;"2. RECORD NUMBER":S$;"3. NEXT RECORD":S$;"4. RETURN TO MAIN MENU":X4:600:S1100,1210,1300,510L /// BY NAMEV"CHARACTER NAME:";NA$(0)"`I1NC:NA$(I)NA$(0)Ă:(7):"NO SUCH CHAX /// GET NUMBER 8b:" INPUT (1-";X;"):";UlA$:S(A$):S1SX620_vA$:{ /// CONTINUE PROMPT :" (PRESS ANY KEY TO CONTINUE)";:A$::510:" (PRESS ANY KEY TO CONTINUE)";:A$:: /// SELECT RECORD SELECT ACTION:":kS$;"1. SELECT A RECORD":S$;"2. MANIPULATE THIS RECORD":S$;"3. FILE MAINTENANCE"&S$;"4. TRANSFER THIS RECORD":S$;"5. GENERATE A NEW CHARACTER"0S$;"6. UPDATE RECORD AND QUIT":X6:600:S1000,2000,6000,7000,8000,90008:" THE DIMENSIONED ARRAYS ARE FULL; THE CHARACTER ARRAYS ARE BEING SAVED TO DISK. RERUN THE PROGRAM TO CONTINUE.":9000:17);"EAMON"::" CHARACTER FILE MAINTENANCE":6:S$;" CHARACTER: NONE";:C0Ė21:NA$(C);" ";8::" 216,0:NC0510 :10H " THE CHARACTERS FILE IS EMPTY." :S$;" YOUR ONLY OPTION IS TO":S$;" GENERATE A NEW CHARACTER. ::S$;:" DO YOU WISH TO DO THIS?";A$:A$"Y"8000 9050  /// MAIN MENU TX$"":UP0::FULL0Ģ5:WA%(J,I):L ^AE(I):SEX$(I):SEX$(I)"M"SEX$(I)"F"SEX$(I)""380~ hD$:D$;"READ CHARACTERS,R";I:NA$(I):DD$(I) rNA$(I)"(DEAD)":320 |GOLD(I):BANK(I):AC(I) J14:WN$(J,I):WT%(J,I):WO%(J,I):WD%(J,I):WS%(J,I): I:D$ D$;"READ CHARACTERS,R";I:NA$(I): NA$(I)""320F 10000~ "DD$(I):DD$(I)""NA$(I)"(BAD DATA IN FILE)":400 ,DD(DD$(I)):DD$(I)""DD0NA$(I)"(DEAD)" 6DD0HD(I)DD:330 @HD(I) JAG(I):CH(I) TJ14:SA%(J,I)::J1? 216,0:(7)::"UNABLE TO LOAD CHARACTERS FILE":::440R NNC10:FULLN NA$(N),SEX$(N),GOLD(N),BANK(N),HD(N),AG(N),CH(N),SA%(4,N),WA%(5,N),AC(N),AE(N),WN$(4,N),WT%(4,N),WO%(4,N),WD%(4,N),WS%(4,N),UP(N),DD$(N) NC0420 I1NC &Y[\]^_`abcdefghijklmnopqrst dI768777:N:I,N:D n 104,168,104,166,223,154,72,152,72,96R xD$(4):m S$" ":7 SPACESw :10 D$"PREFIX":PX$ /// INPUT DATA FROM DISK 215 D$"OPEN CHARACTERS,L150":D$"READ CHARACTERS,R0":NC:D$:216,0:220 CHARACTER FILE / MAINTENANCE B - BY - \THOMAS J. ZUCHOWSKI v WINSTON-SALEM, NC  DEC 1983 PRODOS UPDATE 1/23/90REV.2/11/90  EAMON ADVENTURER'S GUILD 7625 HAWKHAVEN DR. CLEMMONS, NC 27012  /// MODIFY RECORD ,C0SUB1:1000NA$(0)NA$(C):SEX$(0)SEX$(C):GOLD(0)GOLD(C):BANK(0)BANK(C):HD(0)HD(C):AG(0)AG(C):CH(0)CH(C)I14:SA%(I,0)SA%(I,C)::I15:WA%(I,0)WA%(I,C):KAE(0)AE(C):AC(0)AC(C):I14:WN$(I,0)WN$(I,C):WT%(I,0)WT%(I,C):WO%(I,0)WO%(I,C):WD%(I,0)WD%(I,C):WS%(I,0)WS%(I,C):]DD$(0)DD$(C) :(40(NA$(0)))2:NA$(0):" INPUT FIELD TO CHANGE:"::S$;" 1. NAME":S$;" 2. HARDINESS":S$;" 3. AGILITY":S$;" 4. CHARISMA"5 S$;" 5. SPELL AB"6. NEXT WEAPON":S$;"7. RETURN TO WEAPON MENU":X7:600f":S4290,4300,4340,4350,4360,4370,4200"UP1:"NEW NAME:";WN$(W,0):4260"UP1:"NEW TYPE:"":S$;"1. AXE":S$;"2. BOW":S$;"3. CLUB":S$;"4. SPEAR":S$;"5. SWORD"#:WT%(W,0):4260)WO%(I,0);"%"!N!"-----------------":"5. RETURN TO MENU":X5:600_!WS::S5ı!" SELECT FIELD TO CHANGE:"::S$;"1. NAME",WN$(W,0):S$;"2. TYPE",WT%(W,0):S$;"3. COMP.",WO%(W,0):S$;"4. DICE",WD%(W,0):S$;"5. SIDES",WS%(W,0):"S$; NAME TYPE CMPLX DMG ODDS";::I14 rI;".";WN$(I,0);16(WN$(I,0)));WT%(I,0);6((WO%(I,0))));WO%(I,0);"%";!|7((WD%(I,0))"D"(WS%(I,0))));WD%(I,0);"D";WS%(I,0);5((2AG(0)WA%(WT%(I,0),0)WO%(I,0))));2AG(0)WA%(WT%(I,0),"HOW MUCH IN BANK:";X:X0X50000X(X)ĺ::"INVALID AMOUNT.":3830ZBANK(0)X::"OLD ARMOR EXPERTISE:";AE(0):"NEW ARMOR EXPERTISE:";X:X0X99ĺ:"INVALID EXPERTISE.":X0:4000UP1:AE(0)X:4 h:8:"SELECT WEAPON TO CHANGE:"::" INVALID SEX":3600*$UP1:SEX$(0)X$:UP1::8:"SELECT ONE:"::S$;"1. GOLD IN HAND",GOLD(0):S$;"2. GOLD IN BANK",BANK(0):X2:600::S3810,3830"HOW MUCH GOLD IN HAND:";X:X0X50000X(X)ĺ:"INVALID AMOUNT.":3810GOLD(0)X:J;"3. LEATHER ARMOR & SHIELD":S$;"4. CHAIN ARMOR"R S$;"5. CHAIN ARMOR & SHIELD":S$;"6. PLATE ARMOR":S$;"7. PLATE ARMOR & SHIELD"\ :S$;"(CURRENTLY ";AC(0);")":X7:600:AC(0)S::"OLD SEX: ";SEX$(0)"NEW SEX: ";X$:X$"M"X$"F"ĺ:"EXPERTISE:";WA%(2,0):3200K UP1:"NEW CLUB EXPERTISE:";WA%(3,0):3200{ UP1:"NEW SPEAR EXPERTISE:";WA%(4,0):3200 UP1:"NEW SWORD EXPERTISE:";WA%(5,0):3200 3H UP1::" ARMOR CLASS:"::S$;"1. SHIELD ONLY":S$;"2. LEATHER ARMOR":S$1,0):S$;"2. BOW",WA%(2,0):S$;"3. CLUB",WA%(3,0) S$;"4. SPEAR",WA%(4,0):S$;"5. SWORD",WA%(5,0):S$;"----------":S$;"6. RETURN TO MENU":X6:600 :S3230,3240,3250,3260,3270,3280 UP1:"NEW AXE EXPERTISE:";WA%(1,0):3200 UP1:"NEW BOW 3040,3050,3060= UP1:"NEW BLAST RATING:";SA%(1,0):3000i UP1:"NEW HEAL RATING:";SA%(2,0):3000 UP1:"NEW SPEED RATING:";SA%(3,0):3000 UP1:"NEW POWER RATING:";SA%(4,0):3000 3 :8:" SELECT WEAPON ABILITY:":S$;"1. AXE",WA%(X300X(X)ĺ:"INVALID CHARISMA.":2800? UP1:CH(0)X: :8:" SELECT SPELL:":S$;"1. BLAST",SA%(1,0):S$;"2. HEAL",SA%(2,0):S$;"3. SPEED",SA%(3,0) S$;"4. POWER",SA%(4,0):S$;"----------":S$;"5. RETURN TO MENU":X5:600::S3020,3030,0):"NEW HARDINESS:";X:X3X300X(X)ĺ:"INVALID HARDINESS.":2400\j UP1:HD(0)X:( :"OLD AGILITY:";AG(0):"NEW AGILITY:";X:X3X300X(X)ĺ:"INVALID AGILITY.":26002 UP1:AG(0)X:, :"OLD CHARISMA:";CH(0):"NEW CHARISMA:";X:X3κ"OLD NAME: "NA$(0)m"NEW NAME: ";X$:(X$)0(X$,1)"A"(X$,1)"Z"(X$)20ĺ:"INVALID NAME.":2200I1NC:NA$(I)X$ĂNA$(I)X$CIĺ:"THAT NAME IS ALREADY BEING USED.":2200DD$(0)"":UP1:NA$(0)X$:I` :"OLD HARDINESS:";HD( CANCEL CHANGES"::" INPUT (1-15) ";S|HS2200,2400,2600,2800,3000,3200,3400,3600,3800,4000,4200,4400,4600,4800,510R2060DD$(0)""ĺ:"THIS CHARACTER IS DEAD. THE PREVIOUS NAME OF THIS CHARACTER WAS:"::15:"(?)";DD$(0)::2220:ILITIES":S$;" 6. WEAPON ABILITIES":S$;" 7. ARMOR"*S$;" 8. SEX":S$;" 9. GOLD":S$;"10. ARMOR EXPERTISE":S$;"11. WEAPON"4S$;"--------------------":S$;"12. DISPLAY RECORD":S$;"13. RETURN TO MAIN MENU"+>S$;"14. ADD AS A NEW RECORD":S$;"15.0(#UP1:"NEW TYPE:";WT%(W,0):4260M#UP1:"NEW ODDS:";WO%(W,0):4260r#UP1:"NEW DICE:";WD%(W,0):4260#UP1:"NEW SIDES:";WS%(W,0):4260#WW1:W4260,4260,4260,4260,4380##0C1C:C0:SUB1:5000:CC1:# /// CHANGE ARRAYa$NA$(C)NA$(0):SEX$(C)SEX$(0):GOLD(C)GOLD(0):BANK(C)BANK(0):HD(C)HD(0):AG(C)AG(0):CH(C)CH(0)$ I14:SA%(I,C)SA%(I,0)::I15:WA%(I,C)WA%(I,0):%AE(C)AE(0):AC(C)AC(0):I14:WN$(I,C)WN$(I,0):WT%(I,C)WT%(I,0):WO%(I,C)WO%(I,0):WD%(I,C)WD%( FROM ONE DISKETTE/FILE TO ANOTHER. THE CHARACTER MUST BE LOADED WHEN THIS FUNCTION IS EXECUTED."2v:"THE CHARACTER NOW LOADED IS:"::(40(NA$(C)))2:NA$(C)3:"IF THE CHARACTER IS ALREADY LOADED, INSERT THE DISK IT IS TO BE TRANSFERRE:S$;"REC # NAME";:S$""Ė20:"OLD NAME";~1::I1NC:S$;" ";I;".";:8(S$):NA$(I);:DD$(I)""Ė21:"(?)";DD$(I);1:1S$" ":720:60001X /// MOVE CHARACTER 1bC0SUB1:1000i2l:"THIS ROUTINE WILL MOVE AN ADVENTURER RS,R1"::D$:NC0:41020/// CHAR LIST/DELETE@0:I1NCa0:"RECORD #";I;": ";NA$(I)0" KEEP THIS RECORD?";:A$:A$:A$"N"NA$(I)"":UP(I)10060000/// SHORT LIST0I1NC:DD$(I)""S$""0.1:8:"SHORT LIST:":DO YOU WANT TO DELETE ALL THE":" CHARACTERS ON THIS DISK? ";A$o/2A$"Y"ĺ::13:"ARE YOU SURE? ";A$/<A$"Y"6000/FD$"CLOSE":D$;"DELETE CHARACTERS"/PNC1:D$;"OPEN CHARACTERS,L150":D$;"WRITE CHARACTERS,R0":NC0ZD$;"WRITE CHARACTEK,J)WS%(K,J1):".UP(J)1:J4.NCNC1:ADD1].I:::16)"DONE":I1500:I:6000p./// INIT FILE. :6:16::"WARNING":.I13:(7);:.::" THIS SUBROUTINE WILL DELETE EVERY CHARACTER ON THIS DISK!!!"F/(::" 1):BANK(J)BANK(J1):HD(J)HD(J1):AG(J)AG(J1):CH(J)CH(J1)a-`K14:SA%(K,J)SA%(K,J1):-jK15:WA%(K,J)WA%(K,J1):-tAC(J)AC(J1):AE(J)AE(J1).~K14:WN$(K,J)WN$(K,J1):WT%(K,J)WT%(K,J1):WO%(K,J)WO%(K,J1):WD%(K,J)WD%(K,J1):WS%(ST/DELETE CHARACTERS"A,S$;"6. RETURN TO MAIN MENU":X6:600e,S6100,6800,6200,6400,6600,510w,///LIST FILE,AU1:C0:1300,8/// CONDENSE FILE,BI1NC,LNA$(I)""6300@-VJINC1:NA$(J)NA$(J1):SEX$(J)SEX$(J1):GOLD(J)GOLD(J"+:SUB2SUB0:!+7209+AU1CNCAU0:C0H+AU11300[+SUB1SUB0:d+510+p /// FILE MAINTENANCE +z:8:" SELECT ACTION:":,S$;"1. LIST FILE":S$;"2. SHORT LIST":S$;"3. CONDENSE FILE":S$;"4. INIT FILE":S$;"5. LI TYPE CMPLX DMG ODDS";,*I14u*WN$(I,C);18(WN$(I,C)));WT%(I,C);6((WO%(I,C))));WO%(I,C);"%";+7((WD%(I,C))"D"(WS%(I,C))));WD%(I,C);"D";WS%(I,C);5((2AG(C)WA%(WT%(I,C),C)WO%(I,C))));2AG(C)WA%(WT%(I,C),C)WO%(I,C);"%1A$"SHIELD ONLY":5220:)<AC(C)1A$"LEATHER ARMOR"X)FAC(C)3A$"CHAIN ARMOR"v)PAC(C)5A$"PLATE ARMOR")Z(AC(C)2)AC(C)2A$A$" & SHIELD")d:"ARMOR: ";A$)n" EXPERTISE: ";AE(C);"%")x:"WEAPON INFORMATION:"!*" NAME ";:12:SA%(1,C);:21:"2.BOW:";:30:WA%(2,C)l( " HEAL:";:12:SA%(2,C);:21:"3.CLUB:";:30:WA%(3,C)(" SPEED:";:12:SA%(3,C);:21:"4.SPEAR:";:30:WA%(4,C)(" POWER:";:12:SA%(4,C);:21:"5.SWORD:";:30:WA%(5,C)((A$"NONE")2AC(C)к"FEMALE";'20:"GOLD:"U'"HARDINESS:";:12:HD(C);:21:"IN HAND: ";GOLD(C)'"AGILITY:";:12:AG(C);:21:"IN BANK: ";BANK(C)'"CHARM:";:12:CH(C)'20:"WEAPON ABILITY:"'"SPELL ABILITY:";:21:"1.AXE:";:30:WA%(1,C)0(" BLAST:)ĺ:" THAT NAME IS ALREADY BEING USED.":720:c&NCNC1:CNC:ADD1:UP(C)1:NCFULLFULL0m&4610& /// DISPLAY CHARACTER &:"RECORD #: ";:SUB1ĺC1;&SUB0ĺC;&15:"NAME: ";NA$(C)&:SEX$(C)"M"ĺ"MALE"; 'SEX$(C)"F"I,0):WS%(I,C)WS%(I,0):,% DD$(C)DD$(0)C%*UP1UP(C)1:UP0N%4:510%FULL0ĺ:"THE DIMENSIONED ARRAYS ARE FULL. YOU MAY NOT ADD A CHARACTER TO THIS FILE UNTIL THE PROGRAM IS RERUN.":720:%I1NC:NA$(I)NA$(0)Ă4&NA$(I)NA$(0D TO, AND PRESS 'C'."P3:"HIT ANY OTHER KEY TO RETURN TO THE MAIN MENU.":g3A$::A$"C"5103"PREFIX OF TRANSFER DISK: ";TX$:TX$""5103110003D$"PREFIX"TX$370804D$"CLOSE":D$"OPEN CHARACTERS,L150":D$"READ CHARACTERS,R0":C2:D$:70804216,0::" SELECT ACTION:":S$;"1. ADD CHARACTER AS NEW":S$;"2. REPLACE EXISTING CHARACTER":S$;"3. LIST CHARACTERS IN THIS FILE":S$;"4. RETURN TO MAIN MENU":X4:6004S7200,7300,7800,76004 /// ADD NEW CHARACTER 5*IC2o live by your wits, defeating horrible monsters and finding glorious treasures. The basic system of EAMON was created by Donald Brown and further developed by a number of other people. The individual adventures were created by various people. Non-commeruwxyz{|}~th, mild-mannered computer hobbyist. Instead, you become a character in a land of adventure, doing almost anything. In the land of Eamon, you will be a member of the select Adventurers Guild, which is made up of hardy individuals like yourself who want tWELCOME TO THE WONDERFUL WORLD OF EAMON by Donald Brown (revised 9/19/90 for ProDOS) EAMON is a computerized version of what are called "Fantasy Role-Playing Games". When you enter the universe of one of these games, you are no longer John (or Jane) SmiATH NOT FOUND":::216,0:I11000::7000NK(I):AC(I)Q<#J14:WN$(J,I):WT%(J,I):WO%(J,I):WD%(J,I):WS%(J,I)::D$`<#D$"CLOSE"f<#<' ///ONERR ROUTINE <'768<$'NC1(222)5NC0:410<.'D$;"CLOSE"<8'D$;"OPEN CHARACTERS,L150"), you may be able to continue by entering: POKE 51,0:GOTO 1000 ADDENDUM by Tom Zuchowski The above manual was written 9 or 10 years ago. While it is asures and booty) will pay you what they are worth (with the price adjusted by your Charisma). You will then be returned to the Main Hall. Of course, that is only if you survive. If you die, remember that it probably wasn't that great a character anyway! matically. Other commands are either self-explanatory or they are designed to make you experiment. To return to the Main Hall, you must leave the cave (go to the Cave Entrance and move North). Once you have done so, Sam Slicker (the local dealer for treitems you are currently carrying. READY selects the weapon used in an ATTACK command. GET picks up an object (not a monster!) from the floor. GET ALL gets all objects there. If you get a weapon and you have no weapon ready, it will ready that weapon autothe last command given, simply hit 'return' when asked for your next command. A few commands you should know about: N, S, E, W, U, D, NORTH, SOUTH, EAST, WEST, UP, and DOWN all will move you in the direction given. INVENTORY or "I" will list all of the ct and use the words that the computer knows. For example, if you are carrying a DEAD MONKEY and you say DROP MONKEY the computer will not understand. (Sometimes the computer does recognize more than one word for an object, though). If you want to repeat like entering the cave without any weapon at all!. Once you are in the Cave you will give commands by entering verbs and subjects, such as "GET STONE". If you use a verb that the computer doesn't understand, all verbs will be listed. You must be very exa who still has all of the starting levels of weapon expertise. You are permitted to carry in only one weapon and any armor you wish. A Knight Marshall is on duty to be sure that you do not break the rules and to keep you from doing something really stupid,BEGINNERS CAVE The Beginners Cave has been set up as a service to all Free Adventurers, giving them a chance to try their skills in a not-too-dangerous setting. Only beginners are permitted in the Cave. A beginner is someone who has no armor expertise andby starting up a character and running him through a few adventures. One thing I would warn you about- do not get too attached to any character. Unfortunately, while wealth and expertise come rather quickly in this world, so does death. THE ou should only leave the system this way- otherwise some disk files may be destroyed, and your character will be trapped forever in the horrible bit bucket! That's really about all there is to say about playing Eamon. Of course, the best way to learn is and write them down- you cannot examine yourself in the midst of an adventure! LEAVING THE UNIVERSE This is simply ending the game. However, your character is stored on the diskette, so he or she can be called up again the next time you play. Yith him and never come back.) EXAMINING YOURSELF Unlike most things at the Hall, it does not cost you anything to examine your attributes. It is generally a good idea to examine your attributes last thing before leaving to go on an adventure, lock McFenney, the local banker, will open up an account for anybody. He is absolutely trustworthy with the funds you leave in his care, although he does not pay interest, nor does he make loans. (He makes enough money from adventurers who deposit money wvery accurate for the first 10 or 20 Eamons, much has changed over the years since Don Brown quit Eamon. RESTARTING A HALTED GAME: for most Eamons the correct commands are: POKE 51,0: GOTO 100. The easiest way to tell is by looking at the code at 1000; if it is the initialization code that loads in the disk files then use the commands listed here. ABBREVIATIONS: many Eamons will accept abbreviated commands and the newest versions will accept abbreviated objects, too. Thus, while the oldest Eamons requiBEGINNERS.CAVEuHUSTON!'  'LEADIN+REV.19SEP903-EAMON.NAME)+EAMON.ROOMS&/EAMON.ROOM.NAME&*EAMON.DESC12 e newsletter that includes news, adventure reviews, design tutorials, bug fixes, and much more. They also offer technical support for Eamon players and authors. Contact them at: Eamon Adventurer's Guild 7625 Hawkhaven Dr. Clemmons, NC 270nd enhancements over the years. The most recent Designer at the time of this writing is version 7.0. Finally, if you really like Eamon and want to learn more about it, you need to get in touch with the national Eamon club, which puts out a regular 10-pagrograms available on the EAG Utility disk. If you are interested in writing your own Eamon adventure, the tools are available on the Dungeon Designer Diskette. Try to use the most recent version, as the Eamon system has undergone tremendous improvements a your character the hard way by successfully completing many Eamon adventures, but this can be very frustrating until your character becomes stronger. Several adventures offer means of improving attributes, too. There are a number of additional utility p your character's hardiness, agility & charisma to about 18, too. Don't go too far beyond these guidelines or your character will be so strong that you will become bored by the lack of danger while adventuring. Of course, it is quite possible to build upllpark for what you will need: Weapon Abilities: set all to 50% Spell Abilities: set all to 100% Armor Expertise: set to 20% Armor: at least chain mail Weapons: 'Trollsfire' is an excellent weapon You might want to consider raising very powerful magic weapons, and are quick death for the beginner. Once you have successfully completed the Beginner's Cave, it is recommended that you use the character edit program to make your character stronger. The following abilities are in the bayour Master and experiment with these programs to see what they can do for you. With the exception of the first few Eamon adventures, they are not ordered for progressive difficulty. Indeed, most Eamons were written for characters with high abilities andaccepts abbreviations will take 'G D' or 'G Y' for 'GET DEAD MONKEY'. The Master disk contains many useful utility programs. There is a program that can resurrect your character fom the dead, for example. It is recommended that you make a backup copy of hing to do is to try to EXAMINE an object that is in the room with you to see if it will 'find' an abbreviated name. Commands must be abbreviated from the left, but objects (if abbreviations are allowed) may be abbreviated from either end. An Eamon that way to tell is by trying things out on an object that is in the room with you. WARNING: until VERY recently Eamons that accepted abbreviations did NOT accept them for the object of the EXAMINE command but required the object's full name. Once again, the tre you to type 'GET DEAD MONKEY', later ones will accept 'G DEAD MONKEY' or even 'G D'. The exceptions are when there are duplicates with the same letters; 'DR' is invalid for DROP if the adventure also includes a DRINK command, for example. The easiest %6&(MAIN.PGM =3,*FAST.STARTK㺀, MAKE.FAST.START, MAKE.ARTS.MONS 3EAMON.PREFIX3FRESH.MEATc3 (4)"RUN MAIN.PGM"d0 0 25 23 0 0 0 0 26 24 0 0 0 0 0 25 0 0 15 0 21 19 0 0 0 0 22 20 0 0 0 0 0 21 0 23 0 0 24 0 22 0 0 0 17 15 0 0 0 0 18 16 0 0 0 0 0 17 0 0 0 0 20 0 0 0 0 0 13 0 0 0 10 15 14 12 0 0 0 0 0 13 0 0 13 20 16 0 0 0 0 0 0 7 0 0 0 0 10 0 0 0 7 13 11 9 0 0 0 0 0 10 0 0 2 7 5 3 0 0 0 0 0 4 0 0 0 0 7 0 0 0 4 10 8 6 0 0 26 0 2 0 0 0 0 1 4 0 0 0 0 0 0 4 0 0 0 THE BEGINNER'S CAVE O :"EAMON ADVENTURER'S GUILD":"7625 HAWKHAVEN DR.":"CLEMMONS, NC 27012"8:10:"EAMON ADVENTURE #001"::10:"-> BEGINNERS CAVE <-"::12:"BY DONALD BROWN"18:"LAST UPDATE: 9/19/90""THE CAVE ENTRANCE" "A DARK NORTH/SOUTH TUNNEL" "THE WEST SIDE CHAMBER" " YOU ARE IN A DARK NORTH/SOUTH TUNNEL. TO THE NORTH YOU SEE THE BRIGHT LIGHT STREAMING IN FROM THE OUTSIDE. TO THE SOUTH YOU SEE FLICKERING TORCH LIGHT, BUT YOU CANNOT MAKE OUT ANY DETAILS." " YOU ARE AT THE ENTRANCE OF A CAVE. TO THE SOUTH, OVER THE TUNNEL ENTRANCE, IS A SIGN SAYING 'BEGINNERS ONLY.' TO THE NORTH IS THE ROAD BACK TO TOWN." 26 23 9 10 "AN E/W TUNNEL" "AN E/W TUNNEL SMELLING OF SALT" "THE PIRATE'S COVE" "A T-INTERSECTION--N AND E/W" "AN E/W TUNNEL" "THE TOP OF A STAIRWAY" "THE BOTTOM OF A STAIRWAY" "AN E/W TUNNEL WITH FAINT MUSIC" "AN E/W TUNNEL WITH LOUD MUSIC" "THE TEMPLE" "THE LIBRARY" "A WEST CELL" "THE SOUTH END OF A LONG PASSAGE" "AN EAST CELL" "A BROKEN NORTH/SOUTH PASSAGE" "AN EAST CELL" "A WEST CELL" "THE MIDDLE OF A LONG PASSAGE" "AN EAST CELL" "A LARGE CHAMBER" "THE EAST SIDE CHAMBER" "A WEST CELL" "THE NORTH END OF A LONG PASSAGE" " YOU ARE IN A SMALL SIDE CHAMBER TO THEWEST OF THE LARGE CHAMBER. IT IS VERY COLD HERE, AND THE ONLY LIGHT COMES IN DIMLY FROM THE LARGE CHAMBER." " YOU ARE IN A HUGE CHAMBER, THE ROOF RISES OUT OF SIGHT. BURNING TORCHES LINETHE WALLS, MAKING IT EASY TO SEE.TUNNELSLEAD NORTH AND SOUTH,AND THERE ARE SMALLSIDE CHAMBERS TO BOTH THE EAST AND WEST." DE CHAMBERS TO BOTH THE EAST AND WEST." " YOU ARE IN THE TEMPLE. PICTURES OF GREAT DEEDS COVER THE WALLS. THERE ARE TWO ALTARS HERE, ONE COVERED WITH GOLD PAINT AND THE OTHER STAINED WITH BLOOD. THE ONLY EXIT LEADS TO THE WEST." " YOU ARE IN AN EAST/WEST PASSAGE. YOU CAN VERY CLEARLY HEAR RELIGIOUS MUSIC BEING PLAYED, AND CAN SMELL INCENSE FROMTHE EAST." " YOU ARE IN A SECRET EAST/WEST PASSAGE.YOU HEAR A FAINT MELODY COMING FROM THE EAST." " YOU ARE IN A TUNNEL GOING NORTH AND SOUTH. THE SIDES OF THE TUNNEL ARE VERYBROKEN AND ROUGH. YOU SEE TORCHLIGHT TO THE SOUTH." " YOU ARE IN A SMALL, STARK CELL WITH A DOOR ON THE WEST SIDE." " YOU ARE AT THE SOUTH END OF THE LONG HALL. TO YOUR GREAT SHOCK ARE TWO DOORS ON THE EAST AND WEST.THE HALL GOES NORTHFROM HERE, AND A BROKEN TUNNEL GOES SOUTH." " YOU ARE IN A SMALL, STARK CELL WITH A DOOR ON THE EAST SIDE." " YOU ARE IN A SMALL, STARK CELL WITH A DOOR ON THE WEST SIDE." " YOU'RE IN THE MIDDLE OF THE LONG HALL.DOORS ARE BOLTED ON BOTH SIDES OF YOU (EAST AND WEST). THE HALL EXTENDS NORTHAND SOUTH." " YOU ARE IN A SMALL, STARK CELL WITH A DOOR ON THE EAST SIDE." " YOU ARE IN A SMALL, STARK CELL WITH A DOOR ON THE WEST SIDE OF THE ROOM." " YOU ARE AT THE NORTH END OF A LONG HALL. A TUNNEL GOES NORTH. TO THE EAST AND WEST ARE DOORS THAT ARE BOLTED SHUT (LOCKING SOMETHING IN?) IN THE DIM LIGHTYOU CAN SEE THAT THE HALL GOES SOUTH,BUTYOU CANNOT MAKE OUT ANY DETAILS." KS THERE." " YOU ARE IN A SMALL, STARK CELL WITH A DOOR ON THE EAST SIDE OF THE ROOM." " YOU ARE IN A SMALL SIDE CHAMBER TO THEEAST OF THE LARGE CHAMBER. IT IS VERY COLD HERE, AND THE ONLY LIGHT COMES IN DIMLY FROM THE LARGE CHAMBER." " YOU ARE IN WHAT WAS ONCE OBVIOUSLY A LIBRARY. MOST OF THE BOOKS HAVE BEEN DESTROYED, WITH THE SCRAPS LYING ON THE GROUND. A DOOR, TORN FROM ITS HINGES, ALSO LIES ON THE GROUND. THE EXIT IS TO THE EAST." " YOU ARE IN A T-INTERSECTION.A BRIGHTLYBURNING TORCH IS BOLTED TO THE SOUTH WALL. DARK TUNNELS LEAD NORTH AND EAST. TO THE WEST IS A PLACE WHERE ONCE A DOORSTOOD, BUT IT HAS BEEN TORN FROM ITS HINGES." "THERE IS AN UNMARKED GOLD RING HERE." "THERE ARE 50 GOLD PIECES HERE!" "THERE IS A POOR QUALITY MARCOS SWORD HERE." "THERE IS A BOTTLE HERE WITH A STRANGE POTION INSIDE!" "THERE IS A STANDARD MARCOS AXE HERE." "THERE IS A PILE OF DIAMONDS HERE!" " YOU ARE IN A SMALL BAY. HIGH WALLS SURROUND YOU SO THAT THE ONLY EXIT IS BACK IN THE TUNNEL TO THE WEST. TO THE EAST, ON THE BANK OF THE SEA, IS A BROKEN OLD BOAT." " YOU ARE IN AN EAST/WEST TUNNEL.YOU SEELIGHT TO THE EAST, AND FEEL A COOL WIND COMING FROM THERE. IN THE WIND YOU SMELLA HINT OF SALT." " YOU ARE IN AN EAST/WEST TUNNEL. DIM LIGHT CAN BE SEEN IN BOTH DIRECTIONS." " YOU ARE AT THE BOTTOM OF A FLIGHT OF A LIGHT CAN BE SEEN UP AT THE TOP OF THESTAIRS, AND A VERY DIM LIGHT CAN BE SEENDOWN THE TUNNEL TO THE EAST." " YOU ARE AT THE TOP OF A FLIGHT OF STAIRS. A TORCH IS ON THE WALL. IT LOOKS VERY DARK DOWN THERE. A TUNNEL HEADS WEST." " YOU ARE IN A DARK EAST/WEST TUNNEL. YOU CAN SEE TORCHLIGHT BOTH DIRECTIONS." "THERE IS A HIGH QUALITY MARCOS MACE HERE." "THERE ARE SEVERAL RARE SPICES HERE." "THE DEAD BODY OF THE GIRL CYNTHIA LIES HERE." "THE PRIEST LIES DEAD HERE, STILL WITH A LOOK OF MANIACAL HATRED ON HIS FACE." "THE DEAD BODY OF THE CHEST-MIMIC IS SPRAWLED ON THE GROUND." "THE DEAD BODY OF HEINRICH LIES HERE." "THE SHAGGY CORPSE OF A GORILLA IS HERE." "THE HERMIT'S BODY LIES DEAD HERE." "THERE IS A DEAD TAN RAT HERE." "THERE IS A DEAD BROWN RAT HERE." "THERE IS A DEAD BLACK RAT HERE." "THERE IS AN EMPTY BOTTLE HERE." "THERE IS A LARGE CHEST IN THE CENTER OF THE ROOM." "THERE IS A LARGE PILE OF JEWELS HERE!" "THERE IS A BEAUTIFUL SWORD HERE WITH INTRICATE CARVING ON THE HANDLE. WRITTEN ON THE BLADE IS THE NAME, 'TROLLSFIRE'." "THERE IS AN OLD BOOK HERE. IT GLOWS IN THE DARKNESS AND IS REMARKABLY WELL PRESERVED." "THE DEAD BODY OF THE PIRATE IS HERE." "A HUMAN WARRIOR STANDS BEFORE YOU, ARMED A LONG SWORD AND CARRYING A SHIELD. ON HIS SHIELD IS A STICKER WHICH SAYS, 'HI! I'M HEINRICH!'" "THERE IS A HUGE, HAIRY, STRONG AND ANGRY GORILLA IN THE ROOM WITH YOU!" "THERE IS A GRIZZLED OLD HERMIT (WHO SMELLS AS IF HE HASN'T TAKEN A BATH IN FORTY YEARS) IN THE ROOM." "THERE IS A HUGE TAN RAT WITH SHARP WHITE TEETH HERE!" "THERE IS A HUGE BROWN RAT WITH SHARP WHITE TEETH HERE!" "THERE IS A HUGE BLACK RAT WITH SHARP WHITE TEETH HERE!" "AS YOU SAY THE SWORD'S NAME, THE BRIGHT GREEN FLAME DISAPPEARS FROM THE SWORD." "SINCE YOU WERE WEARING THE SWORD WHEN ITFLAMED ON, YOU TAKE SOME BURN DAMAGE UNTIL THE SWORD (HEARING YOUR CRIES OF PAIN?) EXTINGUISHES ITS FLAME." "AS YOU SAY THE SWORD'S NAME (TROLLFIRE),BRIGHT GREEN FLAME APPEARS AROUND THE SWORD'S BLADE." "AS THE PIRATE CHOKES AND DIES, THE FLAMEON HIS SWORD DIES ALSO." "AS THE PIRATE MUTTERS A WORD THAT YOU CAN'T MAKE OUT, BRIGHT GREEN FLAME SURROUNDS THE BLADE OF HIS SWORD." "AS YOU APPROACH THE CHEST, IT SUDDENLY BECOMES ALIVE AND TWO TENTACLES COME OUTOF THE SIDE, HOLDING YOU FAST. ANOTHER TENTACLE RISES FROM THE TOP AND ATTEMPTSTO HURT YOU." "A CHEST-SHAPED MONSTER IS IN THE ROOM, HOLDING YOU WITH TWO TENTICLES AND ATTEMPTING TO DISASSEMBLE YOU WITH A THIRD." "THERE IS A HUGE MAN IN RELIGOUS GARB AND AN INSANE LOOK ON HIS FACE. IN HIS RIGHT HAND HE CARRIES A MACE." |M2:DF0:3500:430#OFMhM21NM:MD%(M2,5)ROOMMD%(M2,14)DFM2:3500:M2200:M2:430uM2:400{NBTL(FD%(0)TD%(0)):NBTLĂM100///GET COMMAND1950#S$"TORCH"ĺ:"ALL TORCHES ARE BOLTED TO THE WALL OUT AN EXIT."::17500:MD%(M,5)R2:TD%(MD%(M,14))TD%(MD%(M,14))MD%(M,1):FD%(MD%(M,14))FD%(MD%(M,14))MD%(M,13):430^MD%(M,14)390hOFM:TD%(1)MD%(0,1)DF0:3500:430rM21NM:MD%(M2,5)ROOMMD%(M2,14)(1).25DFM2:3500:M2200:M2:43000,16000,17000,17000,17000,18000,18000,19000,20000,21000Z,///COMMANDS RETURN TO HEREi6NBTL440@M1NM:MD%(M,5)ROOM430JMRFD%(MD%(M,14))TD%(MD%(M,14))FD%(MD%(M,14))TD%(MD%(M,14))5(41(1)20)xTMD%(M,4)MRĺ:MN$(M);" FLEES ONLY UNDERSTAND THESE COMMANDS-- ";:C1NC:C$(C);20(C$(C)));::::160p C$(C)S$S$V$:V$C$(C):C1000,1000,2000,3000,4000,4000,5000,5000,5000,5000,5000,5000,5000,5000,5000,5000,5000,5000,6000,7000,8000,10000,11000,12000,13000,14000,150 V%(ROOM)1+ :" YOUR COMMAND?";A$L (A$,1)" "A$(A$,2):165m A$""A$CZ$:(37):17:A$ CZ$A$:A2(A$):(A$,A,1)" "Ă V$(A$,A1):S$(A$,A1) (S$,1)" "S$(S$,2):185S C1NC:C$(C)V$C$(C)S$Ă::"HUH? I15)1:M10ĺDK$;"READ EAMON.DESC,R202":A$:DK$::A$: M:A1NA1:AD%(A,4)ROOM(ANA)V%(ROOM)ĺDK$;"READ EAMON.DESC,R";A100:A$:DK$:A$ AD%(A,4)ROOM(ANA)V%(ROOM)ĺ"YOU SEE ";AN$(A) A:AD%(NA,4)ROOMĺ"YOUR ";AN$(A);" IS HERE."OM.NAME,R";ROOM:A$:DK$:"YOU ARE STANDING IN":" ";A$:x }V%(ROOM)ĺDK$;"READ EAMON.DESC,R";ROOM:A$:DK$:A$: M1NM:MD%(M,5)ROOMMD%(M,15)ĺMN$(M);" IS HERE.": MD%(M,5)ROOMMD%(M,15)ĺDK$;"READ EAMON.DESC,R";M300:A$:DK$:A$:MD%(M,ASE WAIT A SHORT WHILE"::" (WAKING UP THE MONSTERS)"O 2DK$(4):22000o d///GIVE ROOM DESC IF NEVER i///HERE, THEN GET COMMAND n sSPDSPDSPD1:SPDMD%(0,2)MD%(0,2)2:MD%(0,10)MD%(0,10)2MD%(0,2)< xV%(ROOM)ĺDK$;"READ EAMON.RO EAMON ADVENTURE #1:-> THE BEGINNERS CAVE <-@Y BY DONALD BROWN_ EAMON ADVENTURER'S GUILD 7625 HAWKHAVEN DR. CLEMMONS, NC 27012 (919)766-7490 PRODOS CONVERSION 1/12/90 TJZ  LAST UPDATE 9/19/90; (:10:"PLE"YOU SEE A MAN WITH A BEARD AND A BRASS RING IN HIS EAR. HE IS WEARING CLOTHES MADE OUT OF SILK AND IS WEILDING A VERY FANCILY ENGRAVED SWORD." "YOU SEE A BEAUTIFUL GIRL IN A FLOWING WHITE DRESS. YOU RECOGNIZE HER AS CYNTHIA, DUKE LUXOM'S NOT-TOO-BRIGHT DAUGHTER." AND":"CANNOT BE REMOVED."::3006S$"ALL"1120JS$"RAT"1070pA1416:AD%(A,4)ROOMS$AN$(A)v$.S$"GOLD"S$"COINS"S$AN$(5)8A1NA:AN$(A)S$AD%(A,4)ROOMĂ::"I SEE NO ";S$;" HERE!"::100'BWTAD%(A,3)10MD%(0,1)ĺ:"IT IS TOO HEAVY FOR YOU."::100rL:"GOT IT.":AD%(A,4)1:WTWTAD%(A,3)::AD%(A,2)2MD%(0,9)1300}V16000`A1NA:AD%(A,4)ROOM1150jWTAD%(A,3)10MD%(0,1)ĺAN$(A);" IS TOO HEAVY":1150 tAN$(A);" TAKEN.":AD%(A,4)1:WTWTOOM:ROOMR2:TD%(0)0:TD%(1)MD%(0,1):FD%(0)0:FD%(1)MD%(0,13) M1NM:MD%(M,5)R3ĭMD%(M,14)200(1)MD%(M,4)MD%(M,5)ROOM:5150 MD%(M,5)ROOM5160 FRMD%(M,3):FRFR100FRFR((CH10)2)!MD%(M,14)(FR100(1)):MD%(M,14)NBTL1ANDNBTL2020;D16:(V$,1)("NSEWUD",D,1)ĂqDK$;"READ EAMON.ROOMS,R";ROOM:D21D:R2::DK$~R25100ROOM1D1ĺ:"YOU SUCCESSFULLY RIDE OFF INTO THE":"SUNSET.":23010:"YOU CAN'T GO THAT WAY!":V%(ROOM)0:100@ R3R:AN$(A)S$(AD%(A,4)ROOMAD%(A,4)1)ĺDK$;"READ EAMON.DESC,R";A100:A$:DK$::A$::LK1mA:LK300DK$;"READ EAMON.DESC,R";ROOM:A$:DK$::A$::ROOM15300"YOU FOUND A HIDDEN TUNNEL GOING OFF TO":"THE EAST!"::300///MOVE COMM3":A$:DK$::A$::AD%(10,8)6:V%(ROOM)0:MN$(DF)"MIMIC"ĺ:"AS THE MIMIC DIES, IT ROLLS OVER AND":"YOU FIND A RING UNDERNEATH IT.":AD%(6,4)ROOM:///LOOK COMMANDNBTL2020S$"LABEL"S$"BOTTLE"15000LK0^A1NA1.":tMN$(DF);" IS DEAD!"::AMD%(DF,14):FD%(A)FD%(A)MD%(DF,1)MD%(DF,13)D2:MD%(DF,5)0:A2NA1NMDF:AD%(A2,4)ROOM:MD%(DF,9)0AD%(MD%(DF,9),4)ROOM~FD%(0)TD%(0)NBTL0DF0DIE1:23010.MN$(DF)"PIRATE"ĺDK$;"READ EAMON.DESC,R20670,3675,3680,3685,3690\V:MN$(DF);" TAKES DAMAGE BUT":" IS STILL IN GOOD SHAPE.":|[:MN$(DF);" IS HURTING.":`:MN$(DF);" IS IN PAIN.":e:MN$(DF);" IS VERY BADLY INJURED.":j:MN$(DF);" IS AT DEATH'S DOOR,":" KNOCKING LOUDLY0)R2100D3D:3650%.3700BD20:D31D:D2D2(S(1)1)::D2D2AMD%(DF,8):D21ĺ" BLOW BOUNCES OFF ARMOUR"::GMD%(DF,13)MD%(DF,13)D2:MD%(DF,13)MD%(DF,1)3700LAMD%(DF,14):FD%(A)FD%(A)D2Q(MD%(DF,13)5MD%(DF,1)1)31)2:SMD%(OF,12):DFOF:A0:3650bINC((100(1)1)MD%(OF,10)):MD%(OF,10)MD%(OF,10)2INCDMD%(OF,11):SMD%(OF,12):A1:RL5ĺ"A HIT!":3650"A CRITICAL HIT!":R2(100(1)1):R251A0:3650R286S1.5S:3650$R296D2D:365 WEAPON DROPPED!":AD%(MD%(OF,9),4)ROOM:MD%(OF,9)1::L FR953550 " WEAPON BROKEN!":AD%(MD%(OF,9),4)0:MD%(OF,9)1:(1).9ĺ: " BROKEN WEAPON HURTS USER!" FR1003560 DMD%(OF,11):SMD%(OF,12):DFOF:A1:3650# DMD%(OF,1 HIT0:MD%(OF,9)1ıD MN$(OF);" ATTACKS ";MN$(DF):" --";y RL(100(1)1):HIT0:RL5RLMD%(OF,10)HIT1 HIT3600 RL97ĺ"A MISS.": "A FUMBLE!":FR(100(1)1):FR3540(MD%(OF,9))ĺ" FUMBLE RECOVERED."::< FR76ĺ":EAAE1A110 AEAEA:MD%(0,10)MD%(0,10)AM: (MD%(DF,14))DF0300D MD%(DF,3)MD%(DF,3)2:NBTLMD%(DF,14)0:TD%(0)TD%(0)MD%(DF,1):TD%(1)TD%(1)MD%(DF,1):FD%(0)FD%(0)MD%(DF,13):FD%(1)FD%(1)MD%(DF,13):300N R2ROOM:MD%(DF,14)0:5100B M1NM:S$MN$(M)MD%(M,5)ROOMĂ::"ATTACK WHO?"::100y MD%(0,9)1ĺ:"YOU HAVE NO WEAPON READY!"::100 OF0:DFM:3500:HIT3130 INCW2AD%(MD%(0,9),6):WA%(W2)WA%(W2)2 EAAE300 (100(1)1)MD%(0,10)3130& A2S$::100AWTWTAD%(A,3)::"DROPPED.":AD%(A,4)ROOM::300` A1NA:AD%(A,4)12080WTWTAD%(A,3):AD%(A,4)ROOM:AN$(A);" DROPPED." A:300 ///ATTACK COMMAND 1950 S$"RAT"3050 M13:MD%(M,5)ROOMS$MN$(M) MAD%(A,3)~::300>S$""ĺ:C$(C);" WHAT";:S$:1950DY///DROP COMMANDc1950NBTLĺ:"YOU CAN'T DO THAT WITH UNFRIENDLIES ABOUT!"::100S$"ALL"2060 A1NA:AN$(A)S$AD%(A,4)1Ă::"YOU AREN'T CARRYING A ";@!AMD%(M,14):FD%(A)FD%(A)MD%(M,13):TD%(A)TD%(A)MD%(M,1)W!(M:NBTL(TD%(0)0)`!2100t!p///POWER SPELL!zS4:7500:SUC300G"RAISE0:M1NM:M213M:AD%(M2,4)ROOMAD%(M2,4)1RAISE1:MN$(M);" COMES ALIVE!":AD%(M2,4)0:MD%(M,5)ROOM:MD%(M,13)0:MD%(M,9)0AD%(MD%(M,9),4)0:MD%(M,9)MD%(0,9)MD%(0,9)0j"M:RAISENBTL0:R2ROOM:5100"A1NA:AD%(A,4)ROOMRAISE1:AN$(A);" VANISHES!":AD%(A,4)0"A:RAISEĺ:300.#RR(100(1)1):RR11ĺ:"THE SECTION OF TUNNEL YOU ARE I-":A1NA:AD%(A,4)1ĺ" ";AN$(A)10ZF:300@08JNBTL2020J0BJ1950k0LJS$"WATER"S$"SEA"190400VJ:"SORRY, BUT I'M AFRAID TO GO INTO THE":" WATER WITHOUT MY LIFE PRESERVER!"::3000`JS$"CAVE"ROOM1V$"S":5000A1jJ:"I'M NOT SURE WH:100Z/|BMD%(7,5)ROOMĺ:"YOU ARE HELD FAST BY THE MIMIC AND":" CANNOT ";V$::300i/BM0:17500z/BNBTL0:5100/\DDK$;"READ EAMON.ROOMS,R";ROOM:D16:DR%(D)::DK$/fDR2DR%(6(1)1):R2117510/pD&0PF:"YOU ARE CARRYING THE FOLLOWING-:100y.>MD%(0,10)(EAAE)(EAAE)AD%(A,5)WA%(AD%(A,6))2MD%(0,2):MD%(0,9)A:MD%(0,11)AD%(A,7):MD%(0,12)AD%(A,8).>S$"TROLLSFIRE"ĺ:"READIED."::300.>TR0:MD%(0,12)10:20000.hB///FLEE COMMAND/rBNBTLĺ:"WHAT ARE YOU FLEEING FROM?":RE PROMPTLY":"EATEN BY A BIG FISH.":Y-:ROOM26ĺ"YOU FLOP THREE TIMES THEN DIE.":j-:DIE1:23010->///READY A WEAPON->1950->A1NA:AN$(A)S$AD%(A,4)1Ă::"YOU AREN'T CARRYING IT!"::100.>AD%(A,2)2ĺ:"THAT ISN'T A WEAPON!": READ!"::300F,:AD%(9,4)1AD%(9,4)ROOMĺ"WHAT BOOK?"::300,:"AS YOU READ THE BOOK, YOU FEEL A WEIRD":"SENSATION OVERTAKING YOU. YOU SUDDENLY":"REALIZE THAT YOU ARE TURNING INTO A":"SMALL FISH.":(-:ROOM26ĺ"YOU FALL INTO THE SEA AND AUS."::300"+:///READ COMMAND,+:1950;+:NBTL2020+:S$"LABEL"S$"BOTTLE"ĭAD%(3,4)ROOMAD%(13,4)ROOMAD%(3,4)1AD%(13,4)1ĺ"THE BOTTLE SAYS, 'HEALING POTION'"::300+:S$"TROLLSFIRE"20000,:S$"BOOK"ĺ:"THERE ARE NO MARKINGS TOYOU ARE STILL":" AT DEATH'S DOOR, KNOCKING LOUDLY.":U*(7AD%(3,4)0:AD%(13,4)1^*27300*8S$"WATER"(S$,3)"SEA"ĺ:"A JOB SIMILAR TO GETTING BLOOD FROM A":" TURNIP."::300 +8:"THE WATER TASTED SALTY, BUT IT DOESN'T":"SEEM TO BE POISONOMD%(0,13)0V)6H2MD%(0,13)(11(1)5):H2(H210)1:H214080,14090,14100,14110v)7"YOU FEEL GREAT!"::14120) 7"YOU FEEL BETTER."::14120)7"THOUGH YOU FEEL BETTER, YOU ARE STILL":" VERY, VERY SICK!"::141209*7"THOUGH YOU FEEL BETTER, S$;"'"::300%(6///DRINK COMMAND/(61950>(6NBTL2020m(6(S$,6)"POTION"(S$,6)"BOTTLE"14500(6AD%(3,4)1AD%(3,4)ROOM14500(6:MD%(0,13)ĺ"SOME OF YOUR WOUNDS SEEM TO CLEAR UP.":)6MD%(0,13)MD%(0,13)(10(1)1):MD%(0,13)0.:NBTLĺ"AS YOU WAVE AT YOUR ENEMY, HE ATTACKS":" YOU."::300c'."NOTHING HAPPENS."::300w'2///SAY COMMAND'21950'2S$"TROLLSFIRE"20000'2S$"POWER"6000'2S$"HEAL"7000'2S$"BLAST"8000'3S$"SPEED"10000(3:"OKAY, '";500:SUC300L&$'SPDMD%(0,10)MD%(0,10)2MD%(0,2):MD%(0,2)2MD%(0,2)&.'SPD(25(1)1)::"YOU CAN FEEL THE NEW AGILITY FLOWING":" THROUGH YOU!"::300&*:NBTLĺ"AS YOU SMILE, THE ENEMY ATTACKS YOU."::300&+"NOTHING HAPPENS."::300D')2:SA%(S)SA%(S)2)%jS2%(S)S2%(S)2/%tC%@///BLAST SPELLM%J1950%TM1NM:S$MN$(M)MD%(M,5)ROOMĂ::"YOU CAN'T BLAST ";S$;"!"::300%^S1:7500:SUC300%h:"DIRECT HIT!"::S5:D1:DFM:3650::300%'///SPEED SPELL&'S3:7YOUR HITS ARE HEALED."::MD%(0,13)0:3006$10020I$X///HEAL SPELLb$bS2:7500:SUC14050k$l300$LSUC0:SA%(S)RL(100(1)1):SUC(((RLS2%(S))(RL5))(RL95))$VSUCĺ:"NOTHING HAPPENED.":%`RL(100(1)1):RLS2%(S)S2%(S)S2%(SN ":" COLLAPSES AND YOU DIE.":DIE1:23010#RR31ĺ:"YOU ARE TELEPORTED SOMEWHERE IN THE":" DUNGEON"::R2(26(1)1):NBTL0:5100#RR86ĺ:"YOU HEAR A VERY LOUD SONIC BOOM":" THAT ECHOES THROUGH THE TUNNELS."::300+$RR95ĺ:"ALL OF AT YOU MEAN BY THAT.":"TRY GIVING A DIRECTION TO MOVE."::100`1 N///TROLLSFIRE ACTIVATION.1*NAD%(10,4)1ĺ:"NOTHING HAPPENS."::30014NTR205001>NDK$;"READ EAMON.DESC,R206":A$:DK$::A$::TR0:AD%(10,8)6:MD%(0,9)10MD%(0,12)62HN3002PDK$;"READ EAMON.DESC,R204":A$:DK$::A$::MD%(0,9)10ĺDK$;"READ EAMON.DESC,R205":A$:DK$:A$::S5:D1:DF0:A0:3650:3002PTR1:MD%(0,12)10:AD%(10,8)10:3002R///OPEN COMMAND2RNBTL20202RS$"CHEST"ROOMAD%(12,4)21050G3&RWP%(W5)AD%(WP%(W5),4)1X@ZZWN$(W5)WN$(W21):WP%(W5)WP%(W21):W2W21:W2523090@dZW511:W5:W42W21:W51W41:WN$(W4)WN$(W5)WN$(W4)WN$(W4)"#":23140@nZW5,W4AxZW14:WP%(W)WT%(W)AD%(WP%(W),6):WO%(W)AD%(WP%(W),5):WD%(W)AD%(WP%(L REAPPEARS AND TELLS YOU, 'YOU":"HAVE TOO MANY WEAPONS--4 IS THE LEGAL":"LIMIT.'"::"YOUR WEAPONS ARE--"?YAD%(10,8)10/>ZSPDMD%(0,2)MD%(0,2)2>> ZDIE23240[>ZW24:WN$(W)"NONE"Ă>ZW2W:W31NA1:AD%(W3,2)1AD%(W3,4)1WN$(W2)AN$(W3):WP%(W2)W3:W2W21:AD%(W3,4)0>(ZW3:W2623160n?2Z:5:"AS YOU TRY TO LEAVE, THE KNIGHT":"MARSHALEXAMINE,UP,U,DOWN,D,NORTH,N,EAST,E,WEST,W,SOUTH,S,POWER,HEAL,BLAST,SPEED,SMILE,WAVE,SAY,DRINK,READ,READY,ESCAPE,RETREAT,FLEE,INVENTORY,I,ENTER,TROLLSFIRE,OPEN=V=Y///END GAME=Y:"(HIT ANY KEY TO RETURN TO THE MAIN HALL)";:A$:>YDK$;"CLOSE" 3 22(dd:SA%(A):;EZA15:WA%(A)::AE:SEX$:GOLD:BANK:ACpEZA14:WN$(A):WT%(A):WO%(A):WD%(A):WS%(A):EZDK$;"OPEN THE.ADVENTURER":DK$;"WRITE THE.ADVENTURER":MN$(0):REC:DK$;"CLOSE"E[DK$;"RUN MAIN.HALL""INSERT THE MASTER DISK":" AND TYPE ITS PREFIX: ";PX$NDZDK$"PREFIX"PX$pDZDK$"VERIFY MAIN.HALL":216,0DZDIEĺDK$;"DELETE THE.ADVENTURER":23300 EZDK$;"OPEN CHARACTERS,L150":DK$;"WRITE CHARACTERS,R";REC:MN$(0):MD%(0,1):MD%(0,2):CH:A14ON MASTER DISKETTE, THEN":" HIT 'C' TO CONTINUE) ";:16368,0:A$:A$:A$"C"23242gCZ23248CZDK$"OPEN EAMON.PREFIX":DK$"READ EAMON.PREFIX":PX$:DK$"CLOSE":23252CZDK$"CLOSE":DK$"PREFIX":CX$:DZ::CX$:" IS THE CURRENT PREFIX":E" F/EAMON.MASTER/ O :"EAMON ADVENTURER'S GUILD":"7625 HAWKHAVEN DR.":"CLEMMONS, NC 27012"8:10:"EAMON ADVENTURE #001"::" -> EAMON MASTER AND BEGINNERS CAVE <-"::" BY DONALD BROWN AND JOHN NELSON"18:"LAST UPDATE: 9/19/90"1 ZZY 5 10 7 0 0 0 0 5 -10 20 10 0 0 M 19 0 3 SWORD 5 0 1 8 NONE 0 0 0 0 NONE 0 0 0 0 NONE 0 0 0 0